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	<title>Comments on: 'Paperboy' Coming to iPhone</title>
	<atom:link href="http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: craig</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-47619</link>
		<dc:creator>craig</dc:creator>
		<pubDate>Sat, 19 Dec 2009 22:01:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-47619</guid>
		<description>http://rapidshare.com/files/323139740/Paperboy.ipa</description>
		<content:encoded><![CDATA[<p><a href="http://rapidshare.com/files/323139740/Paperboy.ipa" rel="nofollow">http://rapidshare.com/files/323139740/Paperboy.ipa</a></p>
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	<item>
		<title>By: craig</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-325311</link>
		<dc:creator>craig</dc:creator>
		<pubDate>Sat, 19 Dec 2009 22:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-325311</guid>
		<description>http://rapidshare.com/files/323139740/Paperboy.ipa</description>
		<content:encoded><![CDATA[<p><a href="http://rapidshare.com/files/323139740/Paperboy.ipa" rel="nofollow">http://rapidshare.com/files/323139740/Paperboy.ipa</a></p>
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	<item>
		<title>By: Matt</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-46468</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Fri, 11 Dec 2009 22:24:01 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-46468</guid>
		<description>Sorry, that looks terrible... another cheap low-cost Elite production. Such a waste of once a good classic.</description>
		<content:encoded><![CDATA[<p>Sorry, that looks terrible... another cheap low-cost Elite production. Such a waste of once a good classic.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-325310</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Fri, 11 Dec 2009 22:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-325310</guid>
		<description>Sorry, that looks terrible... another cheap low-cost Elite production. Such a waste of once a good classic.</description>
		<content:encoded><![CDATA[<p>Sorry, that looks terrible... another cheap low-cost Elite production. Such a waste of once a good classic.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Addicted2waffle</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-46424</link>
		<dc:creator>Addicted2waffle</dc:creator>
		<pubDate>Fri, 11 Dec 2009 11:05:34 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-46424</guid>
		<description>Wow.. This game rocks... I\&#039;ve tried it on my sega master systrm 2 in the early 90\&#039;s... I may have tried an older version as well..

People are complaining about bad graphics.. But paper boy has never had better graphics... This looks great!!!

Many posts on this forum as well :p</description>
		<content:encoded><![CDATA[<p>Wow.. This game rocks... I\'ve tried it on my sega master systrm 2 in the early 90\'s... I may have tried an older version as well..</p>
<p>People are complaining about bad graphics.. But paper boy has never had better graphics... This looks great!!!</p>
<p>Many posts on this forum as well :p</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Addicted2waffle</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-325309</link>
		<dc:creator>Addicted2waffle</dc:creator>
		<pubDate>Fri, 11 Dec 2009 11:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-325309</guid>
		<description>Wow.. This game rocks... I&#039;ve tried it on my sega master systrm 2 in the early 90&#039;s... I may have tried an older version as well..

People are complaining about bad graphics.. But paper boy has never had better graphics... This looks great!!!

Many posts on this forum as well :p</description>
		<content:encoded><![CDATA[<p>Wow.. This game rocks... I've tried it on my sega master systrm 2 in the early 90's... I may have tried an older version as well..</p>
<p>People are complaining about bad graphics.. But paper boy has never had better graphics... This looks great!!!</p>
<p>Many posts on this forum as well :p</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blades</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-46360</link>
		<dc:creator>Blades</dc:creator>
		<pubDate>Thu, 10 Dec 2009 21:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-46360</guid>
		<description>LOL,

Yea, I played the C64 version all the time. Loved the music. Game was hard as hell the later in the week you got. 

In fact I prefer the C64/Amiga version rather than the arcade version(which kind of sucked IMO)

Graphics wise, wait and see the final product. It could have been made to look this way for that old 80&#039;s classic look, which is fine by me...

;

;</description>
		<content:encoded><![CDATA[<p>LOL,</p>
<p>Yea, I played the C64 version all the time. Loved the music. Game was hard as hell the later in the week you got. </p>
<p>In fact I prefer the C64/Amiga version rather than the arcade version(which kind of sucked IMO)</p>
<p>Graphics wise, wait and see the final product. It could have been made to look this way for that old 80's classic look, which is fine by me...</p>
<p>;</p>
<p>;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blades</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-325308</link>
		<dc:creator>Blades</dc:creator>
		<pubDate>Thu, 10 Dec 2009 21:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-325308</guid>
		<description>LOL,

Yea, I played the C64 version all the time. Loved the music. Game was hard as hell the later in the week you got. 

In fact I prefer the C64/Amiga version rather than the arcade version(which kind of sucked IMO)

Graphics wise, wait and see the final product. It could have been made to look this way for that old 80&#039;s classic look, which is fine by me...

;

;</description>
		<content:encoded><![CDATA[<p>LOL,</p>
<p>Yea, I played the C64 version all the time. Loved the music. Game was hard as hell the later in the week you got. </p>
<p>In fact I prefer the C64/Amiga version rather than the arcade version(which kind of sucked IMO)</p>
<p>Graphics wise, wait and see the final product. It could have been made to look this way for that old 80's classic look, which is fine by me...</p>
<p>;</p>
<p>;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: br1an</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-46337</link>
		<dc:creator>br1an</dc:creator>
		<pubDate>Thu, 10 Dec 2009 19:20:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-46337</guid>
		<description>You know... the screen shot of the neighborhood looks &quot;okay&quot; (3D-as-2D isn&#039;t really my thing), but the actual Paperboy, himself, looks just awful.  Low-res, bland, uninspired (and &quot;flipped&quot;) texture mapping, and a total lack of style, pretty much ruin it for me.

And that stunt track needs some serious work.</description>
		<content:encoded><![CDATA[<p>You know... the screen shot of the neighborhood looks "okay" (3D-as-2D isn't really my thing), but the actual Paperboy, himself, looks just awful.  Low-res, bland, uninspired (and "flipped") texture mapping, and a total lack of style, pretty much ruin it for me.</p>
<p>And that stunt track needs some serious work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: br1an</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-325307</link>
		<dc:creator>br1an</dc:creator>
		<pubDate>Thu, 10 Dec 2009 19:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-325307</guid>
		<description>You know... the screen shot of the neighborhood looks &quot;okay&quot; (3D-as-2D isn&#039;t really my thing), but the actual Paperboy, himself, looks just awful.  Low-res, bland, uninspired (and &quot;flipped&quot;) texture mapping, and a total lack of style, pretty much ruin it for me.

And that stunt track needs some serious work.</description>
		<content:encoded><![CDATA[<p>You know... the screen shot of the neighborhood looks "okay" (3D-as-2D isn't really my thing), but the actual Paperboy, himself, looks just awful.  Low-res, bland, uninspired (and "flipped") texture mapping, and a total lack of style, pretty much ruin it for me.</p>
<p>And that stunt track needs some serious work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yog Shoggoth</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-46313</link>
		<dc:creator>Yog Shoggoth</dc:creator>
		<pubDate>Thu, 10 Dec 2009 17:05:30 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-46313</guid>
		<description>At a guess I&#039;d say they&#039;re using Unity. Badly :)</description>
		<content:encoded><![CDATA[<p>At a guess I'd say they're using Unity. Badly <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yog Shoggoth</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-325306</link>
		<dc:creator>Yog Shoggoth</dc:creator>
		<pubDate>Thu, 10 Dec 2009 17:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-325306</guid>
		<description>At a guess I&#039;d say they&#039;re using Unity. Badly :)</description>
		<content:encoded><![CDATA[<p>At a guess I'd say they're using Unity. Badly <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yog Shoggoth</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-46312</link>
		<dc:creator>Yog Shoggoth</dc:creator>
		<pubDate>Thu, 10 Dec 2009 17:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-46312</guid>
		<description>Ahh memories.

Good to see they haven&#039;t fallen for any of this &quot;high quality graphics&quot; rubbish that people go on about these days. Why bother hiring artists when you can have perfectly good programmer graphics?</description>
		<content:encoded><![CDATA[<p>Ahh memories.</p>
<p>Good to see they haven't fallen for any of this "high quality graphics" rubbish that people go on about these days. Why bother hiring artists when you can have perfectly good programmer graphics?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yog Shoggoth</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-325305</link>
		<dc:creator>Yog Shoggoth</dc:creator>
		<pubDate>Thu, 10 Dec 2009 17:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-325305</guid>
		<description>Ahh memories.

Good to see they haven&#039;t fallen for any of this &quot;high quality graphics&quot; rubbish that people go on about these days. Why bother hiring artists when you can have perfectly good programmer graphics?</description>
		<content:encoded><![CDATA[<p>Ahh memories.</p>
<p>Good to see they haven't fallen for any of this "high quality graphics" rubbish that people go on about these days. Why bother hiring artists when you can have perfectly good programmer graphics?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GodSon</title>
		<link>http://toucharcade.com/2009/12/10/paperboy-coming-to-iphone/#comment-46311</link>
		<dc:creator>GodSon</dc:creator>
		<pubDate>Thu, 10 Dec 2009 17:00:40 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27579#comment-46311</guid>
		<description>Oh that took me back! Cant wait to see this one unfold.</description>
		<content:encoded><![CDATA[<p>Oh that took me back! Cant wait to see this one unfold.</p>
]]></content:encoded>
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