<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Firemint Talks about 'Real Racing' and Reveals New Details, Screenshots, Video</title>
	<atom:link href="http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 13:59:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
	<item>
		<title>By: Firemint Real Racing &#124; Game Glist</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-401682</link>
		<dc:creator>Firemint Real Racing &#124; Game Glist</dc:creator>
		<pubDate>Wed, 20 Jul 2011 14:45:54 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-401682</guid>
		<description>[...] Genre: Arcade / Racing / 3DFiremint Real Racing toucharcade.com [...]</description>
		<content:encoded><![CDATA[<p>[...] Genre: Arcade / Racing / 3DFiremint Real Racing toucharcade.com [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Real Racing ist erschienen! &#8211; &#8220;It&#8217;s basically Gran Turismo on iPod&#8221; &#124; Tap to Play! - News, Reviews und Videos zu iPhone &#38; iPod Touch-Spielen</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-40079</link>
		<dc:creator>Real Racing ist erschienen! &#8211; &#8220;It&#8217;s basically Gran Turismo on iPod&#8221; &#124; Tap to Play! - News, Reviews und Videos zu iPhone &#38; iPod Touch-Spielen</dc:creator>
		<pubDate>Thu, 22 Oct 2009 07:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-40079</guid>
		<description>[...] könnt ihr den beiden Interviews hier und hier [...]</description>
		<content:encoded><![CDATA[<p>[...] könnt ihr den beiden Interviews hier und hier [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iPhoneFreakz _ All The Latest And Greatest iPhone News &#187; Firemint Real Racing: New details, screenshots and video</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-31243</link>
		<dc:creator>iPhoneFreakz _ All The Latest And Greatest iPhone News &#187; Firemint Real Racing: New details, screenshots and video</dc:creator>
		<pubDate>Fri, 31 Jul 2009 12:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-31243</guid>
		<description>[...] Via [...]</description>
		<content:encoded><![CDATA[<p>[...] Via [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jigglywiggly</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-19204</link>
		<dc:creator>jigglywiggly</dc:creator>
		<pubDate>Fri, 10 Apr 2009 05:49:02 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-19204</guid>
		<description>DAMN can&#039;t wait it&#039;s now april 9nth I hope they are not pulling an ati catalyst driver stunt of April 31st lol.</description>
		<content:encoded><![CDATA[<p>DAMN can't wait it's now april 9nth I hope they are not pulling an ati catalyst driver stunt of April 31st lol.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jigglywiggly</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-302262</link>
		<dc:creator>jigglywiggly</dc:creator>
		<pubDate>Fri, 10 Apr 2009 05:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-302262</guid>
		<description>DAMN can&#039;t wait it&#039;s now april 9nth I hope they are not pulling an ati catalyst driver stunt of April 31st lol.</description>
		<content:encoded><![CDATA[<p>DAMN can't wait it's now april 9nth I hope they are not pulling an ati catalyst driver stunt of April 31st lol.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chilton</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-18467</link>
		<dc:creator>Chilton</dc:creator>
		<pubDate>Tue, 31 Mar 2009 06:06:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-18467</guid>
		<description>The graphics haven&#039;t been downgraded, this is just what it looks like at pixel perfect screenshot resolution. The iPhone doesn&#039;t do hardware antialiasing of polygons, so the edges just look like that. But when objects are in motion, you don&#039;t notice it, at all. 

The PSP by contrast has a larger screen at a lower resolution. And there&#039;s no easy way to take pixel perfect screenshots like there is on the iPhone. So games on it appear to look better, because the rough spots are blurred out.

Take a look at the gameplay. That&#039;s where it&#039;s at.</description>
		<content:encoded><![CDATA[<p>The graphics haven't been downgraded, this is just what it looks like at pixel perfect screenshot resolution. The iPhone doesn't do hardware antialiasing of polygons, so the edges just look like that. But when objects are in motion, you don't notice it, at all. </p>
<p>The PSP by contrast has a larger screen at a lower resolution. And there's no easy way to take pixel perfect screenshots like there is on the iPhone. So games on it appear to look better, because the rough spots are blurred out.</p>
<p>Take a look at the gameplay. That's where it's at.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chilton</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-302261</link>
		<dc:creator>Chilton</dc:creator>
		<pubDate>Tue, 31 Mar 2009 06:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-302261</guid>
		<description>The graphics haven&#039;t been downgraded, this is just what it looks like at pixel perfect screenshot resolution. The iPhone doesn&#039;t do hardware antialiasing of polygons, so the edges just look like that. But when objects are in motion, you don&#039;t notice it, at all. 

The PSP by contrast has a larger screen at a lower resolution. And there&#039;s no easy way to take pixel perfect screenshots like there is on the iPhone. So games on it appear to look better, because the rough spots are blurred out.

Take a look at the gameplay. That&#039;s where it&#039;s at.</description>
		<content:encoded><![CDATA[<p>The graphics haven't been downgraded, this is just what it looks like at pixel perfect screenshot resolution. The iPhone doesn't do hardware antialiasing of polygons, so the edges just look like that. But when objects are in motion, you don't notice it, at all. </p>
<p>The PSP by contrast has a larger screen at a lower resolution. And there's no easy way to take pixel perfect screenshots like there is on the iPhone. So games on it appear to look better, because the rough spots are blurred out.</p>
<p>Take a look at the gameplay. That's where it's at.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MetaGonzo</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-17548</link>
		<dc:creator>MetaGonzo</dc:creator>
		<pubDate>Sat, 21 Mar 2009 17:33:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-17548</guid>
		<description>@ arn

I hope that&#039;s the case, perhaps I&#039;m paranoid (just &#039;cause you&#039;re paranoid doesn&#039;t mean they&#039;re not out to get you!) but I feel the off-track was demonstrated just fine and then on it went. I&#039;m playing devils advocate here, I&#039;d love to be wrong. Make it happen FireMint!</description>
		<content:encoded><![CDATA[<p>@ arn</p>
<p>I hope that's the case, perhaps I'm paranoid (just 'cause you're paranoid doesn't mean they're not out to get you!) but I feel the off-track was demonstrated just fine and then on it went. I'm playing devils advocate here, I'd love to be wrong. Make it happen FireMint!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MetaGonzo</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-302260</link>
		<dc:creator>MetaGonzo</dc:creator>
		<pubDate>Sat, 21 Mar 2009 17:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-302260</guid>
		<description>@ arn

I hope that&#039;s the case, perhaps I&#039;m paranoid (just &#039;cause you&#039;re paranoid doesn&#039;t mean they&#039;re not out to get you!) but I feel the off-track was demonstrated just fine and then on it went. I&#039;m playing devils advocate here, I&#039;d love to be wrong. Make it happen FireMint!</description>
		<content:encoded><![CDATA[<p>@ arn</p>
<p>I hope that's the case, perhaps I'm paranoid (just 'cause you're paranoid doesn't mean they're not out to get you!) but I feel the off-track was demonstrated just fine and then on it went. I'm playing devils advocate here, I'd love to be wrong. Make it happen FireMint!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: (Vídeo) Real Racing: Disponible en la AppStore en Abril &#124; iPhoneApps</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-17524</link>
		<dc:creator>(Vídeo) Real Racing: Disponible en la AppStore en Abril &#124; iPhoneApps</dc:creator>
		<pubDate>Sat, 21 Mar 2009 08:59:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-17524</guid>
		<description>[...] toucharcade Artículos relacionados:(Vídeo Demo) Real Racing: Juego de carreras con soporte para juego en [...]</description>
		<content:encoded><![CDATA[<p>[...] toucharcade Artículos relacionados:(Vídeo Demo) Real Racing: Juego de carreras con soporte para juego en [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: arn</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-17463</link>
		<dc:creator>arn</dc:creator>
		<pubDate>Fri, 20 Mar 2009 17:37:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-17463</guid>
		<description>@metagonzo I don&#039;t think it&#039;s a valid concern at all.  The point of the trailer is to show off the features including the skid marks and smoke.  It&#039;s not a demo of how well the game can be played.

arn</description>
		<content:encoded><![CDATA[<p>@metagonzo I don't think it's a valid concern at all.  The point of the trailer is to show off the features including the skid marks and smoke.  It's not a demo of how well the game can be played.</p>
<p>arn</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: arn</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-302259</link>
		<dc:creator>arn</dc:creator>
		<pubDate>Fri, 20 Mar 2009 17:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-302259</guid>
		<description>@metagonzo I don&#039;t think it&#039;s a valid concern at all.  The point of the trailer is to show off the features including the skid marks and smoke.  It&#039;s not a demo of how well the game can be played.

arn</description>
		<content:encoded><![CDATA[<p>@metagonzo I don't think it's a valid concern at all.  The point of the trailer is to show off the features including the skid marks and smoke.  It's not a demo of how well the game can be played.</p>
<p>arn</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MetaGonzo</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-17444</link>
		<dc:creator>MetaGonzo</dc:creator>
		<pubDate>Fri, 20 Mar 2009 12:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-17444</guid>
		<description>I feel Ataru Hori raises a valid and concerning point regarding the amount of time spent off track in the video. It is a common problem in iThing racers but in a title based on realistic circuit racing it would surely give the immersion a slap. If the developers can&#039;t keep it on the black stuff what chance do I have?!

Still, attractive racer. Hope it pans out.</description>
		<content:encoded><![CDATA[<p>I feel Ataru Hori raises a valid and concerning point regarding the amount of time spent off track in the video. It is a common problem in iThing racers but in a title based on realistic circuit racing it would surely give the immersion a slap. If the developers can't keep it on the black stuff what chance do I have?!</p>
<p>Still, attractive racer. Hope it pans out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MetaGonzo</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-302258</link>
		<dc:creator>MetaGonzo</dc:creator>
		<pubDate>Fri, 20 Mar 2009 12:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-302258</guid>
		<description>I feel Ataru Hori raises a valid and concerning point regarding the amount of time spent off track in the video. It is a common problem in iThing racers but in a title based on realistic circuit racing it would surely give the immersion a slap. If the developers can&#039;t keep it on the black stuff what chance do I have?!

Still, attractive racer. Hope it pans out.</description>
		<content:encoded><![CDATA[<p>I feel Ataru Hori raises a valid and concerning point regarding the amount of time spent off track in the video. It is a common problem in iThing racers but in a title based on realistic circuit racing it would surely give the immersion a slap. If the developers can't keep it on the black stuff what chance do I have?!</p>
<p>Still, attractive racer. Hope it pans out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Um novo video do jogo de corridas Real Racing que chegara em breve &#124; Atulo - O amigo do iPhone</title>
		<link>http://toucharcade.com/2009/03/19/firemint-talks-about-real-racing-and-reveals-new-details-screenshots-video/#comment-17442</link>
		<dc:creator>Um novo video do jogo de corridas Real Racing que chegara em breve &#124; Atulo - O amigo do iPhone</dc:creator>
		<pubDate>Fri, 20 Mar 2009 10:11:06 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2202#comment-17442</guid>
		<description>[...] [fonte] Real Racing: em breve na App Store [Video]Um novo video do Touch Pets Dogs da NgmocoMercedes Benz também vai ter a sua aplicação na App StoreAntevisão do Dashboard [video]Let&#8217;s Golf: simulador de golfe [vídeo]iDracula: o primeiro video liberadoMWC&#8217;09: OVI Store a resposta da Nokia a App StoreAntevisão: Wild West Guns o jogo da Gameloft [Video]Primeiro video do firmware 3.0Video do keynote da apresentação do firmware 3.0 [...]</description>
		<content:encoded><![CDATA[<p>[...] [fonte] Real Racing: em breve na App Store [Video]Um novo video do Touch Pets Dogs da NgmocoMercedes Benz também vai ter a sua aplicação na App StoreAntevisão do Dashboard [video]Let&#8217;s Golf: simulador de golfe [vídeo]iDracula: o primeiro video liberadoMWC&#8217;09: OVI Store a resposta da Nokia a App StoreAntevisão: Wild West Guns o jogo da Gameloft [Video]Primeiro video do firmware 3.0Video do keynote da apresentação do firmware 3.0 [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using memcached
Page Caching using memcached
Database Caching 1/7 queries in 0.012 seconds using memcached
Object Caching 358/362 objects using memcached

Served from: toucharcade.com @ 2012-02-10 09:21:28 -->
