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	<title>Comments on: 'Blades of Fury' - The First 3D Arcade Fighter for iPhone</title>
	<atom:link href="http://toucharcade.com/2009/09/08/blades-of-fury/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/09/08/blades-of-fury/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: ahamling27</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-36040</link>
		<dc:creator>ahamling27</dc:creator>
		<pubDate>Mon, 14 Sep 2009 20:46:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-36040</guid>
		<description>Kudos to crishnak for calling this guy out.  I too bought this game and for a fighter it&#039;s pretty damn good.  I&#039;d go as far to say it&#039;s better than a crappy console 3d fighter....remember the first 3d mortal kombat?

BTW Gangstar is a blast and rockstar can suck gamelofts um...well you know.  At least gameloft is attempting games like these rockstar is just porting a DS GTA and they&#039;ll probably charge 10 bucks!</description>
		<content:encoded><![CDATA[<p>Kudos to crishnak for calling this guy out.  I too bought this game and for a fighter it's pretty damn good.  I'd go as far to say it's better than a crappy console 3d fighter....remember the first 3d mortal kombat?</p>
<p>BTW Gangstar is a blast and rockstar can suck gamelofts um...well you know.  At least gameloft is attempting games like these rockstar is just porting a DS GTA and they'll probably charge 10 bucks!</p>
]]></content:encoded>
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	<item>
		<title>By: ahamling27</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-316806</link>
		<dc:creator>ahamling27</dc:creator>
		<pubDate>Mon, 14 Sep 2009 20:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-316806</guid>
		<description>Kudos to crishnak for calling this guy out.  I too bought this game and for a fighter it&#039;s pretty damn good.  I&#039;d go as far to say it&#039;s better than a crappy console 3d fighter....remember the first 3d mortal kombat?

BTW Gangstar is a blast and rockstar can suck gamelofts um...well you know.  At least gameloft is attempting games like these rockstar is just porting a DS GTA and they&#039;ll probably charge 10 bucks!</description>
		<content:encoded><![CDATA[<p>Kudos to crishnak for calling this guy out.  I too bought this game and for a fighter it's pretty damn good.  I'd go as far to say it's better than a crappy console 3d fighter....remember the first 3d mortal kombat?</p>
<p>BTW Gangstar is a blast and rockstar can suck gamelofts um...well you know.  At least gameloft is attempting games like these rockstar is just porting a DS GTA and they'll probably charge 10 bucks!</p>
]]></content:encoded>
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	<item>
		<title>By: Sean</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-35825</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Fri, 11 Sep 2009 09:57:26 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-35825</guid>
		<description>Hmm, Toto called they want their Dune theme tune back!  :P</description>
		<content:encoded><![CDATA[<p>Hmm, Toto called they want their Dune theme tune back!  <img src='http://toucharcade.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: Sean</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-316805</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Fri, 11 Sep 2009 09:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-316805</guid>
		<description>Hmm, Toto called they want their Dune theme tune back!  :P</description>
		<content:encoded><![CDATA[<p>Hmm, Toto called they want their Dune theme tune back!  <img src='http://toucharcade.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: dissaster</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-35693</link>
		<dc:creator>dissaster</dc:creator>
		<pubDate>Thu, 10 Sep 2009 10:04:25 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-35693</guid>
		<description>&quot;Wondering why Apple chose to add a camera to the iPod nano, but not the revised iPod touch? You&#039;re not alone, but one Mr. Steven P. Jobs has an answer for you: it&#039;s because the touch is a game machine, you see. Seriously -- that&#039;s what El Steve told the inimitable David Pogue today after the Rock and Roll event.&quot; --- Jobs made it clear yesterday that iphone is a gaming rig :) i hope devs heard that aswell :)

SC and Tekken are far from beeing confirmed dude... I bet we will see dozens of pacman mutations before tekken.</description>
		<content:encoded><![CDATA[<p>"Wondering why Apple chose to add a camera to the iPod nano, but not the revised iPod touch? You're not alone, but one Mr. Steven P. Jobs has an answer for you: it's because the touch is a game machine, you see. Seriously -- that's what El Steve told the inimitable David Pogue today after the Rock and Roll event." --- Jobs made it clear yesterday that iphone is a gaming rig <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  i hope devs heard that aswell <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>SC and Tekken are far from beeing confirmed dude... I bet we will see dozens of pacman mutations before tekken.</p>
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	<item>
		<title>By: dissaster</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-316804</link>
		<dc:creator>dissaster</dc:creator>
		<pubDate>Thu, 10 Sep 2009 10:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-316804</guid>
		<description>&quot;Wondering why Apple chose to add a camera to the iPod nano, but not the revised iPod touch? You&#039;re not alone, but one Mr. Steven P. Jobs has an answer for you: it&#039;s because the touch is a game machine, you see. Seriously -- that&#039;s what El Steve told the inimitable David Pogue today after the Rock and Roll event.&quot; --- Jobs made it clear yesterday that iphone is a gaming rig :) i hope devs heard that aswell :)

SC and Tekken are far from beeing confirmed dude... I bet we will see dozens of pacman mutations before tekken.</description>
		<content:encoded><![CDATA[<p>"Wondering why Apple chose to add a camera to the iPod nano, but not the revised iPod touch? You're not alone, but one Mr. Steven P. Jobs has an answer for you: it's because the touch is a game machine, you see. Seriously -- that's what El Steve told the inimitable David Pogue today after the Rock and Roll event." --- Jobs made it clear yesterday that iphone is a gaming rig <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  i hope devs heard that aswell <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>SC and Tekken are far from beeing confirmed dude... I bet we will see dozens of pacman mutations before tekken.</p>
]]></content:encoded>
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	<item>
		<title>By: BearKila</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-35435</link>
		<dc:creator>BearKila</dc:creator>
		<pubDate>Wed, 09 Sep 2009 16:48:25 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-35435</guid>
		<description>Guys, I am usually a Gameloft hater, however, I do find this particular title to be quite entertaining. Though Namco is releasing Tekken and Soul Caliber for the iphone, I think Blades of Fury is the perfect title to help with the wait. 
http://kotaku.com/5328749/namco-eyes-tekken-soulcalibur-as-it-expands-iphone-development</description>
		<content:encoded><![CDATA[<p>Guys, I am usually a Gameloft hater, however, I do find this particular title to be quite entertaining. Though Namco is releasing Tekken and Soul Caliber for the iphone, I think Blades of Fury is the perfect title to help with the wait.<br />
<a href="http://kotaku.com/5328749/namco-eyes-tekken-soulcalibur-as-it-expands-iphone-development" rel="nofollow">http://kotaku.com/5328749/namco-eyes-tekken-soulcalibur-as-it-expands-iphone-development</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BearKila</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-316803</link>
		<dc:creator>BearKila</dc:creator>
		<pubDate>Wed, 09 Sep 2009 16:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-316803</guid>
		<description>Guys, I am usually a Gameloft hater, however, I do find this particular title to be quite entertaining. Though Namco is releasing Tekken and Soul Caliber for the iphone, I think Blades of Fury is the perfect title to help with the wait. 
http://kotaku.com/5328749/namco-eyes-tekken-soulcalibur-as-it-expands-iphone-development</description>
		<content:encoded><![CDATA[<p>Guys, I am usually a Gameloft hater, however, I do find this particular title to be quite entertaining. Though Namco is releasing Tekken and Soul Caliber for the iphone, I think Blades of Fury is the perfect title to help with the wait.<br />
<a href="http://kotaku.com/5328749/namco-eyes-tekken-soulcalibur-as-it-expands-iphone-development" rel="nofollow">http://kotaku.com/5328749/namco-eyes-tekken-soulcalibur-as-it-expands-iphone-development</a></p>
]]></content:encoded>
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	<item>
		<title>By: crishnak</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-35434</link>
		<dc:creator>crishnak</dc:creator>
		<pubDate>Wed, 09 Sep 2009 16:46:27 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-35434</guid>
		<description>I actually thought of Tomb Raider, when playing Gamelofts Assassins Creed. Eidos should hire them for doing the port. Right, now they´re the best in terms of controls and graphics.</description>
		<content:encoded><![CDATA[<p>I actually thought of Tomb Raider, when playing Gamelofts Assassins Creed. Eidos should hire them for doing the port. Right, now they´re the best in terms of controls and graphics.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: crishnak</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-316802</link>
		<dc:creator>crishnak</dc:creator>
		<pubDate>Wed, 09 Sep 2009 16:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-316802</guid>
		<description>I actually thought of Tomb Raider, when playing Gamelofts Assassins Creed. Eidos should hire them for doing the port. Right, now they´re the best in terms of controls and graphics.</description>
		<content:encoded><![CDATA[<p>I actually thought of Tomb Raider, when playing Gamelofts Assassins Creed. Eidos should hire them for doing the port. Right, now they´re the best in terms of controls and graphics.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: crishnak</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-35433</link>
		<dc:creator>crishnak</dc:creator>
		<pubDate>Wed, 09 Sep 2009 16:41:24 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-35433</guid>
		<description>So what about people who do not want to play casuals on their iPhone/iPod Touch everytime? Who want to sink their teeth into some &quot;hardcore&quot; title? Should those be left beside, because the iPhone wasn´t designed for those titles, lacking actual buttons and a d-pad? I don´t think so...

And by the way, those on screen controls benefit from the multitouch screen, one of the strengths of the iPhone/iPod Touch.

It´s a ripoff, so what? It´s been said about a thousend times, but I´ll say it again: If there is an audience for a game like Gangstar or Sandstorm and the original developer won´t bring their franchise to the App Store, someone else will do it and earn the money from users who are eager to play those games. 
Never forget: Gameloft is one of the developers who really put effort into pushing the iPhone/iPod Touch as a portable console. If they weren´t, we´d probably still play Arcanoid, Tetris and Zuma-ripoffs till the end of days.</description>
		<content:encoded><![CDATA[<p>So what about people who do not want to play casuals on their iPhone/iPod Touch everytime? Who want to sink their teeth into some "hardcore" title? Should those be left beside, because the iPhone wasn´t designed for those titles, lacking actual buttons and a d-pad? I don´t think so...</p>
<p>And by the way, those on screen controls benefit from the multitouch screen, one of the strengths of the iPhone/iPod Touch.</p>
<p>It´s a ripoff, so what? It´s been said about a thousend times, but I´ll say it again: If there is an audience for a game like Gangstar or Sandstorm and the original developer won´t bring their franchise to the App Store, someone else will do it and earn the money from users who are eager to play those games.<br />
Never forget: Gameloft is one of the developers who really put effort into pushing the iPhone/iPod Touch as a portable console. If they weren´t, we´d probably still play Arcanoid, Tetris and Zuma-ripoffs till the end of days.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: crishnak</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-316801</link>
		<dc:creator>crishnak</dc:creator>
		<pubDate>Wed, 09 Sep 2009 16:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-316801</guid>
		<description>So what about people who do not want to play casuals on their iPhone/iPod Touch everytime? Who want to sink their teeth into some &quot;hardcore&quot; title? Should those be left beside, because the iPhone wasn´t designed for those titles, lacking actual buttons and a d-pad? I don´t think so...

And by the way, those on screen controls benefit from the multitouch screen, one of the strengths of the iPhone/iPod Touch.

It´s a ripoff, so what? It´s been said about a thousend times, but I´ll say it again: If there is an audience for a game like Gangstar or Sandstorm and the original developer won´t bring their franchise to the App Store, someone else will do it and earn the money from users who are eager to play those games. 
Never forget: Gameloft is one of the developers who really put effort into pushing the iPhone/iPod Touch as a portable console. If they weren´t, we´d probably still play Arcanoid, Tetris and Zuma-ripoffs till the end of days.</description>
		<content:encoded><![CDATA[<p>So what about people who do not want to play casuals on their iPhone/iPod Touch everytime? Who want to sink their teeth into some "hardcore" title? Should those be left beside, because the iPhone wasn´t designed for those titles, lacking actual buttons and a d-pad? I don´t think so...</p>
<p>And by the way, those on screen controls benefit from the multitouch screen, one of the strengths of the iPhone/iPod Touch.</p>
<p>It´s a ripoff, so what? It´s been said about a thousend times, but I´ll say it again: If there is an audience for a game like Gangstar or Sandstorm and the original developer won´t bring their franchise to the App Store, someone else will do it and earn the money from users who are eager to play those games.<br />
Never forget: Gameloft is one of the developers who really put effort into pushing the iPhone/iPod Touch as a portable console. If they weren´t, we´d probably still play Arcanoid, Tetris and Zuma-ripoffs till the end of days.</p>
]]></content:encoded>
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	<item>
		<title>By: spiffyone</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-35426</link>
		<dc:creator>spiffyone</dc:creator>
		<pubDate>Wed, 09 Sep 2009 14:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-35426</guid>
		<description>Eh...there&#039;s a sizable enough difference between 2D and 3D fighters even when ignoring the graphics.  Things like buffers, hit zones, animation cycles, cancels, etc. are very different to the point where while the implementation of this game&#039;s virtual dpad is stellar I think it would have to be re-optimized for a 2D fighting game.</description>
		<content:encoded><![CDATA[<p>Eh...there's a sizable enough difference between 2D and 3D fighters even when ignoring the graphics.  Things like buffers, hit zones, animation cycles, cancels, etc. are very different to the point where while the implementation of this game's virtual dpad is stellar I think it would have to be re-optimized for a 2D fighting game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: spiffyone</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-316800</link>
		<dc:creator>spiffyone</dc:creator>
		<pubDate>Wed, 09 Sep 2009 14:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-316800</guid>
		<description>Eh...there&#039;s a sizable enough difference between 2D and 3D fighters even when ignoring the graphics.  Things like buffers, hit zones, animation cycles, cancels, etc. are very different to the point where while the implementation of this game&#039;s virtual dpad is stellar I think it would have to be re-optimized for a 2D fighting game.</description>
		<content:encoded><![CDATA[<p>Eh...there's a sizable enough difference between 2D and 3D fighters even when ignoring the graphics.  Things like buffers, hit zones, animation cycles, cancels, etc. are very different to the point where while the implementation of this game's virtual dpad is stellar I think it would have to be re-optimized for a 2D fighting game.</p>
]]></content:encoded>
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	<item>
		<title>By: Fazzy</title>
		<link>http://toucharcade.com/2009/09/08/blades-of-fury/#comment-35425</link>
		<dc:creator>Fazzy</dc:creator>
		<pubDate>Wed, 09 Sep 2009 14:49:19 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=18737#comment-35425</guid>
		<description>The title of this article is fail. There&#039;s Funky Punch. That came first.</description>
		<content:encoded><![CDATA[<p>The title of this article is fail. There's Funky Punch. That came first.</p>
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