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	<title>Comments on: Call for iPhone Port: Zany Golf</title>
	<atom:link href="http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: thefcpguy</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-376817</link>
		<dc:creator>thefcpguy</dc:creator>
		<pubDate>Fri, 21 Jan 2011 16:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-376817</guid>
		<description>Success!  Zany Golf on the iPhone (and iPad) via the iDOS app and a little trickery...

http://www.facebook.com/album.php?aid=270744&amp;id=54768613428</description>
		<content:encoded><![CDATA[<p>Success!  Zany Golf on the iPhone (and iPad) via the iDOS app and a little trickery...</p>
<p><a href="http://www.facebook.com/album.php?aid=270744&#038;id=54768613428" rel="nofollow">http://www.facebook.com/album.php?aid=270744&#038;id=54768613428</a></p>
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	<item>
		<title>By: racketboy</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-265037</link>
		<dc:creator>racketboy</dc:creator>
		<pubDate>Thu, 09 Sep 2010 17:52:14 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-265037</guid>
		<description>Wonderful post -- thanks for sharing :)
I love this game so much -- it&#039;s still sitting on my old 286...</description>
		<content:encoded><![CDATA[<p>Wonderful post -- thanks for sharing <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I love this game so much -- it's still sitting on my old 286...</p>
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	<item>
		<title>By: racketboy</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-288227</link>
		<dc:creator>racketboy</dc:creator>
		<pubDate>Thu, 09 Sep 2010 17:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-288227</guid>
		<description>Wonderful post -- thanks for sharing :)
I love this game so much -- it&#039;s still sitting on my old 286...</description>
		<content:encoded><![CDATA[<p>Wonderful post -- thanks for sharing <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I love this game so much -- it's still sitting on my old 286...</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blakespot</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-173</link>
		<dc:creator>blakespot</dc:creator>
		<pubDate>Sun, 01 Jun 2008 23:46:26 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-173</guid>
		<description>Exact port is unlikely, but I would love it.

All we need is an Atari ST, Amiga, Apple IIgs, or Sega Genesis emulator on the iPhone.  ST and Genesis are the most likely as, I know from being in the GP2X scene, that there&#039;s is native ARM asm emulation code for the Motorola 68000.  So that can&#039;t be far off.</description>
		<content:encoded><![CDATA[<p>Exact port is unlikely, but I would love it.</p>
<p>All we need is an Atari ST, Amiga, Apple IIgs, or Sega Genesis emulator on the iPhone.  ST and Genesis are the most likely as, I know from being in the GP2X scene, that there's is native ARM asm emulation code for the Motorola 68000.  So that can't be far off.</p>
]]></content:encoded>
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	<item>
		<title>By: blakespot</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-288226</link>
		<dc:creator>blakespot</dc:creator>
		<pubDate>Sun, 01 Jun 2008 23:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-288226</guid>
		<description>Exact port is unlikely, but I would love it.

All we need is an Atari ST, Amiga, Apple IIgs, or Sega Genesis emulator on the iPhone.  ST and Genesis are the most likely as, I know from being in the GP2X scene, that there&#039;s is native ARM asm emulation code for the Motorola 68000.  So that can&#039;t be far off.</description>
		<content:encoded><![CDATA[<p>Exact port is unlikely, but I would love it.</p>
<p>All we need is an Atari ST, Amiga, Apple IIgs, or Sega Genesis emulator on the iPhone.  ST and Genesis are the most likely as, I know from being in the GP2X scene, that there's is native ARM asm emulation code for the Motorola 68000.  So that can't be far off.</p>
]]></content:encoded>
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	<item>
		<title>By: arn</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-172</link>
		<dc:creator>arn</dc:creator>
		<pubDate>Sun, 01 Jun 2008 21:14:27 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-172</guid>
		<description>I agree an exact port is going to be tough... but Mini-Golf is a very iPhone-compatible concept (touch-drag-shoot).  someone will have to do it.

btw, instead of using the mouse to control the ball in the magic-carpet level, you could use the accelerometer to jiggle the ball around.

arn</description>
		<content:encoded><![CDATA[<p>I agree an exact port is going to be tough... but Mini-Golf is a very iPhone-compatible concept (touch-drag-shoot).  someone will have to do it.</p>
<p>btw, instead of using the mouse to control the ball in the magic-carpet level, you could use the accelerometer to jiggle the ball around.</p>
<p>arn</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: arn</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-288225</link>
		<dc:creator>arn</dc:creator>
		<pubDate>Sun, 01 Jun 2008 21:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-288225</guid>
		<description>I agree an exact port is going to be tough... but Mini-Golf is a very iPhone-compatible concept (touch-drag-shoot).  someone will have to do it.

btw, instead of using the mouse to control the ball in the magic-carpet level, you could use the accelerometer to jiggle the ball around.

arn</description>
		<content:encoded><![CDATA[<p>I agree an exact port is going to be tough... but Mini-Golf is a very iPhone-compatible concept (touch-drag-shoot).  someone will have to do it.</p>
<p>btw, instead of using the mouse to control the ball in the magic-carpet level, you could use the accelerometer to jiggle the ball around.</p>
<p>arn</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ZodTTD</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-168</link>
		<dc:creator>ZodTTD</dc:creator>
		<pubDate>Sun, 01 Jun 2008 13:33:23 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-168</guid>
		<description>This is a great game! As you said it would probably be a very tough port as games back then did a lot of trickery to run on such early platforms, beyond that of even using assembly. Just speculation but there&#039;s probably a lot of code specific to the Apple IIgs.

What about a dos4iphone? ;)
Not sure but Zany Golf may be one of the few games to run decently enough on such a port of DOSBox. DOSBox is on my list of things to get done, and I want to write an ARM dynarec (dynamic recompiler for CPU emulation) for it. The DOSBox team wanted me to do this quite a while back (before the iPhone) but it kept getting delayed.</description>
		<content:encoded><![CDATA[<p>This is a great game! As you said it would probably be a very tough port as games back then did a lot of trickery to run on such early platforms, beyond that of even using assembly. Just speculation but there's probably a lot of code specific to the Apple IIgs.</p>
<p>What about a dos4iphone? <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
Not sure but Zany Golf may be one of the few games to run decently enough on such a port of DOSBox. DOSBox is on my list of things to get done, and I want to write an ARM dynarec (dynamic recompiler for CPU emulation) for it. The DOSBox team wanted me to do this quite a while back (before the iPhone) but it kept getting delayed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ZodTTD</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-288224</link>
		<dc:creator>ZodTTD</dc:creator>
		<pubDate>Sun, 01 Jun 2008 13:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-288224</guid>
		<description>This is a great game! As you said it would probably be a very tough port as games back then did a lot of trickery to run on such early platforms, beyond that of even using assembly. Just speculation but there&#039;s probably a lot of code specific to the Apple IIgs.

What about a dos4iphone? ;)
Not sure but Zany Golf may be one of the few games to run decently enough on such a port of DOSBox. DOSBox is on my list of things to get done, and I want to write an ARM dynarec (dynamic recompiler for CPU emulation) for it. The DOSBox team wanted me to do this quite a while back (before the iPhone) but it kept getting delayed.</description>
		<content:encoded><![CDATA[<p>This is a great game! As you said it would probably be a very tough port as games back then did a lot of trickery to run on such early platforms, beyond that of even using assembly. Just speculation but there's probably a lot of code specific to the Apple IIgs.</p>
<p>What about a dos4iphone? <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
Not sure but Zany Golf may be one of the few games to run decently enough on such a port of DOSBox. DOSBox is on my list of things to get done, and I want to write an ARM dynarec (dynamic recompiler for CPU emulation) for it. The DOSBox team wanted me to do this quite a while back (before the iPhone) but it kept getting delayed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blakespot</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-163</link>
		<dc:creator>blakespot</dc:creator>
		<pubDate>Sat, 31 May 2008 17:59:05 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-163</guid>
		<description>Thinking about it, I suppose since the IIgs version was almost certainly done in assembly language, an iPhone port would be a complete rewrite in C / Objective C.  Does not seem likely, in truth.  :-\</description>
		<content:encoded><![CDATA[<p>Thinking about it, I suppose since the IIgs version was almost certainly done in assembly language, an iPhone port would be a complete rewrite in C / Objective C.  Does not seem likely, in truth.  :-\</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blakespot</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-288223</link>
		<dc:creator>blakespot</dc:creator>
		<pubDate>Sat, 31 May 2008 17:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-288223</guid>
		<description>Thinking about it, I suppose since the IIgs version was almost certainly done in assembly language, an iPhone port would be a complete rewrite in C / Objective C.  Does not seem likely, in truth.  :-</description>
		<content:encoded><![CDATA[<p>Thinking about it, I suppose since the IIgs version was almost certainly done in assembly language, an iPhone port would be a complete rewrite in C / Objective C.  Does not seem likely, in truth.  :-</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blakespot</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-162</link>
		<dc:creator>blakespot</dc:creator>
		<pubDate>Sat, 31 May 2008 17:57:10 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-162</guid>
		<description>So I&#039;ve been playing a lot of Zany Golf on KEGS-GS (Apple IIgs emulator) and through the Genesis version on my GP2X.  I gotta say, the Genesis version sucks due to lack of mouse control.  The IIgs original has the best music.  Though the Amiga version has a little more &quot;pep.&quot;  I am assuming the ST version has &quot;pep&quot; but the worst music of all.  

Good times, though.  And yea, I do have a real IIgs and Zany Golf on disk.  (My purchased original!)  But...I&#039;ve not powered it up in a couple weeks.  :-\</description>
		<content:encoded><![CDATA[<p>So I've been playing a lot of Zany Golf on KEGS-GS (Apple IIgs emulator) and through the Genesis version on my GP2X.  I gotta say, the Genesis version sucks due to lack of mouse control.  The IIgs original has the best music.  Though the Amiga version has a little more "pep."  I am assuming the ST version has "pep" but the worst music of all.  </p>
<p>Good times, though.  And yea, I do have a real IIgs and Zany Golf on disk.  (My purchased original!)  But...I've not powered it up in a couple weeks.  :-\</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blakespot</title>
		<link>http://toucharcade.com/2008/05/30/call-for-iphone-port-zany-golf/#comment-288222</link>
		<dc:creator>blakespot</dc:creator>
		<pubDate>Sat, 31 May 2008 17:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=91#comment-288222</guid>
		<description>So I&#039;ve been playing a lot of Zany Golf on KEGS-GS (Apple IIgs emulator) and through the Genesis version on my GP2X.  I gotta say, the Genesis version sucks due to lack of mouse control.  The IIgs original has the best music.  Though the Amiga version has a little more &quot;pep.&quot;  I am assuming the ST version has &quot;pep&quot; but the worst music of all.  

Good times, though.  And yea, I do have a real IIgs and Zany Golf on disk.  (My purchased original!)  But...I&#039;ve not powered it up in a couple weeks.  :-</description>
		<content:encoded><![CDATA[<p>So I've been playing a lot of Zany Golf on KEGS-GS (Apple IIgs emulator) and through the Genesis version on my GP2X.  I gotta say, the Genesis version sucks due to lack of mouse control.  The IIgs original has the best music.  Though the Amiga version has a little more "pep."  I am assuming the ST version has "pep" but the worst music of all.  </p>
<p>Good times, though.  And yea, I do have a real IIgs and Zany Golf on disk.  (My purchased original!)  But...I've not powered it up in a couple weeks.  :-</p>
]]></content:encoded>
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