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	<title>Comments on: Status Updates on 'Doom', 'Myst' and 'Real Racing'</title>
	<atom:link href="http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: rich_952000</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-21060</link>
		<dc:creator>rich_952000</dc:creator>
		<pubDate>Sun, 03 May 2009 02:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-21060</guid>
		<description>700+ megabytes ehh...no thanks, I never even beat it on my PC. Lost interest.

Beautiful graphics though and on a friggin&#039; phone, UNREAL!</description>
		<content:encoded><![CDATA[<p>700+ megabytes ehh...no thanks, I never even beat it on my PC. Lost interest.</p>
<p>Beautiful graphics though and on a friggin' phone, UNREAL!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rich_952000</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-304957</link>
		<dc:creator>rich_952000</dc:creator>
		<pubDate>Sun, 03 May 2009 02:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-304957</guid>
		<description>700+ megabytes ehh...no thanks, I never even beat it on my PC. Lost interest.

Beautiful graphics though and on a friggin&#039; phone, UNREAL!</description>
		<content:encoded><![CDATA[<p>700+ megabytes ehh...no thanks, I never even beat it on my PC. Lost interest.</p>
<p>Beautiful graphics though and on a friggin' phone, UNREAL!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jackson</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-21058</link>
		<dc:creator>jackson</dc:creator>
		<pubDate>Sun, 03 May 2009 02:24:26 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-21058</guid>
		<description>myst came out</description>
		<content:encoded><![CDATA[<p>myst came out</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jackson</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-304956</link>
		<dc:creator>jackson</dc:creator>
		<pubDate>Sun, 03 May 2009 02:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-304956</guid>
		<description>myst came out</description>
		<content:encoded><![CDATA[<p>myst came out</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TKO</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-20657</link>
		<dc:creator>TKO</dc:creator>
		<pubDate>Tue, 28 Apr 2009 22:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-20657</guid>
		<description>Yer 8GB is full already?  You been putting movies on that thing too?  ..My 16GB iPhone is around 3/4 full, even with a couple of movies.  I&#039;d like to move up to a 32GB device eventually, then I don&#039;t think space will ever be an issue for me. 

500MB sounds about right for this game.  It was one of those early CD-ROM games that was really utilising the space of the media to be what it was, ie: an adventure where every view was a lavish (at the time) fully rendered scene.  I wonder if they use lossy compression like JPEG to really scrunch the scenes down?  ..I&#039;m kinda curious to see how this game looks on the iPhone.</description>
		<content:encoded><![CDATA[<p>Yer 8GB is full already?  You been putting movies on that thing too?  ..My 16GB iPhone is around 3/4 full, even with a couple of movies.  I'd like to move up to a 32GB device eventually, then I don't think space will ever be an issue for me. </p>
<p>500MB sounds about right for this game.  It was one of those early CD-ROM games that was really utilising the space of the media to be what it was, ie: an adventure where every view was a lavish (at the time) fully rendered scene.  I wonder if they use lossy compression like JPEG to really scrunch the scenes down?  ..I'm kinda curious to see how this game looks on the iPhone.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TKO</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-304955</link>
		<dc:creator>TKO</dc:creator>
		<pubDate>Tue, 28 Apr 2009 22:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-304955</guid>
		<description>Yer 8GB is full already?  You been putting movies on that thing too?  ..My 16GB iPhone is around 3/4 full, even with a couple of movies.  I&#039;d like to move up to a 32GB device eventually, then I don&#039;t think space will ever be an issue for me. 

500MB sounds about right for this game.  It was one of those early CD-ROM games that was really utilising the space of the media to be what it was, ie: an adventure where every view was a lavish (at the time) fully rendered scene.  I wonder if they use lossy compression like JPEG to really scrunch the scenes down?  ..I&#039;m kinda curious to see how this game looks on the iPhone.</description>
		<content:encoded><![CDATA[<p>Yer 8GB is full already?  You been putting movies on that thing too?  ..My 16GB iPhone is around 3/4 full, even with a couple of movies.  I'd like to move up to a 32GB device eventually, then I don't think space will ever be an issue for me. </p>
<p>500MB sounds about right for this game.  It was one of those early CD-ROM games that was really utilising the space of the media to be what it was, ie: an adventure where every view was a lavish (at the time) fully rendered scene.  I wonder if they use lossy compression like JPEG to really scrunch the scenes down?  ..I'm kinda curious to see how this game looks on the iPhone.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JCat</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-20464</link>
		<dc:creator>JCat</dc:creator>
		<pubDate>Mon, 27 Apr 2009 00:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-20464</guid>
		<description>I too agree. When Myst was first introduced, it was quite original,  and set a standard for point and click graphic adventures. To be honet,  I actually got bored with it about a quarter of the way through, so it won&#039;t be a download for me. On the other hand, newcomers may enjoy it as it seems like the kind of title that will lend it self quite well to the ipod/touch. Speaking of graphic adventures - the Broken Sword series would be heaven on this platform. Now that&#039;s a graphic adventure!</description>
		<content:encoded><![CDATA[<p>I too agree. When Myst was first introduced, it was quite original,  and set a standard for point and click graphic adventures. To be honet,  I actually got bored with it about a quarter of the way through, so it won't be a download for me. On the other hand, newcomers may enjoy it as it seems like the kind of title that will lend it self quite well to the ipod/touch. Speaking of graphic adventures - the Broken Sword series would be heaven on this platform. Now that's a graphic adventure!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JCat</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-304954</link>
		<dc:creator>JCat</dc:creator>
		<pubDate>Mon, 27 Apr 2009 00:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-304954</guid>
		<description>I too agree. When Myst was first introduced, it was quite original,  and set a standard for point and click graphic adventures. To be honet,  I actually got bored with it about a quarter of the way through, so it won&#039;t be a download for me. On the other hand, newcomers may enjoy it as it seems like the kind of title that will lend it self quite well to the ipod/touch. Speaking of graphic adventures - the Broken Sword series would be heaven on this platform. Now that&#039;s a graphic adventure!</description>
		<content:encoded><![CDATA[<p>I too agree. When Myst was first introduced, it was quite original,  and set a standard for point and click graphic adventures. To be honet,  I actually got bored with it about a quarter of the way through, so it won't be a download for me. On the other hand, newcomers may enjoy it as it seems like the kind of title that will lend it self quite well to the ipod/touch. Speaking of graphic adventures - the Broken Sword series would be heaven on this platform. Now that's a graphic adventure!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cougarcat</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-20463</link>
		<dc:creator>Cougarcat</dc:creator>
		<pubDate>Sun, 26 Apr 2009 22:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-20463</guid>
		<description>The codename was iMyst, actually.

Ugh, it is 500 MB. My 8 GB Touch is becoming woefully inadequate a lot faster than I had anticipated. :(</description>
		<content:encoded><![CDATA[<p>The codename was iMyst, actually.</p>
<p>Ugh, it is 500 MB. My 8 GB Touch is becoming woefully inadequate a lot faster than I had anticipated. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cougarcat</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-304953</link>
		<dc:creator>Cougarcat</dc:creator>
		<pubDate>Sun, 26 Apr 2009 22:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-304953</guid>
		<description>The codename was iMyst, actually.

Ugh, it is 500 MB. My 8 GB Touch is becoming woefully inadequate a lot faster than I had anticipated. :(</description>
		<content:encoded><![CDATA[<p>The codename was iMyst, actually.</p>
<p>Ugh, it is 500 MB. My 8 GB Touch is becoming woefully inadequate a lot faster than I had anticipated. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ringring</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-20460</link>
		<dc:creator>ringring</dc:creator>
		<pubDate>Sun, 26 Apr 2009 21:04:56 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-20460</guid>
		<description>edit: is it calles &quot;iMyst&quot;? =)

my anti-spam word was toast, now i am hungry...</description>
		<content:encoded><![CDATA[<p>edit: is it calles "iMyst"? =)</p>
<p>my anti-spam word was toast, now i am hungry...</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ringring</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-304952</link>
		<dc:creator>ringring</dc:creator>
		<pubDate>Sun, 26 Apr 2009 21:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-304952</guid>
		<description>edit: is it calles &quot;iMyst&quot;? =)

my anti-spam word was toast, now i am hungry...</description>
		<content:encoded><![CDATA[<p>edit: is it calles "iMyst"? =)</p>
<p>my anti-spam word was toast, now i am hungry...</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ringring</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-20459</link>
		<dc:creator>ringring</dc:creator>
		<pubDate>Sun, 26 Apr 2009 21:03:40 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-20459</guid>
		<description>is it call &quot;iMyst&quot;? =)</description>
		<content:encoded><![CDATA[<p>is it call "iMyst"? =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ringring</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-304951</link>
		<dc:creator>ringring</dc:creator>
		<pubDate>Sun, 26 Apr 2009 21:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-304951</guid>
		<description>is it call &quot;iMyst&quot;? =)</description>
		<content:encoded><![CDATA[<p>is it call "iMyst"? =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wiggyboard</title>
		<link>http://toucharcade.com/2009/04/26/status-updates-on-doom-myst-real-racing/#comment-20458</link>
		<dc:creator>wiggyboard</dc:creator>
		<pubDate>Sun, 26 Apr 2009 20:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5533#comment-20458</guid>
		<description>I can&#039;t wait for Myst! Although I kind of regret playing it two months ago now. Maybe I&#039;ll hold off until I forget about the puzzles a little bit more haha.</description>
		<content:encoded><![CDATA[<p>I can't wait for Myst! Although I kind of regret playing it two months ago now. Maybe I'll hold off until I forget about the puzzles a little bit more haha.</p>
]]></content:encoded>
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