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	<title>Comments on: Cyan Porting Myst to iPhone</title>
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	<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: rury bez szwu</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-413561</link>
		<dc:creator>rury bez szwu</dc:creator>
		<pubDate>Wed, 26 Oct 2011 04:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-413561</guid>
		<description>I love iphone games :) </description>
		<content:encoded><![CDATA[<p>I love iphone games <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: kylemb</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-13436</link>
		<dc:creator>kylemb</dc:creator>
		<pubDate>Sun, 22 Feb 2009 01:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-13436</guid>
		<description>oh.. my.. god..</description>
		<content:encoded><![CDATA[<p>oh.. my.. god..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kylemb</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-289520</link>
		<dc:creator>kylemb</dc:creator>
		<pubDate>Sun, 22 Feb 2009 01:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-289520</guid>
		<description>oh.. my.. god..</description>
		<content:encoded><![CDATA[<p>oh.. my.. god..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chuck</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-9234</link>
		<dc:creator>chuck</dc:creator>
		<pubDate>Sat, 20 Dec 2008 10:49:06 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-9234</guid>
		<description>I would gladly pay $50 for a port of MYST to my touch. nuf said</description>
		<content:encoded><![CDATA[<p>I would gladly pay $50 for a port of MYST to my touch. nuf said</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chuck</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-289519</link>
		<dc:creator>chuck</dc:creator>
		<pubDate>Sat, 20 Dec 2008 10:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-289519</guid>
		<description>I would gladly pay $50 for a port of MYST to my touch. nuf said</description>
		<content:encoded><![CDATA[<p>I would gladly pay $50 for a port of MYST to my touch. nuf said</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff Geerling</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-2068</link>
		<dc:creator>Jeff Geerling</dc:creator>
		<pubDate>Mon, 25 Aug 2008 04:13:43 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-2068</guid>
		<description>@ blakespot: Right you are! I haven\&#039;t seen the video in a while... and I forgot that when the game was released, the Mac Classic was a relatively new Mac still! Myst was the first computer game I ever playedâ€”and I absolutely loved it!

@ Ryan: I think they could also take out bits of Riven video for the iPhone; a lot of the time you were on trams and such things, and I thought it was often just a waste of time to have to have so many videos! (Zip mode was a life saver!).</description>
		<content:encoded><![CDATA[<p>@ blakespot: Right you are! I haven\'t seen the video in a while... and I forgot that when the game was released, the Mac Classic was a relatively new Mac still! Myst was the first computer game I ever playedâ€”and I absolutely loved it!</p>
<p>@ Ryan: I think they could also take out bits of Riven video for the iPhone; a lot of the time you were on trams and such things, and I thought it was often just a waste of time to have to have so many videos! (Zip mode was a life saver!).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff Geerling</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-289518</link>
		<dc:creator>Jeff Geerling</dc:creator>
		<pubDate>Mon, 25 Aug 2008 04:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-289518</guid>
		<description>@ blakespot: Right you are! I haven&#039;t seen the video in a while... and I forgot that when the game was released, the Mac Classic was a relatively new Mac still! Myst was the first computer game I ever playedâ€”and I absolutely loved it!

@ Ryan: I think they could also take out bits of Riven video for the iPhone; a lot of the time you were on trams and such things, and I thought it was often just a waste of time to have to have so many videos! (Zip mode was a life saver!).</description>
		<content:encoded><![CDATA[<p>@ blakespot: Right you are! I haven't seen the video in a while... and I forgot that when the game was released, the Mac Classic was a relatively new Mac still! Myst was the first computer game I ever playedâ€”and I absolutely loved it!</p>
<p>@ Ryan: I think they could also take out bits of Riven video for the iPhone; a lot of the time you were on trams and such things, and I thought it was often just a waste of time to have to have so many videos! (Zip mode was a life saver!).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: &#160; Cyan porting Myst to iPhone&#160;by&#160;Wacky Geeks</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-2039</link>
		<dc:creator>&#160; Cyan porting Myst to iPhone&#160;by&#160;Wacky Geeks</dc:creator>
		<pubDate>Sun, 24 Aug 2008 06:00:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-2039</guid>
		<description>[...] TouchArcade, which is strangely down as of this [...]</description>
		<content:encoded><![CDATA[<p>[...] TouchArcade, which is strangely down as of this [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cyan portará el juego Myst al iPhone : planeta iphone, todo sobre el iPhone, el telefono movil de Apple y Movistar</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-2026</link>
		<dc:creator>Cyan portará el juego Myst al iPhone : planeta iphone, todo sobre el iPhone, el telefono movil de Apple y Movistar</dc:creator>
		<pubDate>Sat, 23 Aug 2008 08:51:10 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-2026</guid>
		<description>[...] Visto en touchArcade [...]</description>
		<content:encoded><![CDATA[<p>[...] Visto en touchArcade [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cyan porting Myst to iPhone</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-2013</link>
		<dc:creator>Cyan porting Myst to iPhone</dc:creator>
		<pubDate>Fri, 22 Aug 2008 19:10:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-2013</guid>
		<description>[...] TouchArcade, which is strangely down as of this [...]</description>
		<content:encoded><![CDATA[<p>[...] TouchArcade, which is strangely down as of this [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cyan Porting Myst to App Store &#171; AllTechRelated</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-2003</link>
		<dc:creator>Cyan Porting Myst to App Store &#171; AllTechRelated</dc:creator>
		<pubDate>Fri, 22 Aug 2008 15:49:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-2003</guid>
		<description>[...] Via TouchArcade [...]</description>
		<content:encoded><![CDATA[<p>[...] Via TouchArcade [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: appleforapple.com &#187; Cyan porting Myst to iPhone</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-2001</link>
		<dc:creator>appleforapple.com &#187; Cyan porting Myst to iPhone</dc:creator>
		<pubDate>Fri, 22 Aug 2008 15:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-2001</guid>
		<description>[...] TouchArcade, which is strangely down as of this [...]</description>
		<content:encoded><![CDATA[<p>[...] TouchArcade, which is strangely down as of this [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-1995</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 22 Aug 2008 13:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-1995</guid>
		<description>fair*</description>
		<content:encoded><![CDATA[<p>fair*</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-1994</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 22 Aug 2008 13:31:24 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-1994</guid>
		<description>@blakespot:

The screen on an iPhone is a fear deal smaller than the content on the screen during Riven.  I&#039;m sure the downsize of content would shave a large chunk off the of the game size...  Same goes for exile which is a larger game, but even higher res than Riven...thus more size savings.

the iPhone is 480x320, Riven video is 640x480.

In any case, I&#039;m sure they could manage if they really wanted to.</description>
		<content:encoded><![CDATA[<p>@blakespot:</p>
<p>The screen on an iPhone is a fear deal smaller than the content on the screen during Riven.  I'm sure the downsize of content would shave a large chunk off the of the game size...  Same goes for exile which is a larger game, but even higher res than Riven...thus more size savings.</p>
<p>the iPhone is 480x320, Riven video is 640x480.</p>
<p>In any case, I'm sure they could manage if they really wanted to.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://toucharcade.com/2008/08/20/cyan-porting-myst-to-iphone/#comment-289516</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 22 Aug 2008 13:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=507#comment-289516</guid>
		<description>@blakespot:

The screen on an iPhone is a fear deal smaller than the content on the screen during Riven.  I&#039;m sure the downsize of content would shave a large chunk off the of the game size...  Same goes for exile which is a larger game, but even higher res than Riven...thus more size savings.

the iPhone is 480x320, Riven video is 640x480.

In any case, I&#039;m sure they could manage if they really wanted to.</description>
		<content:encoded><![CDATA[<p>@blakespot:</p>
<p>The screen on an iPhone is a fear deal smaller than the content on the screen during Riven.  I'm sure the downsize of content would shave a large chunk off the of the game size...  Same goes for exile which is a larger game, but even higher res than Riven...thus more size savings.</p>
<p>the iPhone is 480x320, Riven video is 640x480.</p>
<p>In any case, I'm sure they could manage if they really wanted to.</p>
]]></content:encoded>
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