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	<title>Comments on: E3: First 'Circuit Strike.One' Hands On Video</title>
	<atom:link href="http://toucharcade.com/2009/06/02/first-circuit-strikeone-hands-on-video/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/06/02/first-circuit-strikeone-hands-on-video/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: Rocco</title>
		<link>http://toucharcade.com/2009/06/02/first-circuit-strikeone-hands-on-video/#comment-24145</link>
		<dc:creator>Rocco</dc:creator>
		<pubDate>Wed, 03 Jun 2009 07:22:52 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8975#comment-24145</guid>
		<description>The sound and style has got a lot of REZ feel.</description>
		<content:encoded><![CDATA[<p>The sound and style has got a lot of REZ feel.</p>
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	<item>
		<title>By: Lord Gek</title>
		<link>http://toucharcade.com/2009/06/02/first-circuit-strikeone-hands-on-video/#comment-24106</link>
		<dc:creator>Lord Gek</dc:creator>
		<pubDate>Wed, 03 Jun 2009 01:48:29 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8975#comment-24106</guid>
		<description>Thanks!

The videos make much more sense now.

So what kind of wacky powerups or weapons can the player come across?  Are there any particularly fiendish baddies (not simply tough but have unique powers)?</description>
		<content:encoded><![CDATA[<p>Thanks!</p>
<p>The videos make much more sense now.</p>
<p>So what kind of wacky powerups or weapons can the player come across?  Are there any particularly fiendish baddies (not simply tough but have unique powers)?</p>
]]></content:encoded>
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	<item>
		<title>By: EightFlyingCars</title>
		<link>http://toucharcade.com/2009/06/02/first-circuit-strikeone-hands-on-video/#comment-24086</link>
		<dc:creator>EightFlyingCars</dc:creator>
		<pubDate>Wed, 03 Jun 2009 00:07:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8975#comment-24086</guid>
		<description>Basically, in each stage there are a number of boxes that you have to destroy to lift the shields around the core. Once this happens, you have thirty seconds to destroy the core and move onto the next level. And naturally, there are enemies pestering you all the while.

The flying-through-walls bit is called the wall hack, where it warps you to the opposite side of the level. 

So there you go. I really can&#039;t wait for this game.</description>
		<content:encoded><![CDATA[<p>Basically, in each stage there are a number of boxes that you have to destroy to lift the shields around the core. Once this happens, you have thirty seconds to destroy the core and move onto the next level. And naturally, there are enemies pestering you all the while.</p>
<p>The flying-through-walls bit is called the wall hack, where it warps you to the opposite side of the level. </p>
<p>So there you go. I really can't wait for this game.</p>
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	<item>
		<title>By: Alichan76</title>
		<link>http://toucharcade.com/2009/06/02/first-circuit-strikeone-hands-on-video/#comment-24072</link>
		<dc:creator>Alichan76</dc:creator>
		<pubDate>Tue, 02 Jun 2009 22:51:44 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8975#comment-24072</guid>
		<description>Are we living parallel lives? I was thinking exactly the same...</description>
		<content:encoded><![CDATA[<p>Are we living parallel lives? I was thinking exactly the same...</p>
]]></content:encoded>
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	<item>
		<title>By: Lord Gek</title>
		<link>http://toucharcade.com/2009/06/02/first-circuit-strikeone-hands-on-video/#comment-24069</link>
		<dc:creator>Lord Gek</dc:creator>
		<pubDate>Tue, 02 Jun 2009 21:47:12 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8975#comment-24069</guid>
		<description>I will snag it the second it comes out but have to admit the gameplay still has me very confused.

The ship flies around a bit shooting random baddies (straight forward so far) but then he shoots a big red turret and a countdown starts.  Then, in all of this craziness he then flies through a wall or something...what am I missing?

What is the basic flow of play?  What is that timer all about?</description>
		<content:encoded><![CDATA[<p>I will snag it the second it comes out but have to admit the gameplay still has me very confused.</p>
<p>The ship flies around a bit shooting random baddies (straight forward so far) but then he shoots a big red turret and a countdown starts.  Then, in all of this craziness he then flies through a wall or something...what am I missing?</p>
<p>What is the basic flow of play?  What is that timer all about?</p>
]]></content:encoded>
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	<item>
		<title>By: emb531</title>
		<link>http://toucharcade.com/2009/06/02/first-circuit-strikeone-hands-on-video/#comment-24063</link>
		<dc:creator>emb531</dc:creator>
		<pubDate>Tue, 02 Jun 2009 20:07:40 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=8975#comment-24063</guid>
		<description>Looks awesome...love the nerdy stuff (I&#039;m a networking / info security major, so all the IP addresses and such make me laugh), hopefully this is approved soon.</description>
		<content:encoded><![CDATA[<p>Looks awesome...love the nerdy stuff (I'm a networking / info security major, so all the IP addresses and such make me laugh), hopefully this is approved soon.</p>
]]></content:encoded>
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