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	<title>Comments on: 'Doom Classic' Development, 'Quake Classic', 'Doom 2 RPG' and More...</title>
	<atom:link href="http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: TKO</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-41948</link>
		<dc:creator>TKO</dc:creator>
		<pubDate>Thu, 05 Nov 2009 03:01:14 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-41948</guid>
		<description>Yeah, I noticed that too.  Maybe the image should be enclosed in a table with a slightly darker background .. then all the image could be seen.  {design hat off too}</description>
		<content:encoded><![CDATA[<p>Yeah, I noticed that too.  Maybe the image should be enclosed in a table with a slightly darker background .. then all the image could be seen.  {design hat off too}</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TKO</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-322131</link>
		<dc:creator>TKO</dc:creator>
		<pubDate>Thu, 05 Nov 2009 03:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-322131</guid>
		<description>Yeah, I noticed that too.  Maybe the image should be enclosed in a table with a slightly darker background .. then all the image could be seen.  {design hat off too}</description>
		<content:encoded><![CDATA[<p>Yeah, I noticed that too.  Maybe the image should be enclosed in a table with a slightly darker background .. then all the image could be seen.  {design hat off too}</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TKO</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-41947</link>
		<dc:creator>TKO</dc:creator>
		<pubDate>Thu, 05 Nov 2009 02:59:01 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-41947</guid>
		<description>Wow.. I&#039;m sure there was a point there Silent Rocco, but it was difficult to discern under all that gloat.  What exactly were you trying to say?  (honest question.)</description>
		<content:encoded><![CDATA[<p>Wow.. I'm sure there was a point there Silent Rocco, but it was difficult to discern under all that gloat.  What exactly were you trying to say?  (honest question.)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TKO</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-322130</link>
		<dc:creator>TKO</dc:creator>
		<pubDate>Thu, 05 Nov 2009 02:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-322130</guid>
		<description>Wow.. I&#039;m sure there was a point there Silent Rocco, but it was difficult to discern under all that gloat.  What exactly were you trying to say?  (honest question.)</description>
		<content:encoded><![CDATA[<p>Wow.. I'm sure there was a point there Silent Rocco, but it was difficult to discern under all that gloat.  What exactly were you trying to say?  (honest question.)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ALtts</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-41941</link>
		<dc:creator>ALtts</dc:creator>
		<pubDate>Thu, 05 Nov 2009 01:50:30 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-41941</guid>
		<description>i wish they would add strafe to the first control scheme.. i want to move forward, turn left or right with my left thumb, and shoot and fire with my right.i could do this in wolf3d since i can take apart the control sticks, but i cant in doom.</description>
		<content:encoded><![CDATA[<p>i wish they would add strafe to the first control scheme.. i want to move forward, turn left or right with my left thumb, and shoot and fire with my right.i could do this in wolf3d since i can take apart the control sticks, but i cant in doom.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ALtts</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-322129</link>
		<dc:creator>ALtts</dc:creator>
		<pubDate>Thu, 05 Nov 2009 01:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-322129</guid>
		<description>i wish they would add strafe to the first control scheme.. i want to move forward, turn left or right with my left thumb, and shoot and fire with my right.i could do this in wolf3d since i can take apart the control sticks, but i cant in doom.</description>
		<content:encoded><![CDATA[<p>i wish they would add strafe to the first control scheme.. i want to move forward, turn left or right with my left thumb, and shoot and fire with my right.i could do this in wolf3d since i can take apart the control sticks, but i cant in doom.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rad</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-41940</link>
		<dc:creator>Rad</dc:creator>
		<pubDate>Thu, 05 Nov 2009 01:40:19 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-41940</guid>
		<description>Heretic and Hexan would be great too!

I don&#039;t think id owns the rights but does have the influence to make it happen. 

id thanks for bringing my favorite game &quot;Doom&quot; to the iPhone. 

I&#039;m looking forward to being able to play all the games again with no &quot;DOS&quot; required or dial up modems.

Thanks again You guys Rock!</description>
		<content:encoded><![CDATA[<p>Heretic and Hexan would be great too!</p>
<p>I don't think id owns the rights but does have the influence to make it happen. </p>
<p>id thanks for bringing my favorite game "Doom" to the iPhone. </p>
<p>I'm looking forward to being able to play all the games again with no "DOS" required or dial up modems.</p>
<p>Thanks again You guys Rock!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rad</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-322128</link>
		<dc:creator>Rad</dc:creator>
		<pubDate>Thu, 05 Nov 2009 01:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-322128</guid>
		<description>Heretic and Hexan would be great too!

I don&#039;t think id owns the rights but does have the influence to make it happen. 

id thanks for bringing my favorite game &quot;Doom&quot; to the iPhone. 

I&#039;m looking forward to being able to play all the games again with no &quot;DOS&quot; required or dial up modems.

Thanks again You guys Rock!</description>
		<content:encoded><![CDATA[<p>Heretic and Hexan would be great too!</p>
<p>I don't think id owns the rights but does have the influence to make it happen. </p>
<p>id thanks for bringing my favorite game "Doom" to the iPhone. </p>
<p>I'm looking forward to being able to play all the games again with no "DOS" required or dial up modems.</p>
<p>Thanks again You guys Rock!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Silent Rocco</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-41938</link>
		<dc:creator>Silent Rocco</dc:creator>
		<pubDate>Thu, 05 Nov 2009 01:08:46 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-41938</guid>
		<description>I don&#039;t see trolls, just points.
I&#039;m neither kidding nor flaming.</description>
		<content:encoded><![CDATA[<p>I don't see trolls, just points.<br />
I'm neither kidding nor flaming.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: C0c1</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-41937</link>
		<dc:creator>C0c1</dc:creator>
		<pubDate>Thu, 05 Nov 2009 01:08:43 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-41937</guid>
		<description>TA please ask

Will an update feature downloadable leveles like Wolfenstine 3D?
Will DOOM 2 be offerd as DLC,Free or none of the above
And Will bluetooth multiplayer make its way into the next update

Thanks :D</description>
		<content:encoded><![CDATA[<p>TA please ask</p>
<p>Will an update feature downloadable leveles like Wolfenstine 3D?<br />
Will DOOM 2 be offerd as DLC,Free or none of the above<br />
And Will bluetooth multiplayer make its way into the next update</p>
<p>Thanks <img src='http://toucharcade.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: C0c1</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-322126</link>
		<dc:creator>C0c1</dc:creator>
		<pubDate>Thu, 05 Nov 2009 01:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-322126</guid>
		<description>TA please ask

Will an update feature downloadable leveles like Wolfenstine 3D?
Will DOOM 2 be offerd as DLC,Free or none of the above
And Will bluetooth multiplayer make its way into the next update

Thanks :D</description>
		<content:encoded><![CDATA[<p>TA please ask</p>
<p>Will an update feature downloadable leveles like Wolfenstine 3D?<br />
Will DOOM 2 be offerd as DLC,Free or none of the above<br />
And Will bluetooth multiplayer make its way into the next update</p>
<p>Thanks <img src='http://toucharcade.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Silent Rocco</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-322127</link>
		<dc:creator>Silent Rocco</dc:creator>
		<pubDate>Thu, 05 Nov 2009 01:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-322127</guid>
		<description>I don&#039;t see trolls, just points.
I&#039;m neither kidding nor flaming.</description>
		<content:encoded><![CDATA[<p>I don't see trolls, just points.<br />
I'm neither kidding nor flaming.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-41931</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 05 Nov 2009 00:37:32 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-41931</guid>
		<description>Hey guys, in the armor stats, what does cloaking and targeting do?</description>
		<content:encoded><![CDATA[<p>Hey guys, in the armor stats, what does cloaking and targeting do?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-322125</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 05 Nov 2009 00:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-322125</guid>
		<description>Hey guys, in the armor stats, what does cloaking and targeting do?</description>
		<content:encoded><![CDATA[<p>Hey guys, in the armor stats, what does cloaking and targeting do?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iRichie</title>
		<link>http://toucharcade.com/2009/11/04/doom-classic-development-quake-classic-doom-2-rpg-and-more/#comment-41930</link>
		<dc:creator>iRichie</dc:creator>
		<pubDate>Thu, 05 Nov 2009 00:28:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24410#comment-41930</guid>
		<description>I also would like to know if bluetooth is on it&#039;s way in an update.</description>
		<content:encoded><![CDATA[<p>I also would like to know if bluetooth is on it's way in an update.</p>
]]></content:encoded>
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