• submit tip •




'Harbor Master', 'Pocket God', 'I Dig It', and 'GloBall' Updated

posted July 25th, 2009 10:57 PM EST by Eli Hodapp in $0.99, $2.99, Games, iPhone games, iPod touch games

img_0334Nothing like coming home to a ton of updates! Check for updates in iTunes if you haven't already, it seems like Apple pushed a massive amount of updates to the App Store this evening including four substantial updates for games we have covered in the past:

Harbor Master, 99¢ - New level "Smugglers' Reef" added. Players will need to unload differently colored cargo at two different ports before sending ships off screen. Also included is Twitter integration to brag about your scores.

Pocket God, 99¢ - New Doodle Jump-like mini game. Carry an islander up to one of the clouds, bounce them off of it, and see how much higher you can jump.

I Dig It, 99¢ - Three new challenges added as well as the ability to finally buy a 1up from the in-game store, giving a little bit more flexibility than the permanent death in the previous version.

GloBall, $2.99 - 12 new levels added as well as some new challenges, enemies, and the ability to calibrate the tilt controls.

So what are you waiting for? Check for updates!

Support Our Sponsors:
  • http://www.3deified.net Senior Coconut

    I Dig It has become one of my favorite iPhone titles over the last couple of days. Maybe it's the idle hours I spent in my wasted youth playing Dig Dug, but there's something inherently enchanting about digging up treasure 500 feet below ground. I really like the photo realistic graphics too. Not sure what could be added to deepen game play and replayability, but for $1, this is a great game easily good for an enjoyable 10-15 hours of gaming.

  • http://www.3deified.net Senior Coconut

    I Dig It has become one of my favorite iPhone titles over the last couple of days. Maybe it's the idle hours I spent in my wasted youth playing Dig Dug, but there's something inherently enchanting about digging up treasure 500 feet below ground. I really like the photo realistic graphics too. Not sure what could be added to deepen game play and replayability, but for $1, this is a great game easily good for an enjoyable 10-15 hours of gaming.

  • Vladimir_F1

    i've passed all missions :) the deepest you can go is 606 then there will be a brick wall. My favorite game at the moment

  • Vladimir_F1

    i've passed all missions :) the deepest you can go is 606 then there will be a brick wall. My favorite game at the moment

  • http://forums.toucharcade.com/member.php?u=1830 Liam (aka TGR)

    Instead of giving attention to games like Mummy's Revenge, you post about [B]popular[/B] app updates.

  • http://forums.toucharcade.com/member.php?u=1830 Liam (aka TGR)

    Instead of giving attention to games like Mummy's Revenge, you post about [B]popular[/B] app updates.

  • mjay

    606? Funny.. I made it to 1900something.. Hmmm...

    Yes, it is probably my favorite game on the iPhone so far too. I dunno why but it's addicting.

  • mjay

    606? Funny.. I made it to 1900something.. Hmmm...

    Yes, it is probably my favorite game on the iPhone so far too. I dunno why but it's addicting.

  • wegmans

    Yeah, you can go to 1990 about, but then there's infinite walls that you have to blow up.. at one point it seems to stop counting the depth

  • wegmans

    Yeah, you can go to 1990 about, but then there's infinite walls that you have to blow up.. at one point it seems to stop counting the depth

  • http://www.buzzabit.com/aaron Aaron Sullivan

    Yeah, I spent some serious time with I Dig It. I really don't like the name, though. lol.

    My first time playing, I immediately wanted to start out with some different strategies the next time. So it has some depth (har har).

    I think it's certainly worth the 99 cents but I found it to be one of those games that draws you back and is addicting, but isn't always that fun. I'd like to see many more features that add drama. How about keeping things from collapsing, having to actually move dirt rather than have it disappear, water filling up the caverns, etc. :) Just dreaming a little.

    Still, I like the extra challenges that was a great idea and helps mix things up a bit. I recommend trying it out.

  • http://www.buzzabit.com/aaron Aaron Sullivan

    Yeah, I spent some serious time with I Dig It. I really don't like the name, though. lol.

    My first time playing, I immediately wanted to start out with some different strategies the next time. So it has some depth (har har).

    I think it's certainly worth the 99 cents but I found it to be one of those games that draws you back and is addicting, but isn't always that fun. I'd like to see many more features that add drama. How about keeping things from collapsing, having to actually move dirt rather than have it disappear, water filling up the caverns, etc. :) Just dreaming a little.

    Still, I like the extra challenges that was a great idea and helps mix things up a bit. I recommend trying it out.

  • http://www.soulified.com Eric

    in I Dig it, you can go past those infinite walls. Takes about 4-6 sticks of dynamite. After you blow past that you get a nice surprise. :) Well worth it.

  • http://www.soulified.com Eric

    in I Dig it, you can go past those infinite walls. Takes about 4-6 sticks of dynamite. After you blow past that you get a nice surprise. :) Well worth it.

  • cookiemonster

    harbor master just keeps getting better

  • cookiemonster

    harbor master just keeps getting better


SUPPORT OUR SPONSORS