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	<title>Comments on: 'Space Rage 3D' Gets Overhaul</title>
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	<link>http://toucharcade.com/2008/11/10/space-rage-3d-gets-overhaul/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: air</title>
		<link>http://toucharcade.com/2008/11/10/space-rage-3d-gets-overhaul/#comment-103291</link>
		<dc:creator>air</dc:creator>
		<pubDate>Thu, 27 May 2010 06:15:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1015#comment-103291</guid>
		<description>is it&#039;s good that devs are able to respond in a direct manner – it shows he&#039;s keen on the concept too…so if it sells, maybe he&#039;ll take the next step…</description>
		<content:encoded><![CDATA[<p>is it's good that devs are able to respond in a direct manner – it shows he's keen on the concept too…so if it sells, maybe he'll take the next step…</p>
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		<title>By: Fat Phil</title>
		<link>http://toucharcade.com/2008/11/10/space-rage-3d-gets-overhaul/#comment-5938</link>
		<dc:creator>Fat Phil</dc:creator>
		<pubDate>Mon, 10 Nov 2008 16:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1015#comment-5938</guid>
		<description>@Seb

Hmm an engine doesn&#039;t equate to a game. You&#039;re talking about a *lot* of work. No good us saying &quot;Make Elite/Privateer&quot; and then bemoaning because it falls short because the guy bit off more than he could chew. I know how it feels to just want to get your first app out and selling (and so you can afford to develop the next, bigger, app!). Baby steps...

As is it&#039;s good that devs are able to respond in a direct manner - it shows he&#039;s keen on the concept too...so if it sells, maybe he&#039;ll take the next step...</description>
		<content:encoded><![CDATA[<p>@Seb</p>
<p>Hmm an engine doesn't equate to a game. You're talking about a *lot* of work. No good us saying "Make Elite/Privateer" and then bemoaning because it falls short because the guy bit off more than he could chew. I know how it feels to just want to get your first app out and selling (and so you can afford to develop the next, bigger, app!). Baby steps...</p>
<p>As is it's good that devs are able to respond in a direct manner - it shows he's keen on the concept too...so if it sells, maybe he'll take the next step...</p>
]]></content:encoded>
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	<item>
		<title>By: SebiMeyer</title>
		<link>http://toucharcade.com/2008/11/10/space-rage-3d-gets-overhaul/#comment-5936</link>
		<dc:creator>SebiMeyer</dc:creator>
		<pubDate>Mon, 10 Nov 2008 14:03:37 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1015#comment-5936</guid>
		<description>This looks quite nice, but also ultimately pointless. Why not use this engine to create a universe like in Privateer? Or maybe even something story driven with missions like Wing Commander?

I&#039;d kill for that.</description>
		<content:encoded><![CDATA[<p>This looks quite nice, but also ultimately pointless. Why not use this engine to create a universe like in Privateer? Or maybe even something story driven with missions like Wing Commander?</p>
<p>I'd kill for that.</p>
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	<item>
		<title>By: James</title>
		<link>http://toucharcade.com/2008/11/10/space-rage-3d-gets-overhaul/#comment-5934</link>
		<dc:creator>James</dc:creator>
		<pubDate>Mon, 10 Nov 2008 13:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1015#comment-5934</guid>
		<description>This looks really good, definitly going to buy this one!</description>
		<content:encoded><![CDATA[<p>This looks really good, definitly going to buy this one!</p>
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