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	<title>Comments on: 'Battle for Wesnoth' - An Open Source Classic on the iPhone</title>
	<atom:link href="http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 14:18:00 +0000</lastBuildDate>
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	<item>
		<title>By: Darth Cyclohexane</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-394996</link>
		<dc:creator>Darth Cyclohexane</dc:creator>
		<pubDate>Fri, 13 May 2011 00:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-394996</guid>
		<description> I played Wesnoth a few years back on the PC and if anything I am enjoying it even more this time around. I have some stability issues on my older-gen iphone, but overall this port is absolutely stellar; I would go so far to say it&#039;s my favorite game on the platform at the moment. This was clearly a labor of love for Kyle, $4.95 is peanuts, and he deserves every cent of it. The detractors here and elsewhere are self-righteous posers and should be disregarded.</description>
		<content:encoded><![CDATA[<p>I played Wesnoth a few years back on the PC and if anything I am enjoying it even more this time around. I have some stability issues on my older-gen iphone, but overall this port is absolutely stellar; I would go so far to say it's my favorite game on the platform at the moment. This was clearly a labor of love for Kyle, $4.95 is peanuts, and he deserves every cent of it. The detractors here and elsewhere are self-righteous posers and should be disregarded.</p>
]]></content:encoded>
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	<item>
		<title>By: DubiousLegality</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-394641</link>
		<dc:creator>DubiousLegality</dc:creator>
		<pubDate>Sun, 08 May 2011 16:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-394641</guid>
		<description>However you dress this up he is distributing a GPL application that is restricting the user who downloads it from being able to redistribute the binary. He may charge for it but HE MAY NOT stop anyone redistributing it. It doesn&#039;t matter if it&#039;s apple who had caused this or himself, this violates the GPL and the rights of all those who have contributed to the game. Think if I did this for xbox for instance, put it on a DVD, charged for it and didn&#039;t allow it to be copied. I would be in violation of the GPL. So are you.</description>
		<content:encoded><![CDATA[<p>However you dress this up he is distributing a GPL application that is restricting the user who downloads it from being able to redistribute the binary. He may charge for it but HE MAY NOT stop anyone redistributing it. It doesn't matter if it's apple who had caused this or himself, this violates the GPL and the rights of all those who have contributed to the game. Think if I did this for xbox for instance, put it on a DVD, charged for it and didn't allow it to be copied. I would be in violation of the GPL. So are you.</p>
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	<item>
		<title>By: Cool Game</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-382920</link>
		<dc:creator>Cool Game</dc:creator>
		<pubDate>Sat, 26 Feb 2011 23:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-382920</guid>
		<description>this game is awesome, anyone who says else is a hater.</description>
		<content:encoded><![CDATA[<p>this game is awesome, anyone who says else is a hater.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dete is an idiot!</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-48910</link>
		<dc:creator>dete is an idiot!</dc:creator>
		<pubDate>Thu, 31 Dec 2009 20:11:38 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-48910</guid>
		<description>Dete, you are an idiot, and should apologize. You have zero class.</description>
		<content:encoded><![CDATA[<p>Dete, you are an idiot, and should apologize. You have zero class.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dete is an idiot!</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-323987</link>
		<dc:creator>dete is an idiot!</dc:creator>
		<pubDate>Thu, 31 Dec 2009 20:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-323987</guid>
		<description>Dete, you are an idiot, and should apologize. You have zero class.</description>
		<content:encoded><![CDATA[<p>Dete, you are an idiot, and should apologize. You have zero class.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David White</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-44747</link>
		<dc:creator>David White</dc:creator>
		<pubDate>Sat, 28 Nov 2009 00:33:07 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-44747</guid>
		<description>Hi everyone,

I&#039;m the founder and lead developer of Wesnoth. I just wanted to clarify some things that have been said on this thread:

Kyle&#039;s port is the officially endorsed port of Wesnoth, Inc. the non-profit corporation which oversees Wesnoth development. I apologize for us not having put an update about the port on the Wesnoth website to prevent any confusion about the status of the port.

Kyle has an agreement with Wesnoth, Inc. under which we think the best is done for the Wesnoth project, to encourage future development of Wesnoth.

With respect to some comments about the quality of the port, from my perspective, Kyle has done a stellar job of porting Wesnoth to the iPhone. Wesnoth is a large and complex application, and I thank him for his commitment to continuing to develop and improve Wesnoth on the iPhone.

With regard to the source code, Kyle has provided me with the source code, and is making it available to all. He is fully complying with the terms of the GNU GPL.

If anyone would like any clarification regarding any of this, they are welcome to contact me through my username (Dave) on the Wesnoth forums.</description>
		<content:encoded><![CDATA[<p>Hi everyone,</p>
<p>I'm the founder and lead developer of Wesnoth. I just wanted to clarify some things that have been said on this thread:</p>
<p>Kyle's port is the officially endorsed port of Wesnoth, Inc. the non-profit corporation which oversees Wesnoth development. I apologize for us not having put an update about the port on the Wesnoth website to prevent any confusion about the status of the port.</p>
<p>Kyle has an agreement with Wesnoth, Inc. under which we think the best is done for the Wesnoth project, to encourage future development of Wesnoth.</p>
<p>With respect to some comments about the quality of the port, from my perspective, Kyle has done a stellar job of porting Wesnoth to the iPhone. Wesnoth is a large and complex application, and I thank him for his commitment to continuing to develop and improve Wesnoth on the iPhone.</p>
<p>With regard to the source code, Kyle has provided me with the source code, and is making it available to all. He is fully complying with the terms of the GNU GPL.</p>
<p>If anyone would like any clarification regarding any of this, they are welcome to contact me through my username (Dave) on the Wesnoth forums.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David White</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-323986</link>
		<dc:creator>David White</dc:creator>
		<pubDate>Sat, 28 Nov 2009 00:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-323986</guid>
		<description>Hi everyone,

I&#039;m the founder and lead developer of Wesnoth. I just wanted to clarify some things that have been said on this thread:

Kyle&#039;s port is the officially endorsed port of Wesnoth, Inc. the non-profit corporation which oversees Wesnoth development. I apologize for us not having put an update about the port on the Wesnoth website to prevent any confusion about the status of the port.

Kyle has an agreement with Wesnoth, Inc. under which we think the best is done for the Wesnoth project, to encourage future development of Wesnoth.

With respect to some comments about the quality of the port, from my perspective, Kyle has done a stellar job of porting Wesnoth to the iPhone. Wesnoth is a large and complex application, and I thank him for his commitment to continuing to develop and improve Wesnoth on the iPhone.

With regard to the source code, Kyle has provided me with the source code, and is making it available to all. He is fully complying with the terms of the GNU GPL.

If anyone would like any clarification regarding any of this, they are welcome to contact me through my username (Dave) on the Wesnoth forums.</description>
		<content:encoded><![CDATA[<p>Hi everyone,</p>
<p>I'm the founder and lead developer of Wesnoth. I just wanted to clarify some things that have been said on this thread:</p>
<p>Kyle's port is the officially endorsed port of Wesnoth, Inc. the non-profit corporation which oversees Wesnoth development. I apologize for us not having put an update about the port on the Wesnoth website to prevent any confusion about the status of the port.</p>
<p>Kyle has an agreement with Wesnoth, Inc. under which we think the best is done for the Wesnoth project, to encourage future development of Wesnoth.</p>
<p>With respect to some comments about the quality of the port, from my perspective, Kyle has done a stellar job of porting Wesnoth to the iPhone. Wesnoth is a large and complex application, and I thank him for his commitment to continuing to develop and improve Wesnoth on the iPhone.</p>
<p>With regard to the source code, Kyle has provided me with the source code, and is making it available to all. He is fully complying with the terms of the GNU GPL.</p>
<p>If anyone would like any clarification regarding any of this, they are welcome to contact me through my username (Dave) on the Wesnoth forums.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dete</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-44713</link>
		<dc:creator>dete</dc:creator>
		<pubDate>Fri, 27 Nov 2009 20:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-44713</guid>
		<description>As a person who has contributed to open source in the past, I&#039;m especially sensitive to the notion that someone else would profit from my work without due consideration from the core team responsible for the project.  I didn&#039;t make my posts without checking the official web page and forums, so I feel no need to apologize for voicing my concerns.  Nor do I feel the need to apologize for responding to your rude comment with some rudeness of my own.

With all that said, I do wish to thank you for your effort porting this fantastic game to such a limited platform.  I can&#039;t imagine it was anything but a lot of hard work.  I appreciate your frustration at being questioned after putting in all that effort, and I hope you&#039;ll see things from my side: We really only had your word that it was official.

Thanks again, and congratulations on seeing all your hard work ship.</description>
		<content:encoded><![CDATA[<p>As a person who has contributed to open source in the past, I'm especially sensitive to the notion that someone else would profit from my work without due consideration from the core team responsible for the project.  I didn't make my posts without checking the official web page and forums, so I feel no need to apologize for voicing my concerns.  Nor do I feel the need to apologize for responding to your rude comment with some rudeness of my own.</p>
<p>With all that said, I do wish to thank you for your effort porting this fantastic game to such a limited platform.  I can't imagine it was anything but a lot of hard work.  I appreciate your frustration at being questioned after putting in all that effort, and I hope you'll see things from my side: We really only had your word that it was official.</p>
<p>Thanks again, and congratulations on seeing all your hard work ship.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dete</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-323985</link>
		<dc:creator>dete</dc:creator>
		<pubDate>Fri, 27 Nov 2009 20:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-323985</guid>
		<description>As a person who has contributed to open source in the past, I&#039;m especially sensitive to the notion that someone else would profit from my work without due consideration from the core team responsible for the project.  I didn&#039;t make my posts without checking the official web page and forums, so I feel no need to apologize for voicing my concerns.  Nor do I feel the need to apologize for responding to your rude comment with some rudeness of my own.

With all that said, I do wish to thank you for your effort porting this fantastic game to such a limited platform.  I can&#039;t imagine it was anything but a lot of hard work.  I appreciate your frustration at being questioned after putting in all that effort, and I hope you&#039;ll see things from my side: We really only had your word that it was official.

Thanks again, and congratulations on seeing all your hard work ship.</description>
		<content:encoded><![CDATA[<p>As a person who has contributed to open source in the past, I'm especially sensitive to the notion that someone else would profit from my work without due consideration from the core team responsible for the project.  I didn't make my posts without checking the official web page and forums, so I feel no need to apologize for voicing my concerns.  Nor do I feel the need to apologize for responding to your rude comment with some rudeness of my own.</p>
<p>With all that said, I do wish to thank you for your effort porting this fantastic game to such a limited platform.  I can't imagine it was anything but a lot of hard work.  I appreciate your frustration at being questioned after putting in all that effort, and I hope you'll see things from my side: We really only had your word that it was official.</p>
<p>Thanks again, and congratulations on seeing all your hard work ship.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kyle Poole</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-44681</link>
		<dc:creator>Kyle Poole</dc:creator>
		<pubDate>Fri, 27 Nov 2009 16:03:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-44681</guid>
		<description>Okay self-appointed Wesnoth guardian, the wesnoth.org website has been updated and a forum post made by the founder confirming this port&#039;s status. I won&#039;t hold my breath for your apology...</description>
		<content:encoded><![CDATA[<p>Okay self-appointed Wesnoth guardian, the wesnoth.org website has been updated and a forum post made by the founder confirming this port's status. I won't hold my breath for your apology...</p>
]]></content:encoded>
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	<item>
		<title>By: Kyle Poole</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-323984</link>
		<dc:creator>Kyle Poole</dc:creator>
		<pubDate>Fri, 27 Nov 2009 16:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-323984</guid>
		<description>Okay self-appointed Wesnoth guardian, the wesnoth.org website has been updated and a forum post made by the founder confirming this port&#039;s status. I won&#039;t hold my breath for your apology...</description>
		<content:encoded><![CDATA[<p>Okay self-appointed Wesnoth guardian, the wesnoth.org website has been updated and a forum post made by the founder confirming this port's status. I won't hold my breath for your apology...</p>
]]></content:encoded>
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	<item>
		<title>By: AddictArts</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-44594</link>
		<dc:creator>AddictArts</dc:creator>
		<pubDate>Thu, 26 Nov 2009 18:29:25 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-44594</guid>
		<description>Thanks Kyle and this is reasonable. FYI Tyrian, Methan Bros, and X-Pilot are based off open src code and both those apps do provide the src.</description>
		<content:encoded><![CDATA[<p>Thanks Kyle and this is reasonable. FYI Tyrian, Methan Bros, and X-Pilot are based off open src code and both those apps do provide the src.</p>
]]></content:encoded>
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	<item>
		<title>By: AddictArts</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-323983</link>
		<dc:creator>AddictArts</dc:creator>
		<pubDate>Thu, 26 Nov 2009 18:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-323983</guid>
		<description>Thanks Kyle and this is reasonable. FYI Tyrian, Methan Bros, and X-Pilot are based off open src code and both those apps do provide the src.</description>
		<content:encoded><![CDATA[<p>Thanks Kyle and this is reasonable. FYI Tyrian, Methan Bros, and X-Pilot are based off open src code and both those apps do provide the src.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AddictArts</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-44593</link>
		<dc:creator>AddictArts</dc:creator>
		<pubDate>Thu, 26 Nov 2009 18:24:32 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-44593</guid>
		<description>Thanks Kyle for making a zip of the src available, see comments from him below. This is a good start and I stand corrected now.  Off to purchase the game.</description>
		<content:encoded><![CDATA[<p>Thanks Kyle for making a zip of the src available, see comments from him below. This is a good start and I stand corrected now.  Off to purchase the game.</p>
]]></content:encoded>
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	<item>
		<title>By: AddictArts</title>
		<link>http://toucharcade.com/2009/11/25/battle-for-wesnoth-an-open-source-classic-on-the-iphone/#comment-323982</link>
		<dc:creator>AddictArts</dc:creator>
		<pubDate>Thu, 26 Nov 2009 18:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=26094#comment-323982</guid>
		<description>Thanks Kyle for making a zip of the src available, see comments from him below. This is a good start and I stand corrected now.  Off to purchase the game.</description>
		<content:encoded><![CDATA[<p>Thanks Kyle for making a zip of the src available, see comments from him below. This is a good start and I stand corrected now.  Off to purchase the game.</p>
]]></content:encoded>
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