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	<title>Comments on: 'Sword of Fargoal' Interview, Gameplay Video</title>
	<atom:link href="http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: David</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-55348</link>
		<dc:creator>David</dc:creator>
		<pubDate>Fri, 19 Feb 2010 03:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-55348</guid>
		<description>I&#039;m an old school Commodore kid, and played the original a LOT.

I guess I wasn&#039;t very good at it, because I only got the sword once, and when I was only a few levels up towards the surface, my Commodore froze and I lost the game. That was a bit too much, and I stopped playing.

Now, I&#039;m on level 19, armored up and at full health, with a FULL selection of spells and healing. And making sure I&#039;m calm, rested and ready before I jump in.</description>
		<content:encoded><![CDATA[<p>I'm an old school Commodore kid, and played the original a LOT.</p>
<p>I guess I wasn't very good at it, because I only got the sword once, and when I was only a few levels up towards the surface, my Commodore froze and I lost the game. That was a bit too much, and I stopped playing.</p>
<p>Now, I'm on level 19, armored up and at full health, with a FULL selection of spells and healing. And making sure I'm calm, rested and ready before I jump in.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-323858</link>
		<dc:creator>David</dc:creator>
		<pubDate>Fri, 19 Feb 2010 03:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-323858</guid>
		<description>I&#039;m an old school Commodore kid, and played the original a LOT.

I guess I wasn&#039;t very good at it, because I only got the sword once, and when I was only a few levels up towards the surface, my Commodore froze and I lost the game. That was a bit too much, and I stopped playing.

Now, I&#039;m on level 19, armored up and at full health, with a FULL selection of spells and healing. And making sure I&#039;m calm, rested and ready before I jump in.</description>
		<content:encoded><![CDATA[<p>I'm an old school Commodore kid, and played the original a LOT.</p>
<p>I guess I wasn't very good at it, because I only got the sword once, and when I was only a few levels up towards the surface, my Commodore froze and I lost the game. That was a bit too much, and I stopped playing.</p>
<p>Now, I'm on level 19, armored up and at full health, with a FULL selection of spells and healing. And making sure I'm calm, rested and ready before I jump in.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jorlen</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-44676</link>
		<dc:creator>Jorlen</dc:creator>
		<pubDate>Fri, 27 Nov 2009 14:38:05 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-44676</guid>
		<description>Highly anticipating this game.  Roguelikes are amongst my favs!</description>
		<content:encoded><![CDATA[<p>Highly anticipating this game.  Roguelikes are amongst my favs!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jorlen</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-323857</link>
		<dc:creator>Jorlen</dc:creator>
		<pubDate>Fri, 27 Nov 2009 14:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-323857</guid>
		<description>Highly anticipating this game.  Roguelikes are amongst my favs!</description>
		<content:encoded><![CDATA[<p>Highly anticipating this game.  Roguelikes are amongst my favs!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lord Gek</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-44398</link>
		<dc:creator>Lord Gek</dc:creator>
		<pubDate>Wed, 25 Nov 2009 13:45:51 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-44398</guid>
		<description>I guess the vid was a little spoily but, on the other hand, I think games like this and Rogue Touch are, by their very nature, much more akin to a board game than a typical story based RPG.  You already know from the get go your goal is to find the sword and make it back out of the dungeon alive.</description>
		<content:encoded><![CDATA[<p>I guess the vid was a little spoily but, on the other hand, I think games like this and Rogue Touch are, by their very nature, much more akin to a board game than a typical story based RPG.  You already know from the get go your goal is to find the sword and make it back out of the dungeon alive.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lord Gek</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-323856</link>
		<dc:creator>Lord Gek</dc:creator>
		<pubDate>Wed, 25 Nov 2009 13:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-323856</guid>
		<description>I guess the vid was a little spoily but, on the other hand, I think games like this and Rogue Touch are, by their very nature, much more akin to a board game than a typical story based RPG.  You already know from the get go your goal is to find the sword and make it back out of the dungeon alive.</description>
		<content:encoded><![CDATA[<p>I guess the vid was a little spoily but, on the other hand, I think games like this and Rogue Touch are, by their very nature, much more akin to a board game than a typical story based RPG.  You already know from the get go your goal is to find the sword and make it back out of the dungeon alive.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Major</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-44387</link>
		<dc:creator>Major</dc:creator>
		<pubDate>Wed, 25 Nov 2009 11:21:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-44387</guid>
		<description>Hi Jeff,

The game looks amazing instant buy. But there are quite a few people who want to enjoy finding the &quot;Name of the Game&quot;. A Spoiler is related to unvieling parts of the game that other may not want to see until they actually play  the game themselves.</description>
		<content:encoded><![CDATA[<p>Hi Jeff,</p>
<p>The game looks amazing instant buy. But there are quite a few people who want to enjoy finding the "Name of the Game". A Spoiler is related to unvieling parts of the game that other may not want to see until they actually play  the game themselves.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Major</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-323855</link>
		<dc:creator>Major</dc:creator>
		<pubDate>Wed, 25 Nov 2009 11:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-323855</guid>
		<description>Hi Jeff,

The game looks amazing instant buy. But there are quite a few people who want to enjoy finding the &quot;Name of the Game&quot;. A Spoiler is related to unvieling parts of the game that other may not want to see until they actually play  the game themselves.</description>
		<content:encoded><![CDATA[<p>Hi Jeff,</p>
<p>The game looks amazing instant buy. But there are quite a few people who want to enjoy finding the "Name of the Game". A Spoiler is related to unvieling parts of the game that other may not want to see until they actually play  the game themselves.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff McCord</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-44370</link>
		<dc:creator>Jeff McCord</dc:creator>
		<pubDate>Wed, 25 Nov 2009 07:41:55 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-44370</guid>
		<description>To Elias&#039; credit, the fog is actually very cool -- subtle but effective. And WAY better than the original C64 version. Who knows, since Elias dreams about &quot;fog&quot; we may see some new versions of it in future games. Hey! In-App purchases of fog!! &quot;Yeah, that&#039;s it.&quot;   ;^)

-- Jeff McCord</description>
		<content:encoded><![CDATA[<p>To Elias' credit, the fog is actually very cool -- subtle but effective. And WAY better than the original C64 version. Who knows, since Elias dreams about "fog" we may see some new versions of it in future games. Hey! In-App purchases of fog!! "Yeah, that's it."   ;^)</p>
<p>-- Jeff McCord</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff McCord</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-323854</link>
		<dc:creator>Jeff McCord</dc:creator>
		<pubDate>Wed, 25 Nov 2009 07:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-323854</guid>
		<description>To Elias&#039; credit, the fog is actually very cool -- subtle but effective. And WAY better than the original C64 version. Who knows, since Elias dreams about &quot;fog&quot; we may see some new versions of it in future games. Hey! In-App purchases of fog!! &quot;Yeah, that&#039;s it.&quot;   ;^)

-- Jeff McCord</description>
		<content:encoded><![CDATA[<p>To Elias' credit, the fog is actually very cool -- subtle but effective. And WAY better than the original C64 version. Who knows, since Elias dreams about "fog" we may see some new versions of it in future games. Hey! In-App purchases of fog!! "Yeah, that's it."   ;^)</p>
<p>-- Jeff McCord</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff McCord</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-44368</link>
		<dc:creator>Jeff McCord</dc:creator>
		<pubDate>Wed, 25 Nov 2009 07:38:44 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-44368</guid>
		<description>Hey Major,

Thanks for the comment. Believe us, there are some *secrets* about the goal of the game that we are intentionally leaving out of the gameplay video. You are seeing the &quot;edited&quot; version -- many of the features and animations that you will find on your Quest on the way down are not revealed unless you play! As well as the whole &quot;second half&quot; of the game as you make your way out!!

We know you will enjoy the fun visuals and the play experience in-person.

Sincerely,

Jeff McCord</description>
		<content:encoded><![CDATA[<p>Hey Major,</p>
<p>Thanks for the comment. Believe us, there are some *secrets* about the goal of the game that we are intentionally leaving out of the gameplay video. You are seeing the "edited" version -- many of the features and animations that you will find on your Quest on the way down are not revealed unless you play! As well as the whole "second half" of the game as you make your way out!!</p>
<p>We know you will enjoy the fun visuals and the play experience in-person.</p>
<p>Sincerely,</p>
<p>Jeff McCord</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff McCord</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-323853</link>
		<dc:creator>Jeff McCord</dc:creator>
		<pubDate>Wed, 25 Nov 2009 07:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-323853</guid>
		<description>Hey Major,

Thanks for the comment. Believe us, there are some *secrets* about the goal of the game that we are intentionally leaving out of the gameplay video. You are seeing the &quot;edited&quot; version -- many of the features and animations that you will find on your Quest on the way down are not revealed unless you play! As well as the whole &quot;second half&quot; of the game as you make your way out!!

We know you will enjoy the fun visuals and the play experience in-person.

Sincerely,

Jeff McCord</description>
		<content:encoded><![CDATA[<p>Hey Major,</p>
<p>Thanks for the comment. Believe us, there are some *secrets* about the goal of the game that we are intentionally leaving out of the gameplay video. You are seeing the "edited" version -- many of the features and animations that you will find on your Quest on the way down are not revealed unless you play! As well as the whole "second half" of the game as you make your way out!!</p>
<p>We know you will enjoy the fun visuals and the play experience in-person.</p>
<p>Sincerely,</p>
<p>Jeff McCord</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff McCord</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-44366</link>
		<dc:creator>Jeff McCord</dc:creator>
		<pubDate>Wed, 25 Nov 2009 07:31:47 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-44366</guid>
		<description>Major,

Thanks for your interest! We believe that you will really enjoy the richness and depth of the game...

Sincerely,

Jeff McCord</description>
		<content:encoded><![CDATA[<p>Major,</p>
<p>Thanks for your interest! We believe that you will really enjoy the richness and depth of the game...</p>
<p>Sincerely,</p>
<p>Jeff McCord</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff McCord</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-323852</link>
		<dc:creator>Jeff McCord</dc:creator>
		<pubDate>Wed, 25 Nov 2009 07:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-323852</guid>
		<description>Major,

Thanks for your interest! We believe that you will really enjoy the richness and depth of the game...

Sincerely,

Jeff McCord</description>
		<content:encoded><![CDATA[<p>Major,</p>
<p>Thanks for your interest! We believe that you will really enjoy the richness and depth of the game...</p>
<p>Sincerely,</p>
<p>Jeff McCord</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Major</title>
		<link>http://toucharcade.com/2009/11/24/sword-of-fargoal-interview-gameplay-video/#comment-44338</link>
		<dc:creator>Major</dc:creator>
		<pubDate>Wed, 25 Nov 2009 01:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=25991#comment-44338</guid>
		<description>I think you should warn people the video includes MAJOR SPOILERS the finding of the main goal of the game. For those that want to be surprised.</description>
		<content:encoded><![CDATA[<p>I think you should warn people the video includes MAJOR SPOILERS the finding of the main goal of the game. For those that want to be surprised.</p>
]]></content:encoded>
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