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	<title>Comments on: Upcoming Deathmatch Space Shooter 'NovaRift Arena' Shows Promise</title>
	<atom:link href="http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Fri, 10 Feb 2012 14:53:00 +0000</lastBuildDate>
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	<item>
		<title>By: Bruce</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-53234</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Wed, 03 Feb 2010 13:55:27 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-53234</guid>
		<description>I&#039;ve tried the Lite version.  It&#039;s essentially a recreation of the old Atari 8-bit Star Raiders game, but the feel is not quite the same.  I didn&#039;t think all that highly of it - but if there is a major update I will try to check that out...</description>
		<content:encoded><![CDATA[<p>I've tried the Lite version.  It's essentially a recreation of the old Atari 8-bit Star Raiders game, but the feel is not quite the same.  I didn't think all that highly of it - but if there is a major update I will try to check that out...</p>
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	</item>
	<item>
		<title>By: Bruce</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-331259</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Wed, 03 Feb 2010 13:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-331259</guid>
		<description>I&#039;ve tried the Lite version.  It&#039;s essentially a recreation of the old Atari 8-bit Star Raiders game, but the feel is not quite the same.  I didn&#039;t think all that highly of it - but if there is a major update I will try to check that out...</description>
		<content:encoded><![CDATA[<p>I've tried the Lite version.  It's essentially a recreation of the old Atari 8-bit Star Raiders game, but the feel is not quite the same.  I didn't think all that highly of it - but if there is a major update I will try to check that out...</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lazlo Nibble</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-53224</link>
		<dc:creator>Lazlo Nibble</dc:creator>
		<pubDate>Wed, 03 Feb 2010 07:01:42 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-53224</guid>
		<description>That&#039;s EXACTLY what I was hoping for...looked like it in the cinematic...then BAM! 2-D gameplay. Dammit!!</description>
		<content:encoded><![CDATA[<p>That's EXACTLY what I was hoping for...looked like it in the cinematic...then BAM! 2-D gameplay. Dammit!!</p>
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	</item>
	<item>
		<title>By: Lazlo Nibble</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-331258</link>
		<dc:creator>Lazlo Nibble</dc:creator>
		<pubDate>Wed, 03 Feb 2010 07:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-331258</guid>
		<description>That&#039;s EXACTLY what I was hoping for...looked like it in the cinematic...then BAM! 2-D gameplay. Dammit!!</description>
		<content:encoded><![CDATA[<p>That's EXACTLY what I was hoping for...looked like it in the cinematic...then BAM! 2-D gameplay. Dammit!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chad</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-53222</link>
		<dc:creator>Chad</dc:creator>
		<pubDate>Wed, 03 Feb 2010 06:28:18 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-53222</guid>
		<description>Sounds like they just want to piggyback of search results for NOVA</description>
		<content:encoded><![CDATA[<p>Sounds like they just want to piggyback of search results for NOVA</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chad</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-331257</link>
		<dc:creator>Chad</dc:creator>
		<pubDate>Wed, 03 Feb 2010 06:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-331257</guid>
		<description>Sounds like they just want to piggyback of search results for NOVA</description>
		<content:encoded><![CDATA[<p>Sounds like they just want to piggyback of search results for NOVA</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phantomlord</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-53202</link>
		<dc:creator>Phantomlord</dc:creator>
		<pubDate>Wed, 03 Feb 2010 02:16:47 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-53202</guid>
		<description>I want to see a game like Galaxy on Fire with multiplayer except actually have it updated/supported instead of just putting out a product and letting it twist in the wind. That game could have been great with a co-op mode like Freelancer for the iPhone.</description>
		<content:encoded><![CDATA[<p>I want to see a game like Galaxy on Fire with multiplayer except actually have it updated/supported instead of just putting out a product and letting it twist in the wind. That game could have been great with a co-op mode like Freelancer for the iPhone.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phantomlord</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-331256</link>
		<dc:creator>Phantomlord</dc:creator>
		<pubDate>Wed, 03 Feb 2010 02:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-331256</guid>
		<description>I want to see a game like Galaxy on Fire with multiplayer except actually have it updated/supported instead of just putting out a product and letting it twist in the wind. That game could have been great with a co-op mode like Freelancer for the iPhone.</description>
		<content:encoded><![CDATA[<p>I want to see a game like Galaxy on Fire with multiplayer except actually have it updated/supported instead of just putting out a product and letting it twist in the wind. That game could have been great with a co-op mode like Freelancer for the iPhone.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Inginious</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-53170</link>
		<dc:creator>Inginious</dc:creator>
		<pubDate>Tue, 02 Feb 2010 20:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-53170</guid>
		<description>Man, I want Descent to comeback on the iPhone... InterPlay? remember?
http://www.interplay.com/games/descent.php</description>
		<content:encoded><![CDATA[<p>Man, I want Descent to comeback on the iPhone... InterPlay? remember?<br />
<a href="http://www.interplay.com/games/descent.php" rel="nofollow">http://www.interplay.com/games/descent.php</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Inginious</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-331255</link>
		<dc:creator>Inginious</dc:creator>
		<pubDate>Tue, 02 Feb 2010 20:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-331255</guid>
		<description>Man, I want Descent to comeback on the iPhone... InterPlay? remember?
http://www.interplay.com/games/descent.php</description>
		<content:encoded><![CDATA[<p>Man, I want Descent to comeback on the iPhone... InterPlay? remember?<br />
<a href="http://www.interplay.com/games/descent.php" rel="nofollow">http://www.interplay.com/games/descent.php</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dumas1000</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-53167</link>
		<dc:creator>dumas1000</dc:creator>
		<pubDate>Tue, 02 Feb 2010 19:36:04 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-53167</guid>
		<description>Meh.  Just because a game impliments online doesn&#039;t neccessarily mean that it&#039;s worth playing.  I concur with Robert.  This just doesn&#039;t look fun.  Galaxy on Fire/ StarPagga (only marketed properly from the very beginning, so that people are aware that it exists) type of game online than this.  I wish StarPagga hadn&#039;t failed so horrifically online.  It&#039;s hard to believe that someone would create an online game of that magnititude, only to have nobody play it.  Even to this day, that still baffles me.</description>
		<content:encoded><![CDATA[<p>Meh.  Just because a game impliments online doesn't neccessarily mean that it's worth playing.  I concur with Robert.  This just doesn't look fun.  Galaxy on Fire/ StarPagga (only marketed properly from the very beginning, so that people are aware that it exists) type of game online than this.  I wish StarPagga hadn't failed so horrifically online.  It's hard to believe that someone would create an online game of that magnititude, only to have nobody play it.  Even to this day, that still baffles me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dumas1000</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-331254</link>
		<dc:creator>dumas1000</dc:creator>
		<pubDate>Tue, 02 Feb 2010 19:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-331254</guid>
		<description>Meh.  Just because a game impliments online doesn&#039;t neccessarily mean that it&#039;s worth playing.  I concur with Robert.  This just doesn&#039;t look fun.  Galaxy on Fire/ StarPagga (only marketed properly from the very beginning, so that people are aware that it exists) type of game online than this.  I wish StarPagga hadn&#039;t failed so horrifically online.  It&#039;s hard to believe that someone would create an online game of that magnititude, only to have nobody play it.  Even to this day, that still baffles me.</description>
		<content:encoded><![CDATA[<p>Meh.  Just because a game impliments online doesn't neccessarily mean that it's worth playing.  I concur with Robert.  This just doesn't look fun.  Galaxy on Fire/ StarPagga (only marketed properly from the very beginning, so that people are aware that it exists) type of game online than this.  I wish StarPagga hadn't failed so horrifically online.  It's hard to believe that someone would create an online game of that magnititude, only to have nobody play it.  Even to this day, that still baffles me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HelperMonkey</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-53162</link>
		<dc:creator>HelperMonkey</dc:creator>
		<pubDate>Tue, 02 Feb 2010 17:46:46 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-53162</guid>
		<description>So some of their gameplay elements have appeared in other games...  It still sounds like a much fresher experience than any of the online FPSs out there, which all happen to have nearly identical basic elements.
My first FPS experience was with Castle Wolfenstein in the early &#039;90s, which featured a first-person perspective with your gun visible in front of you as you ran through corridors shooting bad guys and collecting ammo boxes and health kits...  Should I reject any game that uses those same ideas?  Are they worse games because of it?
I think NovaRift could bring some good, interesting variety to online gaming on iDevices.  It personally appeals to me more than a FPS or a racing game.</description>
		<content:encoded><![CDATA[<p>So some of their gameplay elements have appeared in other games...  It still sounds like a much fresher experience than any of the online FPSs out there, which all happen to have nearly identical basic elements.<br />
My first FPS experience was with Castle Wolfenstein in the early '90s, which featured a first-person perspective with your gun visible in front of you as you ran through corridors shooting bad guys and collecting ammo boxes and health kits...  Should I reject any game that uses those same ideas?  Are they worse games because of it?<br />
I think NovaRift could bring some good, interesting variety to online gaming on iDevices.  It personally appeals to me more than a FPS or a racing game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HelperMonkey</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-331253</link>
		<dc:creator>HelperMonkey</dc:creator>
		<pubDate>Tue, 02 Feb 2010 17:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-331253</guid>
		<description>So some of their gameplay elements have appeared in other games...  It still sounds like a much fresher experience than any of the online FPSs out there, which all happen to have nearly identical basic elements.
My first FPS experience was with Castle Wolfenstein in the early &#039;90s, which featured a first-person perspective with your gun visible in front of you as you ran through corridors shooting bad guys and collecting ammo boxes and health kits...  Should I reject any game that uses those same ideas?  Are they worse games because of it?
I think NovaRift could bring some good, interesting variety to online gaming on iDevices.  It personally appeals to me more than a FPS or a racing game.</description>
		<content:encoded><![CDATA[<p>So some of their gameplay elements have appeared in other games...  It still sounds like a much fresher experience than any of the online FPSs out there, which all happen to have nearly identical basic elements.<br />
My first FPS experience was with Castle Wolfenstein in the early '90s, which featured a first-person perspective with your gun visible in front of you as you ran through corridors shooting bad guys and collecting ammo boxes and health kits...  Should I reject any game that uses those same ideas?  Are they worse games because of it?<br />
I think NovaRift could bring some good, interesting variety to online gaming on iDevices.  It personally appeals to me more than a FPS or a racing game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LeeHP</title>
		<link>http://toucharcade.com/2010/02/02/upcoming-space-shooter-novarift-arena-shows-promise/#comment-53159</link>
		<dc:creator>LeeHP</dc:creator>
		<pubDate>Tue, 02 Feb 2010 17:11:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=31340#comment-53159</guid>
		<description>&quot;For instance, lose a thruster in the heat of battle and you&#039;re going to have problems steering. If one of your gun takes too much damage, you&#039;ll have to hope some of your other offensive abilities are still intact.&quot;

Brilliant! Oh wait - The damage feature is already implemented in &quot;Star Rangers&quot; for iPhone &amp; touch. (Damaged systems can be repaired by docking at a starbase.)

Star Rangers ship damage:
• If you loose you engines your ships thrusters will still power you up to a throttle setting of 3. Plus your warp engines can let you make quick jumps within a sector or get you to a starbase for repairs. Damaged engines will not provide constant speed and your velocity will fluctuate.
• If your subspace radio is damaged, enemy ship icon movements may not update on your Galactic Map but tapping on any sector may indicate where ships have moved to in the text at the top of the map.
• Damaged shields will flicker in yellow. Taking a hit when they flicker on might save you...if it occurs when they flicker off then not so good...
• Damaged torpedoes will still fire but the reload time will slow. You can also loose one side but still fire with the other, sometimes.
• Long Range Sensors can suffer from various problems when damaged but will still provide some use.
• A damaged computer can prevent target tracking and lock-on, and Auto Nav functions in the Long Range Sensors can be lost.

A major update is in the works for Star Rangers, and following that will be a multi-player upgrade.

-LHP</description>
		<content:encoded><![CDATA[<p>"For instance, lose a thruster in the heat of battle and you're going to have problems steering. If one of your gun takes too much damage, you'll have to hope some of your other offensive abilities are still intact."</p>
<p>Brilliant! Oh wait - The damage feature is already implemented in "Star Rangers" for iPhone &amp; touch. (Damaged systems can be repaired by docking at a starbase.)</p>
<p>Star Rangers ship damage:<br />
• If you loose you engines your ships thrusters will still power you up to a throttle setting of 3. Plus your warp engines can let you make quick jumps within a sector or get you to a starbase for repairs. Damaged engines will not provide constant speed and your velocity will fluctuate.<br />
• If your subspace radio is damaged, enemy ship icon movements may not update on your Galactic Map but tapping on any sector may indicate where ships have moved to in the text at the top of the map.<br />
• Damaged shields will flicker in yellow. Taking a hit when they flicker on might save you...if it occurs when they flicker off then not so good...<br />
• Damaged torpedoes will still fire but the reload time will slow. You can also loose one side but still fire with the other, sometimes.<br />
• Long Range Sensors can suffer from various problems when damaged but will still provide some use.<br />
• A damaged computer can prevent target tracking and lock-on, and Auto Nav functions in the Long Range Sensors can be lost.</p>
<p>A major update is in the works for Star Rangers, and following that will be a multi-player upgrade.</p>
<p>-LHP</p>
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