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	<title>Comments on: TouchArcade Podcast #5: John Kooistra's 'Red Conquest'</title>
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	<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: CommanderData</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-43566</link>
		<dc:creator>CommanderData</dc:creator>
		<pubDate>Tue, 17 Nov 2009 15:23:47 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-43566</guid>
		<description>Ha, that was great to hear you guys talk about Rogue Touch! It was difficult to take a game with complicated keyboard controls and poor/no graphics and make it seem as though it belonged on the iPhone, a device without a  keyboard (unless I wanted to lose half the screen). Fortunately my take on the game worked out pretty well, taught me a lot about the SDK, and helped me make some new friends around here.

I agree that it is a niche game, but if you&#039;re a fan of dungeon crawlers or roguelikes it becomes a must-play take on the genre. It&#039;s really taken on a life of its own, and become a sort of cult-classic. Even I still play it!

For the future- I&#039;ve dropped some hints about my upcoming &quot;secret projects&quot; both here and in my forums... Let&#039;s just say I think RPG, strategy, and dungeon crawler fans will all find something to like in my next game. When I&#039;m ready to talk more, Touch Arcade will be the first to know :)</description>
		<content:encoded><![CDATA[<p>Ha, that was great to hear you guys talk about Rogue Touch! It was difficult to take a game with complicated keyboard controls and poor/no graphics and make it seem as though it belonged on the iPhone, a device without a  keyboard (unless I wanted to lose half the screen). Fortunately my take on the game worked out pretty well, taught me a lot about the SDK, and helped me make some new friends around here.</p>
<p>I agree that it is a niche game, but if you're a fan of dungeon crawlers or roguelikes it becomes a must-play take on the genre. It's really taken on a life of its own, and become a sort of cult-classic. Even I still play it!</p>
<p>For the future- I've dropped some hints about my upcoming "secret projects" both here and in my forums... Let's just say I think RPG, strategy, and dungeon crawler fans will all find something to like in my next game. When I'm ready to talk more, Touch Arcade will be the first to know <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: CommanderData</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-323243</link>
		<dc:creator>CommanderData</dc:creator>
		<pubDate>Tue, 17 Nov 2009 15:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-323243</guid>
		<description>Ha, that was great to hear you guys talk about Rogue Touch! It was difficult to take a game with complicated keyboard controls and poor/no graphics and make it seem as though it belonged on the iPhone, a device without a  keyboard (unless I wanted to lose half the screen). Fortunately my take on the game worked out pretty well, taught me a lot about the SDK, and helped me make some new friends around here.

I agree that it is a niche game, but if you&#039;re a fan of dungeon crawlers or roguelikes it becomes a must-play take on the genre. It&#039;s really taken on a life of its own, and become a sort of cult-classic. Even I still play it!

For the future- I&#039;ve dropped some hints about my upcoming &quot;secret projects&quot; both here and in my forums... Let&#039;s just say I think RPG, strategy, and dungeon crawler fans will all find something to like in my next game. When I&#039;m ready to talk more, Touch Arcade will be the first to know :)</description>
		<content:encoded><![CDATA[<p>Ha, that was great to hear you guys talk about Rogue Touch! It was difficult to take a game with complicated keyboard controls and poor/no graphics and make it seem as though it belonged on the iPhone, a device without a  keyboard (unless I wanted to lose half the screen). Fortunately my take on the game worked out pretty well, taught me a lot about the SDK, and helped me make some new friends around here.</p>
<p>I agree that it is a niche game, but if you're a fan of dungeon crawlers or roguelikes it becomes a must-play take on the genre. It's really taken on a life of its own, and become a sort of cult-classic. Even I still play it!</p>
<p>For the future- I've dropped some hints about my upcoming "secret projects" both here and in my forums... Let's just say I think RPG, strategy, and dungeon crawler fans will all find something to like in my next game. When I'm ready to talk more, Touch Arcade will be the first to know <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MrMuesli</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-43525</link>
		<dc:creator>MrMuesli</dc:creator>
		<pubDate>Tue, 17 Nov 2009 08:56:31 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-43525</guid>
		<description>The idea of Jet Cat Stunts has imprinted images in my mind that see me through the day. Thank you: )</description>
		<content:encoded><![CDATA[<p>The idea of Jet Cat Stunts has imprinted images in my mind that see me through the day. Thank you: )</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MrMuesli</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-323242</link>
		<dc:creator>MrMuesli</dc:creator>
		<pubDate>Tue, 17 Nov 2009 08:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-323242</guid>
		<description>The idea of Jet Cat Stunts has imprinted images in my mind that see me through the day. Thank you: )</description>
		<content:encoded><![CDATA[<p>The idea of Jet Cat Stunts has imprinted images in my mind that see me through the day. Thank you: )</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Boardumb</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-43499</link>
		<dc:creator>Boardumb</dc:creator>
		<pubDate>Tue, 17 Nov 2009 04:44:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-43499</guid>
		<description>But.. But... I wanna play Jet Cat Stunts... :(</description>
		<content:encoded><![CDATA[<p>But.. But... I wanna play Jet Cat Stunts... <img src='http://toucharcade.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Boardumb</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-323241</link>
		<dc:creator>Boardumb</dc:creator>
		<pubDate>Tue, 17 Nov 2009 04:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-323241</guid>
		<description>But.. But... I wanna play Jet Cat Stunts... :(</description>
		<content:encoded><![CDATA[<p>But.. But... I wanna play Jet Cat Stunts... <img src='http://toucharcade.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: arn</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-43479</link>
		<dc:creator>arn</dc:creator>
		<pubDate>Tue, 17 Nov 2009 02:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-43479</guid>
		<description>fixed</description>
		<content:encoded><![CDATA[<p>fixed</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: arn</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-323240</link>
		<dc:creator>arn</dc:creator>
		<pubDate>Tue, 17 Nov 2009 02:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-323240</guid>
		<description>fixed</description>
		<content:encoded><![CDATA[<p>fixed</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hkiphone</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-43478</link>
		<dc:creator>hkiphone</dc:creator>
		<pubDate>Tue, 17 Nov 2009 02:02:45 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-43478</guid>
		<description>Wow, one of the best solo developers from the beginning of the App Store age!  I&#039;ll be buying this no matter what price, because I have full confidence in this fella.  His Blue Defense and Blue Attack games were highly polished, and dan fun to play.  I think I&#039;ll restore them back onto the iPhone to relive good times.  :)</description>
		<content:encoded><![CDATA[<p>Wow, one of the best solo developers from the beginning of the App Store age!  I'll be buying this no matter what price, because I have full confidence in this fella.  His Blue Defense and Blue Attack games were highly polished, and dan fun to play.  I think I'll restore them back onto the iPhone to relive good times.  <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hkiphone</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-323239</link>
		<dc:creator>hkiphone</dc:creator>
		<pubDate>Tue, 17 Nov 2009 02:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-323239</guid>
		<description>Wow, one of the best solo developers from the beginning of the App Store age!  I&#039;ll be buying this no matter what price, because I have full confidence in this fella.  His Blue Defense and Blue Attack games were highly polished, and dan fun to play.  I think I&#039;ll restore them back onto the iPhone to relive good times.  :)</description>
		<content:encoded><![CDATA[<p>Wow, one of the best solo developers from the beginning of the App Store age!  I'll be buying this no matter what price, because I have full confidence in this fella.  His Blue Defense and Blue Attack games were highly polished, and dan fun to play.  I think I'll restore them back onto the iPhone to relive good times.  <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: weisome</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-43474</link>
		<dc:creator>weisome</dc:creator>
		<pubDate>Tue, 17 Nov 2009 01:48:51 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-43474</guid>
		<description>Funny, the Chapter of Jet Car Stunts is spelled Jet Cat Stunts. :p</description>
		<content:encoded><![CDATA[<p>Funny, the Chapter of Jet Car Stunts is spelled Jet Cat Stunts. :p</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: weisome</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-323238</link>
		<dc:creator>weisome</dc:creator>
		<pubDate>Tue, 17 Nov 2009 01:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-323238</guid>
		<description>Funny, the Chapter of Jet Car Stunts is spelled Jet Cat Stunts. :p</description>
		<content:encoded><![CDATA[<p>Funny, the Chapter of Jet Car Stunts is spelled Jet Cat Stunts. :p</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mew2468</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-43471</link>
		<dc:creator>Mew2468</dc:creator>
		<pubDate>Tue, 17 Nov 2009 01:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-43471</guid>
		<description>W00t! A new game from John Kooistra!</description>
		<content:encoded><![CDATA[<p>W00t! A new game from John Kooistra!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mew2468</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-323237</link>
		<dc:creator>Mew2468</dc:creator>
		<pubDate>Tue, 17 Nov 2009 01:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-323237</guid>
		<description>W00t! A new game from John Kooistra!</description>
		<content:encoded><![CDATA[<p>W00t! A new game from John Kooistra!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: coconutbowling</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comment-43470</link>
		<dc:creator>coconutbowling</dc:creator>
		<pubDate>Tue, 17 Nov 2009 01:39:17 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25423#comment-43470</guid>
		<description>Finally, it&#039;s been forever since I last heard of John. Blue Attack is awesome.</description>
		<content:encoded><![CDATA[<p>Finally, it's been forever since I last heard of John. Blue Attack is awesome.</p>
]]></content:encoded>
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