<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Firemint's Thoughts on iPhone 3GS Development Strategy</title>
	<atom:link href="http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 15:12:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
	<item>
		<title>By: Justin</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-42635</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Tue, 10 Nov 2009 23:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-42635</guid>
		<description>I agree I&#039;ve been complaining about the lack of games taking advantage of the 3gs I think they could get away with. 1gb sized game instead of pushing 100mb or 275 or something in dungeon hunter.

 Or like eliminate pro that has better map rendering on 3gs and better graphics also is free. 

I too though also have real racing and I don&#039;t play it if it had 40 cars I might play it if it had that plus better graphics I would def. And real racing ran smooth on my 3g and smooth on the 3gs I still use the 3g as a touch. I think they could push the 3g alot further I&#039;m getting tired of crappy games I want something big and bad. 

Eliminate pro is all I got now online that&#039;s worth while and it&#039;s only like 60 mb</description>
		<content:encoded><![CDATA[<p>I agree I've been complaining about the lack of games taking advantage of the 3gs I think they could get away with. 1gb sized game instead of pushing 100mb or 275 or something in dungeon hunter.</p>
<p> Or like eliminate pro that has better map rendering on 3gs and better graphics also is free. </p>
<p>I too though also have real racing and I don't play it if it had 40 cars I might play it if it had that plus better graphics I would def. And real racing ran smooth on my 3g and smooth on the 3gs I still use the 3g as a touch. I think they could push the 3g alot further I'm getting tired of crappy games I want something big and bad. </p>
<p>Eliminate pro is all I got now online that's worth while and it's only like 60 mb</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Justin</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-311066</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Tue, 10 Nov 2009 23:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-311066</guid>
		<description>I agree I&#039;ve been complaining about the lack of games taking advantage of the 3gs I think they could get away with. 1gb sized game instead of pushing 100mb or 275 or something in dungeon hunter.

 Or like eliminate pro that has better map rendering on 3gs and better graphics also is free. 

I too though also have real racing and I don&#039;t play it if it had 40 cars I might play it if it had that plus better graphics I would def. And real racing ran smooth on my 3g and smooth on the 3gs I still use the 3g as a touch. I think they could push the 3g alot further I&#039;m getting tired of crappy games I want something big and bad. 

Eliminate pro is all I got now online that&#039;s worth while and it&#039;s only like 60 mb</description>
		<content:encoded><![CDATA[<p>I agree I've been complaining about the lack of games taking advantage of the 3gs I think they could get away with. 1gb sized game instead of pushing 100mb or 275 or something in dungeon hunter.</p>
<p> Or like eliminate pro that has better map rendering on 3gs and better graphics also is free. </p>
<p>I too though also have real racing and I don't play it if it had 40 cars I might play it if it had that plus better graphics I would def. And real racing ran smooth on my 3g and smooth on the 3gs I still use the 3g as a touch. I think they could push the 3g alot further I'm getting tired of crappy games I want something big and bad. </p>
<p>Eliminate pro is all I got now online that's worth while and it's only like 60 mb</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nightmoore</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-28192</link>
		<dc:creator>Nightmoore</dc:creator>
		<pubDate>Fri, 03 Jul 2009 02:10:42 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-28192</guid>
		<description>&quot;Murray feels that the best overall strategy for developers is to focus on the lowest common denominator&quot;

The ain&#039;t gonna work. We have a full blown PC-gaming platform problem now. Same &quot;type&quot; of phone, but the 3GS can literally blow the old 3G phone out of the water. It&#039;s not just a &quot;number of cars increase&quot; either. The 3GS can handle a LOT more polygons with higher res textures making the games look more like a full blown console title. If Firemint ignores that power, then another developer will simply make a racing game that DOES take advantage of it and completely blow their game away. There&#039;s only one solution at this point: New games (with complex 3D graphics) either need two versions OR an option screen built into each title to switch on &quot;3GS&quot; mode to really shine. This is exactly what PC-gamers are already used to. We go into our graphics options and play with texture/resolution options till we find what our video card can handle.

Dev&#039;s simply cannot ignore hardware that can pump out double the 3D power to keep everyone happy.</description>
		<content:encoded><![CDATA[<p>"Murray feels that the best overall strategy for developers is to focus on the lowest common denominator"</p>
<p>The ain't gonna work. We have a full blown PC-gaming platform problem now. Same "type" of phone, but the 3GS can literally blow the old 3G phone out of the water. It's not just a "number of cars increase" either. The 3GS can handle a LOT more polygons with higher res textures making the games look more like a full blown console title. If Firemint ignores that power, then another developer will simply make a racing game that DOES take advantage of it and completely blow their game away. There's only one solution at this point: New games (with complex 3D graphics) either need two versions OR an option screen built into each title to switch on "3GS" mode to really shine. This is exactly what PC-gamers are already used to. We go into our graphics options and play with texture/resolution options till we find what our video card can handle.</p>
<p>Dev's simply cannot ignore hardware that can pump out double the 3D power to keep everyone happy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nightmoore</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-311065</link>
		<dc:creator>Nightmoore</dc:creator>
		<pubDate>Fri, 03 Jul 2009 02:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-311065</guid>
		<description>&quot;Murray feels that the best overall strategy for developers is to focus on the lowest common denominator&quot;

The ain&#039;t gonna work. We have a full blown PC-gaming platform problem now. Same &quot;type&quot; of phone, but the 3GS can literally blow the old 3G phone out of the water. It&#039;s not just a &quot;number of cars increase&quot; either. The 3GS can handle a LOT more polygons with higher res textures making the games look more like a full blown console title. If Firemint ignores that power, then another developer will simply make a racing game that DOES take advantage of it and completely blow their game away. There&#039;s only one solution at this point: New games (with complex 3D graphics) either need two versions OR an option screen built into each title to switch on &quot;3GS&quot; mode to really shine. This is exactly what PC-gamers are already used to. We go into our graphics options and play with texture/resolution options till we find what our video card can handle.

Dev&#039;s simply cannot ignore hardware that can pump out double the 3D power to keep everyone happy.</description>
		<content:encoded><![CDATA[<p>"Murray feels that the best overall strategy for developers is to focus on the lowest common denominator"</p>
<p>The ain't gonna work. We have a full blown PC-gaming platform problem now. Same "type" of phone, but the 3GS can literally blow the old 3G phone out of the water. It's not just a "number of cars increase" either. The 3GS can handle a LOT more polygons with higher res textures making the games look more like a full blown console title. If Firemint ignores that power, then another developer will simply make a racing game that DOES take advantage of it and completely blow their game away. There's only one solution at this point: New games (with complex 3D graphics) either need two versions OR an option screen built into each title to switch on "3GS" mode to really shine. This is exactly what PC-gamers are already used to. We go into our graphics options and play with texture/resolution options till we find what our video card can handle.</p>
<p>Dev's simply cannot ignore hardware that can pump out double the 3D power to keep everyone happy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Terrin</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-28046</link>
		<dc:creator>Terrin</dc:creator>
		<pubDate>Thu, 02 Jul 2009 03:15:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-28046</guid>
		<description>If somebody can afford $99, that person should be able to afford the $199 to get a much better phone. It is the carrier costs that are significant.</description>
		<content:encoded><![CDATA[<p>If somebody can afford $99, that person should be able to afford the $199 to get a much better phone. It is the carrier costs that are significant.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Terrin</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-311064</link>
		<dc:creator>Terrin</dc:creator>
		<pubDate>Thu, 02 Jul 2009 03:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-311064</guid>
		<description>If somebody can afford $99, that person should be able to afford the $199 to get a much better phone. It is the carrier costs that are significant.</description>
		<content:encoded><![CDATA[<p>If somebody can afford $99, that person should be able to afford the $199 to get a much better phone. It is the carrier costs that are significant.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cork</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-28017</link>
		<dc:creator>Cork</dc:creator>
		<pubDate>Wed, 01 Jul 2009 23:49:28 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-28017</guid>
		<description>Duuuuuuuuuh!!!!!!    3gs is better for speed camera and using it not for games xS.  Duuuuuh</description>
		<content:encoded><![CDATA[<p>Duuuuuuuuuh!!!!!!    3gs is better for speed camera and using it not for games xS.  Duuuuuh</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cork</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-311063</link>
		<dc:creator>Cork</dc:creator>
		<pubDate>Wed, 01 Jul 2009 23:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-311063</guid>
		<description>Duuuuuuuuuh!!!!!!    3gs is better for speed camera and using it not for games xS.  Duuuuuh</description>
		<content:encoded><![CDATA[<p>Duuuuuuuuuh!!!!!!    3gs is better for speed camera and using it not for games xS.  Duuuuuh</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SalsaMD</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-28016</link>
		<dc:creator>SalsaMD</dc:creator>
		<pubDate>Wed, 01 Jul 2009 23:33:06 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-28016</guid>
		<description>I presume your model also allows 3GS owners to buy the cheaper version if they so choose...</description>
		<content:encoded><![CDATA[<p>I presume your model also allows 3GS owners to buy the cheaper version if they so choose...</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SalsaMD</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-311062</link>
		<dc:creator>SalsaMD</dc:creator>
		<pubDate>Wed, 01 Jul 2009 23:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-311062</guid>
		<description>I presume your model also allows 3GS owners to buy the cheaper version if they so choose...</description>
		<content:encoded><![CDATA[<p>I presume your model also allows 3GS owners to buy the cheaper version if they so choose...</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SalsaMD</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-28008</link>
		<dc:creator>SalsaMD</dc:creator>
		<pubDate>Wed, 01 Jul 2009 22:24:47 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-28008</guid>
		<description>@jerry

A number of the features of OS3.0 are iphone specific, which also may be limiting upgrading amongst ipod touch owners.</description>
		<content:encoded><![CDATA[<p>@jerry</p>
<p>A number of the features of OS3.0 are iphone specific, which also may be limiting upgrading amongst ipod touch owners.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SalsaMD</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-311061</link>
		<dc:creator>SalsaMD</dc:creator>
		<pubDate>Wed, 01 Jul 2009 22:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-311061</guid>
		<description>@jerry

A number of the features of OS3.0 are iphone specific, which also may be limiting upgrading amongst ipod touch owners.</description>
		<content:encoded><![CDATA[<p>@jerry</p>
<p>A number of the features of OS3.0 are iphone specific, which also may be limiting upgrading amongst ipod touch owners.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jose</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-28005</link>
		<dc:creator>Jose</dc:creator>
		<pubDate>Wed, 01 Jul 2009 22:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-28005</guid>
		<description>You may have an issue with your specific 3GS. Mine handles whatever Real Racing dishest without a problem.</description>
		<content:encoded><![CDATA[<p>You may have an issue with your specific 3GS. Mine handles whatever Real Racing dishest without a problem.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jose</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-311060</link>
		<dc:creator>Jose</dc:creator>
		<pubDate>Wed, 01 Jul 2009 22:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-311060</guid>
		<description>You may have an issue with your specific 3GS. Mine handles whatever Real Racing dishest without a problem.</description>
		<content:encoded><![CDATA[<p>You may have an issue with your specific 3GS. Mine handles whatever Real Racing dishest without a problem.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bruno</title>
		<link>http://toucharcade.com/2009/07/01/firemints-thoughts-on-iphone-3gs-development-strategy/#comment-28004</link>
		<dc:creator>Bruno</dc:creator>
		<pubDate>Wed, 01 Jul 2009 22:14:10 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=12185#comment-28004</guid>
		<description>Here is my modest opinion:

Why not create two version of the same software? Imagine Real Racing for 3GS for 9.99 and for 3G or 2G for 5.99.

The difference would be the number of cars and any other thing that devs think it will just run on the 3GS.

To guarantee this, it is simple: only 3GS owners could download (I am sure that there is a way to verify this electronicaly and stop the purchase if it was made by a 2G and 3 G owners.

The mentality of some devs, saying that only a few will enjoy the 3GS because there is a few out there is a mentality of a caveman. I am pretty sure that big dev houses are going to release 3GS games only soon.

So, keep thinking that to invest in the 3GS is not worth it. But then, do not cry because they are selling much more than you are.....</description>
		<content:encoded><![CDATA[<p>Here is my modest opinion:</p>
<p>Why not create two version of the same software? Imagine Real Racing for 3GS for 9.99 and for 3G or 2G for 5.99.</p>
<p>The difference would be the number of cars and any other thing that devs think it will just run on the 3GS.</p>
<p>To guarantee this, it is simple: only 3GS owners could download (I am sure that there is a way to verify this electronicaly and stop the purchase if it was made by a 2G and 3 G owners.</p>
<p>The mentality of some devs, saying that only a few will enjoy the 3GS because there is a few out there is a mentality of a caveman. I am pretty sure that big dev houses are going to release 3GS games only soon.</p>
<p>So, keep thinking that to invest in the 3GS is not worth it. But then, do not cry because they are selling much more than you are.....</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using memcached
Page Caching using memcached
Database Caching 1/7 queries in 0.010 seconds using memcached
Object Caching 358/362 objects using memcached

Served from: toucharcade.com @ 2012-02-10 10:15:44 -->
