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	<title>Comments on: Gameloft's 'Dungeon Hunter' Finally Returns to App Store</title>
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	<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: DeVitus</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-37392</link>
		<dc:creator>DeVitus</dc:creator>
		<pubDate>Tue, 29 Sep 2009 08:17:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-37392</guid>
		<description>Two weeks of waiting had finally given its result. I have, however, experienced quite serious freezing issues on the Forge level and further on (iPhone 2G). Meeting the Ruins trader (the only useful trader in the whole game) made all others seem like a simple loot dumping mechanism; expected that this would&#039;ve been fixed as well as the equipment bug (e.g. putting on a +6 strength ring to be able to wear a sword and then taking that ring off while still having the weapon equipped) and an absolutely useless auto-equip button which does not even consider your character class.</description>
		<content:encoded><![CDATA[<p>Two weeks of waiting had finally given its result. I have, however, experienced quite serious freezing issues on the Forge level and further on (iPhone 2G). Meeting the Ruins trader (the only useful trader in the whole game) made all others seem like a simple loot dumping mechanism; expected that this would've been fixed as well as the equipment bug (e.g. putting on a +6 strength ring to be able to wear a sword and then taking that ring off while still having the weapon equipped) and an absolutely useless auto-equip button which does not even consider your character class.</p>
]]></content:encoded>
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	<item>
		<title>By: DeVitus</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-318348</link>
		<dc:creator>DeVitus</dc:creator>
		<pubDate>Tue, 29 Sep 2009 08:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-318348</guid>
		<description>Two weeks of waiting had finally given its result. I have, however, experienced quite serious freezing issues on the Forge level and further on (iPhone 2G). Meeting the Ruins trader (the only useful trader in the whole game) made all others seem like a simple loot dumping mechanism; expected that this would&#039;ve been fixed as well as the equipment bug (e.g. putting on a +6 strength ring to be able to wear a sword and then taking that ring off while still having the weapon equipped) and an absolutely useless auto-equip button which does not even consider your character class.</description>
		<content:encoded><![CDATA[<p>Two weeks of waiting had finally given its result. I have, however, experienced quite serious freezing issues on the Forge level and further on (iPhone 2G). Meeting the Ruins trader (the only useful trader in the whole game) made all others seem like a simple loot dumping mechanism; expected that this would've been fixed as well as the equipment bug (e.g. putting on a +6 strength ring to be able to wear a sword and then taking that ring off while still having the weapon equipped) and an absolutely useless auto-equip button which does not even consider your character class.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Huey</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-37373</link>
		<dc:creator>Huey</dc:creator>
		<pubDate>Tue, 29 Sep 2009 00:22:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-37373</guid>
		<description>Omg it&#039;s about freakin&#039; time that the update was released! Have been waiting for so long to get into the Forge level.</description>
		<content:encoded><![CDATA[<p>Omg it's about freakin' time that the update was released! Have been waiting for so long to get into the Forge level.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Huey</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-318347</link>
		<dc:creator>Huey</dc:creator>
		<pubDate>Tue, 29 Sep 2009 00:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-318347</guid>
		<description>Omg it&#039;s about freakin&#039; time that the update was released! Have been waiting for so long to get into the Forge level.</description>
		<content:encoded><![CDATA[<p>Omg it's about freakin' time that the update was released! Have been waiting for so long to get into the Forge level.</p>
]]></content:encoded>
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		<title>By: David Miller</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-37353</link>
		<dc:creator>David Miller</dc:creator>
		<pubDate>Mon, 28 Sep 2009 19:33:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-37353</guid>
		<description>Can&#039;t wait to get home, so I can download the update.  I&#039;ve been playing the heck out of the game up until the forge level ;-)</description>
		<content:encoded><![CDATA[<p>Can't wait to get home, so I can download the update.  I've been playing the heck out of the game up until the forge level <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: David Miller</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-318346</link>
		<dc:creator>David Miller</dc:creator>
		<pubDate>Mon, 28 Sep 2009 19:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-318346</guid>
		<description>Can&#039;t wait to get home, so I can download the update.  I&#039;ve been playing the heck out of the game up until the forge level ;-)</description>
		<content:encoded><![CDATA[<p>Can't wait to get home, so I can download the update.  I've been playing the heck out of the game up until the forge level <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JeffDalon</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-37329</link>
		<dc:creator>JeffDalon</dc:creator>
		<pubDate>Mon, 28 Sep 2009 15:59:21 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-37329</guid>
		<description>It&#039;s a game update like any other, and your created characters will appear as before.  The only difference I see is that I can now go to the Forge and continue the journey.</description>
		<content:encoded><![CDATA[<p>It's a game update like any other, and your created characters will appear as before.  The only difference I see is that I can now go to the Forge and continue the journey.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JeffDalon</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-318345</link>
		<dc:creator>JeffDalon</dc:creator>
		<pubDate>Mon, 28 Sep 2009 15:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-318345</guid>
		<description>It&#039;s a game update like any other, and your created characters will appear as before.  The only difference I see is that I can now go to the Forge and continue the journey.</description>
		<content:encoded><![CDATA[<p>It's a game update like any other, and your created characters will appear as before.  The only difference I see is that I can now go to the Forge and continue the journey.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rainman</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-37328</link>
		<dc:creator>rainman</dc:creator>
		<pubDate>Mon, 28 Sep 2009 15:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-37328</guid>
		<description>Hmm..  So if I have the old version, is there any way i&#039;ll be able to keep my game save?  I do not want to start over... Maybe replace the game save file?</description>
		<content:encoded><![CDATA[<p>Hmm..  So if I have the old version, is there any way i'll be able to keep my game save?  I do not want to start over... Maybe replace the game save file?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rainman</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-318344</link>
		<dc:creator>rainman</dc:creator>
		<pubDate>Mon, 28 Sep 2009 15:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-318344</guid>
		<description>Hmm..  So if I have the old version, is there any way i&#039;ll be able to keep my game save?  I do not want to start over... Maybe replace the game save file?</description>
		<content:encoded><![CDATA[<p>Hmm..  So if I have the old version, is there any way i'll be able to keep my game save?  I do not want to start over... Maybe replace the game save file?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-37326</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Mon, 28 Sep 2009 15:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-37326</guid>
		<description>Ok, its been downloading for an hour and the progress bar hasn&#039;t moved past about 20% since i started.  hope it doesn&#039;t screw up.</description>
		<content:encoded><![CDATA[<p>Ok, its been downloading for an hour and the progress bar hasn't moved past about 20% since i started.  hope it doesn't screw up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-318343</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Mon, 28 Sep 2009 15:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-318343</guid>
		<description>Ok, its been downloading for an hour and the progress bar hasn&#039;t moved past about 20% since i started.  hope it doesn&#039;t screw up.</description>
		<content:encoded><![CDATA[<p>Ok, its been downloading for an hour and the progress bar hasn't moved past about 20% since i started.  hope it doesn't screw up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bruno</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-37316</link>
		<dc:creator>Bruno</dc:creator>
		<pubDate>Mon, 28 Sep 2009 14:46:26 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-37316</guid>
		<description>@dc3fanboy_nl: or minutes of video? :-)</description>
		<content:encoded><![CDATA[<p>@dc3fanboy_nl: or minutes of video? <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bruno</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-318342</link>
		<dc:creator>Bruno</dc:creator>
		<pubDate>Mon, 28 Sep 2009 14:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-318342</guid>
		<description>@dc3fanboy_nl: or minutes of video? :-)</description>
		<content:encoded><![CDATA[<p>@dc3fanboy_nl: or minutes of video? <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dc3fanboy_nl</title>
		<link>http://toucharcade.com/2009/09/28/gamelofts-dungeon-hunter-finally-returns-to-app-store/#comment-37315</link>
		<dc:creator>dc3fanboy_nl</dc:creator>
		<pubDate>Mon, 28 Sep 2009 14:43:59 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20779#comment-37315</guid>
		<description>OMG 227 MB??? wooow, that&#039;s big, that&#039;s hours of gameplay i think damnnnn</description>
		<content:encoded><![CDATA[<p>OMG 227 MB??? wooow, that's big, that's hours of gameplay i think damnnnn</p>
]]></content:encoded>
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