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	<title>Comments on: FDG's 'Parachute Panic' - Simple Frantic Fun</title>
	<atom:link href="http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 12:35:00 +0000</lastBuildDate>
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		<title>By: Jp</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-24016</link>
		<dc:creator>Jp</dc:creator>
		<pubDate>Tue, 02 Jun 2009 06:41:40 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-24016</guid>
		<description>The lack of ramp-up time is what draws me to this game.  Flight control just took too much time whereas I can successfully dive in and out of a panic game in less than two minutes.  So far my high is 139 and I can&#039;t wait to try and raise it again!</description>
		<content:encoded><![CDATA[<p>The lack of ramp-up time is what draws me to this game.  Flight control just took too much time whereas I can successfully dive in and out of a panic game in less than two minutes.  So far my high is 139 and I can't wait to try and raise it again!</p>
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	<item>
		<title>By: Future777</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23957</link>
		<dc:creator>Future777</dc:creator>
		<pubDate>Mon, 01 Jun 2009 18:56:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23957</guid>
		<description>Thanks, everyone. I´m glad you enjoy your purchase! :) The FDG Team will sit together this week and internally discuss the upcoming update 1.1. Stay tuned...</description>
		<content:encoded><![CDATA[<p>Thanks, everyone. I´m glad you enjoy your purchase! <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  The FDG Team will sit together this week and internally discuss the upcoming update 1.1. Stay tuned...</p>
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	</item>
	<item>
		<title>By: Jack</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23952</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Mon, 01 Jun 2009 17:17:26 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23952</guid>
		<description>I enjoy the game, but have a couple of comments/suggestions:

1) There&#039;s very little ramp up time; it&#039;s either too easy or too hard without a lot of time in between

2) There doesn&#039;t seem to be much variation from game to game as far as how many skydivers come out of which planes when, where the boats, helicopters, clouds, etc. will come in and go, etc.  It would be nice to have the game play differently or some random changes with each time you play. 

thanks,

Jack</description>
		<content:encoded><![CDATA[<p>I enjoy the game, but have a couple of comments/suggestions:</p>
<p>1) There's very little ramp up time; it's either too easy or too hard without a lot of time in between</p>
<p>2) There doesn't seem to be much variation from game to game as far as how many skydivers come out of which planes when, where the boats, helicopters, clouds, etc. will come in and go, etc.  It would be nice to have the game play differently or some random changes with each time you play. </p>
<p>thanks,</p>
<p>Jack</p>
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	<item>
		<title>By: Ballpeen</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23951</link>
		<dc:creator>Ballpeen</dc:creator>
		<pubDate>Mon, 01 Jun 2009 17:11:47 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23951</guid>
		<description>Hot dog, I&#039;ve been waiting for it to come out since I saw the article on the pocketgamer uk site!  

Hilarious game and great graphics.

 I&#039;m buying it right now...  thx</description>
		<content:encoded><![CDATA[<p>Hot dog, I've been waiting for it to come out since I saw the article on the pocketgamer uk site!  </p>
<p>Hilarious game and great graphics.</p>
<p> I'm buying it right now...  thx</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kris Jones</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23950</link>
		<dc:creator>Kris Jones</dc:creator>
		<pubDate>Mon, 01 Jun 2009 16:50:36 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23950</guid>
		<description>Lol! I think this is the only game that has made me happy when I have died. Nice job.</description>
		<content:encoded><![CDATA[<p>Lol! I think this is the only game that has made me happy when I have died. Nice job.</p>
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	</item>
	<item>
		<title>By: Kris Jones</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23949</link>
		<dc:creator>Kris Jones</dc:creator>
		<pubDate>Mon, 01 Jun 2009 16:47:37 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23949</guid>
		<description>Great little game. I love seeing TouchArcade Members getting into the business.</description>
		<content:encoded><![CDATA[<p>Great little game. I love seeing TouchArcade Members getting into the business.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Purple Machine</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23943</link>
		<dc:creator>The Purple Machine</dc:creator>
		<pubDate>Mon, 01 Jun 2009 15:08:25 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23943</guid>
		<description>I love the art style of this game</description>
		<content:encoded><![CDATA[<p>I love the art style of this game</p>
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		<title>By: Future777</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23932</link>
		<dc:creator>Future777</dc:creator>
		<pubDate>Mon, 01 Jun 2009 11:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23932</guid>
		<description>thanks, Rocco :)</description>
		<content:encoded><![CDATA[<p>thanks, Rocco <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: Rocco</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23928</link>
		<dc:creator>Rocco</dc:creator>
		<pubDate>Mon, 01 Jun 2009 10:10:25 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23928</guid>
		<description>Comparing it to flight control?
This game here is MUCH better, much more fun, much more challenging (at an early stage). The art style is awesome, the music great and funny.

Love it.</description>
		<content:encoded><![CDATA[<p>Comparing it to flight control?<br />
This game here is MUCH better, much more fun, much more challenging (at an early stage). The art style is awesome, the music great and funny.</p>
<p>Love it.</p>
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	</item>
	<item>
		<title>By: Future777</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23926</link>
		<dc:creator>Future777</dc:creator>
		<pubDate>Mon, 01 Jun 2009 09:26:52 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23926</guid>
		<description>Thanks, TKO. I´m glad you like it. Yes, you´re right about why the blue lines don´t show through the shark.</description>
		<content:encoded><![CDATA[<p>Thanks, TKO. I´m glad you like it. Yes, you´re right about why the blue lines don´t show through the shark.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TKO</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23925</link>
		<dc:creator>TKO</dc:creator>
		<pubDate>Mon, 01 Jun 2009 09:07:31 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23925</guid>
		<description>I&#039;ve bought it just on the concept alone.  Looks cool.  (Love the hand-drawn effect.) :) 

I&#039;m curious though .. the sharks seem to be the only object where the blue lines don&#039;t show through.  Is there a reason for that?  (Plays a couple of games ..ah, it&#039;s probably so the ship doesn&#039;t show through them.)  Freaking awesome presentation, by the way.  The transitions, design, and animations are top notch.</description>
		<content:encoded><![CDATA[<p>I've bought it just on the concept alone.  Looks cool.  (Love the hand-drawn effect.) <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p>I'm curious though .. the sharks seem to be the only object where the blue lines don't show through.  Is there a reason for that?  (Plays a couple of games ..ah, it's probably so the ship doesn't show through them.)  Freaking awesome presentation, by the way.  The transitions, design, and animations are top notch.</p>
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	</item>
	<item>
		<title>By: Future777</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23924</link>
		<dc:creator>Future777</dc:creator>
		<pubDate>Mon, 01 Jun 2009 08:58:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23924</guid>
		<description>Haha! I have to tell the singers that they have fans who sacrifice lifes for them :)</description>
		<content:encoded><![CDATA[<p>Haha! I have to tell the singers that they have fans who sacrifice lifes for them <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: djasmith</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23923</link>
		<dc:creator>djasmith</dc:creator>
		<pubDate>Mon, 01 Jun 2009 08:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23923</guid>
		<description>Excellent review of a solid new title.

Thanks for the gameplay tips.  

I try my best to save as many of them as I can.

I wish the same could be said for the way my five year old daughter plays the game.  She will let them all fall to their death just to listen to the &#039;Game Over&#039; tune on more time.

LoL</description>
		<content:encoded><![CDATA[<p>Excellent review of a solid new title.</p>
<p>Thanks for the gameplay tips.  </p>
<p>I try my best to save as many of them as I can.</p>
<p>I wish the same could be said for the way my five year old daughter plays the game.  She will let them all fall to their death just to listen to the 'Game Over' tune on more time.</p>
<p>LoL</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Future777</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23922</link>
		<dc:creator>Future777</dc:creator>
		<pubDate>Mon, 01 Jun 2009 07:35:31 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23922</guid>
		<description>Thanks, rich´! :)</description>
		<content:encoded><![CDATA[<p>Thanks, rich´! <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Future777</title>
		<link>http://toucharcade.com/2009/06/01/fdgs-parachute-panic-simple-frantic-fun/#comment-23921</link>
		<dc:creator>Future777</dc:creator>
		<pubDate>Mon, 01 Jun 2009 07:35:01 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8856#comment-23921</guid>
		<description>some gameplay tips:

- Get the bonus points. Try opening the parachute very late (almost too late).

- When you generate wind into a specific direction, the parachutist follows it a few seconds and any further wind in the same direction doesn´t have an effect. So during this time where you can´t push him further you can concentrate on another spot.

- When you see that the ship leaves the screen on one side, don´t try to follow it. Move the parachutists into the other direction where the ship comes back in. You´ll find out it´s easier to catch them.

- Thunder clouds are indestructible, but they have only one electric charge. In some situations you should sacrifice a parachutist to save a whole group of others if the action on the screen reaches a totally chaotic situation.

- Slow down the falling speed by generating updrafts. To do this, swipe upwards.</description>
		<content:encoded><![CDATA[<p>some gameplay tips:</p>
<p>- Get the bonus points. Try opening the parachute very late (almost too late).</p>
<p>- When you generate wind into a specific direction, the parachutist follows it a few seconds and any further wind in the same direction doesn´t have an effect. So during this time where you can´t push him further you can concentrate on another spot.</p>
<p>- When you see that the ship leaves the screen on one side, don´t try to follow it. Move the parachutists into the other direction where the ship comes back in. You´ll find out it´s easier to catch them.</p>
<p>- Thunder clouds are indestructible, but they have only one electric charge. In some situations you should sacrifice a parachutist to save a whole group of others if the action on the screen reaches a totally chaotic situation.</p>
<p>- Slow down the falling speed by generating updrafts. To do this, swipe upwards.</p>
]]></content:encoded>
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