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	<title>Comments on: iPhone Platformer 'Wizzley Presto' to be Entirely Developed in 30 days?</title>
	<atom:link href="http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: ZodTTD</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-20140</link>
		<dc:creator>ZodTTD</dc:creator>
		<pubDate>Thu, 23 Apr 2009 05:08:06 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-20140</guid>
		<description>Thanks for the feedback everyone! We&#039;ve been very busy and have made huge amounts of progress in the past few days! 

Huge thanks to TouchArcade for the news. :)</description>
		<content:encoded><![CDATA[<p>Thanks for the feedback everyone! We've been very busy and have made huge amounts of progress in the past few days! </p>
<p>Huge thanks to TouchArcade for the news. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: ZodTTD</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-304562</link>
		<dc:creator>ZodTTD</dc:creator>
		<pubDate>Thu, 23 Apr 2009 05:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-304562</guid>
		<description>Thanks for the feedback everyone! We&#039;ve been very busy and have made huge amounts of progress in the past few days! 

Huge thanks to TouchArcade for the news. :)</description>
		<content:encoded><![CDATA[<p>Thanks for the feedback everyone! We've been very busy and have made huge amounts of progress in the past few days! </p>
<p>Huge thanks to TouchArcade for the news. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: riverlake</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-19873</link>
		<dc:creator>riverlake</dc:creator>
		<pubDate>Mon, 20 Apr 2009 14:05:45 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-19873</guid>
		<description>I just want to say, &quot;Zodttd rocks!&quot;</description>
		<content:encoded><![CDATA[<p>I just want to say, "Zodttd rocks!"</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: riverlake</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-304561</link>
		<dc:creator>riverlake</dc:creator>
		<pubDate>Mon, 20 Apr 2009 14:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-304561</guid>
		<description>I just want to say, &quot;Zodttd rocks!&quot;</description>
		<content:encoded><![CDATA[<p>I just want to say, "Zodttd rocks!"</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rileyman</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-19829</link>
		<dc:creator>rileyman</dc:creator>
		<pubDate>Mon, 20 Apr 2009 00:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-19829</guid>
		<description>Kind of like 30daygame.. back in november 2007 there was something called iappaday.. a guy made 30 apps in 30 days, they where pretty junky apps but im sure they would sell in the appstore..</description>
		<content:encoded><![CDATA[<p>Kind of like 30daygame.. back in november 2007 there was something called iappaday.. a guy made 30 apps in 30 days, they where pretty junky apps but im sure they would sell in the appstore..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rileyman</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-304560</link>
		<dc:creator>rileyman</dc:creator>
		<pubDate>Mon, 20 Apr 2009 00:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-304560</guid>
		<description>Kind of like 30daygame.. back in november 2007 there was something called iappaday.. a guy made 30 apps in 30 days, they where pretty junky apps but im sure they would sell in the appstore..</description>
		<content:encoded><![CDATA[<p>Kind of like 30daygame.. back in november 2007 there was something called iappaday.. a guy made 30 apps in 30 days, they where pretty junky apps but im sure they would sell in the appstore..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Oliath</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-19827</link>
		<dc:creator>Oliath</dc:creator>
		<pubDate>Sun, 19 Apr 2009 23:15:06 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-19827</guid>
		<description>Well most games from EA feel like they were developed in 30 days so these guys can&#039;t do any worse. 
Let&#039;s hope they price it accordingly.</description>
		<content:encoded><![CDATA[<p>Well most games from EA feel like they were developed in 30 days so these guys can't do any worse.<br />
Let's hope they price it accordingly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Oliath</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-304559</link>
		<dc:creator>Oliath</dc:creator>
		<pubDate>Sun, 19 Apr 2009 23:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-304559</guid>
		<description>Well most games from EA feel like they were developed in 30 days so these guys can&#039;t do any worse. 
Let&#039;s hope they price it accordingly.</description>
		<content:encoded><![CDATA[<p>Well most games from EA feel like they were developed in 30 days so these guys can't do any worse.<br />
Let's hope they price it accordingly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IBITF</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-19826</link>
		<dc:creator>IBITF</dc:creator>
		<pubDate>Sun, 19 Apr 2009 23:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-19826</guid>
		<description>Genius marketing ploy. Come on, this wouldn&#039;t be covered without it. Genius. I will be buying this now. 
IBITF
donb036@gmail.com</description>
		<content:encoded><![CDATA[<p>Genius marketing ploy. Come on, this wouldn't be covered without it. Genius. I will be buying this now.<br />
IBITF<br />
<a href="mailto:donb036@gmail.com">donb036@gmail.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IBITF</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-304558</link>
		<dc:creator>IBITF</dc:creator>
		<pubDate>Sun, 19 Apr 2009 23:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-304558</guid>
		<description>Genius marketing ploy. Come on, this wouldn&#039;t be covered without it. Genius. I will be buying this now. 
IBITF
donb036@gmail.com</description>
		<content:encoded><![CDATA[<p>Genius marketing ploy. Come on, this wouldn't be covered without it. Genius. I will be buying this now.<br />
IBITF<br />
<a href="mailto:donb036@gmail.com">donb036@gmail.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adams Immersive</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-19825</link>
		<dc:creator>Adams Immersive</dc:creator>
		<pubDate>Sun, 19 Apr 2009 22:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-19825</guid>
		<description>I don&#039;t mind the gimmick--just so long as the game is priced fairly for the way it ships! Whether that&#039;s free or $5 or whatever. Then the price could go up as the game improves further.

And I do think a truly good game COULD be made in 30 days. Unusual, yes--impossible, no. My game (not for iPhone, but using the same tools) took two weeks to program, and to design 3 levels--including 3D modeling, sound effects and music. I could have made a lot more levels within 30 days. It would have had some rough edges, but it would have been pretty good even so. (Of course I&#039;d also have to have quit my day job... which is why the game is still not completed.)</description>
		<content:encoded><![CDATA[<p>I don't mind the gimmick--just so long as the game is priced fairly for the way it ships! Whether that's free or $5 or whatever. Then the price could go up as the game improves further.</p>
<p>And I do think a truly good game COULD be made in 30 days. Unusual, yes--impossible, no. My game (not for iPhone, but using the same tools) took two weeks to program, and to design 3 levels--including 3D modeling, sound effects and music. I could have made a lot more levels within 30 days. It would have had some rough edges, but it would have been pretty good even so. (Of course I'd also have to have quit my day job... which is why the game is still not completed.)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adams Immersive</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-304557</link>
		<dc:creator>Adams Immersive</dc:creator>
		<pubDate>Sun, 19 Apr 2009 22:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-304557</guid>
		<description>I don&#039;t mind the gimmick--just so long as the game is priced fairly for the way it ships! Whether that&#039;s free or $5 or whatever. Then the price could go up as the game improves further.

And I do think a truly good game COULD be made in 30 days. Unusual, yes--impossible, no. My game (not for iPhone, but using the same tools) took two weeks to program, and to design 3 levels--including 3D modeling, sound effects and music. I could have made a lot more levels within 30 days. It would have had some rough edges, but it would have been pretty good even so. (Of course I&#039;d also have to have quit my day job... which is why the game is still not completed.)</description>
		<content:encoded><![CDATA[<p>I don't mind the gimmick--just so long as the game is priced fairly for the way it ships! Whether that's free or $5 or whatever. Then the price could go up as the game improves further.</p>
<p>And I do think a truly good game COULD be made in 30 days. Unusual, yes--impossible, no. My game (not for iPhone, but using the same tools) took two weeks to program, and to design 3 levels--including 3D modeling, sound effects and music. I could have made a lot more levels within 30 days. It would have had some rough edges, but it would have been pretty good even so. (Of course I'd also have to have quit my day job... which is why the game is still not completed.)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dudehuge</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-19824</link>
		<dc:creator>Dudehuge</dc:creator>
		<pubDate>Sun, 19 Apr 2009 21:59:54 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-19824</guid>
		<description>Bollocks, finish the game, don&#039;t set a hard date of 30 days. These &quot;timed&quot; projects only work in the &quot;indie&quot; scene because they&#039;re normally released for free. If you&#039;re going to ask people to pay for it, make sure you finish it, and not put a &quot;30 day game&quot; gimmick.</description>
		<content:encoded><![CDATA[<p>Bollocks, finish the game, don't set a hard date of 30 days. These "timed" projects only work in the "indie" scene because they're normally released for free. If you're going to ask people to pay for it, make sure you finish it, and not put a "30 day game" gimmick.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dudehuge</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-304556</link>
		<dc:creator>Dudehuge</dc:creator>
		<pubDate>Sun, 19 Apr 2009 21:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-304556</guid>
		<description>Bollocks, finish the game, don&#039;t set a hard date of 30 days. These &quot;timed&quot; projects only work in the &quot;indie&quot; scene because they&#039;re normally released for free. If you&#039;re going to ask people to pay for it, make sure you finish it, and not put a &quot;30 day game&quot; gimmick.</description>
		<content:encoded><![CDATA[<p>Bollocks, finish the game, don't set a hard date of 30 days. These "timed" projects only work in the "indie" scene because they're normally released for free. If you're going to ask people to pay for it, make sure you finish it, and not put a "30 day game" gimmick.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tunawrap</title>
		<link>http://toucharcade.com/2009/04/19/zodttd-announced-upcoming-platformer-wizzley-presto/#comment-19822</link>
		<dc:creator>Tunawrap</dc:creator>
		<pubDate>Sun, 19 Apr 2009 21:22:29 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=4900#comment-19822</guid>
		<description>This is a must-buy for me. The pixel-art is amazing, I&#039;d like to learn from whoever made them :D</description>
		<content:encoded><![CDATA[<p>This is a must-buy for me. The pixel-art is amazing, I'd like to learn from whoever made them <img src='http://toucharcade.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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