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	<title>Comments on: 'Zombie Attack! The Second Wave' - A Great Sequel</title>
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	<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: linda wei</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-42835</link>
		<dc:creator>linda wei</dc:creator>
		<pubDate>Thu, 12 Nov 2009 06:54:01 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-42835</guid>
		<description>i think ZB2 is a nice little game . i dont think the $ ll go down until ZB3 
might as well yall . me myself really picky about games if i like it it got to be A ok</description>
		<content:encoded><![CDATA[<p>i think ZB2 is a nice little game . i dont think the $ ll go down until ZB3<br />
might as well yall . me myself really picky about games if i like it it got to be A ok</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: linda wei</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-322228</link>
		<dc:creator>linda wei</dc:creator>
		<pubDate>Thu, 12 Nov 2009 06:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-322228</guid>
		<description>i think ZB2 is a nice little game . i dont think the $ ll go down until ZB3 
might as well yall . me myself really picky about games if i like it it got to be A ok</description>
		<content:encoded><![CDATA[<p>i think ZB2 is a nice little game . i dont think the $ ll go down until ZB3<br />
might as well yall . me myself really picky about games if i like it it got to be A ok</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Monica Dickey</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-42171</link>
		<dc:creator>Monica Dickey</dc:creator>
		<pubDate>Fri, 06 Nov 2009 23:41:32 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-42171</guid>
		<description>Yeah looks cute but I don&#039;t know if I can shell out $4 for such a simple game that is much like others I have owned.</description>
		<content:encoded><![CDATA[<p>Yeah looks cute but I don't know if I can shell out $4 for such a simple game that is much like others I have owned.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Monica Dickey</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-322227</link>
		<dc:creator>Monica Dickey</dc:creator>
		<pubDate>Fri, 06 Nov 2009 23:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-322227</guid>
		<description>Yeah looks cute but I don&#039;t know if I can shell out $4 for such a simple game that is much like others I have owned.</description>
		<content:encoded><![CDATA[<p>Yeah looks cute but I don't know if I can shell out $4 for such a simple game that is much like others I have owned.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GleepGlop</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-42166</link>
		<dc:creator>GleepGlop</dc:creator>
		<pubDate>Fri, 06 Nov 2009 23:28:56 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-42166</guid>
		<description>Was it just me or in the 1st one the optimum strategy was to just use all cannons, because they could damage more than 1 enemy at a time at range. I remember getting in the all-time top 10 without even trying using all cannons. I eventually died on purpose so I could stop playing. Hopefully they balanced the gameplay mechanics a little better this time, because it was a fun game until I realized that the other weapons were all inferior.</description>
		<content:encoded><![CDATA[<p>Was it just me or in the 1st one the optimum strategy was to just use all cannons, because they could damage more than 1 enemy at a time at range. I remember getting in the all-time top 10 without even trying using all cannons. I eventually died on purpose so I could stop playing. Hopefully they balanced the gameplay mechanics a little better this time, because it was a fun game until I realized that the other weapons were all inferior.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GleepGlop</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-322226</link>
		<dc:creator>GleepGlop</dc:creator>
		<pubDate>Fri, 06 Nov 2009 23:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-322226</guid>
		<description>Was it just me or in the 1st one the optimum strategy was to just use all cannons, because they could damage more than 1 enemy at a time at range. I remember getting in the all-time top 10 without even trying using all cannons. I eventually died on purpose so I could stop playing. Hopefully they balanced the gameplay mechanics a little better this time, because it was a fun game until I realized that the other weapons were all inferior.</description>
		<content:encoded><![CDATA[<p>Was it just me or in the 1st one the optimum strategy was to just use all cannons, because they could damage more than 1 enemy at a time at range. I remember getting in the all-time top 10 without even trying using all cannons. I eventually died on purpose so I could stop playing. Hopefully they balanced the gameplay mechanics a little better this time, because it was a fun game until I realized that the other weapons were all inferior.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rich_952000</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-42164</link>
		<dc:creator>rich_952000</dc:creator>
		<pubDate>Fri, 06 Nov 2009 22:54:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-42164</guid>
		<description>Nick, the challenge levels do end. When you achieve you goal points they are considered accompolished.</description>
		<content:encoded><![CDATA[<p>Nick, the challenge levels do end. When you achieve you goal points they are considered accompolished.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rich_952000</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-322225</link>
		<dc:creator>rich_952000</dc:creator>
		<pubDate>Fri, 06 Nov 2009 22:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-322225</guid>
		<description>Nick, the challenge levels do end. When you achieve you goal points they are considered accompolished.</description>
		<content:encoded><![CDATA[<p>Nick, the challenge levels do end. When you achieve you goal points they are considered accompolished.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nick</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-42163</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Fri, 06 Nov 2009 22:33:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-42163</guid>
		<description>The only problem I have with this game is that the levels don&#039;t seem to end.  DO they end?  I get the sense that there&#039;s just the one (per challenge or scenario) and it just goes on forever.  It could have used some better pacing I think.  I do love that the guns change their look with every upgrade, though.</description>
		<content:encoded><![CDATA[<p>The only problem I have with this game is that the levels don't seem to end.  DO they end?  I get the sense that there's just the one (per challenge or scenario) and it just goes on forever.  It could have used some better pacing I think.  I do love that the guns change their look with every upgrade, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nick</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-322224</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Fri, 06 Nov 2009 22:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-322224</guid>
		<description>The only problem I have with this game is that the levels don&#039;t seem to end.  DO they end?  I get the sense that there&#039;s just the one (per challenge or scenario) and it just goes on forever.  It could have used some better pacing I think.  I do love that the guns change their look with every upgrade, though.</description>
		<content:encoded><![CDATA[<p>The only problem I have with this game is that the levels don't seem to end.  DO they end?  I get the sense that there's just the one (per challenge or scenario) and it just goes on forever.  It could have used some better pacing I think.  I do love that the guns change their look with every upgrade, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Squires</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-42155</link>
		<dc:creator>Jim Squires</dc:creator>
		<pubDate>Fri, 06 Nov 2009 21:36:46 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-42155</guid>
		<description>Thanks for the warm welcome everybody!  

Though something of a lurker (I&#039;m terrible at leaving comments or posting in forums) I&#039;ve been a big fan of TouchArcade since launch.  I&#039;m delighted that Arn has given me the opportunity to contribute from time to time, and look forward to sharing up more reviews with everyone in the future.</description>
		<content:encoded><![CDATA[<p>Thanks for the warm welcome everybody!  </p>
<p>Though something of a lurker (I'm terrible at leaving comments or posting in forums) I've been a big fan of TouchArcade since launch.  I'm delighted that Arn has given me the opportunity to contribute from time to time, and look forward to sharing up more reviews with everyone in the future.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Squires</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-322223</link>
		<dc:creator>Jim Squires</dc:creator>
		<pubDate>Fri, 06 Nov 2009 21:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-322223</guid>
		<description>Thanks for the warm welcome everybody!  

Though something of a lurker (I&#039;m terrible at leaving comments or posting in forums) I&#039;ve been a big fan of TouchArcade since launch.  I&#039;m delighted that Arn has given me the opportunity to contribute from time to time, and look forward to sharing up more reviews with everyone in the future.</description>
		<content:encoded><![CDATA[<p>Thanks for the warm welcome everybody!  </p>
<p>Though something of a lurker (I'm terrible at leaving comments or posting in forums) I've been a big fan of TouchArcade since launch.  I'm delighted that Arn has given me the opportunity to contribute from time to time, and look forward to sharing up more reviews with everyone in the future.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rich_952000</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-42153</link>
		<dc:creator>rich_952000</dc:creator>
		<pubDate>Fri, 06 Nov 2009 21:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-42153</guid>
		<description>Yeah, agreed. I&#039;d think as nicely designed as this game is you won&#039;t see it for a buck until ZA! 3 rolls around. :)</description>
		<content:encoded><![CDATA[<p>Yeah, agreed. I'd think as nicely designed as this game is you won't see it for a buck until ZA! 3 rolls around. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rich_952000</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-322222</link>
		<dc:creator>rich_952000</dc:creator>
		<pubDate>Fri, 06 Nov 2009 21:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-322222</guid>
		<description>Yeah, agreed. I&#039;d think as nicely designed as this game is you won&#039;t see it for a buck until ZA! 3 rolls around. :)</description>
		<content:encoded><![CDATA[<p>Yeah, agreed. I'd think as nicely designed as this game is you won't see it for a buck until ZA! 3 rolls around. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MantleBreed</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comment-42148</link>
		<dc:creator>MantleBreed</dc:creator>
		<pubDate>Fri, 06 Nov 2009 20:28:32 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=24483#comment-42148</guid>
		<description>@AkCharlie: You have a lot of waiting to do.</description>
		<content:encoded><![CDATA[<p>@AkCharlie: You have a lot of waiting to do.</p>
]]></content:encoded>
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