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	<title>Comments on: MotionX's Realistic (and Free) Dice Simulator</title>
	<atom:link href="http://toucharcade.com/2008/08/11/motionxs-realistic-and-free-dice-simulator/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/08/11/motionxs-realistic-and-free-dice-simulator/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: Crastic</title>
		<link>http://toucharcade.com/2008/08/11/motionxs-realistic-and-free-dice-simulator/#comment-1635</link>
		<dc:creator>Crastic</dc:creator>
		<pubDate>Tue, 12 Aug 2008 23:40:47 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=450#comment-1635</guid>
		<description>Wow them dice are jittery.  I dunno what physics solver they&#039;re using but it&#039;s really bad.</description>
		<content:encoded><![CDATA[<p>Wow them dice are jittery.  I dunno what physics solver they're using but it's really bad.</p>
]]></content:encoded>
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		<title>By: Crastic</title>
		<link>http://toucharcade.com/2008/08/11/motionxs-realistic-and-free-dice-simulator/#comment-289268</link>
		<dc:creator>Crastic</dc:creator>
		<pubDate>Tue, 12 Aug 2008 23:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=450#comment-289268</guid>
		<description>Wow them dice are jittery.  I dunno what physics solver they&#039;re using but it&#039;s really bad.</description>
		<content:encoded><![CDATA[<p>Wow them dice are jittery.  I dunno what physics solver they're using but it's really bad.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TomHandy</title>
		<link>http://toucharcade.com/2008/08/11/motionxs-realistic-and-free-dice-simulator/#comment-1626</link>
		<dc:creator>TomHandy</dc:creator>
		<pubDate>Tue, 12 Aug 2008 18:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=450#comment-1626</guid>
		<description>The problem with pure 1:1 movement I think would be that you&#039;d have to keep the device flat or the dice would &quot;fall&quot; to the bottom of the screen......... which would be necessary if you were going to go for &quot;realism&quot;. I guess it would be kind of cool if it was more sensitive to how you were &quot;shaking&quot;, but it doesn&#039;t seem like a dealbreaker to me.  I went ahead and bought the Poker app based on this demo, and am really enjoying it (very polished, and some cool niceties like tracking your stats, unlocking various dice, keeping track of achievements, etc.).</description>
		<content:encoded><![CDATA[<p>The problem with pure 1:1 movement I think would be that you'd have to keep the device flat or the dice would "fall" to the bottom of the screen......... which would be necessary if you were going to go for "realism". I guess it would be kind of cool if it was more sensitive to how you were "shaking", but it doesn't seem like a dealbreaker to me.  I went ahead and bought the Poker app based on this demo, and am really enjoying it (very polished, and some cool niceties like tracking your stats, unlocking various dice, keeping track of achievements, etc.).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TomHandy</title>
		<link>http://toucharcade.com/2008/08/11/motionxs-realistic-and-free-dice-simulator/#comment-289267</link>
		<dc:creator>TomHandy</dc:creator>
		<pubDate>Tue, 12 Aug 2008 18:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=450#comment-289267</guid>
		<description>The problem with pure 1:1 movement I think would be that you&#039;d have to keep the device flat or the dice would &quot;fall&quot; to the bottom of the screen......... which would be necessary if you were going to go for &quot;realism&quot;. I guess it would be kind of cool if it was more sensitive to how you were &quot;shaking&quot;, but it doesn&#039;t seem like a dealbreaker to me.  I went ahead and bought the Poker app based on this demo, and am really enjoying it (very polished, and some cool niceties like tracking your stats, unlocking various dice, keeping track of achievements, etc.).</description>
		<content:encoded><![CDATA[<p>The problem with pure 1:1 movement I think would be that you'd have to keep the device flat or the dice would "fall" to the bottom of the screen......... which would be necessary if you were going to go for "realism". I guess it would be kind of cool if it was more sensitive to how you were "shaking", but it doesn't seem like a dealbreaker to me.  I went ahead and bought the Poker app based on this demo, and am really enjoying it (very polished, and some cool niceties like tracking your stats, unlocking various dice, keeping track of achievements, etc.).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://toucharcade.com/2008/08/11/motionxs-realistic-and-free-dice-simulator/#comment-1624</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Tue, 12 Aug 2008 17:33:43 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=450#comment-1624</guid>
		<description>Yeah, agreed with the previous commenters.  It&#039;d have been really nice for the dice&#039;s movement to be 1:1 with the movement of the device.</description>
		<content:encoded><![CDATA[<p>Yeah, agreed with the previous commenters.  It'd have been really nice for the dice's movement to be 1:1 with the movement of the device.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://toucharcade.com/2008/08/11/motionxs-realistic-and-free-dice-simulator/#comment-289266</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Tue, 12 Aug 2008 17:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=450#comment-289266</guid>
		<description>Yeah, agreed with the previous commenters.  It&#039;d have been really nice for the dice&#039;s movement to be 1:1 with the movement of the device.</description>
		<content:encoded><![CDATA[<p>Yeah, agreed with the previous commenters.  It'd have been really nice for the dice's movement to be 1:1 with the movement of the device.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Micah</title>
		<link>http://toucharcade.com/2008/08/11/motionxs-realistic-and-free-dice-simulator/#comment-1616</link>
		<dc:creator>Micah</dc:creator>
		<pubDate>Tue, 12 Aug 2008 04:57:23 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=450#comment-1616</guid>
		<description>I too was disappointed that the shaking does not affect the dice roll.  While the animation looks nice, all the &quot;impressive&quot; talks seems a little overblown since the shaking (which only works if the device is partly vertical) is simply a trigger to a random animation of dice rolling.</description>
		<content:encoded><![CDATA[<p>I too was disappointed that the shaking does not affect the dice roll.  While the animation looks nice, all the "impressive" talks seems a little overblown since the shaking (which only works if the device is partly vertical) is simply a trigger to a random animation of dice rolling.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Micah</title>
		<link>http://toucharcade.com/2008/08/11/motionxs-realistic-and-free-dice-simulator/#comment-289265</link>
		<dc:creator>Micah</dc:creator>
		<pubDate>Tue, 12 Aug 2008 04:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=450#comment-289265</guid>
		<description>I too was disappointed that the shaking does not affect the dice roll.  While the animation looks nice, all the &quot;impressive&quot; talks seems a little overblown since the shaking (which only works if the device is partly vertical) is simply a trigger to a random animation of dice rolling.</description>
		<content:encoded><![CDATA[<p>I too was disappointed that the shaking does not affect the dice roll.  While the animation looks nice, all the "impressive" talks seems a little overblown since the shaking (which only works if the device is partly vertical) is simply a trigger to a random animation of dice rolling.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bud</title>
		<link>http://toucharcade.com/2008/08/11/motionxs-realistic-and-free-dice-simulator/#comment-1613</link>
		<dc:creator>bud</dc:creator>
		<pubDate>Tue, 12 Aug 2008 03:17:33 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=450#comment-1613</guid>
		<description>I got the poker game after seeing the dev&#039;s video talking about their technology. He made it sound like the action of shaking effected the movement of the dice. I was hoping to see that sort of interaction: shake a little, the dice wobble a little; shake vigorously and the dice jump around. Sadly that wasn&#039;t the case. It&#039;s a beautiful app though, and it&#039;s cool they&#039;ve got out a freebie.</description>
		<content:encoded><![CDATA[<p>I got the poker game after seeing the dev's video talking about their technology. He made it sound like the action of shaking effected the movement of the dice. I was hoping to see that sort of interaction: shake a little, the dice wobble a little; shake vigorously and the dice jump around. Sadly that wasn't the case. It's a beautiful app though, and it's cool they've got out a freebie.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bud</title>
		<link>http://toucharcade.com/2008/08/11/motionxs-realistic-and-free-dice-simulator/#comment-289264</link>
		<dc:creator>bud</dc:creator>
		<pubDate>Tue, 12 Aug 2008 03:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=450#comment-289264</guid>
		<description>I got the poker game after seeing the dev&#039;s video talking about their technology. He made it sound like the action of shaking effected the movement of the dice. I was hoping to see that sort of interaction: shake a little, the dice wobble a little; shake vigorously and the dice jump around. Sadly that wasn&#039;t the case. It&#039;s a beautiful app though, and it&#039;s cool they&#039;ve got out a freebie.</description>
		<content:encoded><![CDATA[<p>I got the poker game after seeing the dev's video talking about their technology. He made it sound like the action of shaking effected the movement of the dice. I was hoping to see that sort of interaction: shake a little, the dice wobble a little; shake vigorously and the dice jump around. Sadly that wasn't the case. It's a beautiful app though, and it's cool they've got out a freebie.</p>
]]></content:encoded>
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