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	<title>Comments on: 'Doom Classic' Gameplay Video and Early Impressions</title>
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	<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: jezzahardin</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-41671</link>
		<dc:creator>jezzahardin</dc:creator>
		<pubDate>Tue, 03 Nov 2009 12:18:14 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-41671</guid>
		<description>There is multiplayer. 4 person over wi-fi. Co-op or deathmatch.</description>
		<content:encoded><![CDATA[<p>There is multiplayer. 4 person over wi-fi. Co-op or deathmatch.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jezzahardin</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-321425</link>
		<dc:creator>jezzahardin</dc:creator>
		<pubDate>Tue, 03 Nov 2009 12:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-321425</guid>
		<description>There is multiplayer. 4 person over wi-fi. Co-op or deathmatch.</description>
		<content:encoded><![CDATA[<p>There is multiplayer. 4 person over wi-fi. Co-op or deathmatch.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KonkFused</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-41627</link>
		<dc:creator>KonkFused</dc:creator>
		<pubDate>Tue, 03 Nov 2009 05:11:37 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-41627</guid>
		<description>Why is this game $6.99? Wolf3d was $2.99 on release (or was it 4.99? I just know it wasnt $7) Doom has been out for years and years, and is playable on dozens of devices. Is it really possible to still charge $7 dollars for this game? I will wait for the price to drop, big time drop. 

I don&#039;t see how anyone can still get &quot;excited&quot; to play Doom. Now if there was multiplayer.... I&#039;d pay 10.</description>
		<content:encoded><![CDATA[<p>Why is this game $6.99? Wolf3d was $2.99 on release (or was it 4.99? I just know it wasnt $7) Doom has been out for years and years, and is playable on dozens of devices. Is it really possible to still charge $7 dollars for this game? I will wait for the price to drop, big time drop. </p>
<p>I don't see how anyone can still get "excited" to play Doom. Now if there was multiplayer.... I'd pay 10.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KonkFused</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-321424</link>
		<dc:creator>KonkFused</dc:creator>
		<pubDate>Tue, 03 Nov 2009 05:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-321424</guid>
		<description>Why is this game $6.99? Wolf3d was $2.99 on release (or was it 4.99? I just know it wasnt $7) Doom has been out for years and years, and is playable on dozens of devices. Is it really possible to still charge $7 dollars for this game? I will wait for the price to drop, big time drop. 

I don&#039;t see how anyone can still get &quot;excited&quot; to play Doom. Now if there was multiplayer.... I&#039;d pay 10.</description>
		<content:encoded><![CDATA[<p>Why is this game $6.99? Wolf3d was $2.99 on release (or was it 4.99? I just know it wasnt $7) Doom has been out for years and years, and is playable on dozens of devices. Is it really possible to still charge $7 dollars for this game? I will wait for the price to drop, big time drop. </p>
<p>I don't see how anyone can still get "excited" to play Doom. Now if there was multiplayer.... I'd pay 10.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: benj</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-41452</link>
		<dc:creator>benj</dc:creator>
		<pubDate>Mon, 02 Nov 2009 15:00:48 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-41452</guid>
		<description>Great, great game. Think the controls actually work better than Modern Combat as you don&#039;t have to keep &#039;swiping&#039; at the turn to keep turning.

Only complaint so far is that you can&#039;t have multiple save slots, but I&#039;ll get over it!

Worth the wait imo.</description>
		<content:encoded><![CDATA[<p>Great, great game. Think the controls actually work better than Modern Combat as you don't have to keep 'swiping' at the turn to keep turning.</p>
<p>Only complaint so far is that you can't have multiple save slots, but I'll get over it!</p>
<p>Worth the wait imo.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: benj</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-321423</link>
		<dc:creator>benj</dc:creator>
		<pubDate>Mon, 02 Nov 2009 15:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-321423</guid>
		<description>Great, great game. Think the controls actually work better than Modern Combat as you don&#039;t have to keep &#039;swiping&#039; at the turn to keep turning.

Only complaint so far is that you can&#039;t have multiple save slots, but I&#039;ll get over it!

Worth the wait imo.</description>
		<content:encoded><![CDATA[<p>Great, great game. Think the controls actually work better than Modern Combat as you don't have to keep 'swiping' at the turn to keep turning.</p>
<p>Only complaint so far is that you can't have multiple save slots, but I'll get over it!</p>
<p>Worth the wait imo.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TKO</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-41431</link>
		<dc:creator>TKO</dc:creator>
		<pubDate>Sun, 01 Nov 2009 22:41:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-41431</guid>
		<description>Very very *very* good port.  I don&#039;t mind the delays, because they&#039;ve obviously put a lot of work into getting the interface right for the iPhone.  I don&#039;t mind that the graphics haven&#039;t been updated to look better in higher resolutions - with the 3d hardware smoothing the textures, it all looks pretty darned good anyway. 

Anyway: absolutely brilliant port.  Seems that Wolf, Doom, and Sandstorm are thus far the only three FPS games to have got the controls good enough for me to keep them on my phone.  (I almost want to rant about that crap port that is Duke Nukem again ..but I&#039;ve got the ID classics now.  I just don&#039;t care.) :)</description>
		<content:encoded><![CDATA[<p>Very very *very* good port.  I don't mind the delays, because they've obviously put a lot of work into getting the interface right for the iPhone.  I don't mind that the graphics haven't been updated to look better in higher resolutions - with the 3d hardware smoothing the textures, it all looks pretty darned good anyway. </p>
<p>Anyway: absolutely brilliant port.  Seems that Wolf, Doom, and Sandstorm are thus far the only three FPS games to have got the controls good enough for me to keep them on my phone.  (I almost want to rant about that crap port that is Duke Nukem again ..but I've got the ID classics now.  I just don't care.) <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TKO</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-321422</link>
		<dc:creator>TKO</dc:creator>
		<pubDate>Sun, 01 Nov 2009 22:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-321422</guid>
		<description>Very very *very* good port.  I don&#039;t mind the delays, because they&#039;ve obviously put a lot of work into getting the interface right for the iPhone.  I don&#039;t mind that the graphics haven&#039;t been updated to look better in higher resolutions - with the 3d hardware smoothing the textures, it all looks pretty darned good anyway. 

Anyway: absolutely brilliant port.  Seems that Wolf, Doom, and Sandstorm are thus far the only three FPS games to have got the controls good enough for me to keep them on my phone.  (I almost want to rant about that crap port that is Duke Nukem again ..but I&#039;ve got the ID classics now.  I just don&#039;t care.) :)</description>
		<content:encoded><![CDATA[<p>Very very *very* good port.  I don't mind the delays, because they've obviously put a lot of work into getting the interface right for the iPhone.  I don't mind that the graphics haven't been updated to look better in higher resolutions - with the 3d hardware smoothing the textures, it all looks pretty darned good anyway. </p>
<p>Anyway: absolutely brilliant port.  Seems that Wolf, Doom, and Sandstorm are thus far the only three FPS games to have got the controls good enough for me to keep them on my phone.  (I almost want to rant about that crap port that is Duke Nukem again ..but I've got the ID classics now.  I just don't care.) <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: linx468</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-41418</link>
		<dc:creator>linx468</dc:creator>
		<pubDate>Sun, 01 Nov 2009 16:00:57 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-41418</guid>
		<description>when i logged on to toucharcade and scrolled down and saw the words &quot;doom classic&quot; i did a little jig cos ive waited for this for sooooooooooooooooooooooooo long and finally its here thank you so much john carmack youre a legend!</description>
		<content:encoded><![CDATA[<p>when i logged on to toucharcade and scrolled down and saw the words "doom classic" i did a little jig cos ive waited for this for sooooooooooooooooooooooooo long and finally its here thank you so much john carmack youre a legend!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: linx468</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-321421</link>
		<dc:creator>linx468</dc:creator>
		<pubDate>Sun, 01 Nov 2009 16:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-321421</guid>
		<description>when i logged on to toucharcade and scrolled down and saw the words &quot;doom classic&quot; i did a little jig cos ive waited for this for sooooooooooooooooooooooooo long and finally its here thank you so much john carmack youre a legend!</description>
		<content:encoded><![CDATA[<p>when i logged on to toucharcade and scrolled down and saw the words "doom classic" i did a little jig cos ive waited for this for sooooooooooooooooooooooooo long and finally its here thank you so much john carmack youre a legend!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DeVitus</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-41400</link>
		<dc:creator>DeVitus</dc:creator>
		<pubDate>Sun, 01 Nov 2009 08:54:48 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-41400</guid>
		<description>http://www.youtube.com/watch?v=xmui6HDe2nw here&#039;s my 1st level on hardest mode. Totally agree with the most comfortable control setting, except, however, for the auto use: i like the buttons to be pressed and the doors to open when i want them to :)</description>
		<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=xmui6HDe2nw" rel="nofollow">http://www.youtube.com/watch?v=xmui6HDe2nw</a> here's my 1st level on hardest mode. Totally agree with the most comfortable control setting, except, however, for the auto use: i like the buttons to be pressed and the doors to open when i want them to <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DeVitus</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-321420</link>
		<dc:creator>DeVitus</dc:creator>
		<pubDate>Sun, 01 Nov 2009 08:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-321420</guid>
		<description>http://www.youtube.com/watch?v=xmui6HDe2nw here&#039;s my 1st level on hardest mode. Totally agree with the most comfortable control setting, except, however, for the auto use: i like the buttons to be pressed and the doors to open when i want them to :)</description>
		<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=xmui6HDe2nw" rel="nofollow">http://www.youtube.com/watch?v=xmui6HDe2nw</a> here's my 1st level on hardest mode. Totally agree with the most comfortable control setting, except, however, for the auto use: i like the buttons to be pressed and the doors to open when i want them to <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SicMX</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-41386</link>
		<dc:creator>SicMX</dc:creator>
		<pubDate>Sun, 01 Nov 2009 02:07:48 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-41386</guid>
		<description>The controls look very inaccurate in the video... I&#039;d like to see a Sandstorm like control system.</description>
		<content:encoded><![CDATA[<p>The controls look very inaccurate in the video... I'd like to see a Sandstorm like control system.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SicMX</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-321419</link>
		<dc:creator>SicMX</dc:creator>
		<pubDate>Sun, 01 Nov 2009 02:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-321419</guid>
		<description>The controls look very inaccurate in the video... I&#039;d like to see a Sandstorm like control system.</description>
		<content:encoded><![CDATA[<p>The controls look very inaccurate in the video... I'd like to see a Sandstorm like control system.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rodriguez</title>
		<link>http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/#comment-41371</link>
		<dc:creator>Rodriguez</dc:creator>
		<pubDate>Sat, 31 Oct 2009 22:54:16 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24011#comment-41371</guid>
		<description>Option 2 works really well but I wonder if option 3 gives an advantage in deathmatch games due to better turning control...</description>
		<content:encoded><![CDATA[<p>Option 2 works really well but I wonder if option 3 gives an advantage in deathmatch games due to better turning control...</p>
]]></content:encoded>
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