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	<title>Comments on: Updated 'Zen Bound' Screens, Video, Webpage</title>
	<atom:link href="http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 10:46:00 +0000</lastBuildDate>
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	<item>
		<title>By: TKO</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-13070</link>
		<dc:creator>TKO</dc:creator>
		<pubDate>Wed, 18 Feb 2009 20:28:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-13070</guid>
		<description>Hehe ..Thinking about it, a Celebrity Bound sounds like a good idea.  Probably an entirely different presentation would be required: sound, music, and vfx elements similar to what&#039;s in Spin maybe?  Wouldn&#039;t necessarily have to be celebrities ..I&#039;m sure enough of a sexiness element to it would do the trick.  Great way to get twice the App Store income for a good deal less than twice the effort, eh? ;)  

Of course it would be entirely understandable, if you guys prefer to keep your artistic integrity and only have this version.  It&#039;s looking so cool I think I have to get it. :)</description>
		<content:encoded><![CDATA[<p>Hehe ..Thinking about it, a Celebrity Bound sounds like a good idea.  Probably an entirely different presentation would be required: sound, music, and vfx elements similar to what's in Spin maybe?  Wouldn't necessarily have to be celebrities ..I'm sure enough of a sexiness element to it would do the trick.  Great way to get twice the App Store income for a good deal less than twice the effort, eh? <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   </p>
<p>Of course it would be entirely understandable, if you guys prefer to keep your artistic integrity and only have this version.  It's looking so cool I think I have to get it. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: TKO</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-297841</link>
		<dc:creator>TKO</dc:creator>
		<pubDate>Wed, 18 Feb 2009 20:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-297841</guid>
		<description>Hehe ..Thinking about it, a Celebrity Bound sounds like a good idea.  Probably an entirely different presentation would be required: sound, music, and vfx elements similar to what&#039;s in Spin maybe?  Wouldn&#039;t necessarily have to be celebrities ..I&#039;m sure enough of a sexiness element to it would do the trick.  Great way to get twice the App Store income for a good deal less than twice the effort, eh? ;)  

Of course it would be entirely understandable, if you guys prefer to keep your artistic integrity and only have this version.  It&#039;s looking so cool I think I have to get it. :)</description>
		<content:encoded><![CDATA[<p>Hehe ..Thinking about it, a Celebrity Bound sounds like a good idea.  Probably an entirely different presentation would be required: sound, music, and vfx elements similar to what's in Spin maybe?  Wouldn't necessarily have to be celebrities ..I'm sure enough of a sexiness element to it would do the trick.  Great way to get twice the App Store income for a good deal less than twice the effort, eh? <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   </p>
<p>Of course it would be entirely understandable, if you guys prefer to keep your artistic integrity and only have this version.  It's looking so cool I think I have to get it. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: marc</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-12700</link>
		<dc:creator>marc</dc:creator>
		<pubDate>Fri, 13 Feb 2009 19:45:17 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-12700</guid>
		<description>i thought we were talking about bound? how did we get on sniper games?

well ok, but paris will have to be on the harder levels, i mean she&#039;s really thin (a tough sniping target).

maybe if you choose to start on the easy level they give you that ruby woman from style network :)</description>
		<content:encoded><![CDATA[<p>i thought we were talking about bound? how did we get on sniper games?</p>
<p>well ok, but paris will have to be on the harder levels, i mean she's really thin (a tough sniping target).</p>
<p>maybe if you choose to start on the easy level they give you that ruby woman from style network <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: marc</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-297840</link>
		<dc:creator>marc</dc:creator>
		<pubDate>Fri, 13 Feb 2009 19:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-297840</guid>
		<description>i thought we were talking about bound? how did we get on sniper games?

well ok, but paris will have to be on the harder levels, i mean she&#039;s really thin (a tough sniping target).

maybe if you choose to start on the easy level they give you that ruby woman from style network :)</description>
		<content:encoded><![CDATA[<p>i thought we were talking about bound? how did we get on sniper games?</p>
<p>well ok, but paris will have to be on the harder levels, i mean she's really thin (a tough sniping target).</p>
<p>maybe if you choose to start on the easy level they give you that ruby woman from style network <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fat Phil</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-12648</link>
		<dc:creator>Fat Phil</dc:creator>
		<pubDate>Fri, 13 Feb 2009 10:04:21 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-12648</guid>
		<description>arn, lol :)

t, fair enough (and I&#039;m impressed/even slightly jealous)

marc, paris hilton and sniping? (we need more sniping games, please:))</description>
		<content:encoded><![CDATA[<p>arn, lol <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>t, fair enough (and I'm impressed/even slightly jealous)</p>
<p>marc, paris hilton and sniping? (we need more sniping games, please:))</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fat Phil</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-297839</link>
		<dc:creator>Fat Phil</dc:creator>
		<pubDate>Fri, 13 Feb 2009 10:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-297839</guid>
		<description>arn, lol :)

t, fair enough (and I&#039;m impressed/even slightly jealous)

marc, paris hilton and sniping? (we need more sniping games, please:))</description>
		<content:encoded><![CDATA[<p>arn, lol <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>t, fair enough (and I'm impressed/even slightly jealous)</p>
<p>marc, paris hilton and sniping? (we need more sniping games, please:))</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: marc</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-12621</link>
		<dc:creator>marc</dc:creator>
		<pubDate>Fri, 13 Feb 2009 00:11:01 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-12621</guid>
		<description>lose the statues and add in hollywood starlets and pop singers, it&#039;ll sell better.</description>
		<content:encoded><![CDATA[<p>lose the statues and add in hollywood starlets and pop singers, it'll sell better.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: marc</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-297838</link>
		<dc:creator>marc</dc:creator>
		<pubDate>Fri, 13 Feb 2009 00:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-297838</guid>
		<description>lose the statues and add in hollywood starlets and pop singers, it&#039;ll sell better.</description>
		<content:encoded><![CDATA[<p>lose the statues and add in hollywood starlets and pop singers, it'll sell better.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Galvan</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-12618</link>
		<dc:creator>David Galvan</dc:creator>
		<pubDate>Thu, 12 Feb 2009 23:39:30 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-12618</guid>
		<description>I must be missing something, because the concept of wrapping a string around a random object does not sound fun to me.

*shrug*

to each their own.</description>
		<content:encoded><![CDATA[<p>I must be missing something, because the concept of wrapping a string around a random object does not sound fun to me.</p>
<p>*shrug*</p>
<p>to each their own.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Galvan</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-297837</link>
		<dc:creator>David Galvan</dc:creator>
		<pubDate>Thu, 12 Feb 2009 23:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-297837</guid>
		<description>I must be missing something, because the concept of wrapping a string around a random object does not sound fun to me.

*shrug*

to each their own.</description>
		<content:encoded><![CDATA[<p>I must be missing something, because the concept of wrapping a string around a random object does not sound fun to me.</p>
<p>*shrug*</p>
<p>to each their own.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Frand</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-12608</link>
		<dc:creator>Frand</dc:creator>
		<pubDate>Thu, 12 Feb 2009 19:27:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-12608</guid>
		<description>The thickness of the rope varies per level, and that affects the spreading of the paint. Some levels still take quite a while to get 100% with :)</description>
		<content:encoded><![CDATA[<p>The thickness of the rope varies per level, and that affects the spreading of the paint. Some levels still take quite a while to get 100% with <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Frand</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-297836</link>
		<dc:creator>Frand</dc:creator>
		<pubDate>Thu, 12 Feb 2009 19:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-297836</guid>
		<description>The thickness of the rope varies per level, and that affects the spreading of the paint. Some levels still take quite a while to get 100% with :)</description>
		<content:encoded><![CDATA[<p>The thickness of the rope varies per level, and that affects the spreading of the paint. Some levels still take quite a while to get 100% with <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Finch</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-12607</link>
		<dc:creator>Finch</dc:creator>
		<pubDate>Thu, 12 Feb 2009 19:19:45 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-12607</guid>
		<description>From the video it looks like the difficulty has been changed a bit from the PC version. Frand, if I may guess, that the iPhone version requires less rope to be wrapped around an object as the rope&#039;s painting effect is stronger, but now there is limited rope? or is it simply that some objects are complex enough to require very precise wrapping in order to get into ever area of the surface. I remember the PC version had limited rope but it was so much that I never ran out, but it was really hard to get 100% on even the simpler objects due to the rope not spreading the paint effect very far.

Hope that makes sense. Either way, looks amazing. I love the branch with the flowers style menu.</description>
		<content:encoded><![CDATA[<p>From the video it looks like the difficulty has been changed a bit from the PC version. Frand, if I may guess, that the iPhone version requires less rope to be wrapped around an object as the rope's painting effect is stronger, but now there is limited rope? or is it simply that some objects are complex enough to require very precise wrapping in order to get into ever area of the surface. I remember the PC version had limited rope but it was so much that I never ran out, but it was really hard to get 100% on even the simpler objects due to the rope not spreading the paint effect very far.</p>
<p>Hope that makes sense. Either way, looks amazing. I love the branch with the flowers style menu.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Finch</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-297835</link>
		<dc:creator>Finch</dc:creator>
		<pubDate>Thu, 12 Feb 2009 19:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-297835</guid>
		<description>From the video it looks like the difficulty has been changed a bit from the PC version. Frand, if I may guess, that the iPhone version requires less rope to be wrapped around an object as the rope&#039;s painting effect is stronger, but now there is limited rope? or is it simply that some objects are complex enough to require very precise wrapping in order to get into ever area of the surface. I remember the PC version had limited rope but it was so much that I never ran out, but it was really hard to get 100% on even the simpler objects due to the rope not spreading the paint effect very far.

Hope that makes sense. Either way, looks amazing. I love the branch with the flowers style menu.</description>
		<content:encoded><![CDATA[<p>From the video it looks like the difficulty has been changed a bit from the PC version. Frand, if I may guess, that the iPhone version requires less rope to be wrapped around an object as the rope's painting effect is stronger, but now there is limited rope? or is it simply that some objects are complex enough to require very precise wrapping in order to get into ever area of the surface. I remember the PC version had limited rope but it was so much that I never ran out, but it was really hard to get 100% on even the simpler objects due to the rope not spreading the paint effect very far.</p>
<p>Hope that makes sense. Either way, looks amazing. I love the branch with the flowers style menu.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Greg</title>
		<link>http://toucharcade.com/2009/02/11/updated-zen-bound-screens-video-webpage/#comment-12605</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Thu, 12 Feb 2009 18:28:56 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1738#comment-12605</guid>
		<description>Wow, this game looks stunning. I can&#039;t wait</description>
		<content:encoded><![CDATA[<p>Wow, this game looks stunning. I can't wait</p>
]]></content:encoded>
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