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	<title>Comments on: Hands-On Video of Upcoming 'Equilibrio'</title>
	<atom:link href="http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: Otisurdoden</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-18138</link>
		<dc:creator>Otisurdoden</dc:creator>
		<pubDate>Thu, 26 Mar 2009 15:02:33 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-18138</guid>
		<description>Hey guys. My name is Bruno Urbain, I&#039;m one of the guy behind Equilibrio. Just wanted to give you a little bit more information about the game which wasn&#039;t described here and also reply to some of your concerns. 

Regarding the interpretation of level, this level is already an advanced one and I was a little bit stressed due to the interview (however Arnold and Blake are fantastic guys). Just to let you know, the game features a dynamic camera which zooms out/in depending on how good you are...When you&#039;re good, the camera is close, when you are not that good, it is far. This is something we didn’t discussed with Arnold in our meeting.

Regarding the price point, I&#039;d like to remind you that the game features 3 game modes, 60 levels, trophies, unique music, dynamic difficulty, multiple profiles and highscore tables. It isn&#039;t a 2 hours game and there is a lot of replay value in the title. And yes we didn&#039;t create a game which is too easy because we simply think that too many games on the appStore are currently too easy and offer no challenge at all for gamers out there. Anyway, be sure we will take your comments into consideration regarding this point.

We will post new and clearer gameplay videos soon (probably on Youtube).
Thanks for the comments.</description>
		<content:encoded><![CDATA[<p>Hey guys. My name is Bruno Urbain, I'm one of the guy behind Equilibrio. Just wanted to give you a little bit more information about the game which wasn't described here and also reply to some of your concerns. </p>
<p>Regarding the interpretation of level, this level is already an advanced one and I was a little bit stressed due to the interview (however Arnold and Blake are fantastic guys). Just to let you know, the game features a dynamic camera which zooms out/in depending on how good you are...When you're good, the camera is close, when you are not that good, it is far. This is something we didn’t discussed with Arnold in our meeting.</p>
<p>Regarding the price point, I'd like to remind you that the game features 3 game modes, 60 levels, trophies, unique music, dynamic difficulty, multiple profiles and highscore tables. It isn't a 2 hours game and there is a lot of replay value in the title. And yes we didn't create a game which is too easy because we simply think that too many games on the appStore are currently too easy and offer no challenge at all for gamers out there. Anyway, be sure we will take your comments into consideration regarding this point.</p>
<p>We will post new and clearer gameplay videos soon (probably on Youtube).<br />
Thanks for the comments.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Otisurdoden</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-302589</link>
		<dc:creator>Otisurdoden</dc:creator>
		<pubDate>Thu, 26 Mar 2009 15:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-302589</guid>
		<description>Hey guys. My name is Bruno Urbain, I&#039;m one of the guy behind Equilibrio. Just wanted to give you a little bit more information about the game which wasn&#039;t described here and also reply to some of your concerns. 

Regarding the interpretation of level, this level is already an advanced one and I was a little bit stressed due to the interview (however Arnold and Blake are fantastic guys). Just to let you know, the game features a dynamic camera which zooms out/in depending on how good you are...When you&#039;re good, the camera is close, when you are not that good, it is far. This is something we didn’t discussed with Arnold in our meeting.

Regarding the price point, I&#039;d like to remind you that the game features 3 game modes, 60 levels, trophies, unique music, dynamic difficulty, multiple profiles and highscore tables. It isn&#039;t a 2 hours game and there is a lot of replay value in the title. And yes we didn&#039;t create a game which is too easy because we simply think that too many games on the appStore are currently too easy and offer no challenge at all for gamers out there. Anyway, be sure we will take your comments into consideration regarding this point.

We will post new and clearer gameplay videos soon (probably on Youtube).
Thanks for the comments.</description>
		<content:encoded><![CDATA[<p>Hey guys. My name is Bruno Urbain, I'm one of the guy behind Equilibrio. Just wanted to give you a little bit more information about the game which wasn't described here and also reply to some of your concerns. </p>
<p>Regarding the interpretation of level, this level is already an advanced one and I was a little bit stressed due to the interview (however Arnold and Blake are fantastic guys). Just to let you know, the game features a dynamic camera which zooms out/in depending on how good you are...When you're good, the camera is close, when you are not that good, it is far. This is something we didn’t discussed with Arnold in our meeting.</p>
<p>Regarding the price point, I'd like to remind you that the game features 3 game modes, 60 levels, trophies, unique music, dynamic difficulty, multiple profiles and highscore tables. It isn't a 2 hours game and there is a lot of replay value in the title. And yes we didn't create a game which is too easy because we simply think that too many games on the appStore are currently too easy and offer no challenge at all for gamers out there. Anyway, be sure we will take your comments into consideration regarding this point.</p>
<p>We will post new and clearer gameplay videos soon (probably on Youtube).<br />
Thanks for the comments.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: spiffyone</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-17979</link>
		<dc:creator>spiffyone</dc:creator>
		<pubDate>Wed, 25 Mar 2009 18:16:39 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-17979</guid>
		<description>Let&#039;s see:

We some here apparently taken aback by the $4.99 initial price point and think it &quot;too expensive&quot; (these are the same folks, btw, who clamor for more &quot;big name&quot; games and longer games at that...ironic, no? &gt;_&gt;)

We get others whining about &quot;difficulty&quot;.  These, btw, are usually the same folk who whine about accelerometer controls as a whole because the concept of using very slight movements escapes their grasp.

Oh, and then we get those that apparently can&#039;t see what is going on in the video.  I&#039;ll forgive them a bit, as it is zoomed out and, hell, those folks might have bad eyesight.  Although, even I, who wear glasses due to astigmatism, could see what was going on...but, y&#039;know...I&#039;m spiffy ;)

Seriously, though...the game does not look all that difficult if you&#039;re used to playing such games.  And don&#039;t fault the developer for actually using their brain in the price point of this game just because those without a lick of sense, or going for the money quick, price their stuff at a buck initially.</description>
		<content:encoded><![CDATA[<p>Let's see:</p>
<p>We some here apparently taken aback by the $4.99 initial price point and think it "too expensive" (these are the same folks, btw, who clamor for more "big name" games and longer games at that...ironic, no? &gt;_&gt;)</p>
<p>We get others whining about "difficulty".  These, btw, are usually the same folk who whine about accelerometer controls as a whole because the concept of using very slight movements escapes their grasp.</p>
<p>Oh, and then we get those that apparently can't see what is going on in the video.  I'll forgive them a bit, as it is zoomed out and, hell, those folks might have bad eyesight.  Although, even I, who wear glasses due to astigmatism, could see what was going on...but, y'know...I'm spiffy <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Seriously, though...the game does not look all that difficult if you're used to playing such games.  And don't fault the developer for actually using their brain in the price point of this game just because those without a lick of sense, or going for the money quick, price their stuff at a buck initially.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: spiffyone</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-302588</link>
		<dc:creator>spiffyone</dc:creator>
		<pubDate>Wed, 25 Mar 2009 18:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-302588</guid>
		<description>Let&#039;s see:

We some here apparently taken aback by the $4.99 initial price point and think it &quot;too expensive&quot; (these are the same folks, btw, who clamor for more &quot;big name&quot; games and longer games at that...ironic, no? &gt;_&gt;)

We get others whining about &quot;difficulty&quot;.  These, btw, are usually the same folk who whine about accelerometer controls as a whole because the concept of using very slight movements escapes their grasp.

Oh, and then we get those that apparently can&#039;t see what is going on in the video.  I&#039;ll forgive them a bit, as it is zoomed out and, hell, those folks might have bad eyesight.  Although, even I, who wear glasses due to astigmatism, could see what was going on...but, y&#039;know...I&#039;m spiffy ;)

Seriously, though...the game does not look all that difficult if you&#039;re used to playing such games.  And don&#039;t fault the developer for actually using their brain in the price point of this game just because those without a lick of sense, or going for the money quick, price their stuff at a buck initially.</description>
		<content:encoded><![CDATA[<p>Let's see:</p>
<p>We some here apparently taken aback by the $4.99 initial price point and think it "too expensive" (these are the same folks, btw, who clamor for more "big name" games and longer games at that...ironic, no? &gt;_&gt;)</p>
<p>We get others whining about "difficulty".  These, btw, are usually the same folk who whine about accelerometer controls as a whole because the concept of using very slight movements escapes their grasp.</p>
<p>Oh, and then we get those that apparently can't see what is going on in the video.  I'll forgive them a bit, as it is zoomed out and, hell, those folks might have bad eyesight.  Although, even I, who wear glasses due to astigmatism, could see what was going on...but, y'know...I'm spiffy <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Seriously, though...the game does not look all that difficult if you're used to playing such games.  And don't fault the developer for actually using their brain in the price point of this game just because those without a lick of sense, or going for the money quick, price their stuff at a buck initially.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kamazar</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-17945</link>
		<dc:creator>Kamazar</dc:creator>
		<pubDate>Wed, 25 Mar 2009 14:44:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-17945</guid>
		<description>I&#039;ve been waiting for this game for months now. There&#039;s no way a $5 price tag is throwing me off. But when exactly is GDC?</description>
		<content:encoded><![CDATA[<p>I've been waiting for this game for months now. There's no way a $5 price tag is throwing me off. But when exactly is GDC?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kamazar</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-302587</link>
		<dc:creator>Kamazar</dc:creator>
		<pubDate>Wed, 25 Mar 2009 14:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-302587</guid>
		<description>I&#039;ve been waiting for this game for months now. There&#039;s no way a $5 price tag is throwing me off. But when exactly is GDC?</description>
		<content:encoded><![CDATA[<p>I've been waiting for this game for months now. There's no way a $5 price tag is throwing me off. But when exactly is GDC?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: darwiniandude</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-17910</link>
		<dc:creator>darwiniandude</dc:creator>
		<pubDate>Wed, 25 Mar 2009 07:54:47 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-17910</guid>
		<description>Looks a bit hard if that is the developer playing it.</description>
		<content:encoded><![CDATA[<p>Looks a bit hard if that is the developer playing it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: darwiniandude</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-302586</link>
		<dc:creator>darwiniandude</dc:creator>
		<pubDate>Wed, 25 Mar 2009 07:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-302586</guid>
		<description>Looks a bit hard if that is the developer playing it.</description>
		<content:encoded><![CDATA[<p>Looks a bit hard if that is the developer playing it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: George</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-17901</link>
		<dc:creator>George</dc:creator>
		<pubDate>Wed, 25 Mar 2009 06:38:04 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-17901</guid>
		<description>no chance</description>
		<content:encoded><![CDATA[<p>no chance</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: George</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-302585</link>
		<dc:creator>George</dc:creator>
		<pubDate>Wed, 25 Mar 2009 06:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-302585</guid>
		<description>no chance</description>
		<content:encoded><![CDATA[<p>no chance</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: slappy</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-17899</link>
		<dc:creator>slappy</dc:creator>
		<pubDate>Wed, 25 Mar 2009 06:30:22 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-17899</guid>
		<description>It doesn&#039;t look good in that video. The view is zoomed in too far can&#039;t tell what&#039;s below.</description>
		<content:encoded><![CDATA[<p>It doesn't look good in that video. The view is zoomed in too far can't tell what's below.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: slappy</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-302584</link>
		<dc:creator>slappy</dc:creator>
		<pubDate>Wed, 25 Mar 2009 06:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-302584</guid>
		<description>It doesn&#039;t look good in that video. The view is zoomed in too far can&#039;t tell what&#039;s below.</description>
		<content:encoded><![CDATA[<p>It doesn't look good in that video. The view is zoomed in too far can't tell what's below.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Big Albie</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-17880</link>
		<dc:creator>Big Albie</dc:creator>
		<pubDate>Wed, 25 Mar 2009 05:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-17880</guid>
		<description>I&#039;m sorry you have anger management issues.</description>
		<content:encoded><![CDATA[<p>I'm sorry you have anger management issues.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Big Albie</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-302583</link>
		<dc:creator>Big Albie</dc:creator>
		<pubDate>Wed, 25 Mar 2009 05:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-302583</guid>
		<description>I&#039;m sorry you have anger management issues.</description>
		<content:encoded><![CDATA[<p>I'm sorry you have anger management issues.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dannys95</title>
		<link>http://toucharcade.com/2009/03/24/hands-on-video-of-upcoming-equilibrio/#comment-17879</link>
		<dc:creator>dannys95</dc:creator>
		<pubDate>Wed, 25 Mar 2009 05:15:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=2402#comment-17879</guid>
		<description>Thanks!! I made the visuals (latest update) for Rolly. 
Rolly is 2D/3D; a nice touch. But this has the bells and whistles as you said. Levels is a small issue but not much. Plus the Rolly dev keeps releasing major updates. 

I&#039;ll wait for this to come out before judging though.</description>
		<content:encoded><![CDATA[<p>Thanks!! I made the visuals (latest update) for Rolly.<br />
Rolly is 2D/3D; a nice touch. But this has the bells and whistles as you said. Levels is a small issue but not much. Plus the Rolly dev keeps releasing major updates. </p>
<p>I'll wait for this to come out before judging though.</p>
]]></content:encoded>
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