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	<title>Comments on: Hands On Gameplay Video of 'Ravensword'</title>
	<atom:link href="http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: squarezero</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-39126</link>
		<dc:creator>squarezero</dc:creator>
		<pubDate>Wed, 14 Oct 2009 21:35:46 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-39126</guid>
		<description>The game was supposed to be submitted on October 15th, but it actually went through some significant changes in the beta testing process and may be delayed for a few days. See the Upcoming Games thread for more info from the developer.</description>
		<content:encoded><![CDATA[<p>The game was supposed to be submitted on October 15th, but it actually went through some significant changes in the beta testing process and may be delayed for a few days. See the Upcoming Games thread for more info from the developer.</p>
]]></content:encoded>
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	<item>
		<title>By: squarezero</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-319261</link>
		<dc:creator>squarezero</dc:creator>
		<pubDate>Wed, 14 Oct 2009 21:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-319261</guid>
		<description>The game was supposed to be submitted on October 15th, but it actually went through some significant changes in the beta testing process and may be delayed for a few days. See the Upcoming Games thread for more info from the developer.</description>
		<content:encoded><![CDATA[<p>The game was supposed to be submitted on October 15th, but it actually went through some significant changes in the beta testing process and may be delayed for a few days. See the Upcoming Games thread for more info from the developer.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-39123</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Wed, 14 Oct 2009 21:16:40 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-39123</guid>
		<description>This game will be one of the best games on the iphone as far as graphics and gameplay go and it will be the best RPG when it is released, October 15, right? This looks sooo cool! Even if they don&#039;t have this in it, it would still be cool if they had lots of communication with any characters in the game and allow you to roam through homes, big world map that is not blocked off at lots of parts (unfortunate aspect of Dungeon hunter).... I don&#039;t know about everyone else, but I love games that let you go pretty much wherever you want, instead of a path that you have to stay on, which is why Dungeon Hunter wasn&#039;t much of a RPG... :(</description>
		<content:encoded><![CDATA[<p>This game will be one of the best games on the iphone as far as graphics and gameplay go and it will be the best RPG when it is released, October 15, right? This looks sooo cool! Even if they don't have this in it, it would still be cool if they had lots of communication with any characters in the game and allow you to roam through homes, big world map that is not blocked off at lots of parts (unfortunate aspect of Dungeon hunter).... I don't know about everyone else, but I love games that let you go pretty much wherever you want, instead of a path that you have to stay on, which is why Dungeon Hunter wasn't much of a RPG... <img src='http://toucharcade.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-319260</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Wed, 14 Oct 2009 21:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-319260</guid>
		<description>This game will be one of the best games on the iphone as far as graphics and gameplay go and it will be the best RPG when it is released, October 15, right? This looks sooo cool! Even if they don&#039;t have this in it, it would still be cool if they had lots of communication with any characters in the game and allow you to roam through homes, big world map that is not blocked off at lots of parts (unfortunate aspect of Dungeon hunter).... I don&#039;t know about everyone else, but I love games that let you go pretty much wherever you want, instead of a path that you have to stay on, which is why Dungeon Hunter wasn&#039;t much of a RPG... :(</description>
		<content:encoded><![CDATA[<p>This game will be one of the best games on the iphone as far as graphics and gameplay go and it will be the best RPG when it is released, October 15, right? This looks sooo cool! Even if they don't have this in it, it would still be cool if they had lots of communication with any characters in the game and allow you to roam through homes, big world map that is not blocked off at lots of parts (unfortunate aspect of Dungeon hunter).... I don't know about everyone else, but I love games that let you go pretty much wherever you want, instead of a path that you have to stay on, which is why Dungeon Hunter wasn't much of a RPG... <img src='http://toucharcade.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: crishnak</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-38818</link>
		<dc:creator>crishnak</dc:creator>
		<pubDate>Mon, 12 Oct 2009 00:10:40 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-38818</guid>
		<description>The first &quot;real&quot;ly good was The Quest...So that position is already taken. ;)</description>
		<content:encoded><![CDATA[<p>The first "real"ly good was The Quest...So that position is already taken. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: crishnak</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-319259</link>
		<dc:creator>crishnak</dc:creator>
		<pubDate>Mon, 12 Oct 2009 00:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-319259</guid>
		<description>The first &quot;real&quot;ly good was The Quest...So that position is already taken. ;)</description>
		<content:encoded><![CDATA[<p>The first "real"ly good was The Quest...So that position is already taken. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jason</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-38761</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Sun, 11 Oct 2009 02:24:07 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-38761</guid>
		<description>Great looking game and something I am going to get. The design and sounds are slightly reminiscent of Oblivion. While the fighting reminds me more of Underworlds. Make the AI a little smarter and add in some additional combat animation combos.

Great job though and I look forward to it.</description>
		<content:encoded><![CDATA[<p>Great looking game and something I am going to get. The design and sounds are slightly reminiscent of Oblivion. While the fighting reminds me more of Underworlds. Make the AI a little smarter and add in some additional combat animation combos.</p>
<p>Great job though and I look forward to it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jason</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-319258</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Sun, 11 Oct 2009 02:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-319258</guid>
		<description>Great looking game and something I am going to get. The design and sounds are slightly reminiscent of Oblivion. While the fighting reminds me more of Underworlds. Make the AI a little smarter and add in some additional combat animation combos.

Great job though and I look forward to it.</description>
		<content:encoded><![CDATA[<p>Great looking game and something I am going to get. The design and sounds are slightly reminiscent of Oblivion. While the fighting reminds me more of Underworlds. Make the AI a little smarter and add in some additional combat animation combos.</p>
<p>Great job though and I look forward to it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dimitris</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-38654</link>
		<dc:creator>Dimitris</dc:creator>
		<pubDate>Sat, 10 Oct 2009 06:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-38654</guid>
		<description>As it has been stated before the AI seems a bit on the stupid side. 
The character leaves x position but the monster still tries to attack on that same position.
And the reason we didn&#039;t see the end of the dino battle is the fact that the AI doesn&#039;t try to follow the character. It&#039;s probably attacking the x spot a few clicks back!!!
Anyway don&#039;t want to be mean but these things need to get fixed.
If you need any help with beta testing I would be glad to help. 
I&#039;ve beta tested before so I know how involved it can get.</description>
		<content:encoded><![CDATA[<p>As it has been stated before the AI seems a bit on the stupid side.<br />
The character leaves x position but the monster still tries to attack on that same position.<br />
And the reason we didn't see the end of the dino battle is the fact that the AI doesn't try to follow the character. It's probably attacking the x spot a few clicks back!!!<br />
Anyway don't want to be mean but these things need to get fixed.<br />
If you need any help with beta testing I would be glad to help.<br />
I've beta tested before so I know how involved it can get.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dimitris</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-319257</link>
		<dc:creator>Dimitris</dc:creator>
		<pubDate>Sat, 10 Oct 2009 06:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-319257</guid>
		<description>As it has been stated before the AI seems a bit on the stupid side. 
The character leaves x position but the monster still tries to attack on that same position.
And the reason we didn&#039;t see the end of the dino battle is the fact that the AI doesn&#039;t try to follow the character. It&#039;s probably attacking the x spot a few clicks back!!!
Anyway don&#039;t want to be mean but these things need to get fixed.
If you need any help with beta testing I would be glad to help. 
I&#039;ve beta tested before so I know how involved it can get.</description>
		<content:encoded><![CDATA[<p>As it has been stated before the AI seems a bit on the stupid side.<br />
The character leaves x position but the monster still tries to attack on that same position.<br />
And the reason we didn't see the end of the dino battle is the fact that the AI doesn't try to follow the character. It's probably attacking the x spot a few clicks back!!!<br />
Anyway don't want to be mean but these things need to get fixed.<br />
If you need any help with beta testing I would be glad to help.<br />
I've beta tested before so I know how involved it can get.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: squarezero</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-38650</link>
		<dc:creator>squarezero</dc:creator>
		<pubDate>Sat, 10 Oct 2009 05:17:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-38650</guid>
		<description>The subject has come up multiple times. Here&#039;s what the developer had to say about it.

http://forums.toucharcade.com/showpost.php?p=551448&amp;postcount=1125</description>
		<content:encoded><![CDATA[<p>The subject has come up multiple times. Here's what the developer had to say about it.</p>
<p><a href="http://forums.toucharcade.com/showpost.php?p=551448&#038;postcount=1125" rel="nofollow">http://forums.toucharcade.com/showpost.php?p=551448&#038;postcount=1125</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: squarezero</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-319256</link>
		<dc:creator>squarezero</dc:creator>
		<pubDate>Sat, 10 Oct 2009 05:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-319256</guid>
		<description>The subject has come up multiple times. Here&#039;s what the developer had to say about it.

http://forums.toucharcade.com/showpost.php?p=551448&amp;postcount=1125</description>
		<content:encoded><![CDATA[<p>The subject has come up multiple times. Here's what the developer had to say about it.</p>
<p><a href="http://forums.toucharcade.com/showpost.php?p=551448&#038;postcount=1125" rel="nofollow">http://forums.toucharcade.com/showpost.php?p=551448&#038;postcount=1125</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noah</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-38648</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Sat, 10 Oct 2009 05:05:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-38648</guid>
		<description>Why does the skeleton spew blood?</description>
		<content:encoded><![CDATA[<p>Why does the skeleton spew blood?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noah</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-319255</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Sat, 10 Oct 2009 05:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-319255</guid>
		<description>Why does the skeleton spew blood?</description>
		<content:encoded><![CDATA[<p>Why does the skeleton spew blood?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: alxcoolastru</title>
		<link>http://toucharcade.com/2009/10/09/hands-on-gameplay-video-of-ravensword/#comment-38642</link>
		<dc:creator>alxcoolastru</dc:creator>
		<pubDate>Sat, 10 Oct 2009 04:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22233#comment-38642</guid>
		<description>Wow absoulutly gourgous, getting this for sure. I was allready waiting for it and this looks to be a winner game for sure !!!</description>
		<content:encoded><![CDATA[<p>Wow absoulutly gourgous, getting this for sure. I was allready waiting for it and this looks to be a winner game for sure !!!</p>
]]></content:encoded>
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