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	<title>Comments on: Under the Hood: The iPhone's Gaming Mettle</title>
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	<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 12:35:00 +0000</lastBuildDate>
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	<item>
		<title>By: Domain registration</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-411327</link>
		<dc:creator>Domain registration</dc:creator>
		<pubDate>Fri, 30 Sep 2011 11:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-411327</guid>
		<description>Excellent articles thanks to sharing the wonderful information.... </description>
		<content:encoded><![CDATA[<p>Excellent articles thanks to sharing the wonderful information.... </p>
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	<item>
		<title>By: Apple gets in touch with the console market &#124; Richard Hartley</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-410263</link>
		<dc:creator>Apple gets in touch with the console market &#124; Richard Hartley</dc:creator>
		<pubDate>Sun, 25 Sep 2011 15:17:57 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-410263</guid>
		<description>[...] &quot;Part of what we&#039;ve done, purposely, with the iPods and iPhones, is to tend not to geekify them.&quot; (Online sources suggest it has an ARM CPU running at between 412MHz and 532MHz, and an implementation of the [...]</description>
		<content:encoded><![CDATA[<p>[...] &quot;Part of what we&#039;ve done, purposely, with the iPods and iPhones, is to tend not to geekify them.&quot; (Online sources suggest it has an ARM CPU running at between 412MHz and 532MHz, and an implementation of the [...]</p>
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	</item>
	<item>
		<title>By: Can anyone recommend a complete ObjC/Cocoa or Cocoa-Touch tutorial? - Programmers Goodies</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-400120</link>
		<dc:creator>Can anyone recommend a complete ObjC/Cocoa or Cocoa-Touch tutorial? - Programmers Goodies</dc:creator>
		<pubDate>Tue, 05 Jul 2011 02:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-400120</guid>
		<description>[...] The IPhone&#8217;s gaming mettle describes the hardware of the iPhone [...]</description>
		<content:encoded><![CDATA[<p>[...] The IPhone&#8217;s gaming mettle describes the hardware of the iPhone [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gamestop plans to stream to mobile devices - Washington DC Gadgets &#124; Examiner.com</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-391622</link>
		<dc:creator>Gamestop plans to stream to mobile devices - Washington DC Gadgets &#124; Examiner.com</dc:creator>
		<pubDate>Wed, 06 Apr 2011 01:30:54 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-391622</guid>
		<description>[...] such as smartphones and tablets aim for a casual market because of their hardware capabilities are not comparable to gaming consoles or a computer. Popular games like Call of Duty require much more demanding [...]</description>
		<content:encoded><![CDATA[<p>[...] such as smartphones and tablets aim for a casual market because of their hardware capabilities are not comparable to gaming consoles or a computer. Popular games like Call of Duty require much more demanding [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Damn, It Feels Good To Be a Gangsta! &#124; Byte Cellar</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-377901</link>
		<dc:creator>Damn, It Feels Good To Be a Gangsta! &#124; Byte Cellar</dc:creator>
		<pubDate>Tue, 01 Feb 2011 19:20:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-377901</guid>
		<description>[...] of a proper development system, taken with a look under the iPhone&#8217;s hood, left little doubt that the iPhone and iPod touch would soon become very powerful mobile game [...]</description>
		<content:encoded><![CDATA[<p>[...] of a proper development system, taken with a look under the iPhone&#8217;s hood, left little doubt that the iPhone and iPod touch would soon become very powerful mobile game [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-366276</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 17 Nov 2010 16:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-366276</guid>
		<description>123</description>
		<content:encoded><![CDATA[<p>123</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Antwan Panther</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-182351</link>
		<dc:creator>Antwan Panther</dc:creator>
		<pubDate>Tue, 20 Jul 2010 01:55:38 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-182351</guid>
		<description>My lovely new LG Cookie no longer looks as interesting considering that an individual looks to are already in a position to hack into my mobile phone and entry the web although I&#039;m asleep. I bought it from the O2 shop and have an O2 sim card. O2 usually are not by any means beneficial but around £42 worth of credit has been sucked out of my pre-paid account. Any tips about wherever I can uncover out how to solve this dilemma?</description>
		<content:encoded><![CDATA[<p>My lovely new LG Cookie no longer looks as interesting considering that an individual looks to are already in a position to hack into my mobile phone and entry the web although I'm asleep. I bought it from the O2 shop and have an O2 sim card. O2 usually are not by any means beneficial but around £42 worth of credit has been sucked out of my pre-paid account. Any tips about wherever I can uncover out how to solve this dilemma?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Apple is Licensee and Investor of Imagination Technologies (PowerVR) &#171; MacRumors.com</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-57102</link>
		<dc:creator>Apple is Licensee and Investor of Imagination Technologies (PowerVR) &#171; MacRumors.com</dc:creator>
		<pubDate>Wed, 03 Mar 2010 15:14:32 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-57102</guid>
		<description>[...] is the first public confirmation that Apple is both a licensee and investor in the company which is responsible for the PowerVR 3D chipset for the iPhone and iPod [...]</description>
		<content:encoded><![CDATA[<p>[...] is the first public confirmation that Apple is both a licensee and investor in the company which is responsible for the PowerVR 3D chipset for the iPhone and iPod [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iPhone &#124; Mobile phones</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-20170</link>
		<dc:creator>iPhone &#124; Mobile phones</dc:creator>
		<pubDate>Thu, 23 Apr 2009 12:15:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-20170</guid>
		<description>[...]  a  b  Patterson, Blake (2008-07-07).  &#8220;Under the Hood: The iPhone’s Gaming Mettle&#8221;. [...]</description>
		<content:encoded><![CDATA[<p>[...]  a  b  Patterson, Blake (2008-07-07).  &#8220;Under the Hood: The iPhone’s Gaming Mettle&#8221;. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: barry shirr</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-19549</link>
		<dc:creator>barry shirr</dc:creator>
		<pubDate>Wed, 15 Apr 2009 19:00:58 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-19549</guid>
		<description>the arguments about input methods are a little premature - the trick is not to artificially shoe horn old games to work with new controls, but to design new games around the new controls. remember quake for the playstation ? absolute pants because the playstation doesnt have a mouse - yet still they wasted everyones time porting it.</description>
		<content:encoded><![CDATA[<p>the arguments about input methods are a little premature - the trick is not to artificially shoe horn old games to work with new controls, but to design new games around the new controls. remember quake for the playstation ? absolute pants because the playstation doesnt have a mouse - yet still they wasted everyones time porting it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: james  braselton</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-11744</link>
		<dc:creator>james  braselton</dc:creator>
		<pubDate>Sun, 01 Feb 2009 04:10:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-11744</guid>
		<description>HI  THERE   YOU  THINK   THAT  THE  3G   IPHONE  IS  FAST   I  CAN   NOT  WAIT TOO   SEE   THE  SPECS  ON  THE  ALIEN  WARE  CELLPHONE  THE  CELLPHONE  PITUERS  LOOK  LIKE  A  MINI  ALIEN  WARE  OUT  OF  THIS  WORLD  I  AM  THINKING  NO  SLOWER  THEN  A  1  GHZ  CPU  IN  IT   CAN  ANY  THING  KEEP  UP  WITH   ALIEN  WARE  FASTEST  COMPUTERS  ON  EARTH  AND  GOING  TOO  RELEASE  A  CELLPHONE.</description>
		<content:encoded><![CDATA[<p>HI  THERE   YOU  THINK   THAT  THE  3G   IPHONE  IS  FAST   I  CAN   NOT  WAIT TOO   SEE   THE  SPECS  ON  THE  ALIEN  WARE  CELLPHONE  THE  CELLPHONE  PITUERS  LOOK  LIKE  A  MINI  ALIEN  WARE  OUT  OF  THIS  WORLD  I  AM  THINKING  NO  SLOWER  THEN  A  1  GHZ  CPU  IN  IT   CAN  ANY  THING  KEEP  UP  WITH   ALIEN  WARE  FASTEST  COMPUTERS  ON  EARTH  AND  GOING  TOO  RELEASE  A  CELLPHONE.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iPhone from A Game Developer&#8217;s Perspective: The iPhone API</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-10276</link>
		<dc:creator>iPhone from A Game Developer&#8217;s Perspective: The iPhone API</dc:creator>
		<pubDate>Mon, 05 Jan 2009 04:27:32 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-10276</guid>
		<description>[...] familiar territory. Specifically, it&#8217;s OpenGL ES 1.1 with a few extensions thrown in. The hardware itself is a fixed-function PowerVR chip with hardware vertex processing and texture combiners. Very 1999  [...]</description>
		<content:encoded><![CDATA[<p>[...] familiar territory. Specifically, it&#8217;s OpenGL ES 1.1 with a few extensions thrown in. The hardware itself is a fixed-function PowerVR chip with hardware vertex processing and texture combiners. Very 1999  [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mac News Update - MacPro, iMac, iPhone, Macbook, and Macbook Pro News &#187; Blog Archive &#187; Walmart Confirms Selling the iPhone for $197, Sales Begin Dec.28th</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-9860</link>
		<dc:creator>Mac News Update - MacPro, iMac, iPhone, Macbook, and Macbook Pro News &#187; Blog Archive &#187; Walmart Confirms Selling the iPhone for $197, Sales Begin Dec.28th</dc:creator>
		<pubDate>Sun, 28 Dec 2008 17:01:07 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-9860</guid>
		<description>[...] is the first public confirmation that Apple is both a licensee and investor in the company which is responsible the PowerVR 3D chipset for the iPhone and iPod [...]</description>
		<content:encoded><![CDATA[<p>[...] is the first public confirmation that Apple is both a licensee and investor in the company which is responsible the PowerVR 3D chipset for the iPhone and iPod [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mac News Update - MacPro, iMac, iPhone, Macbook, and Macbook Pro News &#187; Blog Archive &#187; iPhone Nano Concept Photo?</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-9699</link>
		<dc:creator>Mac News Update - MacPro, iMac, iPhone, Macbook, and Macbook Pro News &#187; Blog Archive &#187; iPhone Nano Concept Photo?</dc:creator>
		<pubDate>Fri, 26 Dec 2008 19:01:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-9699</guid>
		<description>[...] is the first public confirmation that Apple is both a licensee and investor in the company which is responsible the PowerVR 3D chipset for the iPhone and iPod [...]</description>
		<content:encoded><![CDATA[<p>[...] is the first public confirmation that Apple is both a licensee and investor in the company which is responsible the PowerVR 3D chipset for the iPhone and iPod [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mac News Update - MacPro, iMac, iPhone, Macbook, and Macbook Pro News &#187; Blog Archive &#187; AT&#38;T’s No Contract iPhone, Possible Prepaid Plan Details</title>
		<link>http://toucharcade.com/2008/07/07/under-the-hood-the-iphones-gaming-mettle/#comment-9457</link>
		<dc:creator>Mac News Update - MacPro, iMac, iPhone, Macbook, and Macbook Pro News &#187; Blog Archive &#187; AT&#38;T’s No Contract iPhone, Possible Prepaid Plan Details</dc:creator>
		<pubDate>Tue, 23 Dec 2008 08:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=192#comment-9457</guid>
		<description>[...] is the first public confirmation that Apple is both a licensee and investor in the company which is responsible the PowerVR 3D chipset for the iPhone and iPod [...]</description>
		<content:encoded><![CDATA[<p>[...] is the first public confirmation that Apple is both a licensee and investor in the company which is responsible the PowerVR 3D chipset for the iPhone and iPod [...]</p>
]]></content:encoded>
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