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	<title>Comments on: id's Classic FPS 'Quake' Heads to App Store</title>
	<atom:link href="http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: parranoya</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-6773</link>
		<dc:creator>parranoya</dc:creator>
		<pubDate>Sun, 23 Nov 2008 04:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-6773</guid>
		<description>Where did this app go? I thought it was sent to the app store a while ago? Did it get regected?</description>
		<content:encoded><![CDATA[<p>Where did this app go? I thought it was sent to the app store a while ago? Did it get regected?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: parranoya</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-291632</link>
		<dc:creator>parranoya</dc:creator>
		<pubDate>Sun, 23 Nov 2008 04:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-291632</guid>
		<description>Where did this app go? I thought it was sent to the app store a while ago? Did it get regected?</description>
		<content:encoded><![CDATA[<p>Where did this app go? I thought it was sent to the app store a while ago? Did it get regected?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jelkster</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-6380</link>
		<dc:creator>Jelkster</dc:creator>
		<pubDate>Mon, 17 Nov 2008 21:15:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-6380</guid>
		<description>i think &quot;mouselook&quot; can be implemented by simply moving your finger on the screen.  this way it can become a mouse so to speak.  im thinking have most of the screen designated to the &quot;mouselook&quot; function, while the lower corners can be used for the other controls.</description>
		<content:encoded><![CDATA[<p>i think "mouselook" can be implemented by simply moving your finger on the screen.  this way it can become a mouse so to speak.  im thinking have most of the screen designated to the "mouselook" function, while the lower corners can be used for the other controls.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jelkster</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-291631</link>
		<dc:creator>Jelkster</dc:creator>
		<pubDate>Mon, 17 Nov 2008 21:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-291631</guid>
		<description>i think &quot;mouselook&quot; can be implemented by simply moving your finger on the screen.  this way it can become a mouse so to speak.  im thinking have most of the screen designated to the &quot;mouselook&quot; function, while the lower corners can be used for the other controls.</description>
		<content:encoded><![CDATA[<p>i think "mouselook" can be implemented by simply moving your finger on the screen.  this way it can become a mouse so to speak.  im thinking have most of the screen designated to the "mouselook" function, while the lower corners can be used for the other controls.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wabaam</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-6274</link>
		<dc:creator>Wabaam</dc:creator>
		<pubDate>Sat, 15 Nov 2008 20:01:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-6274</guid>
		<description>luckily i have the jailbroken version.....lol!</description>
		<content:encoded><![CDATA[<p>luckily i have the jailbroken version.....lol!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wabaam</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-291630</link>
		<dc:creator>Wabaam</dc:creator>
		<pubDate>Sat, 15 Nov 2008 20:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-291630</guid>
		<description>luckily i have the jailbroken version.....lol!</description>
		<content:encoded><![CDATA[<p>luckily i have the jailbroken version.....lol!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wabaam</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-6273</link>
		<dc:creator>Wabaam</dc:creator>
		<pubDate>Sat, 15 Nov 2008 20:00:52 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-6273</guid>
		<description>did this get kicked out?!!??! D:</description>
		<content:encoded><![CDATA[<p>did this get kicked out?!!??! D:</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wabaam</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-291629</link>
		<dc:creator>Wabaam</dc:creator>
		<pubDate>Sat, 15 Nov 2008 20:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-291629</guid>
		<description>did this get kicked out?!!??! D:</description>
		<content:encoded><![CDATA[<p>did this get kicked out?!!??! D:</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hutch</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-6269</link>
		<dc:creator>Hutch</dc:creator>
		<pubDate>Sat, 15 Nov 2008 19:17:14 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-6269</guid>
		<description>Still waiting!!!  Anymore news?  Urge to kill rising... rising...RISING!  Need For Quake: Unleased.</description>
		<content:encoded><![CDATA[<p>Still waiting!!!  Anymore news?  Urge to kill rising... rising...RISING!  Need For Quake: Unleased.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hutch</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-291628</link>
		<dc:creator>Hutch</dc:creator>
		<pubDate>Sat, 15 Nov 2008 19:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-291628</guid>
		<description>Still waiting!!!  Anymore news?  Urge to kill rising... rising...RISING!  Need For Quake: Unleased.</description>
		<content:encoded><![CDATA[<p>Still waiting!!!  Anymore news?  Urge to kill rising... rising...RISING!  Need For Quake: Unleased.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sean</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-6267</link>
		<dc:creator>sean</dc:creator>
		<pubDate>Sat, 15 Nov 2008 18:45:23 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-6267</guid>
		<description>how much longer ?  i cant wait for this</description>
		<content:encoded><![CDATA[<p>how much longer ?  i cant wait for this</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sean</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-291627</link>
		<dc:creator>sean</dc:creator>
		<pubDate>Sat, 15 Nov 2008 18:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-291627</guid>
		<description>how much longer ?  i cant wait for this</description>
		<content:encoded><![CDATA[<p>how much longer ?  i cant wait for this</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NotYou</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-6078</link>
		<dc:creator>NotYou</dc:creator>
		<pubDate>Wed, 12 Nov 2008 17:49:30 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-6078</guid>
		<description>About the licensing thing:

I don&#039;t think Apple can turn them down because the rights belong to ID. There&#039;s a chance that ID might threaten them and they&#039;ll have to remove it, though. If it eventually comes out, I think it&#039;d be smart to grab fast before it&#039;s pulled. I&#039;m not saying it will be pulled, but I wouldn&#039;t doubt it.</description>
		<content:encoded><![CDATA[<p>About the licensing thing:</p>
<p>I don't think Apple can turn them down because the rights belong to ID. There's a chance that ID might threaten them and they'll have to remove it, though. If it eventually comes out, I think it'd be smart to grab fast before it's pulled. I'm not saying it will be pulled, but I wouldn't doubt it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NotYou</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-291626</link>
		<dc:creator>NotYou</dc:creator>
		<pubDate>Wed, 12 Nov 2008 17:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-291626</guid>
		<description>About the licensing thing:

I don&#039;t think Apple can turn them down because the rights belong to ID. There&#039;s a chance that ID might threaten them and they&#039;ll have to remove it, though. If it eventually comes out, I think it&#039;d be smart to grab fast before it&#039;s pulled. I&#039;m not saying it will be pulled, but I wouldn&#039;t doubt it.</description>
		<content:encoded><![CDATA[<p>About the licensing thing:</p>
<p>I don't think Apple can turn them down because the rights belong to ID. There's a chance that ID might threaten them and they'll have to remove it, though. If it eventually comes out, I think it'd be smart to grab fast before it's pulled. I'm not saying it will be pulled, but I wouldn't doubt it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jezz</title>
		<link>http://toucharcade.com/2008/11/01/ids-classic-fps-quake-heads-to-app-store/#comment-6076</link>
		<dc:creator>Jezz</dc:creator>
		<pubDate>Wed, 12 Nov 2008 17:27:33 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=975#comment-6076</guid>
		<description>Still looking at this with hope and searching the app store for quake on a regular basis.</description>
		<content:encoded><![CDATA[<p>Still looking at this with hope and searching the app store for quake on a regular basis.</p>
]]></content:encoded>
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