• submit tip •




'Space Ninja' Nails the Controls

posted January 1st, 2009 5:16 AM EST by arn in $3.99, iPhone games, iPod touch games, Reviews, Shooter

Yose Widjaja's -- dare I say? -- "unique" Space Ninja [App Store] game has appeared in the App Store.

The game is set up like a traditional vertical shooter in which you control the flight of a spaceship. Instead of shooting the enemies, however, the objective is to dodge enemy fire and make it to the end of each level. There are 40 progressively difficult levels and 5 challenge levels.

Before I played, I found myself drawn to the premise of the game since by-the-skin-of-your-teeth dodging is one of the best parts of traditional shoot-em-ups. The problem with iPhone shoot-em-ups, however, has been the control issue.

Existing iPhone titles that have tried to deliver vertical or horizontal shooters have just not been good enough. Accelerometer controls always seem too clumsy and touch-screen controls too intrusive. Surprisingly enough, developer Yose Widjaja has hit upon a remarkably good control system for this particular game.

The ship itself is controlled using the accelerometer -- which is nothing new -- but also provided is an unlimited "bullet time" (slow motion) mode where by simply tapping down and holding your finger to the screen, the action slows down and the view slowly zooms in so you can perform more exact movements with the accelerometer. This method is shown well in the gameplay video embedded below.

While you might think that would result in the game becoming too easy, it certainly isn't. The momentum of your ship and the momentum of the enemy fire make it surprisingly difficult to survive. The addition of 7 possible power-ups offer some inventive ways to help you survive, including some that allow you to fight back. Beyond simply beating a level, additional level accomplishments are awarded for not using "bullet time" or not using any power ups.

The game features music from Jake Kaufman (virt) and Samuel Ascher-Weiss (shnabubula) which suits the tone well.

There are a few minor issues with the game, including the lack of more than one save game. It should also be noted that the overall game remains relatively simple as it is a dodging game throughout. Still, this game represents a unique iPhone experience that certainly seems worth the $3.99 asking price. Early adopters in our forums have been raving about the game. And with 40 increasingly difficult levels and 5 super-hard challenge levels, there's plenty of gameplay to keep you busy.

Developer provided video below. The game was originally played with the accelerometer but saved and played-back for this video. So actual gameplay, but you don't see the accelerometer usage or the touching of the screen.

App Store Link: Space Ninja, $3.99

Support Our Sponsors:
  • http://www.iphonedevsdk.com/forum/promotion-techniques/8509-publishing-2-2-a.html#post37980 publishing for 2.2.. - iPhone Dev SDK Forum

    [...] So I managed to get my first app published on the app store (just today! 1/1 release date haha) : Space Ninja Review for iPhone | Touch Arcade Problem is, it turned out that I forgot to publish using 2.0, instead it got tot he app store as [...]

  • http://weresorry.blogspot.com Aprimex77

    Wow, this looks great! Can't wait to try it.

  • http://weresorry.blogspot.com Aprimex77

    Wow, this looks great! Can't wait to try it.

  • http://www.fftrealm.com Noah

    So no shooting?

  • http://www.fftrealm.com Noah

    So no shooting?

  • http://jormy.com yose

    If you want to check out others' opinion, check out this thread:
    http://forums.toucharcade.com/showthread.php?t=3150

  • http://jormy.com yose

    If you want to check out others' opinion, check out this thread:
    http://forums.toucharcade.com/showthread.php?t=3150

  • http://misterdibster.com Adib

    I can't purchase it from the Singapore iTunes store.. i REALLY want this game! is there any way that Touch Arcade could contact the developer?

  • http://misterdibster.com Adib

    I can't purchase it from the Singapore iTunes store.. i REALLY want this game! is there any way that Touch Arcade could contact the developer?

  • http://jormy.com yose
  • http://jormy.com yose
  • http://rcptones.com brendan

    Unique. I believe you, though you did have some catching up to do after calling World of Monkey Goo "unique." ;)

  • http://rcptones.com brendan

    Unique. I believe you, though you did have some catching up to do after calling World of Monkey Goo "unique." ;)

  • http://misterdibster.com Adib

    woohoo! yes it works! awesome! Thanks yose!

  • http://misterdibster.com Adib

    woohoo! yes it works! awesome! Thanks yose!

  • http://ufosiphone.wordpress.com/ ufos.support

    If you need a real SciFi shooter have a look at the App UFOs http://ufosiphone.wordpress.com/

    If a shooter has no shooting, don't call it a shooter ;-)

  • http://ufosiphone.wordpress.com/ ufos.support

    If you need a real SciFi shooter have a look at the App UFOs http://ufosiphone.wordpress.com/

    If a shooter has no shooting, don't call it a shooter ;-)

  • http://ufosiphone.wordpress.com/ ufos.support

    UFOs has solved this particular issue:

    "Existing iPhone titles that have tried to deliver vertical or horizontal shooters have just not been good enough. Accelerometer controls always seem too clumsy and touch-screen controls too intrusive"

  • http://ufosiphone.wordpress.com/ ufos.support

    UFOs has solved this particular issue:

    "Existing iPhone titles that have tried to deliver vertical or horizontal shooters have just not been good enough. Accelerometer controls always seem too clumsy and touch-screen controls too intrusive"

  • Anonymous

    Any reviews on how the multi-player mode works? It mentions something about sharing the screen with 3 other players. How's that possible?

  • Anonymous

    Any reviews on how the multi-player mode works? It mentions something about sharing the screen with 3 other players. How's that possible?

  • http://www.kudos-network.co.uk/free-lite-apps-alien-mangle-creeps-space-ninja-ivory-tiles-7-cities/ Free Lite Apps: Alien Mangle, Creeps, Space Ninja, Ivory Tiles, 7 Cities

    [...] Space Ninja Lite - Defying traditional categorization, this “dodging” game offers great controls in a fun game. Even if you find no interest in this type of game, we still highly recommend downloading the lite version to experience the “bullet time” slow motion and well executed gameplay. See our previous review and gameplay video. [...]

  • http://iphone-game-reviews.com/2009/04/21/jormy-games-releases-major-update-for-idodge-space-ninja/ Jormy Games Releases 2.0.0.9 Update For Its iPhone and iPod Touch Game 'iDodge: Space Ninja' | iPhone Game Reviews

    [...] at you as you also use bullet-time (slow motion) for accurate evasion of bullets. Check out the TouchArcade review and a video of the older version for a feel of the [...]

  • http://gadget.blog.nl/algemeen/2009/07/05/top-10-lijst-beste-iphone-games-2009 Top 10 lijst beste Iphone games 2009 | Gadget

    [...] Videoreview: Space Ninja [...]

  • http://www.inovus.com.mx/los-mejores-juegos-para-iphone-del-2009-5629 inovus.mx » Blog Archive » Los mejores Juegos para iPhone del 2009

    [...] Ninja – leer Review, descargar de la  App [...]


SUPPORT OUR SPONSORS