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	<title>Comments on: 'Compression' - Dr. Mario Meets A Giant Crusher [UPDATED]</title>
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	<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: Lukeb</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-49216</link>
		<dc:creator>Lukeb</dc:creator>
		<pubDate>Tue, 05 Jan 2010 21:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-49216</guid>
		<description>I&#039;ve been to 13 also, but at least by that point had built a good enough scoring foundation on the earlier levels to ignore combos and go for sheer survival, as was the case in level 12.</description>
		<content:encoded><![CDATA[<p>I've been to 13 also, but at least by that point had built a good enough scoring foundation on the earlier levels to ignore combos and go for sheer survival, as was the case in level 12.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lukeb</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-327809</link>
		<dc:creator>Lukeb</dc:creator>
		<pubDate>Tue, 05 Jan 2010 21:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-327809</guid>
		<description>I&#039;ve been to 13 also, but at least by that point had built a good enough scoring foundation on the earlier levels to ignore combos and go for sheer survival, as was the case in level 12.</description>
		<content:encoded><![CDATA[<p>I've been to 13 also, but at least by that point had built a good enough scoring foundation on the earlier levels to ignore combos and go for sheer survival, as was the case in level 12.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jaytee</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-49180</link>
		<dc:creator>jaytee</dc:creator>
		<pubDate>Tue, 05 Jan 2010 15:22:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-49180</guid>
		<description>can we stop beginning every match-3(/tower defense/word game) game review with a paragraph explaining that the app store is totally crowded with &quot;x&quot; style of game and that &quot;y&quot; studio had to think of a clever new gimmick to make their game worthwhile?

we know.</description>
		<content:encoded><![CDATA[<p>can we stop beginning every match-3(/tower defense/word game) game review with a paragraph explaining that the app store is totally crowded with "x" style of game and that "y" studio had to think of a clever new gimmick to make their game worthwhile?</p>
<p>we know.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jaytee</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-327808</link>
		<dc:creator>jaytee</dc:creator>
		<pubDate>Tue, 05 Jan 2010 15:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-327808</guid>
		<description>can we stop beginning every match-3(/tower defense/word game) game review with a paragraph explaining that the app store is totally crowded with &quot;x&quot; style of game and that &quot;y&quot; studio had to think of a clever new gimmick to make their game worthwhile?

we know.</description>
		<content:encoded><![CDATA[<p>can we stop beginning every match-3(/tower defense/word game) game review with a paragraph explaining that the app store is totally crowded with "x" style of game and that "y" studio had to think of a clever new gimmick to make their game worthwhile?</p>
<p>we know.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mr Crazy</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-49177</link>
		<dc:creator>Mr Crazy</dc:creator>
		<pubDate>Tue, 05 Jan 2010 13:20:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-49177</guid>
		<description>I got up to level 13 and it&#039;s much much much faster than level 10.</description>
		<content:encoded><![CDATA[<p>I got up to level 13 and it's much much much faster than level 10.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mr Crazy</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-327807</link>
		<dc:creator>Mr Crazy</dc:creator>
		<pubDate>Tue, 05 Jan 2010 13:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-327807</guid>
		<description>I got up to level 13 and it&#039;s much much much faster than level 10.</description>
		<content:encoded><![CDATA[<p>I got up to level 13 and it's much much much faster than level 10.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Little White Bear Studios</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-49164</link>
		<dc:creator>Little White Bear Studios</dc:creator>
		<pubDate>Tue, 05 Jan 2010 03:47:54 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-49164</guid>
		<description>Ryan, thanks again for the review.  I did have one small question for you, which I sent you in a PM tonight.</description>
		<content:encoded><![CDATA[<p>Ryan, thanks again for the review.  I did have one small question for you, which I sent you in a PM tonight.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Little White Bear Studios</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-327806</link>
		<dc:creator>Little White Bear Studios</dc:creator>
		<pubDate>Tue, 05 Jan 2010 03:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-327806</guid>
		<description>Ryan, thanks again for the review.  I did have one small question for you, which I sent you in a PM tonight.</description>
		<content:encoded><![CDATA[<p>Ryan, thanks again for the review.  I did have one small question for you, which I sent you in a PM tonight.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-49158</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 05 Jan 2010 01:07:21 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-49158</guid>
		<description>I got the demo version of this....

This game looked promising till i booted it up and was greeted with incredibly slow and choppy menus which was a turn off for me straight away.  i really like the concept through but would much prefer a sleek, minimal interface instead of the darkness that it is at the moment.  I think the concept is solid but you can only squeeze out so much  toothpaste out of a tube, in this case the match three/vertical drop gameplay that we have been playing for decades.</description>
		<content:encoded><![CDATA[<p>I got the demo version of this....</p>
<p>This game looked promising till i booted it up and was greeted with incredibly slow and choppy menus which was a turn off for me straight away.  i really like the concept through but would much prefer a sleek, minimal interface instead of the darkness that it is at the moment.  I think the concept is solid but you can only squeeze out so much  toothpaste out of a tube, in this case the match three/vertical drop gameplay that we have been playing for decades.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-327805</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 05 Jan 2010 01:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-327805</guid>
		<description>I got the demo version of this....

This game looked promising till i booted it up and was greeted with incredibly slow and choppy menus which was a turn off for me straight away.  i really like the concept through but would much prefer a sleek, minimal interface instead of the darkness that it is at the moment.  I think the concept is solid but you can only squeeze out so much  toothpaste out of a tube, in this case the match three/vertical drop gameplay that we have been playing for decades.</description>
		<content:encoded><![CDATA[<p>I got the demo version of this....</p>
<p>This game looked promising till i booted it up and was greeted with incredibly slow and choppy menus which was a turn off for me straight away.  i really like the concept through but would much prefer a sleek, minimal interface instead of the darkness that it is at the moment.  I think the concept is solid but you can only squeeze out so much  toothpaste out of a tube, in this case the match three/vertical drop gameplay that we have been playing for decades.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Little White Bear Studios</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-49145</link>
		<dc:creator>Little White Bear Studios</dc:creator>
		<pubDate>Mon, 04 Jan 2010 23:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-49145</guid>
		<description>Thanks for the correction, Ryan.  Much appreciated!</description>
		<content:encoded><![CDATA[<p>Thanks for the correction, Ryan.  Much appreciated!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Little White Bear Studios</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-327804</link>
		<dc:creator>Little White Bear Studios</dc:creator>
		<pubDate>Mon, 04 Jan 2010 23:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-327804</guid>
		<description>Thanks for the correction, Ryan.  Much appreciated!</description>
		<content:encoded><![CDATA[<p>Thanks for the correction, Ryan.  Much appreciated!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lukeb</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-49143</link>
		<dc:creator>Lukeb</dc:creator>
		<pubDate>Mon, 04 Jan 2010 22:27:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-49143</guid>
		<description>Those blocks pick up mad speed by level 10. One wrong twitch combined with the slightest bit of random level luck can spell the end of the game.</description>
		<content:encoded><![CDATA[<p>Those blocks pick up mad speed by level 10. One wrong twitch combined with the slightest bit of random level luck can spell the end of the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lukeb</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-327803</link>
		<dc:creator>Lukeb</dc:creator>
		<pubDate>Mon, 04 Jan 2010 22:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-327803</guid>
		<description>Those blocks pick up mad speed by level 10. One wrong twitch combined with the slightest bit of random level luck can spell the end of the game.</description>
		<content:encoded><![CDATA[<p>Those blocks pick up mad speed by level 10. One wrong twitch combined with the slightest bit of random level luck can spell the end of the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan Rigney</title>
		<link>http://toucharcade.com/2010/01/04/compression-dr-mario-meets-a-giant-crusher/#comment-49138</link>
		<dc:creator>Ryan Rigney</dc:creator>
		<pubDate>Mon, 04 Jan 2010 21:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=29306#comment-49138</guid>
		<description>I can&#039;t make it past level 10 or so :P I&#039;m not hardcore enough.</description>
		<content:encoded><![CDATA[<p>I can't make it past level 10 or so <img src='http://toucharcade.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  I'm not hardcore enough.</p>
]]></content:encoded>
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