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	<title>Comments on: 'Underworlds': Finally, a Fantastic Hack and Slash RPG</title>
	<atom:link href="http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: ashen empires</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-176411</link>
		<dc:creator>ashen empires</dc:creator>
		<pubDate>Wed, 14 Jul 2010 10:45:02 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-176411</guid>
		<description>the sprites used in this game are ripped from the game ashen empires that pixel mine acquired off of iron will games, ashen empires in it self is a fun game how ever the usage of these sprites in this style is an insult to what use to be dransik, the original name of ashen empires.</description>
		<content:encoded><![CDATA[<p>the sprites used in this game are ripped from the game ashen empires that pixel mine acquired off of iron will games, ashen empires in it self is a fun game how ever the usage of these sprites in this style is an insult to what use to be dransik, the original name of ashen empires.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ashen empires</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-304287</link>
		<dc:creator>ashen empires</dc:creator>
		<pubDate>Wed, 14 Jul 2010 10:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-304287</guid>
		<description>the sprites used in this game are ripped from the game ashen empires that pixel mine acquired off of iron will games, ashen empires in it self is a fun game how ever the usage of these sprites in this style is an insult to what use to be dransik, the original name of ashen empires.</description>
		<content:encoded><![CDATA[<p>the sprites used in this game are ripped from the game ashen empires that pixel mine acquired off of iron will games, ashen empires in it self is a fun game how ever the usage of these sprites in this style is an insult to what use to be dransik, the original name of ashen empires.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ashen empires</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-304288</link>
		<dc:creator>ashen empires</dc:creator>
		<pubDate>Wed, 14 Jul 2010 10:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-304288</guid>
		<description>the sprites used in this game are ripped from the game ashen empires that pixel mine acquired off of iron will games, ashen empires in it self is a fun game how ever the usage of these sprites in this style is an insult to what use to be dransik, the original name of ashen empires.</description>
		<content:encoded><![CDATA[<p>the sprites used in this game are ripped from the game ashen empires that pixel mine acquired off of iron will games, ashen empires in it self is a fun game how ever the usage of these sprites in this style is an insult to what use to be dransik, the original name of ashen empires.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Diauka</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-33022</link>
		<dc:creator>Diauka</dc:creator>
		<pubDate>Tue, 18 Aug 2009 20:59:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-33022</guid>
		<description>This is an ipod version of the game Ashen Empires, a free MMORPG from IWG and PMG. I&#039;ve tried underworlds, but prefer AE :P</description>
		<content:encoded><![CDATA[<p>This is an ipod version of the game Ashen Empires, a free MMORPG from IWG and PMG. I've tried underworlds, but prefer AE <img src='http://toucharcade.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Diauka</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-304285</link>
		<dc:creator>Diauka</dc:creator>
		<pubDate>Tue, 18 Aug 2009 20:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-304285</guid>
		<description>This is an ipod version of the game Ashen Empires, a free MMORPG from IWG and PMG. I&#039;ve tried underworlds, but prefer AE :P</description>
		<content:encoded><![CDATA[<p>This is an ipod version of the game Ashen Empires, a free MMORPG from IWG and PMG. I've tried underworlds, but prefer AE <img src='http://toucharcade.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Diauka</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-304286</link>
		<dc:creator>Diauka</dc:creator>
		<pubDate>Tue, 18 Aug 2009 20:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-304286</guid>
		<description>This is an ipod version of the game Ashen Empires, a free MMORPG from IWG and PMG. I&#039;ve tried underworlds, but prefer AE :P</description>
		<content:encoded><![CDATA[<p>This is an ipod version of the game Ashen Empires, a free MMORPG from IWG and PMG. I've tried underworlds, but prefer AE <img src='http://toucharcade.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Teagan</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-20804</link>
		<dc:creator>Teagan</dc:creator>
		<pubDate>Thu, 30 Apr 2009 12:14:46 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-20804</guid>
		<description>this is a good game but not very long, if it was in a large outside world where you could explore, more items, more monsters, massive multiplayer online, then it would b awesome but i doubt they would put that much effort into an update rather than a full new game</description>
		<content:encoded><![CDATA[<p>this is a good game but not very long, if it was in a large outside world where you could explore, more items, more monsters, massive multiplayer online, then it would b awesome but i doubt they would put that much effort into an update rather than a full new game</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Teagan</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-304283</link>
		<dc:creator>Teagan</dc:creator>
		<pubDate>Thu, 30 Apr 2009 12:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-304283</guid>
		<description>this is a good game but not very long, if it was in a large outside world where you could explore, more items, more monsters, massive multiplayer online, then it would b awesome but i doubt they would put that much effort into an update rather than a full new game</description>
		<content:encoded><![CDATA[<p>this is a good game but not very long, if it was in a large outside world where you could explore, more items, more monsters, massive multiplayer online, then it would b awesome but i doubt they would put that much effort into an update rather than a full new game</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Teagan</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-304284</link>
		<dc:creator>Teagan</dc:creator>
		<pubDate>Thu, 30 Apr 2009 12:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-304284</guid>
		<description>this is a good game but not very long, if it was in a large outside world where you could explore, more items, more monsters, massive multiplayer online, then it would b awesome but i doubt they would put that much effort into an update rather than a full new game</description>
		<content:encoded><![CDATA[<p>this is a good game but not very long, if it was in a large outside world where you could explore, more items, more monsters, massive multiplayer online, then it would b awesome but i doubt they would put that much effort into an update rather than a full new game</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jason kenneth</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-20515</link>
		<dc:creator>jason kenneth</dc:creator>
		<pubDate>Mon, 27 Apr 2009 16:44:28 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-20515</guid>
		<description>Just finished the game on normal in a little more than two hours...perfect for a &quot;Lite&quot; version, but for a finished game I really wanted a few more hours of play. I really enjoyed it, but it loses a few points in the &quot;value&quot; category.</description>
		<content:encoded><![CDATA[<p>Just finished the game on normal in a little more than two hours...perfect for a "Lite" version, but for a finished game I really wanted a few more hours of play. I really enjoyed it, but it loses a few points in the "value" category.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jason kenneth</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-304281</link>
		<dc:creator>jason kenneth</dc:creator>
		<pubDate>Mon, 27 Apr 2009 16:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-304281</guid>
		<description>Just finished the game on normal in a little more than two hours...perfect for a &quot;Lite&quot; version, but for a finished game I really wanted a few more hours of play. I really enjoyed it, but it loses a few points in the &quot;value&quot; category.</description>
		<content:encoded><![CDATA[<p>Just finished the game on normal in a little more than two hours...perfect for a "Lite" version, but for a finished game I really wanted a few more hours of play. I really enjoyed it, but it loses a few points in the "value" category.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jason kenneth</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-304282</link>
		<dc:creator>jason kenneth</dc:creator>
		<pubDate>Mon, 27 Apr 2009 16:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-304282</guid>
		<description>Just finished the game on normal in a little more than two hours...perfect for a &quot;Lite&quot; version, but for a finished game I really wanted a few more hours of play. I really enjoyed it, but it loses a few points in the &quot;value&quot; category.</description>
		<content:encoded><![CDATA[<p>Just finished the game on normal in a little more than two hours...perfect for a "Lite" version, but for a finished game I really wanted a few more hours of play. I really enjoyed it, but it loses a few points in the "value" category.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tina</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-20327</link>
		<dc:creator>Tina</dc:creator>
		<pubDate>Fri, 24 Apr 2009 23:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-20327</guid>
		<description>My thoughts exactly. The first thing I did when I started playing this game was show it to my spouse and say &quot;check out these awesome graphics!&quot;. They&#039;re incredibly detailed and well done, with pixel-perfect tweaking. 

Guess some people associate this style with &quot;old&quot;, and &quot;old&quot; with &quot;pathetic proto-attempts at photorealism&quot;, comparing this to 3D-textured worlds. 

Kids, the graphics in this game are hand-crafted, not spat out of an algorithm. Pixels, not vectors. That, to some of us, has its own charm, even though we can ALSO appreciate, say, the graphics in Fallout 3. But that&#039;s like comparing a hand-carved stool to an Aeron office chair.</description>
		<content:encoded><![CDATA[<p>My thoughts exactly. The first thing I did when I started playing this game was show it to my spouse and say "check out these awesome graphics!". They're incredibly detailed and well done, with pixel-perfect tweaking. </p>
<p>Guess some people associate this style with "old", and "old" with "pathetic proto-attempts at photorealism", comparing this to 3D-textured worlds. </p>
<p>Kids, the graphics in this game are hand-crafted, not spat out of an algorithm. Pixels, not vectors. That, to some of us, has its own charm, even though we can ALSO appreciate, say, the graphics in Fallout 3. But that's like comparing a hand-carved stool to an Aeron office chair.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tina</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-304279</link>
		<dc:creator>Tina</dc:creator>
		<pubDate>Fri, 24 Apr 2009 23:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-304279</guid>
		<description>My thoughts exactly. The first thing I did when I started playing this game was show it to my spouse and say &quot;check out these awesome graphics!&quot;. They&#039;re incredibly detailed and well done, with pixel-perfect tweaking. 

Guess some people associate this style with &quot;old&quot;, and &quot;old&quot; with &quot;pathetic proto-attempts at photorealism&quot;, comparing this to 3D-textured worlds. 

Kids, the graphics in this game are hand-crafted, not spat out of an algorithm. Pixels, not vectors. That, to some of us, has its own charm, even though we can ALSO appreciate, say, the graphics in Fallout 3. But that&#039;s like comparing a hand-carved stool to an Aeron office chair.</description>
		<content:encoded><![CDATA[<p>My thoughts exactly. The first thing I did when I started playing this game was show it to my spouse and say "check out these awesome graphics!". They're incredibly detailed and well done, with pixel-perfect tweaking. </p>
<p>Guess some people associate this style with "old", and "old" with "pathetic proto-attempts at photorealism", comparing this to 3D-textured worlds. </p>
<p>Kids, the graphics in this game are hand-crafted, not spat out of an algorithm. Pixels, not vectors. That, to some of us, has its own charm, even though we can ALSO appreciate, say, the graphics in Fallout 3. But that's like comparing a hand-carved stool to an Aeron office chair.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tina</title>
		<link>http://toucharcade.com/2009/04/22/underworlds-finally-a-fantastic-hack-and-slash/#comment-304280</link>
		<dc:creator>Tina</dc:creator>
		<pubDate>Fri, 24 Apr 2009 23:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5105#comment-304280</guid>
		<description>My thoughts exactly. The first thing I did when I started playing this game was show it to my spouse and say &quot;check out these awesome graphics!&quot;. They&#039;re incredibly detailed and well done, with pixel-perfect tweaking. 

Guess some people associate this style with &quot;old&quot;, and &quot;old&quot; with &quot;pathetic proto-attempts at photorealism&quot;, comparing this to 3D-textured worlds. 

Kids, the graphics in this game are hand-crafted, not spat out of an algorithm. Pixels, not vectors. That, to some of us, has its own charm, even though we can ALSO appreciate, say, the graphics in Fallout 3. But that&#039;s like comparing a hand-carved stool to an Aeron office chair.</description>
		<content:encoded><![CDATA[<p>My thoughts exactly. The first thing I did when I started playing this game was show it to my spouse and say "check out these awesome graphics!". They're incredibly detailed and well done, with pixel-perfect tweaking. </p>
<p>Guess some people associate this style with "old", and "old" with "pathetic proto-attempts at photorealism", comparing this to 3D-textured worlds. </p>
<p>Kids, the graphics in this game are hand-crafted, not spat out of an algorithm. Pixels, not vectors. That, to some of us, has its own charm, even though we can ALSO appreciate, say, the graphics in Fallout 3. But that's like comparing a hand-carved stool to an Aeron office chair.</p>
]]></content:encoded>
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