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Re-Volt: Accelerometer Controlled iPhone Shooter

posted May 29th, 2008 7:44 AM EST by Blake Patterson in iPhone games, iPod touch games, Shooter

Qualcomm's BREW 2008 conference is currnetly underway in San Diego.  It's a three-day event where Qualcomm and its partners strive to "show their stuff," giving the industy a glimpse of what's coming in the world of wireless.  As such, it's not surprising to see some exciting iPhone announcements coming out of this event.

Pocket Gamer is attending the event and had the opportunity to spend some hands-on game time with Re-Volt, a new accelerometer and touchscreen controlled first person shooter for the iPhone and iPod touch from Canadian developer IUGO Mobile Entertainment.

I got hands on with it tonight at the show. You tilt the iPhone back and forward to move your character forward, and left and right to strafe. Shooting is automatic, although you can tap the screen to auto-aim at an enemy.

It took me a couple of seconds to acclimatise, but once I did, the game was smooth to play – the controls felt intuitive pretty quickly. It could be an iPhone hit, for sure.

As can be seen from the YouTube video, the graphics are sharp, the gameplay is smooth and the accelerometer control definitely adds a new dimension (+5 points for not using "tilt") to a genre that, frankly, has offered up few surprises lately.  We're excited to see the iPhone's processing power and unique control characteristics bring a breath of fresh air into the types of games that we all know and love.

IUGO CEO Hong-Yee Wong seems to share our excitement.

"The touch and the accelerometer really opens up a lot of opportunities for innovative gaming. We've been really impressed with the iPhone. The tilt is really sensitive, and you can get precise movement using it."

IUGO has not yet decided whether it will release Re-Volt through the upcoming iTunes App Store or follow a different distribution route with an established publisher.  We will provide further information surrounding this promising title as we receive it.

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  • http://www.myapple.pl/touch-games/67823-zapowiadane-gry-napisane-na-sdk-3.html#post607228 Zapowiadane gry napisane na SDK - Strona 3 - MyApple.pl

    [...] Cytuj | #27 Nowa zapowiedz :> Producent jeszcze nie zdecydował się z jakiego kanału dystrybucji skorzystają ale nie zaszkodzi jak tu wstawię, bynamniej podejrzewm że gra i tak będzie płatna ^^' Tym razem to... FPP ^^ I to taki który na 100% trafi na rynek iPhone/iPod touch niezależnie czy przez AppS czy JB, bo port Q3 jest rzeczą nie pewną. Gra nazywa się Re-Volt, jest to produkcja kanadyjskich developerów IUGO Mobile Entertainment. Kontrola wygląda identyczna jak na filmikach portu Q3 odchylamy od siebie idziemy do przodu przychylamy do siebie idziemy do tyłu, no i strzelanie palcem. Gra wygląda efektownie... sami zobaczcie bo dostępny jest filmik ;] YouTube - Re-Volt first-person shooter for iPhone Zródło:Touch Arcade Re-Volt: Accelerometer Controlled iPhone Shooter [...]

  • Adam

    SWEET 1st comment! this game looks really fun i just hope it comes to app store somewhat soon because seeing as its already october im going to definetly consider using some cristmas money on this one.

  • Adam

    SWEET 1st comment! this game looks really fun i just hope it comes to app store somewhat soon because seeing as its already october im going to definetly consider using some cristmas money on this one.

  • rtrg

    "As you can see on the video, the graphics are extra sharp."
    We barely are able to see the screen on the video, so how could we see how grood the graphics are?

  • http://awd rtrg

    "As you can see on the video, the graphics are extra sharp."
    We barely are able to see the screen on the video, so how could we see how grood the graphics are?


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