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	<title>Comments on: 'OMG Pirates!' - A Swashbuckling Ninja Romp!</title>
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	<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: Sepurb</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-46766</link>
		<dc:creator>Sepurb</dc:creator>
		<pubDate>Mon, 14 Dec 2009 22:06:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-46766</guid>
		<description>Hmmm... I can&#039;t figure out how to do the custom soundtracks. Am I ignorant?</description>
		<content:encoded><![CDATA[<p>Hmmm... I can't figure out how to do the custom soundtracks. Am I ignorant?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sepurb</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-325613</link>
		<dc:creator>Sepurb</dc:creator>
		<pubDate>Mon, 14 Dec 2009 22:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-325613</guid>
		<description>Hmmm... I can&#039;t figure out how to do the custom soundtracks. Am I ignorant?</description>
		<content:encoded><![CDATA[<p>Hmmm... I can't figure out how to do the custom soundtracks. Am I ignorant?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jason</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-46672</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Mon, 14 Dec 2009 06:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-46672</guid>
		<description>nothin funny about nazis. ever.

except you can tell them to follow their leader... thats always good for a laugh</description>
		<content:encoded><![CDATA[<p>nothin funny about nazis. ever.</p>
<p>except you can tell them to follow their leader... thats always good for a laugh</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jason</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-325612</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Mon, 14 Dec 2009 06:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-325612</guid>
		<description>nothin funny about nazis. ever.

except you can tell them to follow their leader... thats always good for a laugh</description>
		<content:encoded><![CDATA[<p>nothin funny about nazis. ever.</p>
<p>except you can tell them to follow their leader... thats always good for a laugh</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-46471</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 11 Dec 2009 23:04:59 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-46471</guid>
		<description>Really well done game and surprisingly decent controls.  Very reminiscent of one of my favorite pick and play game on XBox 360 Arcade called Castle Crashers.  Wishing for more levels, weapons, powers etc but for $1.99 I am very pleased and maybe we&#039;ll see some updates in the futre.</description>
		<content:encoded><![CDATA[<p>Really well done game and surprisingly decent controls.  Very reminiscent of one of my favorite pick and play game on XBox 360 Arcade called Castle Crashers.  Wishing for more levels, weapons, powers etc but for $1.99 I am very pleased and maybe we'll see some updates in the futre.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-325611</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 11 Dec 2009 23:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-325611</guid>
		<description>Really well done game and surprisingly decent controls.  Very reminiscent of one of my favorite pick and play game on XBox 360 Arcade called Castle Crashers.  Wishing for more levels, weapons, powers etc but for $1.99 I am very pleased and maybe we&#039;ll see some updates in the futre.</description>
		<content:encoded><![CDATA[<p>Really well done game and surprisingly decent controls.  Very reminiscent of one of my favorite pick and play game on XBox 360 Arcade called Castle Crashers.  Wishing for more levels, weapons, powers etc but for $1.99 I am very pleased and maybe we'll see some updates in the futre.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Balkarn</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-46452</link>
		<dc:creator>Balkarn</dc:creator>
		<pubDate>Fri, 11 Dec 2009 18:28:25 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-46452</guid>
		<description>Great im with u kita</description>
		<content:encoded><![CDATA[<p>Great im with u kita</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Balkarn</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-325610</link>
		<dc:creator>Balkarn</dc:creator>
		<pubDate>Fri, 11 Dec 2009 18:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-325610</guid>
		<description>Great im with u kita</description>
		<content:encoded><![CDATA[<p>Great im with u kita</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hitch</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-46450</link>
		<dc:creator>Hitch</dc:creator>
		<pubDate>Fri, 11 Dec 2009 18:11:55 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-46450</guid>
		<description>Wow, this has SO much potential. At the end of the game there are 5 beams of light, so they could make 5 more games.
OMG zombies, OMB (insert here :D), OMG Aliens, etc.
Same engine, but different weapons and enemies could really be awesome!</description>
		<content:encoded><![CDATA[<p>Wow, this has SO much potential. At the end of the game there are 5 beams of light, so they could make 5 more games.<br />
OMG zombies, OMB (insert here <img src='http://toucharcade.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> ), OMG Aliens, etc.<br />
Same engine, but different weapons and enemies could really be awesome!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hitch</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-325609</link>
		<dc:creator>Hitch</dc:creator>
		<pubDate>Fri, 11 Dec 2009 18:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-325609</guid>
		<description>Wow, this has SO much potential. At the end of the game there are 5 beams of light, so they could make 5 more games.
OMG zombies, OMB (insert here :D), OMG Aliens, etc.
Same engine, but different weapons and enemies could really be awesome!</description>
		<content:encoded><![CDATA[<p>Wow, this has SO much potential. At the end of the game there are 5 beams of light, so they could make 5 more games.<br />
OMG zombies, OMB (insert here <img src='http://toucharcade.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> ), OMG Aliens, etc.<br />
Same engine, but different weapons and enemies could really be awesome!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Random Gamer</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-46448</link>
		<dc:creator>Random Gamer</dc:creator>
		<pubDate>Fri, 11 Dec 2009 18:08:54 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-46448</guid>
		<description>I love it, but wish you could gain more than 30 levels, or have some choice in the way you improve with each level.  And Zombieville has an excellent money mechanic this game does not, so they are both exceptional games in different ways.  The best thing about both are the fun, easy game play and the art style above everything.

I hope they make a third game with a totally different theme (they have done zombies, pirates, and a ninja, so now they need knights, cavemen, skeletons, robots, nazis, or something like that) with the same great art and a few more things (animals you can mount, allies, secondary weapons (grenades would have been awesome in Zombieville), and even more RPG elements).

Keep up the amazing work, Mika Mobile!</description>
		<content:encoded><![CDATA[<p>I love it, but wish you could gain more than 30 levels, or have some choice in the way you improve with each level.  And Zombieville has an excellent money mechanic this game does not, so they are both exceptional games in different ways.  The best thing about both are the fun, easy game play and the art style above everything.</p>
<p>I hope they make a third game with a totally different theme (they have done zombies, pirates, and a ninja, so now they need knights, cavemen, skeletons, robots, nazis, or something like that) with the same great art and a few more things (animals you can mount, allies, secondary weapons (grenades would have been awesome in Zombieville), and even more RPG elements).</p>
<p>Keep up the amazing work, Mika Mobile!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Random Gamer</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-325608</link>
		<dc:creator>Random Gamer</dc:creator>
		<pubDate>Fri, 11 Dec 2009 18:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-325608</guid>
		<description>I love it, but wish you could gain more than 30 levels, or have some choice in the way you improve with each level.  And Zombieville has an excellent money mechanic this game does not, so they are both exceptional games in different ways.  The best thing about both are the fun, easy game play and the art style above everything.

I hope they make a third game with a totally different theme (they have done zombies, pirates, and a ninja, so now they need knights, cavemen, skeletons, robots, nazis, or something like that) with the same great art and a few more things (animals you can mount, allies, secondary weapons (grenades would have been awesome in Zombieville), and even more RPG elements).

Keep up the amazing work, Mika Mobile!</description>
		<content:encoded><![CDATA[<p>I love it, but wish you could gain more than 30 levels, or have some choice in the way you improve with each level.  And Zombieville has an excellent money mechanic this game does not, so they are both exceptional games in different ways.  The best thing about both are the fun, easy game play and the art style above everything.</p>
<p>I hope they make a third game with a totally different theme (they have done zombies, pirates, and a ninja, so now they need knights, cavemen, skeletons, robots, nazis, or something like that) with the same great art and a few more things (animals you can mount, allies, secondary weapons (grenades would have been awesome in Zombieville), and even more RPG elements).</p>
<p>Keep up the amazing work, Mika Mobile!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eric</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-46440</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Fri, 11 Dec 2009 14:31:42 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-46440</guid>
		<description>How do you get 15 master ranks if there are only 10 levels?</description>
		<content:encoded><![CDATA[<p>How do you get 15 master ranks if there are only 10 levels?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eric</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-325607</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Fri, 11 Dec 2009 14:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-325607</guid>
		<description>How do you get 15 master ranks if there are only 10 levels?</description>
		<content:encoded><![CDATA[<p>How do you get 15 master ranks if there are only 10 levels?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rashid</title>
		<link>http://toucharcade.com/2009/12/11/omg-pirates-a-swashbuckling-ninja-romp/#comment-46439</link>
		<dc:creator>Rashid</dc:creator>
		<pubDate>Fri, 11 Dec 2009 14:24:22 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=27634#comment-46439</guid>
		<description>Comedy = Tragedy + Time (lots of time in the case of Nazis)</description>
		<content:encoded><![CDATA[<p>Comedy = Tragedy + Time (lots of time in the case of Nazis)</p>
]]></content:encoded>
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