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	<title>Comments on: 'FLOverload': Pipe Dreams for the iPhone</title>
	<atom:link href="http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 10:24:24 +0000</lastBuildDate>
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	<item>
		<title>By: Suzziewoozie</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-59265</link>
		<dc:creator>Suzziewoozie</dc:creator>
		<pubDate>Sun, 21 Mar 2010 11:39:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-59265</guid>
		<description>I would like a code system where when I reach a certain level I can save and return to continue game using an acess code for thAt level</description>
		<content:encoded><![CDATA[<p>I would like a code system where when I reach a certain level I can save and return to continue game using an acess code for thAt level</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Suzziewoozie</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-289008</link>
		<dc:creator>Suzziewoozie</dc:creator>
		<pubDate>Sun, 21 Mar 2010 11:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-289008</guid>
		<description>I would like a code system where when I reach a certain level I can save and return to continue game using an acess code for thAt level</description>
		<content:encoded><![CDATA[<p>I would like a code system where when I reach a certain level I can save and return to continue game using an acess code for thAt level</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FingerGaming &#187; Gameplay Video &#187; Review Roundup</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-1221</link>
		<dc:creator>FingerGaming &#187; Gameplay Video &#187; Review Roundup</dc:creator>
		<pubDate>Thu, 31 Jul 2008 12:09:26 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-1221</guid>
		<description>[...] FLOverload (Puzzle) - TouchArcade [...]</description>
		<content:encoded><![CDATA[<p>[...] FLOverload (Puzzle) - TouchArcade [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hexen</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-1170</link>
		<dc:creator>hexen</dc:creator>
		<pubDate>Tue, 29 Jul 2008 22:00:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-1170</guid>
		<description>Dasch, thanks for taking the time to post. It&#039;s great to know you&#039;re actively working on updates while also listening to feedback from people that are buying the game.

I&#039;ve got to say, I&#039;ve been pretty impressed recently by some of the developers that have taken the time to post answers and updates here on touchArcade.

Keep up the great work!</description>
		<content:encoded><![CDATA[<p>Dasch, thanks for taking the time to post. It's great to know you're actively working on updates while also listening to feedback from people that are buying the game.</p>
<p>I've got to say, I've been pretty impressed recently by some of the developers that have taken the time to post answers and updates here on touchArcade.</p>
<p>Keep up the great work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hexen</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-289007</link>
		<dc:creator>hexen</dc:creator>
		<pubDate>Tue, 29 Jul 2008 22:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-289007</guid>
		<description>Dasch, thanks for taking the time to post. It&#039;s great to know you&#039;re actively working on updates while also listening to feedback from people that are buying the game.

I&#039;ve got to say, I&#039;ve been pretty impressed recently by some of the developers that have taken the time to post answers and updates here on touchArcade.

Keep up the great work!</description>
		<content:encoded><![CDATA[<p>Dasch, thanks for taking the time to post. It's great to know you're actively working on updates while also listening to feedback from people that are buying the game.</p>
<p>I've got to say, I've been pretty impressed recently by some of the developers that have taken the time to post answers and updates here on touchArcade.</p>
<p>Keep up the great work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: QQQ</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-1165</link>
		<dc:creator>QQQ</dc:creator>
		<pubDate>Tue, 29 Jul 2008 19:44:53 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-1165</guid>
		<description>My 2 cents:

Personnaly i prefer when, at the end of the review, the reader feel the feeling of the author and know what to do. This way, with experience the reader know more and more the afinity of the tester. 
Its make more sense to me, again, subjectively.</description>
		<content:encoded><![CDATA[<p>My 2 cents:</p>
<p>Personnaly i prefer when, at the end of the review, the reader feel the feeling of the author and know what to do. This way, with experience the reader know more and more the afinity of the tester.<br />
Its make more sense to me, again, subjectively.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: QQQ</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-289006</link>
		<dc:creator>QQQ</dc:creator>
		<pubDate>Tue, 29 Jul 2008 19:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-289006</guid>
		<description>My 2 cents:

Personnaly i prefer when, at the end of the review, the reader feel the feeling of the author and know what to do. This way, with experience the reader know more and more the afinity of the tester. 
Its make more sense to me, again, subjectively.</description>
		<content:encoded><![CDATA[<p>My 2 cents:</p>
<p>Personnaly i prefer when, at the end of the review, the reader feel the feeling of the author and know what to do. This way, with experience the reader know more and more the afinity of the tester.<br />
Its make more sense to me, again, subjectively.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: arn</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-1156</link>
		<dc:creator>arn</dc:creator>
		<pubDate>Tue, 29 Jul 2008 18:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-1156</guid>
		<description>@sammy: we&#039;ve debated a rating system. and even just yesterday toyed with a 5 star system.  we&#039;re still debating.

arn</description>
		<content:encoded><![CDATA[<p>@sammy: we've debated a rating system. and even just yesterday toyed with a 5 star system.  we're still debating.</p>
<p>arn</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: arn</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-289005</link>
		<dc:creator>arn</dc:creator>
		<pubDate>Tue, 29 Jul 2008 18:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-289005</guid>
		<description>@sammy: we&#039;ve debated a rating system. and even just yesterday toyed with a 5 star system.  we&#039;re still debating.

arn</description>
		<content:encoded><![CDATA[<p>@sammy: we've debated a rating system. and even just yesterday toyed with a 5 star system.  we're still debating.</p>
<p>arn</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sammy</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-1155</link>
		<dc:creator>sammy</dc:creator>
		<pubDate>Tue, 29 Jul 2008 16:57:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-1155</guid>
		<description>Hey arnold..

You ever think about putting a buy or not feature on the reviews? like... 

Recommend:
Buy 

Recommend:
Hold off 

Recommend: 
Don&#039;t Buy 

I think it would be useful.</description>
		<content:encoded><![CDATA[<p>Hey arnold..</p>
<p>You ever think about putting a buy or not feature on the reviews? like... </p>
<p>Recommend:<br />
Buy </p>
<p>Recommend:<br />
Hold off </p>
<p>Recommend:<br />
Don't Buy </p>
<p>I think it would be useful.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sammy</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-289004</link>
		<dc:creator>sammy</dc:creator>
		<pubDate>Tue, 29 Jul 2008 16:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-289004</guid>
		<description>Hey arnold..

You ever think about putting a buy or not feature on the reviews? like... 

Recommend:
Buy 

Recommend:
Hold off 

Recommend: 
Don&#039;t Buy 

I think it would be useful.</description>
		<content:encoded><![CDATA[<p>Hey arnold..</p>
<p>You ever think about putting a buy or not feature on the reviews? like... </p>
<p>Recommend:<br />
Buy </p>
<p>Recommend:<br />
Hold off </p>
<p>Recommend:<br />
Don't Buy </p>
<p>I think it would be useful.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: clark</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-1153</link>
		<dc:creator>clark</dc:creator>
		<pubDate>Tue, 29 Jul 2008 16:08:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-1153</guid>
		<description>looks like (before updates) it could really get boring but for 1.99 and free updates it might endup being worthwhile!</description>
		<content:encoded><![CDATA[<p>looks like (before updates) it could really get boring but for 1.99 and free updates it might endup being worthwhile!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: clark</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-289003</link>
		<dc:creator>clark</dc:creator>
		<pubDate>Tue, 29 Jul 2008 16:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-289003</guid>
		<description>looks like (before updates) it could really get boring but for 1.99 and free updates it might endup being worthwhile!</description>
		<content:encoded><![CDATA[<p>looks like (before updates) it could really get boring but for 1.99 and free updates it might endup being worthwhile!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dasch</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-1152</link>
		<dc:creator>Dasch</dc:creator>
		<pubDate>Tue, 29 Jul 2008 15:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-1152</guid>
		<description>Hey guys, im one of the designers for FLOverload and just wanted to thank Touch Arcade for reviewing the game. Glad you guys liked it.

Regarding Updates:
Apple is taking a LONG time with the updates, our first update we submitted the day after the App Store launched and it took almost 2 weeks to post. We currently have 1 update in the cue.

Update 1.02: Added Directions, Added 25 more lvls, Balanced them out so the game gets harder, not easier in some cases, And fixed all final bugs.

Upcoming Updates:
1.03-1.04: 25-50 additional lvls, and we are going to integrate a lvl builder that people can design there own lvls and submit them to our game tracking system TouchCortex. So people can download them and play them.

Regarding Price: We will never raise the price... Never... So all updates in the future will be free... =) 

Also at some point we are going to run some contests, we are still working out all the details but they will include prizes ranging from iTune&#039;s Gift cards to a new iPhone 3G or iPod Touch.

Either way rest assure we will continue to update and add features to FLOverload, so your $1.99 purchase will not be a waste after you get bored. We are all gamers ourselves and want to make sure that FLOverload has great replay value. 

Thanks

Michael Dasch
ds Media Labs, Inc.</description>
		<content:encoded><![CDATA[<p>Hey guys, im one of the designers for FLOverload and just wanted to thank Touch Arcade for reviewing the game. Glad you guys liked it.</p>
<p>Regarding Updates:<br />
Apple is taking a LONG time with the updates, our first update we submitted the day after the App Store launched and it took almost 2 weeks to post. We currently have 1 update in the cue.</p>
<p>Update 1.02: Added Directions, Added 25 more lvls, Balanced them out so the game gets harder, not easier in some cases, And fixed all final bugs.</p>
<p>Upcoming Updates:<br />
1.03-1.04: 25-50 additional lvls, and we are going to integrate a lvl builder that people can design there own lvls and submit them to our game tracking system TouchCortex. So people can download them and play them.</p>
<p>Regarding Price: We will never raise the price... Never... So all updates in the future will be free... =) </p>
<p>Also at some point we are going to run some contests, we are still working out all the details but they will include prizes ranging from iTune's Gift cards to a new iPhone 3G or iPod Touch.</p>
<p>Either way rest assure we will continue to update and add features to FLOverload, so your $1.99 purchase will not be a waste after you get bored. We are all gamers ourselves and want to make sure that FLOverload has great replay value. </p>
<p>Thanks</p>
<p>Michael Dasch<br />
ds Media Labs, Inc.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dasch</title>
		<link>http://toucharcade.com/2008/07/28/floverload-pipe-dreams-for-the-iphone/#comment-289002</link>
		<dc:creator>Dasch</dc:creator>
		<pubDate>Tue, 29 Jul 2008 15:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=348#comment-289002</guid>
		<description>Hey guys, im one of the designers for FLOverload and just wanted to thank Touch Arcade for reviewing the game. Glad you guys liked it.

Regarding Updates:
Apple is taking a LONG time with the updates, our first update we submitted the day after the App Store launched and it took almost 2 weeks to post. We currently have 1 update in the cue.

Update 1.02: Added Directions, Added 25 more lvls, Balanced them out so the game gets harder, not easier in some cases, And fixed all final bugs.

Upcoming Updates:
1.03-1.04: 25-50 additional lvls, and we are going to integrate a lvl builder that people can design there own lvls and submit them to our game tracking system TouchCortex. So people can download them and play them.

Regarding Price: We will never raise the price... Never... So all updates in the future will be free... =) 

Also at some point we are going to run some contests, we are still working out all the details but they will include prizes ranging from iTune&#039;s Gift cards to a new iPhone 3G or iPod Touch.

Either way rest assure we will continue to update and add features to FLOverload, so your $1.99 purchase will not be a waste after you get bored. We are all gamers ourselves and want to make sure that FLOverload has great replay value. 

Thanks

Michael Dasch
ds Media Labs, Inc.</description>
		<content:encoded><![CDATA[<p>Hey guys, im one of the designers for FLOverload and just wanted to thank Touch Arcade for reviewing the game. Glad you guys liked it.</p>
<p>Regarding Updates:<br />
Apple is taking a LONG time with the updates, our first update we submitted the day after the App Store launched and it took almost 2 weeks to post. We currently have 1 update in the cue.</p>
<p>Update 1.02: Added Directions, Added 25 more lvls, Balanced them out so the game gets harder, not easier in some cases, And fixed all final bugs.</p>
<p>Upcoming Updates:<br />
1.03-1.04: 25-50 additional lvls, and we are going to integrate a lvl builder that people can design there own lvls and submit them to our game tracking system TouchCortex. So people can download them and play them.</p>
<p>Regarding Price: We will never raise the price... Never... So all updates in the future will be free... =) </p>
<p>Also at some point we are going to run some contests, we are still working out all the details but they will include prizes ranging from iTune's Gift cards to a new iPhone 3G or iPod Touch.</p>
<p>Either way rest assure we will continue to update and add features to FLOverload, so your $1.99 purchase will not be a waste after you get bored. We are all gamers ourselves and want to make sure that FLOverload has great replay value. </p>
<p>Thanks</p>
<p>Michael Dasch<br />
ds Media Labs, Inc.</p>
]]></content:encoded>
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