<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: iPhone Cave-Flyer 'G Force' Needs Physics Work</title>
	<atom:link href="http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 11:15:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
	<item>
		<title>By: olivier</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-5930</link>
		<dc:creator>olivier</dc:creator>
		<pubDate>Mon, 10 Nov 2008 12:09:46 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-5930</guid>
		<description>hello,
I&#039;m currently testing the easy lvl and i finish them always with more than 50 seconds left so must be ok.
for the hard lvl i will extend the timer.
now you can start without take-care of the iphone orientation.you will not crash anymore i know it was annoying.
Do i need to add something for change the sensibility of the accelerometer and let user choose?.
thanx 
olivier</description>
		<content:encoded><![CDATA[<p>hello,<br />
I'm currently testing the easy lvl and i finish them always with more than 50 seconds left so must be ok.<br />
for the hard lvl i will extend the timer.<br />
now you can start without take-care of the iphone orientation.you will not crash anymore i know it was annoying.<br />
Do i need to add something for change the sensibility of the accelerometer and let user choose?.<br />
thanx<br />
olivier</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: olivier</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-291532</link>
		<dc:creator>olivier</dc:creator>
		<pubDate>Mon, 10 Nov 2008 12:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-291532</guid>
		<description>hello,
I&#039;m currently testing the easy lvl and i finish them always with more than 50 seconds left so must be ok.
for the hard lvl i will extend the timer.
now you can start without take-care of the iphone orientation.you will not crash anymore i know it was annoying.
Do i need to add something for change the sensibility of the accelerometer and let user choose?.
thanx 
olivier</description>
		<content:encoded><![CDATA[<p>hello,<br />
I'm currently testing the easy lvl and i finish them always with more than 50 seconds left so must be ok.<br />
for the hard lvl i will extend the timer.<br />
now you can start without take-care of the iphone orientation.you will not crash anymore i know it was annoying.<br />
Do i need to add something for change the sensibility of the accelerometer and let user choose?.<br />
thanx<br />
olivier</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Oliver</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-5929</link>
		<dc:creator>Oliver</dc:creator>
		<pubDate>Mon, 10 Nov 2008 11:58:17 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-5929</guid>
		<description>Ah, I mailed you, but I&#039;ll just reply here :)

The time limit irritates me, because I&#039;m feeling, that there are two time limits running against me:

1. Fuel
2. Time

Fuel of course goes down the longer I fly or &quot;steer&quot;, therefore fuel is equal to time, which means, that I have two time limits which work against me. I noticed that when I explode somewhere it&#039;s the &quot;second&quot; time limit which gets me. But I really like to fly around, feel the nice Lunar Lander feeling, collect diamonds and &quot;solve&quot; the maze. The time limit is a bit distracting.

What do others feel about this?</description>
		<content:encoded><![CDATA[<p>Ah, I mailed you, but I'll just reply here <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>The time limit irritates me, because I'm feeling, that there are two time limits running against me:</p>
<p>1. Fuel<br />
2. Time</p>
<p>Fuel of course goes down the longer I fly or "steer", therefore fuel is equal to time, which means, that I have two time limits which work against me. I noticed that when I explode somewhere it's the "second" time limit which gets me. But I really like to fly around, feel the nice Lunar Lander feeling, collect diamonds and "solve" the maze. The time limit is a bit distracting.</p>
<p>What do others feel about this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Oliver</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-291531</link>
		<dc:creator>Oliver</dc:creator>
		<pubDate>Mon, 10 Nov 2008 11:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-291531</guid>
		<description>Ah, I mailed you, but I&#039;ll just reply here :)

The time limit irritates me, because I&#039;m feeling, that there are two time limits running against me:

1. Fuel
2. Time

Fuel of course goes down the longer I fly or &quot;steer&quot;, therefore fuel is equal to time, which means, that I have two time limits which work against me. I noticed that when I explode somewhere it&#039;s the &quot;second&quot; time limit which gets me. But I really like to fly around, feel the nice Lunar Lander feeling, collect diamonds and &quot;solve&quot; the maze. The time limit is a bit distracting.

What do others feel about this?</description>
		<content:encoded><![CDATA[<p>Ah, I mailed you, but I'll just reply here <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>The time limit irritates me, because I'm feeling, that there are two time limits running against me:</p>
<p>1. Fuel<br />
2. Time</p>
<p>Fuel of course goes down the longer I fly or "steer", therefore fuel is equal to time, which means, that I have two time limits which work against me. I noticed that when I explode somewhere it's the "second" time limit which gets me. But I really like to fly around, feel the nice Lunar Lander feeling, collect diamonds and "solve" the maze. The time limit is a bit distracting.</p>
<p>What do others feel about this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: olivier</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-5928</link>
		<dc:creator>olivier</dc:creator>
		<pubDate>Mon, 10 Nov 2008 11:50:58 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-5928</guid>
		<description>thanx Rowan.
i will upload the version with 25 easiers lvl (so 50 lvl in total) soon who will be more friendly.
vegetables will not kill anymore(flowers,grass etc...).</description>
		<content:encoded><![CDATA[<p>thanx Rowan.<br />
i will upload the version with 25 easiers lvl (so 50 lvl in total) soon who will be more friendly.<br />
vegetables will not kill anymore(flowers,grass etc...).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: olivier</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-291530</link>
		<dc:creator>olivier</dc:creator>
		<pubDate>Mon, 10 Nov 2008 11:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-291530</guid>
		<description>thanx Rowan.
i will upload the version with 25 easiers lvl (so 50 lvl in total) soon who will be more friendly.
vegetables will not kill anymore(flowers,grass etc...).</description>
		<content:encoded><![CDATA[<p>thanx Rowan.<br />
i will upload the version with 25 easiers lvl (so 50 lvl in total) soon who will be more friendly.<br />
vegetables will not kill anymore(flowers,grass etc...).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rowan</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-5924</link>
		<dc:creator>Rowan</dc:creator>
		<pubDate>Mon, 10 Nov 2008 08:50:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-5924</guid>
		<description>I&#039;ve got the new version now, much improved with the update. :)

ArtOfWarfare... if you&#039;re implying this game is crap, it isn&#039;t, I like it. 

:)</description>
		<content:encoded><![CDATA[<p>I've got the new version now, much improved with the update. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>ArtOfWarfare... if you're implying this game is crap, it isn't, I like it. </p>
<p> <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rowan</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-291529</link>
		<dc:creator>Rowan</dc:creator>
		<pubDate>Mon, 10 Nov 2008 08:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-291529</guid>
		<description>I&#039;ve got the new version now, much improved with the update. :)

ArtOfWarfare... if you&#039;re implying this game is crap, it isn&#039;t, I like it. 

:)</description>
		<content:encoded><![CDATA[<p>I've got the new version now, much improved with the update. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>ArtOfWarfare... if you're implying this game is crap, it isn't, I like it. </p>
<p> <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ArtOfWarfare</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-5470</link>
		<dc:creator>ArtOfWarfare</dc:creator>
		<pubDate>Wed, 29 Oct 2008 23:12:41 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-5470</guid>
		<description>It&#039;s games like this that make me worry that my game is taking too long... I only hope that most people continue to buy crap from the app store like you wouldn&#039;t believe until I can get an open beta up (current target date is January... closed beta (just me and a few friends testing the multiplayer,) is on track to start in about 2 weeks...)</description>
		<content:encoded><![CDATA[<p>It's games like this that make me worry that my game is taking too long... I only hope that most people continue to buy crap from the app store like you wouldn't believe until I can get an open beta up (current target date is January... closed beta (just me and a few friends testing the multiplayer,) is on track to start in about 2 weeks...)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ArtOfWarfare</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-291528</link>
		<dc:creator>ArtOfWarfare</dc:creator>
		<pubDate>Wed, 29 Oct 2008 23:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-291528</guid>
		<description>It&#039;s games like this that make me worry that my game is taking too long... I only hope that most people continue to buy crap from the app store like you wouldn&#039;t believe until I can get an open beta up (current target date is January... closed beta (just me and a few friends testing the multiplayer,) is on track to start in about 2 weeks...)</description>
		<content:encoded><![CDATA[<p>It's games like this that make me worry that my game is taking too long... I only hope that most people continue to buy crap from the app store like you wouldn't believe until I can get an open beta up (current target date is January... closed beta (just me and a few friends testing the multiplayer,) is on track to start in about 2 weeks...)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: olivier</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-5453</link>
		<dc:creator>olivier</dc:creator>
		<pubDate>Wed, 29 Oct 2008 06:58:23 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-5453</guid>
		<description>hi,
i have uploaded an demo and the fix but with applestore that may take many days...</description>
		<content:encoded><![CDATA[<p>hi,<br />
i have uploaded an demo and the fix but with applestore that may take many days...</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: olivier</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-291527</link>
		<dc:creator>olivier</dc:creator>
		<pubDate>Wed, 29 Oct 2008 06:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-291527</guid>
		<description>hi,
i have uploaded an demo and the fix but with applestore that may take many days...</description>
		<content:encoded><![CDATA[<p>hi,<br />
i have uploaded an demo and the fix but with applestore that may take many days...</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pablo</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-5433</link>
		<dc:creator>pablo</dc:creator>
		<pubDate>Tue, 28 Oct 2008 21:15:31 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-5433</guid>
		<description>I would really like to hear some reviews after the update. 
Deciding wether I should get it of not.</description>
		<content:encoded><![CDATA[<p>I would really like to hear some reviews after the update.<br />
Deciding wether I should get it of not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pablo</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-291526</link>
		<dc:creator>pablo</dc:creator>
		<pubDate>Tue, 28 Oct 2008 21:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-291526</guid>
		<description>I would really like to hear some reviews after the update. 
Deciding wether I should get it of not.</description>
		<content:encoded><![CDATA[<p>I would really like to hear some reviews after the update.<br />
Deciding wether I should get it of not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: olivier</title>
		<link>http://toucharcade.com/2008/10/27/iphone-cave-flyer-g-force-needs-physics-work/#comment-5393</link>
		<dc:creator>olivier</dc:creator>
		<pubDate>Tue, 28 Oct 2008 07:10:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=937#comment-5393</guid>
		<description>yes,after work i will try to get it fixed and uploaded to appstore.</description>
		<content:encoded><![CDATA[<p>yes,after work i will try to get it fixed and uploaded to appstore.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using memcached
Page Caching using memcached
Database Caching 1/7 queries in 0.008 seconds using memcached
Object Caching 382/386 objects using memcached

Served from: toucharcade.com @ 2012-02-10 07:13:50 -->
