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	<title>Comments on: Unity Game Engine Coming to iPhone</title>
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	<link>http://toucharcade.com/2008/04/14/unity-game-engine-coming-to-iphone/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 09:25:00 +0000</lastBuildDate>
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		<title>By: SIO2 Interactive</title>
		<link>http://toucharcade.com/2008/04/14/unity-game-engine-coming-to-iphone/#comment-10930</link>
		<dc:creator>SIO2 Interactive</dc:creator>
		<pubDate>Fri, 16 Jan 2009 23:41:30 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20#comment-10930</guid>
		<description>And I forgot to mention that it is Free and Open Source...</description>
		<content:encoded><![CDATA[<p>And I forgot to mention that it is Free and Open Source...</p>
]]></content:encoded>
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		<title>By: SIO2 Interactive</title>
		<link>http://toucharcade.com/2008/04/14/unity-game-engine-coming-to-iphone/#comment-288122</link>
		<dc:creator>SIO2 Interactive</dc:creator>
		<pubDate>Fri, 16 Jan 2009 23:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20#comment-288122</guid>
		<description>And I forgot to mention that it is Free and Open Source...</description>
		<content:encoded><![CDATA[<p>And I forgot to mention that it is Free and Open Source...</p>
]]></content:encoded>
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		<title>By: SIO2 Interactive</title>
		<link>http://toucharcade.com/2008/04/14/unity-game-engine-coming-to-iphone/#comment-10929</link>
		<dc:creator>SIO2 Interactive</dc:creator>
		<pubDate>Fri, 16 Jan 2009 23:40:17 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20#comment-10929</guid>
		<description>Written in pure C using OpenGL ES as the drawing API, as well as a bit of Obj-C &amp; C++ to glue things together, SIO2 is a light and flexible 3D engine for the next generation of mobile devices. This current release includes everything required to get started:

- Realtime Rigid and Soft Body Physic ( Bullet )
- Realtime MP3 (.ogg) using OpenAL &amp; MPEG4 playback (.ogv)
- World editor WYSIWYG ( Blender )
- Scripting language ( LUA )
- Python Exporter,
- Realtime Lighting &amp; Particle System
- Accelerometer &amp; multi-touch support

As well as many other features… It is build around the official iPhone SDK (2.0 and up) for Mac OS X. Video tutorials, code samples, documentations, forums etc, are available to help you create your own 3D applications for iPhone &amp; iPod Touch. A video showing some of the features is available on YouTube.</description>
		<content:encoded><![CDATA[<p>Written in pure C using OpenGL ES as the drawing API, as well as a bit of Obj-C &amp; C++ to glue things together, SIO2 is a light and flexible 3D engine for the next generation of mobile devices. This current release includes everything required to get started:</p>
<p>- Realtime Rigid and Soft Body Physic ( Bullet )<br />
- Realtime MP3 (.ogg) using OpenAL &amp; MPEG4 playback (.ogv)<br />
- World editor WYSIWYG ( Blender )<br />
- Scripting language ( LUA )<br />
- Python Exporter,<br />
- Realtime Lighting &amp; Particle System<br />
- Accelerometer &amp; multi-touch support</p>
<p>As well as many other features… It is build around the official iPhone SDK (2.0 and up) for Mac OS X. Video tutorials, code samples, documentations, forums etc, are available to help you create your own 3D applications for iPhone &amp; iPod Touch. A video showing some of the features is available on YouTube.</p>
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	<item>
		<title>By: SIO2 Interactive</title>
		<link>http://toucharcade.com/2008/04/14/unity-game-engine-coming-to-iphone/#comment-288121</link>
		<dc:creator>SIO2 Interactive</dc:creator>
		<pubDate>Fri, 16 Jan 2009 23:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20#comment-288121</guid>
		<description>Written in pure C using OpenGL ES as the drawing API, as well as a bit of Obj-C &amp; C++ to glue things together, SIO2 is a light and flexible 3D engine for the next generation of mobile devices. This current release includes everything required to get started:

- Realtime Rigid and Soft Body Physic ( Bullet )
- Realtime MP3 (.ogg) using OpenAL &amp; MPEG4 playback (.ogv)
- World editor WYSIWYG ( Blender )
- Scripting language ( LUA )
- Python Exporter,
- Realtime Lighting &amp; Particle System
- Accelerometer &amp; multi-touch support

As well as many other features… It is build around the official iPhone SDK (2.0 and up) for Mac OS X. Video tutorials, code samples, documentations, forums etc, are available to help you create your own 3D applications for iPhone &amp; iPod Touch. A video showing some of the features is available on YouTube.</description>
		<content:encoded><![CDATA[<p>Written in pure C using OpenGL ES as the drawing API, as well as a bit of Obj-C &amp; C++ to glue things together, SIO2 is a light and flexible 3D engine for the next generation of mobile devices. This current release includes everything required to get started:</p>
<p>- Realtime Rigid and Soft Body Physic ( Bullet )<br />
- Realtime MP3 (.ogg) using OpenAL &amp; MPEG4 playback (.ogv)<br />
- World editor WYSIWYG ( Blender )<br />
- Scripting language ( LUA )<br />
- Python Exporter,<br />
- Realtime Lighting &amp; Particle System<br />
- Accelerometer &amp; multi-touch support</p>
<p>As well as many other features… It is build around the official iPhone SDK (2.0 and up) for Mac OS X. Video tutorials, code samples, documentations, forums etc, are available to help you create your own 3D applications for iPhone &amp; iPod Touch. A video showing some of the features is available on YouTube.</p>
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