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	<title>Comments on: Apple Allows Free Apps to Sell In-App Purchases</title>
	<atom:link href="http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: NotReally</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-39544</link>
		<dc:creator>NotReally</dc:creator>
		<pubDate>Sat, 17 Oct 2009 15:09:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-39544</guid>
		<description>@Simon: Almost every review website does this. It&#039;s not much (5%), but it can easily pay the server bills and maybe a good income for 1-2 persons if the site is big enough.</description>
		<content:encoded><![CDATA[<p>@Simon: Almost every review website does this. It's not much (5%), but it can easily pay the server bills and maybe a good income for 1-2 persons if the site is big enough.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NotReally</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-319766</link>
		<dc:creator>NotReally</dc:creator>
		<pubDate>Sat, 17 Oct 2009 15:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-319766</guid>
		<description>@Simon: Almost every review website does this. It&#039;s not much (5%), but it can easily pay the server bills and maybe a good income for 1-2 persons if the site is big enough.</description>
		<content:encoded><![CDATA[<p>@Simon: Almost every review website does this. It's not much (5%), but it can easily pay the server bills and maybe a good income for 1-2 persons if the site is big enough.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Simon</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-39519</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Sat, 17 Oct 2009 06:53:57 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-39519</guid>
		<description>There&#039;s an affiliate agreement with Apple and Toucharcade (for instance)? They get paid to link to the App Store?

That&#039;s slightly problematic!</description>
		<content:encoded><![CDATA[<p>There's an affiliate agreement with Apple and Toucharcade (for instance)? They get paid to link to the App Store?</p>
<p>That's slightly problematic!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Simon</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-319765</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Sat, 17 Oct 2009 06:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-319765</guid>
		<description>There&#039;s an affiliate agreement with Apple and Toucharcade (for instance)? They get paid to link to the App Store?

That&#039;s slightly problematic!</description>
		<content:encoded><![CDATA[<p>There's an affiliate agreement with Apple and Toucharcade (for instance)? They get paid to link to the App Store?</p>
<p>That's slightly problematic!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NotReally</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-39495</link>
		<dc:creator>NotReally</dc:creator>
		<pubDate>Sat, 17 Oct 2009 03:39:33 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-39495</guid>
		<description>How will review websites get money from free demo apps with in-game purchases? Usually they get 5% (4% in europe) for links to the Appstore, but this won&#039;t work anymore. This will cost sites like Touch Arcade thousands of dollars.</description>
		<content:encoded><![CDATA[<p>How will review websites get money from free demo apps with in-game purchases? Usually they get 5% (4% in europe) for links to the Appstore, but this won't work anymore. This will cost sites like Touch Arcade thousands of dollars.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NotReally</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-319764</link>
		<dc:creator>NotReally</dc:creator>
		<pubDate>Sat, 17 Oct 2009 03:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-319764</guid>
		<description>How will review websites get money from free demo apps with in-game purchases? Usually they get 5% (4% in europe) for links to the Appstore, but this won&#039;t work anymore. This will cost sites like Touch Arcade thousands of dollars.</description>
		<content:encoded><![CDATA[<p>How will review websites get money from free demo apps with in-game purchases? Usually they get 5% (4% in europe) for links to the Appstore, but this won't work anymore. This will cost sites like Touch Arcade thousands of dollars.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Glidewell</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-39494</link>
		<dc:creator>Jim Glidewell</dc:creator>
		<pubDate>Sat, 17 Oct 2009 02:06:50 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-39494</guid>
		<description>Apple&#039;s rules explicitly allow purchasers to load a single purchased app onto multiple devices. If developers try to use DLC to abridge this mutually agreed upon right, I expect them to catch hell from both users and Apple.

Being able to share apps among members of a household is part of the deal if you want to sell in the App Store. An app which fails to operate on multiple legit devices is broken and should be pulled from the store. I will request a refund from Apple on any app that fails to run on all of my authorized devices.

I don&#039;t pirate. I don&#039;t jailbreak. I spend a fair amount of money on apps, but this is one thing I won&#039;t stand for.</description>
		<content:encoded><![CDATA[<p>Apple's rules explicitly allow purchasers to load a single purchased app onto multiple devices. If developers try to use DLC to abridge this mutually agreed upon right, I expect them to catch hell from both users and Apple.</p>
<p>Being able to share apps among members of a household is part of the deal if you want to sell in the App Store. An app which fails to operate on multiple legit devices is broken and should be pulled from the store. I will request a refund from Apple on any app that fails to run on all of my authorized devices.</p>
<p>I don't pirate. I don't jailbreak. I spend a fair amount of money on apps, but this is one thing I won't stand for.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Glidewell</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-319763</link>
		<dc:creator>Jim Glidewell</dc:creator>
		<pubDate>Sat, 17 Oct 2009 02:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-319763</guid>
		<description>Apple&#039;s rules explicitly allow purchasers to load a single purchased app onto multiple devices. If developers try to use DLC to abridge this mutually agreed upon right, I expect them to catch hell from both users and Apple.

Being able to share apps among members of a household is part of the deal if you want to sell in the App Store. An app which fails to operate on multiple legit devices is broken and should be pulled from the store. I will request a refund from Apple on any app that fails to run on all of my authorized devices.

I don&#039;t pirate. I don&#039;t jailbreak. I spend a fair amount of money on apps, but this is one thing I won&#039;t stand for.</description>
		<content:encoded><![CDATA[<p>Apple's rules explicitly allow purchasers to load a single purchased app onto multiple devices. If developers try to use DLC to abridge this mutually agreed upon right, I expect them to catch hell from both users and Apple.</p>
<p>Being able to share apps among members of a household is part of the deal if you want to sell in the App Store. An app which fails to operate on multiple legit devices is broken and should be pulled from the store. I will request a refund from Apple on any app that fails to run on all of my authorized devices.</p>
<p>I don't pirate. I don't jailbreak. I spend a fair amount of money on apps, but this is one thing I won't stand for.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lucas D.</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-39493</link>
		<dc:creator>Lucas D.</dc:creator>
		<pubDate>Sat, 17 Oct 2009 01:10:38 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-39493</guid>
		<description>And for the people who have an ipod touch and doesn&#039;t have wifi??

He just can&#039;t pay for the app, the devs cannot let this users like that

So the best option is to have 2 versions...</description>
		<content:encoded><![CDATA[<p>And for the people who have an ipod touch and doesn't have wifi??</p>
<p>He just can't pay for the app, the devs cannot let this users like that</p>
<p>So the best option is to have 2 versions...</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lucas D.</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-319762</link>
		<dc:creator>Lucas D.</dc:creator>
		<pubDate>Sat, 17 Oct 2009 01:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-319762</guid>
		<description>And for the people who have an ipod touch and doesn&#039;t have wifi??

He just can&#039;t pay for the app, the devs cannot let this users like that

So the best option is to have 2 versions...</description>
		<content:encoded><![CDATA[<p>And for the people who have an ipod touch and doesn't have wifi??</p>
<p>He just can't pay for the app, the devs cannot let this users like that</p>
<p>So the best option is to have 2 versions...</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Glidewell</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-39463</link>
		<dc:creator>Jim Glidewell</dc:creator>
		<pubDate>Fri, 16 Oct 2009 18:52:56 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-39463</guid>
		<description>But I thought the big advantage of this was so that developers only had to provide one version?</description>
		<content:encoded><![CDATA[<p>But I thought the big advantage of this was so that developers only had to provide one version?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Glidewell</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-319761</link>
		<dc:creator>Jim Glidewell</dc:creator>
		<pubDate>Fri, 16 Oct 2009 18:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-319761</guid>
		<description>But I thought the big advantage of this was so that developers only had to provide one version?</description>
		<content:encoded><![CDATA[<p>But I thought the big advantage of this was so that developers only had to provide one version?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Glidewell</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-39462</link>
		<dc:creator>Jim Glidewell</dc:creator>
		<pubDate>Fri, 16 Oct 2009 18:51:15 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-39462</guid>
		<description>Is it explained in the *user* documentation?</description>
		<content:encoded><![CDATA[<p>Is it explained in the *user* documentation?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Glidewell</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-319760</link>
		<dc:creator>Jim Glidewell</dc:creator>
		<pubDate>Fri, 16 Oct 2009 18:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-319760</guid>
		<description>Is it explained in the *user* documentation?</description>
		<content:encoded><![CDATA[<p>Is it explained in the *user* documentation?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Keith</title>
		<link>http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/#comment-39422</link>
		<dc:creator>Keith</dc:creator>
		<pubDate>Fri, 16 Oct 2009 15:29:05 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=22755#comment-39422</guid>
		<description>All your DLC will move along with your application and can be restored.

The one exception is &#039;consumable&#039; or one use DLC items. What is considered &#039;consumable&#039; is up to the developer and they should make it very clear when any item is one-use or one-device only.</description>
		<content:encoded><![CDATA[<p>All your DLC will move along with your application and can be restored.</p>
<p>The one exception is 'consumable' or one use DLC items. What is considered 'consumable' is up to the developer and they should make it very clear when any item is one-use or one-device only.</p>
]]></content:encoded>
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