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	<title>Comments on: Upcoming 'SlotZ Racer' Brings Slot Car Racing to the iPhone</title>
	<atom:link href="http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 14:42:00 +0000</lastBuildDate>
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	<item>
		<title>By: Softcraze: Technology Journal, Gadget News &#187; Upcoming ‘SlotZ Racer’ Brings Slot Car Racing to the iPhone</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-9339</link>
		<dc:creator>Softcraze: Technology Journal, Gadget News &#187; Upcoming ‘SlotZ Racer’ Brings Slot Car Racing to the iPhone</dc:creator>
		<pubDate>Mon, 22 Dec 2008 03:15:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-9339</guid>
		<description>[...] TouchArcade         pay per click   If you liked this, you would also be interested in:Cycorder - Free Native iPhone App brings Video Recording to the iPhone [...]</description>
		<content:encoded><![CDATA[<p>[...] TouchArcade         pay per click   If you liked this, you would also be interested in:Cycorder - Free Native iPhone App brings Video Recording to the iPhone [...]</p>
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	<item>
		<title>By: chris</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-9277</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Sun, 21 Dec 2008 00:51:02 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-9277</guid>
		<description>it&#039;s definitely the multi-player over wifi that will make this game awesome. With a touch and an iPhone in our house already, I&#039;m looking forward to kicking my kids&#039; butts.:)</description>
		<content:encoded><![CDATA[<p>it's definitely the multi-player over wifi that will make this game awesome. With a touch and an iPhone in our house already, I'm looking forward to kicking my kids' butts.:)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-294072</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Sun, 21 Dec 2008 00:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-294072</guid>
		<description>it&#039;s definitely the multi-player over wifi that will make this game awesome. With a touch and an iPhone in our house already, I&#039;m looking forward to kicking my kids&#039; butts.:)</description>
		<content:encoded><![CDATA[<p>it's definitely the multi-player over wifi that will make this game awesome. With a touch and an iPhone in our house already, I'm looking forward to kicking my kids' butts.:)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rich_952000</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-9128</link>
		<dc:creator>rich_952000</dc:creator>
		<pubDate>Fri, 19 Dec 2008 11:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-9128</guid>
		<description>Wow, this is the second time I&#039;ve skimmed over this article, and just now noticed this is a Freeverse game. I&#039;m sold. Period.</description>
		<content:encoded><![CDATA[<p>Wow, this is the second time I've skimmed over this article, and just now noticed this is a Freeverse game. I'm sold. Period.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rich_952000</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-294071</link>
		<dc:creator>rich_952000</dc:creator>
		<pubDate>Fri, 19 Dec 2008 11:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-294071</guid>
		<description>Wow, this is the second time I&#039;ve skimmed over this article, and just now noticed this is a Freeverse game. I&#039;m sold. Period.</description>
		<content:encoded><![CDATA[<p>Wow, this is the second time I've skimmed over this article, and just now noticed this is a Freeverse game. I'm sold. Period.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hkiphone</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-9091</link>
		<dc:creator>hkiphone</dc:creator>
		<pubDate>Fri, 19 Dec 2008 01:38:28 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-9091</guid>
		<description>oh wow, I almost missed the Scalextric days, just remembering seeing my brothers and cousins playing in massive tracks but I never got around to playing on them.  This looks like a great trip down memory lane.  Am quite eager to try this out :)

As for Analogue acceleration, couldn&#039;t you work something like a sliding vertical bar on the side?  Sort of like the throttle in X-Plane?</description>
		<content:encoded><![CDATA[<p>oh wow, I almost missed the Scalextric days, just remembering seeing my brothers and cousins playing in massive tracks but I never got around to playing on them.  This looks like a great trip down memory lane.  Am quite eager to try this out <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>As for Analogue acceleration, couldn't you work something like a sliding vertical bar on the side?  Sort of like the throttle in X-Plane?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hkiphone</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-294070</link>
		<dc:creator>hkiphone</dc:creator>
		<pubDate>Fri, 19 Dec 2008 01:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-294070</guid>
		<description>oh wow, I almost missed the Scalextric days, just remembering seeing my brothers and cousins playing in massive tracks but I never got around to playing on them.  This looks like a great trip down memory lane.  Am quite eager to try this out :)

As for Analogue acceleration, couldn&#039;t you work something like a sliding vertical bar on the side?  Sort of like the throttle in X-Plane?</description>
		<content:encoded><![CDATA[<p>oh wow, I almost missed the Scalextric days, just remembering seeing my brothers and cousins playing in massive tracks but I never got around to playing on them.  This looks like a great trip down memory lane.  Am quite eager to try this out <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>As for Analogue acceleration, couldn't you work something like a sliding vertical bar on the side?  Sort of like the throttle in X-Plane?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gregz0r</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-9059</link>
		<dc:creator>Gregz0r</dc:creator>
		<pubDate>Thu, 18 Dec 2008 22:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-9059</guid>
		<description>I loved Scalextric back in the day, and heard that it&#039;s gone digital or something(the real thing i mean).
Anyways, this looks like it&#039;s gonna rock. I trust it has authentic sounds too?</description>
		<content:encoded><![CDATA[<p>I loved Scalextric back in the day, and heard that it's gone digital or something(the real thing i mean).<br />
Anyways, this looks like it's gonna rock. I trust it has authentic sounds too?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gregz0r</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-294069</link>
		<dc:creator>Gregz0r</dc:creator>
		<pubDate>Thu, 18 Dec 2008 22:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-294069</guid>
		<description>I loved Scalextric back in the day, and heard that it&#039;s gone digital or something(the real thing i mean).
Anyways, this looks like it&#039;s gonna rock. I trust it has authentic sounds too?</description>
		<content:encoded><![CDATA[<p>I loved Scalextric back in the day, and heard that it's gone digital or something(the real thing i mean).<br />
Anyways, this looks like it's gonna rock. I trust it has authentic sounds too?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aaron</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-9052</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Thu, 18 Dec 2008 21:47:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-9052</guid>
		<description>@Mark: I&#039;m a big Scalextric (1/32nd) nut and we&#039;ve got a very serious HO club racer testing for us too, so don&#039;t worry, you&#039;ll enjoy it :) (and yes, real cars are actual 3D, while anything on a flat screen is ultimately 2D :) ). As always though, prime directive is to make it a really fun iPhone game.

There&#039;s a lot of tweaks, tuning and such to go before MacWorld of course, and the preview version mentioned above was very pre-alpha (by the time anything I&#039;m working on gets through the various levels of &quot;are we allowed to talk about this&quot; checking, it&#039;s usually way behind what I&#039;ve got here  )</description>
		<content:encoded><![CDATA[<p>@Mark: I'm a big Scalextric (1/32nd) nut and we've got a very serious HO club racer testing for us too, so don't worry, you'll enjoy it <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  (and yes, real cars are actual 3D, while anything on a flat screen is ultimately 2D <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ). As always though, prime directive is to make it a really fun iPhone game.</p>
<p>There's a lot of tweaks, tuning and such to go before MacWorld of course, and the preview version mentioned above was very pre-alpha (by the time anything I'm working on gets through the various levels of "are we allowed to talk about this" checking, it's usually way behind what I've got here  )</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aaron</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-294068</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Thu, 18 Dec 2008 21:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-294068</guid>
		<description>@Mark: I&#039;m a big Scalextric (1/32nd) nut and we&#039;ve got a very serious HO club racer testing for us too, so don&#039;t worry, you&#039;ll enjoy it :) (and yes, real cars are actual 3D, while anything on a flat screen is ultimately 2D :) ). As always though, prime directive is to make it a really fun iPhone game.

There&#039;s a lot of tweaks, tuning and such to go before MacWorld of course, and the preview version mentioned above was very pre-alpha (by the time anything I&#039;m working on gets through the various levels of &quot;are we allowed to talk about this&quot; checking, it&#039;s usually way behind what I&#039;ve got here  )</description>
		<content:encoded><![CDATA[<p>@Mark: I'm a big Scalextric (1/32nd) nut and we've got a very serious HO club racer testing for us too, so don't worry, you'll enjoy it <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  (and yes, real cars are actual 3D, while anything on a flat screen is ultimately 2D <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ). As always though, prime directive is to make it a really fun iPhone game.</p>
<p>There's a lot of tweaks, tuning and such to go before MacWorld of course, and the preview version mentioned above was very pre-alpha (by the time anything I'm working on gets through the various levels of "are we allowed to talk about this" checking, it's usually way behind what I've got here  )</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-9049</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Thu, 18 Dec 2008 21:21:51 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-9049</guid>
		<description>@Aaron:  Really appreciate the feedback.  I might suggest that if the digital controls are &quot;more fun&quot; then perhaps some attention should be paid to making the analog controls &quot;more fun&quot; too, instead of just accepting it :-).  Maybe a different choice of analog implementation, or responsiveness tuning, would help?  But hey, creds for trying, so thanks.  And I think you meant &quot;3D&quot;, not &quot;2D&quot;...

I go back to the 1/24 scale real hardcore scene in the 60s, where most towns had an actual track business/storefront, there were multiple magazines dedicated to the sport, and top end accessories like a pro controller were $50 or more (in 1960s dollars!).  I really don&#039;t expect you to perfectly emulate that experience, but now you know where the bar is set :-).</description>
		<content:encoded><![CDATA[<p>@Aaron:  Really appreciate the feedback.  I might suggest that if the digital controls are "more fun" then perhaps some attention should be paid to making the analog controls "more fun" too, instead of just accepting it <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> .  Maybe a different choice of analog implementation, or responsiveness tuning, would help?  But hey, creds for trying, so thanks.  And I think you meant "3D", not "2D"...</p>
<p>I go back to the 1/24 scale real hardcore scene in the 60s, where most towns had an actual track business/storefront, there were multiple magazines dedicated to the sport, and top end accessories like a pro controller were $50 or more (in 1960s dollars!).  I really don't expect you to perfectly emulate that experience, but now you know where the bar is set <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> .</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-294067</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Thu, 18 Dec 2008 21:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-294067</guid>
		<description>@Aaron:  Really appreciate the feedback.  I might suggest that if the digital controls are &quot;more fun&quot; then perhaps some attention should be paid to making the analog controls &quot;more fun&quot; too, instead of just accepting it :-).  Maybe a different choice of analog implementation, or responsiveness tuning, would help?  But hey, creds for trying, so thanks.  And I think you meant &quot;3D&quot;, not &quot;2D&quot;...

I go back to the 1/24 scale real hardcore scene in the 60s, where most towns had an actual track business/storefront, there were multiple magazines dedicated to the sport, and top end accessories like a pro controller were $50 or more (in 1960s dollars!).  I really don&#039;t expect you to perfectly emulate that experience, but now you know where the bar is set :-).</description>
		<content:encoded><![CDATA[<p>@Aaron:  Really appreciate the feedback.  I might suggest that if the digital controls are "more fun" then perhaps some attention should be paid to making the analog controls "more fun" too, instead of just accepting it <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> .  Maybe a different choice of analog implementation, or responsiveness tuning, would help?  But hey, creds for trying, so thanks.  And I think you meant "3D", not "2D"...</p>
<p>I go back to the 1/24 scale real hardcore scene in the 60s, where most towns had an actual track business/storefront, there were multiple magazines dedicated to the sport, and top end accessories like a pro controller were $50 or more (in 1960s dollars!).  I really don't expect you to perfectly emulate that experience, but now you know where the bar is set <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> .</p>
]]></content:encoded>
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	<item>
		<title>By: boardopboy</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-9045</link>
		<dc:creator>boardopboy</dc:creator>
		<pubDate>Thu, 18 Dec 2008 20:47:51 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-9045</guid>
		<description>WOW!</description>
		<content:encoded><![CDATA[<p>WOW!</p>
]]></content:encoded>
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	<item>
		<title>By: boardopboy</title>
		<link>http://toucharcade.com/2008/12/18/upcoming-slotz-racer-brings-slot-car-racing-to-the-iphone/#comment-294066</link>
		<dc:creator>boardopboy</dc:creator>
		<pubDate>Thu, 18 Dec 2008 20:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1354#comment-294066</guid>
		<description>WOW!</description>
		<content:encoded><![CDATA[<p>WOW!</p>
]]></content:encoded>
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