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	<title>Comments on: 'TowerMadness' - A New Perspective on Tower Defense</title>
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	<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: Hagakure</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-374441</link>
		<dc:creator>Hagakure</dc:creator>
		<pubDate>Sun, 02 Jan 2011 13:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-374441</guid>
		<description>I can&#039;t beat Infinity. I saw someone&#039;s static screen shot of a very simple defense they used for a perfect score, but without knowing their build order, it hasn&#039;t worked for me.  It was just two slow towers, two flamethrowers, two rocket towers and maybe 16 level 200 base towers.  I always lose at one of the same several points no matter what order I build/upgrade in: phase 32, 40, 50, 72 or 82, usually when cockroaches come running out under cover of a boss that is drawing all the fire.  I&#039;ve been at it for a week and it&#039;s driving me crazy, I&#039;ve actually let it affect my mood! 0_o</description>
		<content:encoded><![CDATA[<p>I can't beat Infinity. I saw someone's static screen shot of a very simple defense they used for a perfect score, but without knowing their build order, it hasn't worked for me.  It was just two slow towers, two flamethrowers, two rocket towers and maybe 16 level 200 base towers.  I always lose at one of the same several points no matter what order I build/upgrade in: phase 32, 40, 50, 72 or 82, usually when cockroaches come running out under cover of a boss that is drawing all the fire.  I've been at it for a week and it's driving me crazy, I've actually let it affect my mood! 0_o</p>
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		<title>By: Jimi</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-46946</link>
		<dc:creator>Jimi</dc:creator>
		<pubDate>Tue, 15 Dec 2009 20:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-46946</guid>
		<description>I can&#039;t believe people complain about level 4.  I didn&#039;t think it was any harder than most of the other basic levels.  I just snaked the creeps from the top down, and went mostly used the base towers, with a few mortars.  When upgrading, always upgrade the base towers, up till the 40pt cost.  That will almost always keep up with creeps as they increase in strength.  It will keep things under control till you can start building nukes.

The impossible level for me is Giza.  Crap.  I&#039;ve tried all kinds of things, but can&#039;t keep ahead of the creeps strength.  Doesn&#039;t seem like I get enough points to keep ahead of them, and can never keep the flyers at bay.  I&#039;ve about given up it.</description>
		<content:encoded><![CDATA[<p>I can't believe people complain about level 4.  I didn't think it was any harder than most of the other basic levels.  I just snaked the creeps from the top down, and went mostly used the base towers, with a few mortars.  When upgrading, always upgrade the base towers, up till the 40pt cost.  That will almost always keep up with creeps as they increase in strength.  It will keep things under control till you can start building nukes.</p>
<p>The impossible level for me is Giza.  Crap.  I've tried all kinds of things, but can't keep ahead of the creeps strength.  Doesn't seem like I get enough points to keep ahead of them, and can never keep the flyers at bay.  I've about given up it.</p>
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	<item>
		<title>By: Jimi</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-307415</link>
		<dc:creator>Jimi</dc:creator>
		<pubDate>Tue, 15 Dec 2009 20:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-307415</guid>
		<description>I can&#039;t believe people complain about level 4.  I didn&#039;t think it was any harder than most of the other basic levels.  I just snaked the creeps from the top down, and went mostly used the base towers, with a few mortars.  When upgrading, always upgrade the base towers, up till the 40pt cost.  That will almost always keep up with creeps as they increase in strength.  It will keep things under control till you can start building nukes.

The impossible level for me is Giza.  Crap.  I&#039;ve tried all kinds of things, but can&#039;t keep ahead of the creeps strength.  Doesn&#039;t seem like I get enough points to keep ahead of them, and can never keep the flyers at bay.  I&#039;ve about given up it.</description>
		<content:encoded><![CDATA[<p>I can't believe people complain about level 4.  I didn't think it was any harder than most of the other basic levels.  I just snaked the creeps from the top down, and went mostly used the base towers, with a few mortars.  When upgrading, always upgrade the base towers, up till the 40pt cost.  That will almost always keep up with creeps as they increase in strength.  It will keep things under control till you can start building nukes.</p>
<p>The impossible level for me is Giza.  Crap.  I've tried all kinds of things, but can't keep ahead of the creeps strength.  Doesn't seem like I get enough points to keep ahead of them, and can never keep the flyers at bay.  I've about given up it.</p>
]]></content:encoded>
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	<item>
		<title>By: David</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-45529</link>
		<dc:creator>David</dc:creator>
		<pubDate>Fri, 04 Dec 2009 16:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-45529</guid>
		<description>they have unlimited mode now, at this moment my phones going and its on wave 631. Im still not able to beat the 4th one, get very close but just not enough. unlimited is nice because you can see just how far your set up will get you but once you get all the towers maxed its a little dull, nothing to do but set it down and check once in a while to see what wave youre on.</description>
		<content:encoded><![CDATA[<p>they have unlimited mode now, at this moment my phones going and its on wave 631. Im still not able to beat the 4th one, get very close but just not enough. unlimited is nice because you can see just how far your set up will get you but once you get all the towers maxed its a little dull, nothing to do but set it down and check once in a while to see what wave youre on.</p>
]]></content:encoded>
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	<item>
		<title>By: David</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-307414</link>
		<dc:creator>David</dc:creator>
		<pubDate>Fri, 04 Dec 2009 16:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-307414</guid>
		<description>they have unlimited mode now, at this moment my phones going and its on wave 631. Im still not able to beat the 4th one, get very close but just not enough. unlimited is nice because you can see just how far your set up will get you but once you get all the towers maxed its a little dull, nothing to do but set it down and check once in a while to see what wave youre on.</description>
		<content:encoded><![CDATA[<p>they have unlimited mode now, at this moment my phones going and its on wave 631. Im still not able to beat the 4th one, get very close but just not enough. unlimited is nice because you can see just how far your set up will get you but once you get all the towers maxed its a little dull, nothing to do but set it down and check once in a while to see what wave youre on.</p>
]]></content:encoded>
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	<item>
		<title>By: mouwer</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-44195</link>
		<dc:creator>mouwer</dc:creator>
		<pubDate>Mon, 23 Nov 2009 15:35:07 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-44195</guid>
		<description>Secret to level 4 is to start building from the sheep upward, not from the aliens backward. Create a path they have to run along both sides.</description>
		<content:encoded><![CDATA[<p>Secret to level 4 is to start building from the sheep upward, not from the aliens backward. Create a path they have to run along both sides.</p>
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	</item>
	<item>
		<title>By: mouwer</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-307413</link>
		<dc:creator>mouwer</dc:creator>
		<pubDate>Mon, 23 Nov 2009 15:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-307413</guid>
		<description>Secret to level 4 is to start building from the sheep upward, not from the aliens backward. Create a path they have to run along both sides.</description>
		<content:encoded><![CDATA[<p>Secret to level 4 is to start building from the sheep upward, not from the aliens backward. Create a path they have to run along both sides.</p>
]]></content:encoded>
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	<item>
		<title>By: dustin</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-43208</link>
		<dc:creator>dustin</dc:creator>
		<pubDate>Sat, 14 Nov 2009 20:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-43208</guid>
		<description>Diabolus:  here is a shot of me beating level 4.  Maybe the strategy will help you.  The first four weapons and the slow down beam upgraded all the way.  all the rest of the weapons just there to keep the aliens in range of the first four.  Build the ground to air weapons just close to the sheep and upgrade them quickly.  The air ones will take you down.  I wasn&#039;t able to stop any of the last 5 bosses but still had all the sheep, so all was good.
http://www.flickr.com/photos/11014829@N07/4103191971/</description>
		<content:encoded><![CDATA[<p>Diabolus:  here is a shot of me beating level 4.  Maybe the strategy will help you.  The first four weapons and the slow down beam upgraded all the way.  all the rest of the weapons just there to keep the aliens in range of the first four.  Build the ground to air weapons just close to the sheep and upgrade them quickly.  The air ones will take you down.  I wasn't able to stop any of the last 5 bosses but still had all the sheep, so all was good.<br />
<a href="http://www.flickr.com/photos/11014829@N07/4103191971/" rel="nofollow">http://www.flickr.com/photos/11014829@N07/4103191971/</a></p>
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	<item>
		<title>By: dustin</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-307412</link>
		<dc:creator>dustin</dc:creator>
		<pubDate>Sat, 14 Nov 2009 20:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-307412</guid>
		<description>Diabolus:  here is a shot of me beating level 4.  Maybe the strategy will help you.  The first four weapons and the slow down beam upgraded all the way.  all the rest of the weapons just there to keep the aliens in range of the first four.  Build the ground to air weapons just close to the sheep and upgrade them quickly.  The air ones will take you down.  I wasn&#039;t able to stop any of the last 5 bosses but still had all the sheep, so all was good.
http://www.flickr.com/photos/11014829@N07/4103191971/</description>
		<content:encoded><![CDATA[<p>Diabolus:  here is a shot of me beating level 4.  Maybe the strategy will help you.  The first four weapons and the slow down beam upgraded all the way.  all the rest of the weapons just there to keep the aliens in range of the first four.  Build the ground to air weapons just close to the sheep and upgrade them quickly.  The air ones will take you down.  I wasn't able to stop any of the last 5 bosses but still had all the sheep, so all was good.<br />
<a href="http://www.flickr.com/photos/11014829@N07/4103191971/" rel="nofollow">http://www.flickr.com/photos/11014829@N07/4103191971/</a></p>
]]></content:encoded>
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	<item>
		<title>By: johnny</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-23635</link>
		<dc:creator>johnny</dc:creator>
		<pubDate>Thu, 28 May 2009 20:09:07 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-23635</guid>
		<description>Just to let everyone know there is a downloadable sandbox mode that is an add-on download. In it you can sort of create your own map by placing towers where ever, and you start out with 9999 money which is plenty. This game rocks, I beat it already but it&#039;s still fun to mess around. IMO i beleive it is the best TD game out there so if your looking for a nice fun TD game buy this one it is WORTH the money DEFINETLY! :)</description>
		<content:encoded><![CDATA[<p>Just to let everyone know there is a downloadable sandbox mode that is an add-on download. In it you can sort of create your own map by placing towers where ever, and you start out with 9999 money which is plenty. This game rocks, I beat it already but it's still fun to mess around. IMO i beleive it is the best TD game out there so if your looking for a nice fun TD game buy this one it is WORTH the money DEFINETLY! <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: johnny</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-307411</link>
		<dc:creator>johnny</dc:creator>
		<pubDate>Thu, 28 May 2009 20:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-307411</guid>
		<description>Just to let everyone know there is a downloadable sandbox mode that is an add-on download. In it you can sort of create your own map by placing towers where ever, and you start out with 9999 money which is plenty. This game rocks, I beat it already but it&#039;s still fun to mess around. IMO i beleive it is the best TD game out there so if your looking for a nice fun TD game buy this one it is WORTH the money DEFINETLY! :)</description>
		<content:encoded><![CDATA[<p>Just to let everyone know there is a downloadable sandbox mode that is an add-on download. In it you can sort of create your own map by placing towers where ever, and you start out with 9999 money which is plenty. This game rocks, I beat it already but it's still fun to mess around. IMO i beleive it is the best TD game out there so if your looking for a nice fun TD game buy this one it is WORTH the money DEFINETLY! <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: rozetta</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-23505</link>
		<dc:creator>rozetta</dc:creator>
		<pubDate>Wed, 27 May 2009 13:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-23505</guid>
		<description>Unfortunately, it only took me a couple of hours to finish all the maps. Aside from trying to make a better score, there&#039;s not much else to do. No infinite mode or other modes. Also, the laser turret seems to be, in the end, way better than anything else, meaning that once you have a foothold, you can simply place and upgrade those.

Shame, since it was a really neat idea. I hope there are more downloadable maps, weapons, modes and so on coming.</description>
		<content:encoded><![CDATA[<p>Unfortunately, it only took me a couple of hours to finish all the maps. Aside from trying to make a better score, there's not much else to do. No infinite mode or other modes. Also, the laser turret seems to be, in the end, way better than anything else, meaning that once you have a foothold, you can simply place and upgrade those.</p>
<p>Shame, since it was a really neat idea. I hope there are more downloadable maps, weapons, modes and so on coming.</p>
]]></content:encoded>
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	<item>
		<title>By: rozetta</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-307410</link>
		<dc:creator>rozetta</dc:creator>
		<pubDate>Wed, 27 May 2009 13:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-307410</guid>
		<description>Unfortunately, it only took me a couple of hours to finish all the maps. Aside from trying to make a better score, there&#039;s not much else to do. No infinite mode or other modes. Also, the laser turret seems to be, in the end, way better than anything else, meaning that once you have a foothold, you can simply place and upgrade those.

Shame, since it was a really neat idea. I hope there are more downloadable maps, weapons, modes and so on coming.</description>
		<content:encoded><![CDATA[<p>Unfortunately, it only took me a couple of hours to finish all the maps. Aside from trying to make a better score, there's not much else to do. No infinite mode or other modes. Also, the laser turret seems to be, in the end, way better than anything else, meaning that once you have a foothold, you can simply place and upgrade those.</p>
<p>Shame, since it was a really neat idea. I hope there are more downloadable maps, weapons, modes and so on coming.</p>
]]></content:encoded>
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	<item>
		<title>By: Adams Immersive</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-23481</link>
		<dc:creator>Adams Immersive</dc:creator>
		<pubDate>Wed, 27 May 2009 04:17:19 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-23481</guid>
		<description>I&#039;m enjoying it too. Especially once I caught on that the FFW button at bottom right makes waves spawn sooner.</description>
		<content:encoded><![CDATA[<p>I'm enjoying it too. Especially once I caught on that the FFW button at bottom right makes waves spawn sooner.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adams Immersive</title>
		<link>http://toucharcade.com/2009/05/25/towermadness-brings-a-new-perspective-on-tower-defense/#comment-307409</link>
		<dc:creator>Adams Immersive</dc:creator>
		<pubDate>Wed, 27 May 2009 04:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8322#comment-307409</guid>
		<description>I&#039;m enjoying it too. Especially once I caught on that the FFW button at bottom right makes waves spawn sooner.</description>
		<content:encoded><![CDATA[<p>I'm enjoying it too. Especially once I caught on that the FFW button at bottom right makes waves spawn sooner.</p>
]]></content:encoded>
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