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'Mirror's Edge' Hands-On Preview with Video

posted December 16th, 2009 4:35 PM EST by Eli Hodapp in Action, Games, iPhone games, iPod touch games, Upcoming Games

IMG_0074Out of all the console games that make their way to the App Store, this may be the first instance I can think of where I've had more fun with the iPhone version than the XBOX 360/PS3 versions of a game. EA's upcoming Mirror's Edge, a formerly first-person free running game is making its way to the iPhone next month. Having spent a great deal of time with the game, all I can say is wow. My complaints with the somewhat disorienting first person view of the "full" version of the game completely melt away in to glorious side scrolling 3D platforming at its finest.

IMG_0073

The world of Mirror's Edge is set in the future, where a totalitarian regime is in power and an underground resistance powered by runners move information around on foot to avoid to watchful eye of the government which have implemented intense levels of surveillance across all communication mediums. You play as Faith, one of these runners.

The game is controlled using very simple swiping gestures that all feel very natural. Swiping right or left makes you run in that direction, swiping up makes you jump, and swiping down makes you slide. When you run across opposition, you can also use similar gestures to take them out with a variety of moves such as sweeping their legs out from under them or jump kicking them. There are many other interactions with different obstacles you come across, like jumping off spring boards, sliding down zip lines, and wall-running across billboards.

All of these things can be seen in the following gameplay video:

If you are like me and enjoyed the idea behind the console version of Mirror's Edge, but didn't really like the first person viewpoint and all the issues that caused in a platforming environment, you will love the iPhone version of the game. All of the visibility problems are gone thanks to the 3rd person view, and the game as a whole has been transformed in to a fun reaction game instead of an often frustrating and sometimes motion-sickness inducing first person experience.

IMG_0063If I had to make one complaint about the game, it's that the interesting plot found in the console versions seems largely disregarded on the iPhone, and only told through irritatingly slow scrolling text on easily skippable loading screens. It's still there if you want to read through it, I just feel like there's a lot of missed potential here in turning new gamers on to the Mirror's Edge universe as I'm sure most people will just tap to play the next level instead of waiting for the story to scroll by.

Mirror's Edge is going to be released early next year, and if you're a fan of games like Canabalt [$2.99], this is most definitely a game you're going to want to keep on your watch list.

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  • Greg K

    I may be in the minority, but I loved the first-person xbox version of this game. It was the first time I really felt 'immersed' in a game. This looks to build on the success of that franchise. It looks like a ton of fun, and it looks as though the developers actually took the time to make the game 'work' with the touch controls. I can't wait to get this.

  • Greg K

    I may be in the minority, but I loved the first-person xbox version of this game. It was the first time I really felt 'immersed' in a game. This looks to build on the success of that franchise. It looks like a ton of fun, and it looks as though the developers actually took the time to make the game 'work' with the touch controls. I can't wait to get this.

  • SalsaMD

    Very nice! Seems though that the helicopter should have been able to take her out, and at least one of the guards. Would have been nice to see what happens when she gets hit...

  • http://www.yourpersonalrobot.com your personal robot

    Looks veeery polished already! They should release it! :)
    Don't wanna wait.

  • SalsaMD

    Very nice! Seems though that the helicopter should have been able to take her out, and at least one of the guards. Would have been nice to see what happens when she gets hit...

  • http://www.yourpersonalrobot.com your personal robot

    Looks veeery polished already! They should release it! :)
    Don't wanna wait.

  • http://www.thedara.com Chris

    Yeah i loved the first person view of the console game.

  • http://www.thedara.com Chris

    Yeah i loved the first person view of the console game.

  • Corey

    WOW-I hate the screenshots but the game looks awesome
    Please be under 4.99 !!!

  • Corey

    WOW-I hate the screenshots but the game looks awesome
    Please be under 4.99 !!!

  • Corey

    I want the option to have a 1st person view too

  • MrMuesli

    So basically 'Run' in 3D then? ; )

  • Corey

    I want the option to have a 1st person view too

  • MrMuesli

    So basically 'Run' in 3D then? ; )

  • tsharpfilm

    Holy crap... I would gladly spend $6.99 - $9.99 on a game like this. The preview looks incredible.

  • tsharpfilm

    Holy crap... I would gladly spend $6.99 - $9.99 on a game like this. The preview looks incredible.

  • SalsaMD

    would be nice, but ain't gonna happen...

  • SalsaMD

    would be nice, but ain't gonna happen...

  • Stranger By The Minute

    Looks awesome.

  • Stranger By The Minute

    Looks awesome.

  • Andi:)

    instant buy for me! Tough i agree with Eli that there is some room for better story integration (cut scenes or something) that would polish this to perfection.

  • Andi:)

    instant buy for me! Tough i agree with Eli that there is some room for better story integration (cut scenes or something) that would polish this to perfection.

  • http://apperizer.com AlexisV

    OMfriggenG. How mesmerizing.

  • http://apperizer.com AlexisV

    OMfriggenG. How mesmerizing.

  • Druid

    Well...I feel there are too many tips which impacts the fluent of the gameplay.

  • skamando

    What I enjoyed about the original was the 3D aspect. I don't know about this.

  • Druid

    Well...I feel there are too many tips which impacts the fluent of the gameplay.

  • skamando

    What I enjoyed about the original was the 3D aspect. I don't know about this.

  • SalsaMD

    Dude. Those were largely training sessions.

  • SalsaMD

    Dude. Those were largely training sessions.

  • tsharpfilm

    It's for a phone...

  • tsharpfilm

    It's for a phone...

  • http://www.vgreano.com Victor G.

    I liked cannabalt, however once I reached a high score, I could not get higher, and it was sortve the same repetitive goal. I like this idea since its more of a storyline, although I agree with Eli -- pages of scrolling text aren't so appealing, but I guess the beautiful graphics make this game pretty immersive.

  • http://www.vgreano.com Victor G.

    I liked cannabalt, however once I reached a high score, I could not get higher, and it was sortve the same repetitive goal. I like this idea since its more of a storyline, although I agree with Eli -- pages of scrolling text aren't so appealing, but I guess the beautiful graphics make this game pretty immersive.

  • MidianGTX

    "If you are like me and enjoyed the idea behind the console version of Mirror's Edge, but didn't really like the first person viewpoint..."

    The idea? The 1st person viewpoint IS the idea behind Mirror's Edge! That's about the only reason I didn't cast it to the flames without a second thought.

  • Jack

    I actually think that the first person version rocked, and it'll be worse in third person.

    Still, I loved the game and I'll buy this app.

  • MidianGTX

    "If you are like me and enjoyed the idea behind the console version of Mirror's Edge, but didn't really like the first person viewpoint..."

    The idea? The 1st person viewpoint IS the idea behind Mirror's Edge! That's about the only reason I didn't cast it to the flames without a second thought.

  • Jack

    I actually think that the first person version rocked, and it'll be worse in third person.

    Still, I loved the game and I'll buy this app.

  • http://musicgamespickles.blogspot.com/ Robert M.

    I love the console version and this one looks amazing!! Really I was a little bit skeptical about this but after that video...Bring it on!! This game will be an instant purchase for me! I don't care if it's $9.99!!

    I also like the way they handle the combat in this one. I love how Faith drop kicks the guards! That would never get old to me.

  • http://musicgamespickles.blogspot.com/ Robert M.

    I love the console version and this one looks amazing!! Really I was a little bit skeptical about this but after that video...Bring it on!! This game will be an instant purchase for me! I don't care if it's $9.99!!

    I also like the way they handle the combat in this one. I love how Faith drop kicks the guards! That would never get old to me.

  • http://twitter.com/BulkSlash Bulk Slash

    This looks really promising, I can't wait for it to come out as I loved the game on the 360. From the video it looks like they have retained the smooth free-flowing platforming that made the original so excellent.

    One thing I wouldn't mind seeing in all Touch Arcade previews is a note about what sort of phone the demo video is running on. So many releases this Christmas have run like crap because the developers clearly spent most of their time testing on 3GS iPhones. Ridge Racer and Red Alert spring immediately to mind...

  • http://twitter.com/BulkSlash Bulk Slash

    This looks really promising, I can't wait for it to come out as I loved the game on the 360. From the video it looks like they have retained the smooth free-flowing platforming that made the original so excellent.

    One thing I wouldn't mind seeing in all Touch Arcade previews is a note about what sort of phone the demo video is running on. So many releases this Christmas have run like crap because the developers clearly spent most of their time testing on 3GS iPhones. Ridge Racer and Red Alert spring immediately to mind...

  • Millhouse

    I don't see where your problem with the console version is, I for one prefer first person view to this casual super mario thing. Seriously, infinite wall jumps? I loved Mirror's Edge, and I'm praying for a /real/ Mirror's Edge 2, but this just looks like 99cents worth of Quick Time Events. Seriously, this isn't even hard.

    Hardcore > Casual, remember that. I'll prefer a good old game of Megaman 2 on nes4iPhone over some new casual shit they throw at us. Just look at what happened to Nintendo.

  • Millhouse

    I don't see where your problem with the console version is, I for one prefer first person view to this casual super mario thing. Seriously, infinite wall jumps? I loved Mirror's Edge, and I'm praying for a /real/ Mirror's Edge 2, but this just looks like 99cents worth of Quick Time Events. Seriously, this isn't even hard.

    Hardcore > Casual, remember that. I'll prefer a good old game of Megaman 2 on nes4iPhone over some new casual shit they throw at us. Just look at what happened to Nintendo.

  • HistorySchol

    Looks like the next smash hit. Only problem is if the game is too short.

  • akira01

    It looks not good, it looks fantastic !!!!!!
    Really, i'm impressed !!

  • SalsaMD

    Eli has a 3GS

  • HistorySchol

    Looks like the next smash hit. Only problem is if the game is too short.

  • akira01

    It looks not good, it looks fantastic !!!!!!
    Really, i'm impressed !!

  • SalsaMD

    Eli has a 3GS

  • DC

    When people say that it drags the gaming part of the iphone and ipodtouch down. It has potential and it's getting there, but not if we give the "its a phone" excuse to every game developer who makes a less than decent game.

  • DC

    When people say that it drags the gaming part of the iphone and ipodtouch down. It has potential and it's getting there, but not if we give the "its a phone" excuse to every game developer who makes a less than decent game.

  • DC

    Why can't it have buttons on the screen? Why does every game developer that isn't Gameloft seem to hate buttons? This doesn't look like one of those games that you need to take advantage of the touchscreen.

  • DC

    Why can't it have buttons on the screen? Why does every game developer that isn't Gameloft seem to hate buttons? This doesn't look like one of those games that you need to take advantage of the touchscreen.

  • tsharpfilm

    I see what you're saying, but is the iPhone processor even strong enough to handle a 1st person version of Mirror's Edge? Would a 1st person version of Mirror's Edge have been worth the time, effort, and money?

    I have no complaints about the 3rd person view. It'll give players a new perspective to play the game, and it'll (hopefully) run well on 2nd generation iPhones and iPods. Hell, I would have been satisfied with the 2D flash version.

  • tsharpfilm

    I see what you're saying, but is the iPhone processor even strong enough to handle a 1st person version of Mirror's Edge? Would a 1st person version of Mirror's Edge have been worth the time, effort, and money?

    I have no complaints about the 3rd person view. It'll give players a new perspective to play the game, and it'll (hopefully) run well on 2nd generation iPhones and iPods. Hell, I would have been satisfied with the 2D flash version.

  • SalsaMD

    Remember-developers don't yet have the luxury of catering to the 3GS and 3rd gen IPT as yet. When that happy day comes, I shall rejoice! Although, by that point I suspect I will have moved on to the next generation iphone. But you get the lowest common denominator point...

  • SalsaMD

    Remember-developers don't yet have the luxury of catering to the 3GS and 3rd gen IPT as yet. When that happy day comes, I shall rejoice! Although, by that point I suspect I will have moved on to the next generation iphone. But you get the lowest common denominator point...

  • Adams Immersive

    It’s not about a “decent” game, simply about the fact that some gameplay elements lend themselves better to a huge screen or better to a small screen. Better to mouse and keyboard or better to swipe and tilt. Different platforms have different strengths, and recognizing that makes BETTER games than pretending that all platforms are alike.

  • Adams Immersive

    It’s not about a “decent” game, simply about the fact that some gameplay elements lend themselves better to a huge screen or better to a small screen. Better to mouse and keyboard or better to swipe and tilt. Different platforms have different strengths, and recognizing that makes BETTER games than pretending that all platforms are alike.

  • Adams Immersive

    I like the clutter-free HUD-less game play. (Not counting the tutorials.)

  • Adams Immersive

    I like the clutter-free HUD-less game play. (Not counting the tutorials.)

  • thr

    instant buy on this one. I share your delight with the story. somehow, it reminds me of our reality; totalitarian regime is more or less what seems to await us, so... its more than a piece of art. I hope they'll fix the issue with the story scrolling slow as hell; one might not pass on the storyline because of such frustration.

  • thr

    instant buy on this one. I share your delight with the story. somehow, it reminds me of our reality; totalitarian regime is more or less what seems to await us, so... its more than a piece of art. I hope they'll fix the issue with the story scrolling slow as hell; one might not pass on the storyline because of such frustration.

  • thr

    technically I don't see where's the problem with a 1st person view... it's totally possible

  • thr

    technically I don't see where's the problem with a 1st person view... it's totally possible

  • yao mung

    Wow...I had to break out my fifi just to make it through the video..it's everything i'd hoped for.

  • yao mung

    Wow...I had to break out my fifi just to make it through the video..it's everything i'd hoped for.

  • Craig Grannell

    "instant buy on this one"

    Probably a good one, seeing as it'll be yanked pretty damn quickly if the Edge name game continues.

  • Craig Grannell

    "instant buy on this one"

    Probably a good one, seeing as it'll be yanked pretty damn quickly if the Edge name game continues.

  • DeInit

    Loved the original game (in the particular flavor of the PC version), this title is something different, but the Mirror's Edge look and feel and the execution are enough for me to decide to buy it. Awaiting it eagerly.

  • DeInit

    Loved the original game (in the particular flavor of the PC version), this title is something different, but the Mirror's Edge look and feel and the execution are enough for me to decide to buy it. Awaiting it eagerly.

  • Jason

    A month back I wondered how amazing it would be to have a 3d Canabalt. That dream has come true.

  • Jason

    A month back I wondered how amazing it would be to have a 3d Canabalt. That dream has come true.

  • belsunce

    I loved the console version too.

  • belsunce

    I loved the console version too.

  • http://www.yourpersonalrobot.com your personal robot

    But this is kind of 2.5D
    No 3D movement.

  • http://www.yourpersonalrobot.com your personal robot

    But this is kind of 2.5D
    No 3D movement.

  • http://www.thirdworldgeek.net/ RockTK

    I liked the PC game of Mirror's Edge, but this iPhone version looks pretty damn dull, boring and slow... even the swipe controls could have been a little bit trickier. All the fun and dynamism the first-person perspective offered is now completely gone.
    I mean, I'm not asking for a FPS iPhone port of ME (though it could have been nice), but I just don't see the point in buying this.
    Canabalt looks 10 times more fun :D

  • http://www.thirdworldgeek.net/ RockTK

    I liked the PC game of Mirror's Edge, but this iPhone version looks pretty damn dull, boring and slow... even the swipe controls could have been a little bit trickier. All the fun and dynamism the first-person perspective offered is now completely gone.
    I mean, I'm not asking for a FPS iPhone port of ME (though it could have been nice), but I just don't see the point in buying this.
    Canabalt looks 10 times more fun :D

  • Brad Newsom

    Its totally possible Starcraft can be first person. Oh wait, the goes against the original game design. Seriously people, stop bitching about first person. Their original design is to make a fun free running sidescroller, and so far they are doing a great job.

  • Brad Newsom

    Its totally possible Starcraft can be first person. Oh wait, the goes against the original game design. Seriously people, stop bitching about first person. Their original design is to make a fun free running sidescroller, and so far they are doing a great job.

  • Brad Newsom

    no, free roaming was the idea. First Person was the direction for the idea. You guys need to cool it. I swear, you think you know everything about game design. effing gamers.

  • Brad Newsom

    no, free roaming was the idea. First Person was the direction for the idea. You guys need to cool it. I swear, you think you know everything about game design. effing gamers.

  • tsharpfilm

    wtf................

  • tsharpfilm

    wtf................

  • Greg

    Uh, no. Not a chance with EA.

  • Greg

    Uh, no. Not a chance with EA.

  • Greg K

    I second the 'wtf'....

  • Greg K

    I second the 'wtf'....

  • http://www.stormchild.net Stormchild

    This makes Canabalt look like the monotonous one-trick pony it is (and not the 5-star masterpiece Touch Arcade trumped it up to be…what a load of BS!).

  • http://www.stormchild.net Stormchild

    This makes Canabalt look like the monotonous one-trick pony it is (and not the 5-star masterpiece Touch Arcade trumped it up to be…what a load of BS!).

  • http://www.stormchild.net Stormchild

    Not a chance. EA has already filed a petition to have Tim Langdell's ridiculous trademarks revoked.

    http://www.eurogamer.net/articles/ea-petitions-to-have-edge-marks-canned

  • http://www.stormchild.net Stormchild

    Not a chance. EA has already filed a petition to have Tim Langdell's ridiculous trademarks revoked.

    http://www.eurogamer.net/articles/ea-petitions-to-have-edge-marks-canned

  • http://www.stormchild.net Stormchild

    Let us know if you ever manage to figure out what your point was. So far you're not making any sense.

  • http://www.stormchild.net Stormchild

    Let us know if you ever manage to figure out what your point was. So far you're not making any sense.

  • http://www.stormchild.net Stormchild

    Finally! An intelligent comment! Thank you, Brad. I'm not sure it got through to some of these meatheads, but I, for one, appreciate the effort.

  • http://www.stormchild.net Stormchild

    Finally! An intelligent comment! Thank you, Brad. I'm not sure it got through to some of these meatheads, but I, for one, appreciate the effort.

  • yoshi1080

    "If you are like me and enjoyed the idea behind the console version of Mirror's Edge, but didn't really like the first person viewpoint and all the issues that caused in a platforming environment, you will love the iPhone version of the game."

    Basically that's what made the game so ingenious, but whatever. I think it's really a shame to reduce a franchise so great as Mirror's Edge to a basic platformer (as awesome as Canabalt may be) because in my opinion it would rather deserve a state-of-the-art console successor. Still, the iPhone game looks fun, so I'm buying it.

  • yoshi1080

    "If you are like me and enjoyed the idea behind the console version of Mirror's Edge, but didn't really like the first person viewpoint and all the issues that caused in a platforming environment, you will love the iPhone version of the game."

    Basically that's what made the game so ingenious, but whatever. I think it's really a shame to reduce a franchise so great as Mirror's Edge to a basic platformer (as awesome as Canabalt may be) because in my opinion it would rather deserve a state-of-the-art console successor. Still, the iPhone game looks fun, so I'm buying it.

  • G-SYS

    Another thought about a FPS-Mirror's Edge on the iPhone: it is NOT possible! The one and only reason is the lack of two analog-sticks and a lot of buttons. And please stay away with on-screen-controls!

  • G-SYS

    Another thought about a FPS-Mirror's Edge on the iPhone: it is NOT possible! The one and only reason is the lack of two analog-sticks and a lot of buttons. And please stay away with on-screen-controls!

  • Volodymyr

    I agree with the author actuallt, something meesing in this game. And canabalt have it.

  • Volodymyr

    I agree with the author actuallt, something meesing in this game. And canabalt have it.

  • Volodymyr

    Oh, correct will be missing.

  • Volodymyr

    Oh, correct will be missing.

  • Jecht

    What happened with Nintendo? They didn't turn into a "casual" company as you just said. They expanded their market because the "hardcore" made them fail. Is that a problem? No. Neither "casual" and "hardcore" are better because both have different experiences.

  • Jecht

    What happened with Nintendo? They didn't turn into a "casual" company as you just said. They expanded their market because the "hardcore" made them fail. Is that a problem? No. Neither "casual" and "hardcore" are better because both have different experiences.

  • Jecht

    I agree 100%

  • Jecht

    I agree 100%


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