<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: 'Moonlights': A Quaint Physics Puzzler</title>
	<atom:link href="http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 09:25:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
	<item>
		<title>By: Se</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-31965</link>
		<dc:creator>Se</dc:creator>
		<pubDate>Fri, 07 Aug 2009 05:58:51 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-31965</guid>
		<description>Gotta make another fishing pole like in a previous level. Try starting from the right side</description>
		<content:encoded><![CDATA[<p>Gotta make another fishing pole like in a previous level. Try starting from the right side</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Se</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-309210</link>
		<dc:creator>Se</dc:creator>
		<pubDate>Fri, 07 Aug 2009 05:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-309210</guid>
		<description>Gotta make another fishing pole like in a previous level. Try starting from the right side</description>
		<content:encoded><![CDATA[<p>Gotta make another fishing pole like in a previous level. Try starting from the right side</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steve</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-30428</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Fri, 24 Jul 2009 18:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-30428</guid>
		<description>I also need help on level 33, lethal path.  I think I have to build around the &quot;path&quot; where the moon goes, but I can&#039;t get anything built that doesn&#039;t eventually get destroyed.</description>
		<content:encoded><![CDATA[<p>I also need help on level 33, lethal path.  I think I have to build around the "path" where the moon goes, but I can't get anything built that doesn't eventually get destroyed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steve</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-309209</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Fri, 24 Jul 2009 18:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-309209</guid>
		<description>I also need help on level 33, lethal path.  I think I have to build around the &quot;path&quot; where the moon goes, but I can&#039;t get anything built that doesn&#039;t eventually get destroyed.</description>
		<content:encoded><![CDATA[<p>I also need help on level 33, lethal path.  I think I have to build around the "path" where the moon goes, but I can't get anything built that doesn't eventually get destroyed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gboy15</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-30166</link>
		<dc:creator>gboy15</dc:creator>
		<pubDate>Thu, 23 Jul 2009 04:16:53 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-30166</guid>
		<description>I need help on level 33 the moving red moon</description>
		<content:encoded><![CDATA[<p>I need help on level 33 the moving red moon</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gboy15</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-309208</link>
		<dc:creator>gboy15</dc:creator>
		<pubDate>Thu, 23 Jul 2009 04:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-309208</guid>
		<description>I need help on level 33 the moving red moon</description>
		<content:encoded><![CDATA[<p>I need help on level 33 the moving red moon</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jesse</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-29996</link>
		<dc:creator>Jesse</dc:creator>
		<pubDate>Wed, 22 Jul 2009 00:30:18 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-29996</guid>
		<description>In regards to the heart attack level, you have to put nodes close enough to the planets so that you can place a node on the inside of the planets orbit and build from there, since the planets destroy nodes and don&#039;t destroy the bars that connect them.</description>
		<content:encoded><![CDATA[<p>In regards to the heart attack level, you have to put nodes close enough to the planets so that you can place a node on the inside of the planets orbit and build from there, since the planets destroy nodes and don't destroy the bars that connect them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jesse</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-309207</link>
		<dc:creator>Jesse</dc:creator>
		<pubDate>Wed, 22 Jul 2009 00:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-309207</guid>
		<description>In regards to the heart attack level, you have to put nodes close enough to the planets so that you can place a node on the inside of the planets orbit and build from there, since the planets destroy nodes and don&#039;t destroy the bars that connect them.</description>
		<content:encoded><![CDATA[<p>In regards to the heart attack level, you have to put nodes close enough to the planets so that you can place a node on the inside of the planets orbit and build from there, since the planets destroy nodes and don't destroy the bars that connect them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: batmblenow</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-29692</link>
		<dc:creator>batmblenow</dc:creator>
		<pubDate>Fri, 17 Jul 2009 22:43:14 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-29692</guid>
		<description>I am stuck at 37, the heart attack level, any ideas???</description>
		<content:encoded><![CDATA[<p>I am stuck at 37, the heart attack level, any ideas???</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: batmblenow</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-309206</link>
		<dc:creator>batmblenow</dc:creator>
		<pubDate>Fri, 17 Jul 2009 22:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-309206</guid>
		<description>I am stuck at 37, the heart attack level, any ideas???</description>
		<content:encoded><![CDATA[<p>I am stuck at 37, the heart attack level, any ideas???</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Casey</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-29555</link>
		<dc:creator>Casey</dc:creator>
		<pubDate>Fri, 17 Jul 2009 00:47:32 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-29555</guid>
		<description>Brilliant! I had the bottom sentinel pass through the &quot;beams&quot; which gave me time to build into the moon.</description>
		<content:encoded><![CDATA[<p>Brilliant! I had the bottom sentinel pass through the "beams" which gave me time to build into the moon.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Casey</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-309205</link>
		<dc:creator>Casey</dc:creator>
		<pubDate>Fri, 17 Jul 2009 00:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-309205</guid>
		<description>Brilliant! I had the bottom sentinel pass through the &quot;beams&quot; which gave me time to build into the moon.</description>
		<content:encoded><![CDATA[<p>Brilliant! I had the bottom sentinel pass through the "beams" which gave me time to build into the moon.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Atm</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-29543</link>
		<dc:creator>Atm</dc:creator>
		<pubDate>Thu, 16 Jul 2009 21:48:02 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-29543</guid>
		<description>If you&#039;re stuck on level 24, what you should do is leave a gap between nodes big enough for the red moons (sentinels) to go through.</description>
		<content:encoded><![CDATA[<p>If you're stuck on level 24, what you should do is leave a gap between nodes big enough for the red moons (sentinels) to go through.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Atm</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-309204</link>
		<dc:creator>Atm</dc:creator>
		<pubDate>Thu, 16 Jul 2009 21:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-309204</guid>
		<description>If you&#039;re stuck on level 24, what you should do is leave a gap between nodes big enough for the red moons (sentinels) to go through.</description>
		<content:encoded><![CDATA[<p>If you're stuck on level 24, what you should do is leave a gap between nodes big enough for the red moons (sentinels) to go through.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ARHB</title>
		<link>http://toucharcade.com/2009/06/14/moonlights-a-quaint-physics-puzzler/#comment-26197</link>
		<dc:creator>ARHB</dc:creator>
		<pubDate>Fri, 19 Jun 2009 22:25:16 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=10415#comment-26197</guid>
		<description>So I actually played this game before Towers or Goo. Having now played all three I understand the comparison, but like all three for their merits. Moonlights is the simplest, although sometimes not the most precise in terms of placing nodes. It&#039;s a lot of fun, and I got to the 24th level in just over an hour - but have been stuck there for two days - more than enough time to finish Towers and Goo. Can anyone help me out - I just can&#039;t break 3 seconds.  The 24th level is The Sentinels. (damn red moons)</description>
		<content:encoded><![CDATA[<p>So I actually played this game before Towers or Goo. Having now played all three I understand the comparison, but like all three for their merits. Moonlights is the simplest, although sometimes not the most precise in terms of placing nodes. It's a lot of fun, and I got to the 24th level in just over an hour - but have been stuck there for two days - more than enough time to finish Towers and Goo. Can anyone help me out - I just can't break 3 seconds.  The 24th level is The Sentinels. (damn red moons)</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using memcached
Page Caching using memcached
Database Caching 1/7 queries in 0.009 seconds using memcached
Object Caching 358/362 objects using memcached

Served from: toucharcade.com @ 2012-02-10 04:38:03 -->
