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iPhone Games We Want on the iPad

posted January 28th, 2010 8:33 PM EST by arn in iPad

With the introduction of the Apple iPad yesterday, many developers seem genuinely excited about the prospect of bringing their games to the large-format device. During our Podcast we discussed that some games would be better suited than others to take advantages of such a large surface area. So here are a few that we think would benefit the most.

Tower Defense


Fieldrunners

Fieldrunners and almost any other Tower Defense game would be able to take unique advantage of the large scale size of the iPad. Right now, most iPhone games require you to zoom in and out or pan across maps to manage towers and track the creeps. Imagine playing with a massively large map with a full overhead view.

Line Drawing


Boom Brigade

Any line-drawing games such as Flight Control and Harbor Master would benefit from a large screen. In fact, both developers have already announced their intentions to make iPad-specific versions. It would also change the game play balance entirely, potentially making for a much more frantic play field. But the one line drawer that we always felt was handicapped by the iPhone's screen size was Boom Brigade. In Boom Brigade you could draw lines to direct your troops into formations to attack the enemies. The problem was that the screen was so small, there wasn't enough space to do much maneuvering. That will change with the iPad.

Board Games


Monopoly

Monopoly and every other board game out there are a perfect match for the iPad. Not only because you can actually see the entire board at once, but also because there's enough room on the device to actually play with other people in your family. Board games have always been social games, but that aspect tends to be lost when you are playing on a 3.5" device. The iPad may be the perfect way to revive these under appreciated games.

Real Time Strategy


Command & Conquer

StarCraft, well, maybe not StarCraft specifically, but aside from Command & Conquer Red Alert there really hasn't been many full-featured RTSs that we've enjoyed because of how difficult cramming all of the different interface elements required to control your units and micromanage your base requires way too much screen space on the iPhone. C&C did it best, and even then it felt like way too much of the screen was wasted on large finger-sized buttons. With the increased area for countless interface elements, the iPad could be the perfect device for realtime strategy games.

If you have your own ideas of what kind of games would be best served by a 9.7" multi-touch display, let us know in the comments.

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  • SalsaMD

    a hybrid of Touchgrind's two finger top down controls with Skater Nation's 3D world...

  • SalsaMD

    a hybrid of Touchgrind's two finger top down controls with Skater Nation's 3D world...

  • Will

    Labyrinth 2, Pacman CE, SIIG, Peggle, Zen Bound, Orbital, Eliss, and Monster Pinball would all be amazing.

  • http://www.supersquawksoftware.com RegularStormy

    "The Creeps!" will be showing up on iPad. I'm currently investigating how I want to take advantage of the extra space, and I'm pretty excited about it :)

  • Will

    Labyrinth 2, Pacman CE, SIIG, Peggle, Zen Bound, Orbital, Eliss, and Monster Pinball would all be amazing.

  • http://www.supersquawksoftware.com RegularStormy

    "The Creeps!" will be showing up on iPad. I'm currently investigating how I want to take advantage of the extra space, and I'm pretty excited about it :)

  • http://www.techzang.com Jack

    Myst, Topple 3, NOVA, Touchgrind, Need for speed shift, Pages/Keynote/Numbers (announced already), Giant Air Hockey, A huge piano app, drum set, Doodle jump, Nescaline, Flight Control, Koi Pond, Glow Doodle, MADDEN 10, Maze Finger, Paper toss/NBA Hotshots/skeeball, Pocket god, TTR, SLINGPLAYER!!!!!!!!!, Super monkey ball, stick wars, 3D Gallery

    How's that? :)

  • AlexSmokin72

    So this list is basically "games that work well on the iphone that we'll probably like on the ipad as well"

  • http://www.techzang.com Jack

    Myst, Topple 3, NOVA, Touchgrind, Need for speed shift, Pages/Keynote/Numbers (announced already), Giant Air Hockey, A huge piano app, drum set, Doodle jump, Nescaline, Flight Control, Koi Pond, Glow Doodle, MADDEN 10, Maze Finger, Paper toss/NBA Hotshots/skeeball, Pocket god, TTR, SLINGPLAYER!!!!!!!!!, Super monkey ball, stick wars, 3D Gallery

    How's that? :)

  • AlexSmokin72

    So this list is basically "games that work well on the iphone that we'll probably like on the ipad as well"

  • http://www.battery-mag.us/ batterymag

    many developers seem genuinely excited about the prospect of bringing their games to the large-format device.

  • http://www.battery-mag.us/ batterymag

    many developers seem genuinely excited about the prospect of bringing their games to the large-format device.

  • skamando

    Touchgrind would be far far improved, because you can actually see where you're going.

  • SalsaMD

    No, games that would work even better on the ipad...

  • skamando

    Touchgrind would be far far improved, because you can actually see where you're going.

  • SalsaMD

    No, games that would work even better on the ipad...

  • Acadiaaaaa

    Neato :b

  • Acadiaaaaa

    Neato :b

  • http://www.techzang.com Jack

    someone needs to come out with a game control pad you plug into the bottom of this

  • http://www.techzang.com Jack

    slingplayer will be awesome on this thing! New TV :)

  • http://www.techzang.com Jack

    someone needs to come out with a game control pad you plug into the bottom of this

  • http://www.techzang.com Jack

    slingplayer will be awesome on this thing! New TV :)

  • GodSon

    Battle for Wesnoth for sure! Defender Chronicles, Touchgrind and Sway, PuzzleQuest, Star Defense, Stair Dismount, Archon Conquest, Trenches, Inotia 2, And Battle of Puppets. All are games you can play with the iPad laid flat. xD

  • MrMuesli

    Well, I'd love to see Blizzard give us Starcraft 3, but considering how long we have had to wait for the pc/mac version, I can't see that happening in the near future.
    It's probably quicker to say which games wouldn't do well. Basically anything you have to pick up, so no games with dual sticks, no accelerometer games, no racing games, no FPS's etc.
    Right now, I am thinking Red Conquest would be pretty damn cool; )

  • GodSon

    Battle for Wesnoth for sure! Defender Chronicles, Touchgrind and Sway, PuzzleQuest, Star Defense, Stair Dismount, Archon Conquest, Trenches, Inotia 2, And Battle of Puppets. All are games you can play with the iPad laid flat. xD

  • MrMuesli

    Well, I'd love to see Blizzard give us Starcraft 3, but considering how long we have had to wait for the pc/mac version, I can't see that happening in the near future.
    It's probably quicker to say which games wouldn't do well. Basically anything you have to pick up, so no games with dual sticks, no accelerometer games, no racing games, no FPS's etc.
    Right now, I am thinking Red Conquest would be pretty damn cool; )

  • Agent Banana Peel

    Pocket Tanks Deluxe would be cool, could be more like the computer version.

    Doodle Jump would be pretty insane with a ton of platforms side to side and big bosses.

  • Agent Banana Peel

    Pocket Tanks Deluxe would be cool, could be more like the computer version.

    Doodle Jump would be pretty insane with a ton of platforms side to side and big bosses.

  • Mitch

    Grand Theft Auto 3d open world...Like GTA 4

  • Mitch

    Grand Theft Auto 3d open world...Like GTA 4

  • dumas1000

    And I would buy a $500 ipad to play those games? Line Drawing, Tower Defense, and Board games, many from indie developers, many priced at .99 and deservedly so? Ah, yeah, I don't think so. If I'm going to buy an ipad as a gaming device, you're going to have to do better than that. And I'm not sure what else I would buy it as, other than a gaming device, since it seems as if the ipad is going to make a piss-poor computer. It's seems as if the ipad is, for the most part, an upscaled ipod. Which, by itself, has the potential to be pretty fricken awesome, don't get me wrong; but only with the inclusion of both the more simplified, indie games and the high-end games from major developers. And yes, those games, Gameloft games and the bigger EA titles, have to be redesigned. The controls have to be reconfigured on games like NOVA and Modern Combat, or they will not work. Without the bigger titles, however, the ipad is a no go for me.

  • dumas1000

    And I would buy a $500 ipad to play those games? Line Drawing, Tower Defense, and Board games, many from indie developers, many priced at .99 and deservedly so? Ah, yeah, I don't think so. If I'm going to buy an ipad as a gaming device, you're going to have to do better than that. And I'm not sure what else I would buy it as, other than a gaming device, since it seems as if the ipad is going to make a piss-poor computer. It's seems as if the ipad is, for the most part, an upscaled ipod. Which, by itself, has the potential to be pretty fricken awesome, don't get me wrong; but only with the inclusion of both the more simplified, indie games and the high-end games from major developers. And yes, those games, Gameloft games and the bigger EA titles, have to be redesigned. The controls have to be reconfigured on games like NOVA and Modern Combat, or they will not work. Without the bigger titles, however, the ipad is a no go for me.

  • SalsaMD

    Why? Who plays games standing up? I usually play games on my iphone with my forearms on my lap or on a table. Thus, the 1.5 lb weight of the ipad would not be an issue as it would be supported. With my large hands, I look forward to the larger screen for all games.

  • SalsaMD

    Why? Who plays games standing up? I usually play games on my iphone with my forearms on my lap or on a table. Thus, the 1.5 lb weight of the ipad would not be an issue as it would be supported. With my large hands, I look forward to the larger screen for all games.

  • Howard

    RTS would take advantage of the bigger screen and be infinately more playable than on iPhone. I also would like to see some old PC RPG's like Ultima VII and baldurs gate where more screen real estate is important. More advernture games too as sometimes its a case of 'hunt the pixel' on the small iPhone screen.

    Ultimately though I must say that I personally just 'don't get' the iPad and it seems an expensive toy without a braod market. I highly suspect that the adoption rate will not look anything like the iPhone/iPod and therefore developers might not find it quite so attractive...only time will tell!

  • Howard

    RTS would take advantage of the bigger screen and be infinately more playable than on iPhone. I also would like to see some old PC RPG's like Ultima VII and baldurs gate where more screen real estate is important. More advernture games too as sometimes its a case of 'hunt the pixel' on the small iPhone screen.

    Ultimately though I must say that I personally just 'don't get' the iPad and it seems an expensive toy without a braod market. I highly suspect that the adoption rate will not look anything like the iPhone/iPod and therefore developers might not find it quite so attractive...only time will tell!

  • SalsaMD

    the SDK binary is universal, so they can design an app that has specs for both the iphone/IPT as well as the ipad. From a marketing perspective, I would think they would want to showcase their wares on the ipad, even though most of the revenue may come from the iphone/IPT.

  • SalsaMD

    the SDK binary is universal, so they can design an app that has specs for both the iphone/IPT as well as the ipad. From a marketing perspective, I would think they would want to showcase their wares on the ipad, even though most of the revenue may come from the iphone/IPT.

  • Galley

    Games like Pac-Man CE would be perfect on the iPad, because there would be enough screen real estate for controls that don't obscure the playing surface.

  • Galley

    Games like Pac-Man CE would be perfect on the iPad, because there would be enough screen real estate for controls that don't obscure the playing surface.

  • SalsaMD

    the SDK binary is universal, so they can design an app that has specs for both the iphone/IPT as well as the ipad.

  • SalsaMD

    the SDK binary is universal, so they can design an app that has specs for both the iphone/IPT as well as the ipad.

  • tsharpfilm

    Boardgames on the iPad... That's brilliant! Instead of lugging around a big box of each game to a party, you could just bring your iPad with all of the games already loaded on it. Sweet!

  • tsharpfilm

    Boardgames on the iPad... That's brilliant! Instead of lugging around a big box of each game to a party, you could just bring your iPad with all of the games already loaded on it. Sweet!

  • Cpragman

    Myth soulblighter!

  • Cpragman

    Myth soulblighter!

  • http://idea.wirus.com Jozero

    Excellent list. The gaming showcase at the keynote was bizarre. Who wants the iPad mainly for first person viewpoint games ?? You use the device by looking on top of it, wouldn't these games make the most sense ? They should of showcased these types.

  • http://idea.wirus.com Jozero

    Excellent list. The gaming showcase at the keynote was bizarre. Who wants the iPad mainly for first person viewpoint games ?? You use the device by looking on top of it, wouldn't these games make the most sense ? They should of showcased these types.

  • Bobechi

    uh, GTA chinatown wars isn't awesome enough??

  • Dale

    PINBALL !

    I think all the pinball games would be a lot more realistic with a play field that big :)

    I am thinking specifically of Wild West....The DEEP...and Jungle Pinballs !

  • Bobechi

    uh, GTA chinatown wars isn't awesome enough??

  • Dale

    PINBALL !

    I think all the pinball games would be a lot more realistic with a play field that big :)

    I am thinking specifically of Wild West....The DEEP...and Jungle Pinballs !

  • Best RN

    I want the World of Goo. The games showed yesterday were very sad. I guess everyone got together and decided to make the same thing but on a bigger screen.

  • Best RN

    I want the World of Goo. The games showed yesterday were very sad. I guess everyone got together and decided to make the same thing but on a bigger screen.

  • http://www.valkyriestudio.net/ ValkyrieStudio

    I think you're on to something there. Of all the stuff in the article, the first things that come to mind gaming-wise are Monopoly and Scrabble. I love both, but I've always been on the fence about buying them, since I don't think my friends would be big on the pass-and-play aspect of it. Sharing a screen like this though could be huge.

    Plus, it's probably a sure thing that EA will bring those and more to the iPad, since they're, you know, a fairly large company.

    Speaking of EA, Auditorium would benefit greatly from a larger screen I think. And perhaps just for fun, Zen Bound.

  • http://www.valkyriestudio.net/ ValkyrieStudio

    I think you're on to something there. Of all the stuff in the article, the first things that come to mind gaming-wise are Monopoly and Scrabble. I love both, but I've always been on the fence about buying them, since I don't think my friends would be big on the pass-and-play aspect of it. Sharing a screen like this though could be huge.

    Plus, it's probably a sure thing that EA will bring those and more to the iPad, since they're, you know, a fairly large company.

    Speaking of EA, Auditorium would benefit greatly from a larger screen I think. And perhaps just for fun, Zen Bound.

  • MrMuesli

    I just can't see myself wielding that thing around even in my own living room. I could however see myself kicking back and solving a puzzle or 9, or getting deep into an RTS/TBS, or playing chess/backgammon with a friend over the table.
    But truth be told, I've got more pressing things to spend my money on...

  • MrMuesli

    I just can't see myself wielding that thing around even in my own living room. I could however see myself kicking back and solving a puzzle or 9, or getting deep into an RTS/TBS, or playing chess/backgammon with a friend over the table.
    But truth be told, I've got more pressing things to spend my money on...

  • Greg

    Good luck playing Labyrinth on that thing!

  • Greg

    Good luck playing Labyrinth on that thing!

  • Sainter

    1. Touchgrind - We have already seen this at work, a bigger screen is exactly what this game needs
    2. Labyrinth 2 - This would be an amazing game to see on the iPad. It's good on the iPhone but would look so much better on a larger screen
    3. Zen Bound - The game again looks great on the iPhone but could be absolutely amazing on the iPad
    4. iBeer - Drinking on the iPhone has nothing to being able to scull a beer the size of the iPad
    5. GTA: Chinatown Wars - Basically because it's GTA and would work well on anything
    + Line drawing and Boardgames that you have already mentioned.

  • Sainter

    1. Touchgrind - We have already seen this at work, a bigger screen is exactly what this game needs
    2. Labyrinth 2 - This would be an amazing game to see on the iPad. It's good on the iPhone but would look so much better on a larger screen
    3. Zen Bound - The game again looks great on the iPhone but could be absolutely amazing on the iPad
    4. iBeer - Drinking on the iPhone has nothing to being able to scull a beer the size of the iPad
    5. GTA: Chinatown Wars - Basically because it's GTA and would work well on anything
    + Line drawing and Boardgames that you have already mentioned.

  • Jonah

    Ooh, Orbital. Yes.

  • Jonah

    Ooh, Orbital. Yes.

  • Will

    Why? You could have some really large, intricate levels, and from what I've read the accelerometer handles quite nicely.

  • Will

    Why? You could have some really large, intricate levels, and from what I've read the accelerometer handles quite nicely.

  • http://www.madmonkeymilitia.com Randy Greenback

    I know we're investigating bringing our first game "iHurt" and our future games to the iPad. I'm excited for the possibilities, especially to finally utilize a large touchscreen for multiplayer multi-touch games that support up to 4 players (one on each side). The future is looking bright and we can't wait to get our hands on one!

  • http://www.madmonkeymilitia.com Randy Greenback

    I know we're investigating bringing our first game "iHurt" and our future games to the iPad. I'm excited for the possibilities, especially to finally utilize a large touchscreen for multiplayer multi-touch games that support up to 4 players (one on each side). The future is looking bright and we can't wait to get our hands on one!

  • Osolemio

    I second the need of a joypad or some other type of plug in controller.

  • Osolemio

    I second the need of a joypad or some other type of plug in controller.

  • yxkpro

    I can't wait to get my hands on this. With the bigger screen, touch screen gaming just gets bigger with it! Board and line drawing games are the first things that come to mind, but there are soooo much more possibilities!

  • yxkpro

    I can't wait to get my hands on this. With the bigger screen, touch screen gaming just gets bigger with it! Board and line drawing games are the first things that come to mind, but there are soooo much more possibilities!

  • http://www.buzzabit.com/aaron Aaron Sullivan

    @Sainter
    iBeer. lol.

    I think some of the naysayers don't realize how awesome having that extra area for multitouch is going to be. Like me, other developers seem to be giddy at the prospect --at least on the gaming side. Plus, the fact that Apple made a proof of concept with iWork to inspire some deeper apps is very encouraging.

    Someone above mentioned adoption not being like iPhone/iPod. Well, I don't think it will be like the iPhone, but the reception of the iPod was entirely different than that of the iPhone. It was a slow burn that relied on word-of-mouth and hands-on experience over a long period of time. I think the reception of the iPad will be much more like that of the iPod.

    Just playing with the simulator on my thirteen inch Macbook and holding just the screen in my hands put a big smile on my face. Time to put the afterburners on my game(s) because there's a new wave to ride.

  • http://www.buzzabit.com/aaron Aaron Sullivan

    @Sainter
    iBeer. lol.

    I think some of the naysayers don't realize how awesome having that extra area for multitouch is going to be. Like me, other developers seem to be giddy at the prospect --at least on the gaming side. Plus, the fact that Apple made a proof of concept with iWork to inspire some deeper apps is very encouraging.

    Someone above mentioned adoption not being like iPhone/iPod. Well, I don't think it will be like the iPhone, but the reception of the iPod was entirely different than that of the iPhone. It was a slow burn that relied on word-of-mouth and hands-on experience over a long period of time. I think the reception of the iPad will be much more like that of the iPod.

    Just playing with the simulator on my thirteen inch Macbook and holding just the screen in my hands put a big smile on my face. Time to put the afterburners on my game(s) because there's a new wave to ride.

  • Howard

    Yes, realize that, but aren't you still going to want to design apps that will scale to the iphone and therefore that has to be part of the spec and will mean limiting a design compared to one intended purely for iPad?...does that make sense or is my temp of 101 clouding my mind, lol?! Hopefully its understandable! :)

  • Howard

    Yes, realize that, but aren't you still going to want to design apps that will scale to the iphone and therefore that has to be part of the spec and will mean limiting a design compared to one intended purely for iPad?...does that make sense or is my temp of 101 clouding my mind, lol?! Hopefully its understandable! :)

  • Howard

    moderation

  • Howard

    moderation

  • Howard

    Yes, one genre I agree will be excellent!

  • Howard

    Yes, one genre I agree will be excellent!

  • Howard

    Oersonally I'd settle for Starcraft!

  • Howard

    Oersonally I'd settle for Starcraft!

  • http://polishedplay.blogspot.com johannvonstranovic

    We are excited to get our line drawer "invisible links" on the ipad. Many people thought it was too difficult because the paths were too narrow. The extra screen real estate will be great. Plus we can enhance the interface with the extra space.

    I think a lot of people are not extremely excited about the ipad yet because we are all just envisioning upscaled iphone games. However once specific software written for the larger screen starts pouring in, I think there will be a renewed interest. I mean, look at iwork as an example (not a very fun example) but still, it would be way too cumbersome on the small screen. iPad specific apps will probably convince a lot of people why they want one.

  • http://polishedplay.blogspot.com johannvonstranovic

    We are excited to get our line drawer "invisible links" on the ipad. Many people thought it was too difficult because the paths were too narrow. The extra screen real estate will be great. Plus we can enhance the interface with the extra space.

    I think a lot of people are not extremely excited about the ipad yet because we are all just envisioning upscaled iphone games. However once specific software written for the larger screen starts pouring in, I think there will be a renewed interest. I mean, look at iwork as an example (not a very fun example) but still, it would be way too cumbersome on the small screen. iPad specific apps will probably convince a lot of people why they want one.

  • http://www.silentrocco.com SIlent Rocco

    Funny, that mostly the devs are excited, the consumers aren't :)

  • http://www.silentrocco.com SIlent Rocco

    Funny, that mostly the devs are excited, the consumers aren't :)

  • Andrew

    I would loooove an IDE for iPad/iPhone/iPod app coding. That would sell me on the device (since I don't have a mac...).

  • Andrew

    I would loooove an IDE for iPad/iPhone/iPod app coding. That would sell me on the device (since I don't have a mac...).

  • araczynski

    i think EVERY game would be nicely served by a quadrupling of real estate space.

    that's not going to make me sit in front of tablet at home when i have consoles and pc's that do it better still.

  • araczynski

    i think EVERY game would be nicely served by a quadrupling of real estate space.

    that's not going to make me sit in front of tablet at home when i have consoles and pc's that do it better still.

  • araczynski

    but who knows, maybe in 2 or 3 years, once they add the missing features that they conveniently omitted in the first generation, so they can 'improve' and resell the right configuration a year later...

  • araczynski

    but who knows, maybe in 2 or 3 years, once they add the missing features that they conveniently omitted in the first generation, so they can 'improve' and resell the right configuration a year later...

  • http://www.silentrocco.com SIlent Rocco

    No cam, no Augmented Reality - VERY stupid.
    They could have been among the really hot stuff in gaming future.
    But now, we will have to wait for generation 2 or 3.

  • http://www.silentrocco.com SIlent Rocco

    No cam, no Augmented Reality - VERY stupid.
    They could have been among the really hot stuff in gaming future.
    But now, we will have to wait for generation 2 or 3.

  • http://weuseiphone.com Michael

    heavy mach 2 would be awesome too

  • http://weuseiphone.com Michael

    heavy mach 2 would be awesome too

  • Adams Immersive

    The bigger titles will make it too. Your heartfelt sense of fun will be satisfied, I predict :) This article isn’t about which ones will make it to iPad (they all will, and a bigger image is great for any game). It’s about which ones we love on the small screen but feel especially constrained. The games that cry out more space.

    For me, that’s first-person 3D—which includes racers. Anything 3D will be that much more... immersive.

  • Adams Immersive

    The bigger titles will make it too. Your heartfelt sense of fun will be satisfied, I predict :) This article isn’t about which ones will make it to iPad (they all will, and a bigger image is great for any game). It’s about which ones we love on the small screen but feel especially constrained. The games that cry out more space.

    For me, that’s first-person 3D—which includes racers. Anything 3D will be that much more... immersive.

  • arn

    yeah, cause we're all playing so many Augmented Reality games now.

    arn

  • arn

    yeah, cause we're all playing so many Augmented Reality games now.

    arn

  • Adams Immersive

    It would be cool if a game supported 1, 2 or 4 iPads, and the board would then span across multiple displays when available.

  • Adams Immersive

    It would be cool if a game supported 1, 2 or 4 iPads, and the board would then span across multiple displays when available.

  • Adams Immersive

    I want the iPad for first-person games :) Definitely. You can hold it any way you want. Just like you can play a top-down game on a vertical monitor.

    But I do want these other types as well—TD in particular.

  • Adams Immersive

    I want the iPad for first-person games :) Definitely. You can hold it any way you want. Just like you can play a top-down game on a vertical monitor.

    But I do want these other types as well—TD in particular.

  • Adams Immersive

    Good call. Pinball could be played in portrait orientation, with just a little bit of scrolling, and really have great detail without giving you tunnel vision.

  • Adams Immersive

    Good call. Pinball could be played in portrait orientation, with just a little bit of scrolling, and really have great detail without giving you tunnel vision.

  • Adams Immersive

    Oh, they are :)

  • Adams Immersive

    Oh, they are :)

  • dexx0008

    i find it interesting that everyone expects everything to come out for the ipad. I think as a developer I'd want to see how quickly the ipads fly off the shelf. developers rarely design anything with 3G S's additional capacities currently and that has been out for a while. I don't see a ton of specific apps for the ipad unless it is trivial to design for the ipad as well as the iphone... for sheer numbers the iphone wins out and if the iphone version runs on the ipad, depending on the developer that might be good enough.

    not only do we not know how well the ipad will sell, we don't know how many of those buyers are into gaming. for some reason i don't see large numbers of gamers picking this up for a gaming device like and iphone or ipod touch.

    no doubt it will be interesting to see how this plays out.

  • dexx0008

    i find it interesting that everyone expects everything to come out for the ipad. I think as a developer I'd want to see how quickly the ipads fly off the shelf. developers rarely design anything with 3G S's additional capacities currently and that has been out for a while. I don't see a ton of specific apps for the ipad unless it is trivial to design for the ipad as well as the iphone... for sheer numbers the iphone wins out and if the iphone version runs on the ipad, depending on the developer that might be good enough.

    not only do we not know how well the ipad will sell, we don't know how many of those buyers are into gaming. for some reason i don't see large numbers of gamers picking this up for a gaming device like and iphone or ipod touch.

    no doubt it will be interesting to see how this plays out.

  • http://tk-4136.spaces.live.com/ Abntroop

    one game! CIVILIZATION!!!!

  • http://tk-4136.spaces.live.com/ Abntroop

    one game! CIVILIZATION!!!!

  • Jay Z

    X-Com!! (please,please!) Any wargame or strategy game based on maps.
    Combat mission would be great

  • Jay Z

    X-Com!! (please,please!) Any wargame or strategy game based on maps.
    Combat mission would be great

  • alxcoolastru

    GTA San Adreas, Vice City or Liberty City and I'll be happy oh and Call of Duty World at War 2 would be Great too !

  • alxcoolastru

    GTA San Adreas, Vice City or Liberty City and I'll be happy oh and Call of Duty World at War 2 would be Great too !

  • ZZMitch

    Some games that I own that I think would benefit most from the iPad that weren't in the genres you mentioned... Civilization Revolution, Lux DLX, Monster Pinball, Orbital, Pool, Racer, Snail Mail, SIIF, Touchgrind and 3D Vector Ball.

  • ZZMitch

    Some games that I own that I think would benefit most from the iPad that weren't in the genres you mentioned... Civilization Revolution, Lux DLX, Monster Pinball, Orbital, Pool, Racer, Snail Mail, SIIF, Touchgrind and 3D Vector Ball.

  • Derik

    When I seen this device I thought immediately TD games! That would be awesome!

  • Derik

    When I seen this device I thought immediately TD games! That would be awesome!

  • P-Dawgg

    I think that an image editor like photoshop or especially artrage should be mede specifically for the ipad. Those would be kewl. Another cool game on there would be Crush the Castle, because you could see the whole scene from one viewpoint.

  • P-Dawgg

    I think that an image editor like photoshop or especially artrage should be mede specifically for the ipad. Those would be kewl. Another cool game on there would be Crush the Castle, because you could see the whole scene from one viewpoint.

  • Mark W

    Why would you want Monopoly on ANY platform? It's a crappy game that's not much fun. The following GREAT board games are available for the iPhone: Ingenious, Catan (Settler of), Zooloretto, Hive... I also hope that all of the GOOD board and card games and more end up on the iPad.

    What would make it a "killer app" (as mention in an earlier comment) would be to have several iPad playing the game over the wireless/3G. That I would pay for in a heartbeat.

  • Mark W

    Why would you want Monopoly on ANY platform? It's a crappy game that's not much fun. The following GREAT board games are available for the iPhone: Ingenious, Catan (Settler of), Zooloretto, Hive... I also hope that all of the GOOD board and card games and more end up on the iPad.

    What would make it a "killer app" (as mention in an earlier comment) would be to have several iPad playing the game over the wireless/3G. That I would pay for in a heartbeat.

  • Mark W

    I still can't believe that people WANT to play Monopoly that much. It's such a boring game (although slightly better electronically due to the speed increase). Consider games like Ingenious, Catan, Zooloretto, Hive... These are much better games, be it on the iPod, iPad, or in analog form on the tabletop.

    For Scrabble, though, I'm with you.

  • Mark W

    I still can't believe that people WANT to play Monopoly that much. It's such a boring game (although slightly better electronically due to the speed increase). Consider games like Ingenious, Catan, Zooloretto, Hive... These are much better games, be it on the iPod, iPad, or in analog form on the tabletop.

    For Scrabble, though, I'm with you.

  • MacTheSpoon

    All the little casual games seem out of their element on the iPad; it's not a portable device you whip out from your pocket at the bus station to kill a few minutes' time. Like a laptop, it's something you tote around in a bag. So I imagine people would want more involved games, same as they want on a laptop. Except that it lacks the horsepower of a laptop to play the latest games. So that leaves old games. Myst, I suppose, would be one.

  • MacTheSpoon

    All the little casual games seem out of their element on the iPad; it's not a portable device you whip out from your pocket at the bus station to kill a few minutes' time. Like a laptop, it's something you tote around in a bag. So I imagine people would want more involved games, same as they want on a laptop. Except that it lacks the horsepower of a laptop to play the latest games. So that leaves old games. Myst, I suppose, would be one.

  • NotYou

    Yeah, they might as well make it out of wood and put little handles on the sides to control it and use a real metal marble. pfftt, craziness.

  • NotYou

    Yeah, they might as well make it out of wood and put little handles on the sides to control it and use a real metal marble. pfftt, craziness.

  • Darksday

    I will probably not getting one, not the first gen anyway. But if I did I would love to play games like Broken Sword and Monkey Island on it.

  • Darksday

    I will probably not getting one, not the first gen anyway. But if I did I would love to play games like Broken Sword and Monkey Island on it.

  • http://myspace.com/raveinglunatics Paul

    Oh ye Baldures Gate would be awesome! and also they could realy reinvent MMO games like Everquest for the iPad think that would work like a charm.

  • http://myspace.com/raveinglunatics Paul

    Oh ye Baldures Gate would be awesome! and also they could realy reinvent MMO games like Everquest for the iPad think that would work like a charm.

  • GrumpyGoblin

    Would love to see Space Station: Frontier and Flight Control on there to both benefit from a larger playfield.

  • Scott

    WarCraft II on the iPad =)

  • GrumpyGoblin

    Would love to see Space Station: Frontier and Flight Control on there to both benefit from a larger playfield.

  • Scott

    WarCraft II on the iPad =)

  • GrumpyGoblin

    Would love to see Space Station: Frontier & Flight Control on there .. both taking advantage of a larger playing field.

  • GrumpyGoblin

    Would love to see Space Station: Frontier & Flight Control on there .. both taking advantage of a larger playing field.

  • Tim

    we need WarCraft II on the iPad.

  • Tim

    we need WarCraft II on the iPad.

  • http://www.taptoplay.de Lakeshore | taptoplay.de

    Well, Flight Control would work and most other games which require more time to play them, RTS, some puzzle games, tower defense and of course adventure games.

    I don’t expect me playing dualstick stuff on this device or even using the accelerometer. It’s too big and too heavy. I expect me to lay it on a table or on my legs and than work with my fingers on the display. Stuff like Civilization, Starcraft, Command & Conquer, Broken Sword, geoDefense, Scrabble, Auditorium, Card games, Canabalt, Zen Bound and Sim City are perfect fits for this device.

    They would work better than an real consoles, than on PCs and than on the iPhone!

  • http://www.taptoplay.de Lakeshore | taptoplay.de

    Well, Flight Control would work and most other games which require more time to play them, RTS, some puzzle games, tower defense and of course adventure games.

    I don’t expect me playing dualstick stuff on this device or even using the accelerometer. It’s too big and too heavy. I expect me to lay it on a table or on my legs and than work with my fingers on the display. Stuff like Civilization, Starcraft, Command & Conquer, Broken Sword, geoDefense, Scrabble, Auditorium, Card games, Canabalt, Zen Bound and Sim City are perfect fits for this device.

    They would work better than an real consoles, than on PCs and than on the iPhone!

  • jaytee

    "StarCraft, well, maybe not StarCraft specifically, but aside from Command & Conquer Red Alert there really hasn't been many full-featured RTSs that we've enjoyed because of how difficult cramming all of the different interface elements required to control your units and micromanage your base requires way too much screen space on the iPhone."

    Do you edit these reviews before you post them? This sentence is a mess.

  • jaytee

    "StarCraft, well, maybe not StarCraft specifically, but aside from Command & Conquer Red Alert there really hasn't been many full-featured RTSs that we've enjoyed because of how difficult cramming all of the different interface elements required to control your units and micromanage your base requires way too much screen space on the iPhone."

    Do you edit these reviews before you post them? This sentence is a mess.

  • Voynix

    I'd love Sim City on a bigger screen. Even better....Sim City 5

  • Voynix

    I'd love Sim City on a bigger screen. Even better....Sim City 5

  • Yetea

    Mostly correct, but Canabalt presents sigifcant issues - it moves very fast when you get into the meat of it, and on the web and on the iPhone/iPod Touch this is combated by having perspective of the whoel screen. Canabalt simply blown up for the iPad would make it impossible to get as good a persepctive give just about any scenario involving using the iPad because teh screen is so large and so close to your face.

  • Yetea

    Mostly correct, but Canabalt presents sigifcant issues - it moves very fast when you get into the meat of it, and on the web and on the iPhone/iPod Touch this is combated by having perspective of the whoel screen. Canabalt simply blown up for the iPad would make it impossible to get as good a persepctive give just about any scenario involving using the iPad because teh screen is so large and so close to your face.

  • Yetea

    Oh, and it's clear you've overlooked the joys of auto scrolling in RTS/Strat games if you'd even think of saying that they'd be better on the iPad!

  • Yetea

    Oh, and it's clear you've overlooked the joys of auto scrolling in RTS/Strat games if you'd even think of saying that they'd be better on the iPad!

  • Yetea

    Talk about a douche bag.

  • Yetea

    Talk about a douche bag.

  • Yetea

    Eh? Come off it. No iPhone developer is going to throw a potential revenue stream under the bus, so cut the 'genuniely excited' speel and give us something a little deeper – I'm sure there's some grumbles out there in the community about the iPad, and it'd be far more interesting for you to give them a voice than simply being drowned out by the chorus.

  • Yetea

    Eh? Come off it. No iPhone developer is going to throw a potential revenue stream under the bus, so cut the 'genuniely excited' speel and give us something a little deeper – I'm sure there's some grumbles out there in the community about the iPad, and it'd be far more interesting for you to give them a voice than simply being drowned out by the chorus.

  • http://insomniachronicals.blogger.com Levi

    Games I'm most excited for on the new device:

    MMOs (not WoW exactly, but a platforming MMO like MS, so bite me) because this thing finally has enough power to handle connecting you to the internet with lots of people.

    RTS games like Warhammer 40k DoW 1 & 2 would be fantastic on this, and if scaled down a tad would work great.

    First Person Shooters. We have enough screen space and power in this thing to have a REAL FPS! One with actual thumbsticks and triggers. I'm sorry, all this 'aim then tap a button with your aiming finger' crap is getting old. It's impossible. It's just a cheapness contest. Hmm... who can camp in a corner the longest without dying because the format sucks?

    Anything that doesnt require us actually holding this thing! I'm sorry, holding the iPad seems like it would be exhausting. why would i want to? I have an ipod for tilt games like Monkeyball.

    Games that could take advantage of the ipod touch/iphone together with the ipad. Think about it. If my ipod could be my minimap, and the ipad could be the menu control/main interface, we would have an amazingly unique RTS on our hands.

    If we could have the tilt controls for a game like labyrinth make use of the ipod, and leave the ipad flat on the table, it might be feasible.

    Anyways. Developers, we want multiplayer games.

  • http://insomniachronicals.blogger.com Levi

    Games I'm most excited for on the new device:

    MMOs (not WoW exactly, but a platforming MMO like MS, so bite me) because this thing finally has enough power to handle connecting you to the internet with lots of people.

    RTS games like Warhammer 40k DoW 1 & 2 would be fantastic on this, and if scaled down a tad would work great.

    First Person Shooters. We have enough screen space and power in this thing to have a REAL FPS! One with actual thumbsticks and triggers. I'm sorry, all this 'aim then tap a button with your aiming finger' crap is getting old. It's impossible. It's just a cheapness contest. Hmm... who can camp in a corner the longest without dying because the format sucks?

    Anything that doesnt require us actually holding this thing! I'm sorry, holding the iPad seems like it would be exhausting. why would i want to? I have an ipod for tilt games like Monkeyball.

    Games that could take advantage of the ipod touch/iphone together with the ipad. Think about it. If my ipod could be my minimap, and the ipad could be the menu control/main interface, we would have an amazingly unique RTS on our hands.

    If we could have the tilt controls for a game like labyrinth make use of the ipod, and leave the ipad flat on the table, it might be feasible.

    Anyways. Developers, we want multiplayer games.

  • Matt

    Imagine Age of empires 2 on it, that would be awesome. Trading card games like Magic the gathering would also be cool.

  • Matt

    Imagine Age of empires 2 on it, that would be awesome. Trading card games like Magic the gathering would also be cool.

  • ultimo

    why should it be a touch screen device then?

  • http://donothaveone...yet ultimo

    why should it be a touch screen device then?

  • ultimo

    + 1!!!

  • http://donothaveone...yet ultimo

    + 1!!!

  • ultimo

    THT is something I was expecting from MANY devs....

    One is Good for a start though :cool:

  • http://donothaveone...yet ultimo

    THT is something I was expecting from MANY devs....

    One is Good for a start though :cool:

  • iwasnevergivenaname

    Totally agree with you! When I first saw the iPad I thought it was just an over sized iPod Touch. Now I realize that it is much more than that.

  • iwasnevergivenaname

    Totally agree with you! When I first saw the iPad I thought it was just an over sized iPod Touch. Now I realize that it is much more than that.

  • iwasnevergivenaname

    Age of Empires 2 was the same exact game I was thinking of. I was also thinking of Roller Coaster Tycoon 2. Both games would be well suited for the iPad.

  • iwasnevergivenaname

    Age of Empires 2 was the same exact game I was thinking of. I was also thinking of Roller Coaster Tycoon 2. Both games would be well suited for the iPad.

  • Patrick

    Can we please get the castle of dr. Brain!!!!!?!?!?!?

  • Patrick

    Can we please get the castle of dr. Brain!!!!!?!?!?!?

  • David

    I would like to see some original roguelike games show up. Maybe 100 Rogues on the iPad. Of course that will push the release date of that game into 2012 or so- still, I think there is some potential for some great independent roguelikes, with a truly original UI. I'm not a huge RTS fan, but I see the iPad interface as the most organically suited to that type of game. Maybe Roguelikes could hybridize with RTS somehow :) .

  • David

    I would like to see some original roguelike games show up. Maybe 100 Rogues on the iPad. Of course that will push the release date of that game into 2012 or so- still, I think there is some potential for some great independent roguelikes, with a truly original UI. I'm not a huge RTS fan, but I see the iPad interface as the most organically suited to that type of game. Maybe Roguelikes could hybridize with RTS somehow :) .

  • gospel9

    You need both a keyboard AND mouse to be efficient in Starcraft. Seriously you are gonig to lose if you have to spend so much time moving around. The controls for iPhone's C&C Red Alert were frustrating most of the time. All that dragging around (and completely useless zooming).

    Strategy Games that are more static, not so real time dependent, maybe something along the lines of Settlers would work very well I think.

  • gospel9

    You need both a keyboard AND mouse to be efficient in Starcraft. Seriously you are gonig to lose if you have to spend so much time moving around. The controls for iPhone's C&C Red Alert were frustrating most of the time. All that dragging around (and completely useless zooming).

    Strategy Games that are more static, not so real time dependent, maybe something along the lines of Settlers would work very well I think.

  • Matt

    Auto scrolling might work, tilt the device beyond some threshold in the direction you want to scroll, problem solved. Pinch zoom could also combat huge maps. RTS could be really fun on this device.

  • Matt

    Auto scrolling might work, tilt the device beyond some threshold in the direction you want to scroll, problem solved. Pinch zoom could also combat huge maps. RTS could be really fun on this device.

  • DavidClassic

    I think even better would be if ipods and iphones could connect to the iPad. Having the board on the iPad and each player having an iPod to roll dice and display cards on would be awesome

  • DavidClassic

    I think even better would be if ipods and iphones could connect to the iPad. Having the board on the iPad and each player having an iPod to roll dice and display cards on would be awesome

  • jaytee

    You're serious? Toucharcade commits treason against the rules of grammar and common sense and I'm the douchebag?

    Did you read that sentence? It is completely incomprehensible.

  • jaytee

    You're serious? Toucharcade commits treason against the rules of grammar and common sense and I'm the douchebag?

    Did you read that sentence? It is completely incomprehensible.

  • Captain Capricorn

    Flickfishing on ipad!! That would be such a laugh, sort out the wimps when it came to 210yrd casts ;) C'mon freeverse, you know you want to.

  • Captain Capricorn

    Flickfishing on ipad!! That would be such a laugh, sort out the wimps when it came to 210yrd casts ;) C'mon freeverse, you know you want to.

  • Chad

    Starcraft II isn't even out yet and already you're crying for #3?

  • Chad

    Starcraft II isn't even out yet and already you're crying for #3?

  • Chad

    Mainly because there's no front facing camera.

  • Chad

    Mainly because there's no front facing camera.

  • Chad

    It's called a complex sentence.

  • Chad

    It's called a complex sentence.

  • Chad

    We have Orions, but the douchebags refuse to give use the two expansions they had on winmo phones BEFORE the iphone version even came out!

  • Chad

    We have Orions, but the douchebags refuse to give use the two expansions they had on winmo phones BEFORE the iphone version even came out!

  • http://341design.com.au Chris Howard

    Imagine multiplayer sports games!!!

    Basketball or football where you can control multiple players on your team at the same time. Dragging five players onto the ball carrier in American Football to gang tackle him. But of course that is your buddy so your fingers are crashing into his.

    So suddenly it adds a whole new dimension.

  • http://341design.com.au Chris Howard

    Imagine multiplayer sports games!!!

    Basketball or football where you can control multiple players on your team at the same time. Dragging five players onto the ball carrier in American Football to gang tackle him. But of course that is your buddy so your fingers are crashing into his.

    So suddenly it adds a whole new dimension.

  • hb

    I love my iPod Touch. Got it one year ago and have told Apple repeatedly that they need a larger version for us older people who do not have the quick eyes, brains and fingers of younger people.
    Some of us are stuck in the house, or in a wheelchair, or stuck in bed.
    Some of us do not want to blow things up, shoot/kill anything, or play sports.

    There is a market out here! Aging baby boomers! And non-violent females!

    So how about Gem Spinner, Gourmania, Space Buster, Super Ball?
    thank you

  • hb

    I love my iPod Touch. Got it one year ago and have told Apple repeatedly that they need a larger version for us older people who do not have the quick eyes, brains and fingers of younger people.
    Some of us are stuck in the house, or in a wheelchair, or stuck in bed.
    Some of us do not want to blow things up, shoot/kill anything, or play sports.

    There is a market out here! Aging baby boomers! And non-violent females!

    So how about Gem Spinner, Gourmania, Space Buster, Super Ball?
    thank you

  • Andrew

    What do you think about hidden object games?. iPad is perfect for them. Bigger screen and touch function would be great for The Stone of Destiny, Everest, etc.

  • Andrew

    What do you think about hidden object games?. iPad is perfect for them. Bigger screen and touch function would be great for The Stone of Destiny, Everest, etc.

  • Symbolist

    Was not on the iPhone/ iPod... - But I really think Dungeon Keeper 1 would be a wonderful game on the iPad. I loved that game so much!

  • Symbolist

    Was not on the iPhone/ iPod... - But I really think Dungeon Keeper 1 would be a wonderful game on the iPad. I loved that game so much!

  • TINKERBELL

    I LOVE THE IPAD TOUCH.TO GET OFF OF GAMES YOU CAN READ EXTRODINARY BOOKS.YOU CAN ALSO GET INTERESTING .ITS NOT LIKE AN IPHONE/IPOD TOUCH.I WOULD LIKE TO TAKE IT OVER TO MY GODDIES HOUSE. WOULD YOU?

  • TINKERBELL

    I LOVE THE IPAD TOUCH.TO GET OFF OF GAMES YOU CAN READ EXTRODINARY BOOKS.YOU CAN ALSO GET INTERESTING .ITS NOT LIKE AN IPHONE/IPOD TOUCH.I WOULD LIKE TO TAKE IT OVER TO MY GODDIES HOUSE. WOULD YOU?

  • Dennis

    Im amazed that u guys haven´t mentioned (at least i didn´t see them)games like:
    1. RUSE
    2. WoW
    3. World In Conflict

    all of the above should work well on the IPAD format. Don´t u think?

  • http://none Dennis

    Im amazed that u guys haven´t mentioned (at least i didn´t see them)games like:
    1. RUSE
    2. WoW
    3. World In Conflict

    all of the above should work well on the IPAD format. Don´t u think?

  • Komquat

    Now that would be awesome, along with the idea below, having ipods/iphones for your own items and dice rolling...

  • Komquat

    Now that would be awesome, along with the idea below, having ipods/iphones for your own items and dice rolling...


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