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	<title>Comments on: 'Clusterball Arcade' Lands on the iPhone</title>
	<atom:link href="http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 10:46:00 +0000</lastBuildDate>
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		<title>By: SalsaMD</title>
		<link>http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/#comment-5432</link>
		<dc:creator>SalsaMD</dc:creator>
		<pubDate>Tue, 28 Oct 2008 20:26:15 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=923#comment-5432</guid>
		<description>@ Patric

Thanks for checking in.  You may want to check out the Forum post under keyword &quot;Clusterball&quot; for more user responses.</description>
		<content:encoded><![CDATA[<p>@ Patric</p>
<p>Thanks for checking in.  You may want to check out the Forum post under keyword "Clusterball" for more user responses.</p>
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	<item>
		<title>By: Patric Karlsson</title>
		<link>http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/#comment-5405</link>
		<dc:creator>Patric Karlsson</dc:creator>
		<pubDate>Tue, 28 Oct 2008 13:11:10 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=923#comment-5405</guid>
		<description>Greetings.
My name is Patric Karlsson and work as the CEO at Resolution Interactive. First, thank you all for the very useful and constructive comments in regards to Clusterball Arcade. 

Just want to say that we today have uploaded a patch that will take care of memory and audio issues as well as that we have added a infoscreen. Also, we reworded the landing screen where we mention the importance of creating a online profile to upload highscores.

If any of you have some ideas on what we should add to the followup title to this game, please let us know. Also, what do you think of the ghostplay?</description>
		<content:encoded><![CDATA[<p>Greetings.<br />
My name is Patric Karlsson and work as the CEO at Resolution Interactive. First, thank you all for the very useful and constructive comments in regards to Clusterball Arcade. </p>
<p>Just want to say that we today have uploaded a patch that will take care of memory and audio issues as well as that we have added a infoscreen. Also, we reworded the landing screen where we mention the importance of creating a online profile to upload highscores.</p>
<p>If any of you have some ideas on what we should add to the followup title to this game, please let us know. Also, what do you think of the ghostplay?</p>
]]></content:encoded>
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	<item>
		<title>By: wintermoot</title>
		<link>http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/#comment-5328</link>
		<dc:creator>wintermoot</dc:creator>
		<pubDate>Sat, 25 Oct 2008 02:31:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=923#comment-5328</guid>
		<description>just a caution. in my opinion at least, the texture resolution in the release version is at least 1/2 the quality of the earlier videos released before the game launched.

you&#039;d expect that the game would be &quot;faster&quot; at least because of this, but I don&#039;t see it.

Kind of regretting this purchase as I&#039;m sure itl be 99 cents in a month rofl.

but yea, just look at the ship and track, the textures went from crisp to mush on most things</description>
		<content:encoded><![CDATA[<p>just a caution. in my opinion at least, the texture resolution in the release version is at least 1/2 the quality of the earlier videos released before the game launched.</p>
<p>you'd expect that the game would be "faster" at least because of this, but I don't see it.</p>
<p>Kind of regretting this purchase as I'm sure itl be 99 cents in a month rofl.</p>
<p>but yea, just look at the ship and track, the textures went from crisp to mush on most things</p>
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	<item>
		<title>By: CloneWars</title>
		<link>http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/#comment-5313</link>
		<dc:creator>CloneWars</dc:creator>
		<pubDate>Fri, 24 Oct 2008 18:22:29 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=923#comment-5313</guid>
		<description>I really like this game so far,
Graphics are nice game plays steady
and it loks like there might be some replay value
Ill update more once im further in</description>
		<content:encoded><![CDATA[<p>I really like this game so far,<br />
Graphics are nice game plays steady<br />
and it loks like there might be some replay value<br />
Ill update more once im further in</p>
]]></content:encoded>
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	<item>
		<title>By: NotYou</title>
		<link>http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/#comment-5299</link>
		<dc:creator>NotYou</dc:creator>
		<pubDate>Fri, 24 Oct 2008 15:28:45 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=923#comment-5299</guid>
		<description>I&#039;m really loving this game. It&#039;s hard, but that&#039;s good. A lot of iPhone games get easy fast. I don&#039;t see me beating this anytime soon.

They need to clear up their description. They say there&#039;s ten stages, but they don&#039;t mention that each stage has multiple tracks. This game is much bigger than I thought it was. All around, it&#039;s pretty awesome. I&#039;m impressed.</description>
		<content:encoded><![CDATA[<p>I'm really loving this game. It's hard, but that's good. A lot of iPhone games get easy fast. I don't see me beating this anytime soon.</p>
<p>They need to clear up their description. They say there's ten stages, but they don't mention that each stage has multiple tracks. This game is much bigger than I thought it was. All around, it's pretty awesome. I'm impressed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Clusteball Arcade now Available &#124; iPhone Sync</title>
		<link>http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/#comment-5298</link>
		<dc:creator>Clusteball Arcade now Available &#124; iPhone Sync</dc:creator>
		<pubDate>Fri, 24 Oct 2008 14:54:54 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=923#comment-5298</guid>
		<description>[...] via Touch Arcade [...]</description>
		<content:encoded><![CDATA[<p>[...] via Touch Arcade [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dude</title>
		<link>http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/#comment-5293</link>
		<dc:creator>Dude</dc:creator>
		<pubDate>Fri, 24 Oct 2008 09:31:02 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=923#comment-5293</guid>
		<description>Wow! I just bought this game and it is really cool!! By first impression this must be one of the best games for iPhone so far. Really cool with the global ranking. Watch out for the Dude in top of the scores. A classic!? I think so...</description>
		<content:encoded><![CDATA[<p>Wow! I just bought this game and it is really cool!! By first impression this must be one of the best games for iPhone so far. Really cool with the global ranking. Watch out for the Dude in top of the scores. A classic!? I think so...</p>
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	</item>
	<item>
		<title>By: Noah</title>
		<link>http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/#comment-5287</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Fri, 24 Oct 2008 07:34:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=923#comment-5287</guid>
		<description>I&#039;ll be waiting for the price drop before buying.</description>
		<content:encoded><![CDATA[<p>I'll be waiting for the price drop before buying.</p>
]]></content:encoded>
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	<item>
		<title>By: arn</title>
		<link>http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/#comment-5280</link>
		<dc:creator>arn</dc:creator>
		<pubDate>Fri, 24 Oct 2008 04:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=923#comment-5280</guid>
		<description>fyi, the video is pretty accurate.  screens are a little different. basic play is same.

arn</description>
		<content:encoded><![CDATA[<p>fyi, the video is pretty accurate.  screens are a little different. basic play is same.</p>
<p>arn</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MJ</title>
		<link>http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/#comment-5279</link>
		<dc:creator>MJ</dc:creator>
		<pubDate>Fri, 24 Oct 2008 04:13:19 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=923#comment-5279</guid>
		<description>what he ^ said =]</description>
		<content:encoded><![CDATA[<p>what he ^ said =]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mavis</title>
		<link>http://toucharcade.com/2008/10/23/clusterball-arcade-lands-on-the-iphone/#comment-5278</link>
		<dc:creator>mavis</dc:creator>
		<pubDate>Fri, 24 Oct 2008 04:04:18 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=923#comment-5278</guid>
		<description>It&#039;s great to see this is finally out - I&#039;ve been waiting for this one for a while now! That said, it&#039;s disappointing to see it launched at $10, when so many other apps launched at that price have since been slashed WAY down ... I&#039;d love to see arn or blakespot (or whoever does the review) address this directly: in your opinion, is the game actually worth the asking price? I mean, when other racing-type apps are going for a fraction of the price (Cro-Mag Rally comes to mind - $1.99, down from $10, right?) is Clusterball slick enough (production wise: graphics, audio, controls) and does it have enough depth + replay value to warrant the (comparitively) high price? Does it feel like a port, or does it actually feel like a &#039;made for iPhone&#039; game?

Anyway, I&#039;m looking forward to the review! :)</description>
		<content:encoded><![CDATA[<p>It's great to see this is finally out - I've been waiting for this one for a while now! That said, it's disappointing to see it launched at $10, when so many other apps launched at that price have since been slashed WAY down ... I'd love to see arn or blakespot (or whoever does the review) address this directly: in your opinion, is the game actually worth the asking price? I mean, when other racing-type apps are going for a fraction of the price (Cro-Mag Rally comes to mind - $1.99, down from $10, right?) is Clusterball slick enough (production wise: graphics, audio, controls) and does it have enough depth + replay value to warrant the (comparitively) high price? Does it feel like a port, or does it actually feel like a 'made for iPhone' game?</p>
<p>Anyway, I'm looking forward to the review! <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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