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	<title>Comments on: 'Rolando 3' Put to Rest as Ngmoco Goes 'Freemium'</title>
	<atom:link href="http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<item>
		<title>By: asbestos surveys</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-228554</link>
		<dc:creator>asbestos surveys</dc:creator>
		<pubDate>Fri, 27 Aug 2010 07:18:52 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-228554</guid>
		<description>Really, it&#039;s a interesting info!</description>
		<content:encoded><![CDATA[<p>Really, it's a interesting info!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: asbestos surveys</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-332360</link>
		<dc:creator>asbestos surveys</dc:creator>
		<pubDate>Fri, 27 Aug 2010 07:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-332360</guid>
		<description>Really, it&#039;s a interesting info!</description>
		<content:encoded><![CDATA[<p>Really, it's a interesting info!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bobcat</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-55915</link>
		<dc:creator>bobcat</dc:creator>
		<pubDate>Tue, 23 Feb 2010 07:51:39 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-55915</guid>
		<description>so sayeth the guy with over $10k in Apple hardware who doesn&#039;t want to pay a measly couple bucks for a good game.

Fool.</description>
		<content:encoded><![CDATA[<p>so sayeth the guy with over $10k in Apple hardware who doesn't want to pay a measly couple bucks for a good game.</p>
<p>Fool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bobcat</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-332359</link>
		<dc:creator>bobcat</dc:creator>
		<pubDate>Tue, 23 Feb 2010 07:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-332359</guid>
		<description>so sayeth the guy with over $10k in Apple hardware who doesn&#039;t want to pay a measly couple bucks for a good game.

Fool.</description>
		<content:encoded><![CDATA[<p>so sayeth the guy with over $10k in Apple hardware who doesn't want to pay a measly couple bucks for a good game.</p>
<p>Fool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris f</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-55686</link>
		<dc:creator>chris f</dc:creator>
		<pubDate>Mon, 22 Feb 2010 00:35:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-55686</guid>
		<description>the model blows. this type of damage control defending of it just shows how the issue is being forced down our throats. the way i understand there are two scenarios, and both of them suck:
1) you play for free and are crippled and/or limited in what you are able to do
2) you pay to play ridiculous prices in order to play the game to its full potential
both of these situations are a psychological mindfsuk, and either way youre on a countdown timer. what isnt shitty about that?</description>
		<content:encoded><![CDATA[<p>the model blows. this type of damage control defending of it just shows how the issue is being forced down our throats. the way i understand there are two scenarios, and both of them suck:<br />
1) you play for free and are crippled and/or limited in what you are able to do<br />
2) you pay to play ridiculous prices in order to play the game to its full potential<br />
both of these situations are a psychological mindfsuk, and either way youre on a countdown timer. what isnt shitty about that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris f</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-332358</link>
		<dc:creator>chris f</dc:creator>
		<pubDate>Mon, 22 Feb 2010 00:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-332358</guid>
		<description>the model blows. this type of damage control defending of it just shows how the issue is being forced down our throats. the way i understand there are two scenarios, and both of them suck:
1) you play for free and are crippled and/or limited in what you are able to do
2) you pay to play ridiculous prices in order to play the game to its full potential
both of these situations are a psychological mindfsuk, and either way youre on a countdown timer. what isnt shitty about that?</description>
		<content:encoded><![CDATA[<p>the model blows. this type of damage control defending of it just shows how the issue is being forced down our throats. the way i understand there are two scenarios, and both of them suck:<br />
1) you play for free and are crippled and/or limited in what you are able to do<br />
2) you pay to play ridiculous prices in order to play the game to its full potential<br />
both of these situations are a psychological mindfsuk, and either way youre on a countdown timer. what isnt shitty about that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-55631</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Sun, 21 Feb 2010 01:08:17 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-55631</guid>
		<description>I&#039;m looking at this from the &#039;dude in bedroom coding late night after work&#039; kind of perspective. Sort of like TRISM.  you know, you create a game, it becomes a hit, you become a millionaire - and then with all that money come options and opportunities - such as investing it (and living off the interest) and shutting up about piracy.. honestly once you&#039;ve made a significant amount of money why would it be so painful to release free games? Why does everything have to revolve around more and more and more and more.. money moeny money.. kind of like U2 complaining about loss of sales - it becomes insignificant after you&#039;re rich enough to not care!</description>
		<content:encoded><![CDATA[<p>I'm looking at this from the 'dude in bedroom coding late night after work' kind of perspective. Sort of like TRISM.  you know, you create a game, it becomes a hit, you become a millionaire - and then with all that money come options and opportunities - such as investing it (and living off the interest) and shutting up about piracy.. honestly once you've made a significant amount of money why would it be so painful to release free games? Why does everything have to revolve around more and more and more and more.. money moeny money.. kind of like U2 complaining about loss of sales - it becomes insignificant after you're rich enough to not care!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-332357</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Sun, 21 Feb 2010 01:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-332357</guid>
		<description>I&#039;m looking at this from the &#039;dude in bedroom coding late night after work&#039; kind of perspective. Sort of like TRISM.  you know, you create a game, it becomes a hit, you become a millionaire - and then with all that money come options and opportunities - such as investing it (and living off the interest) and shutting up about piracy.. honestly once you&#039;ve made a significant amount of money why would it be so painful to release free games? Why does everything have to revolve around more and more and more and more.. money moeny money.. kind of like U2 complaining about loss of sales - it becomes insignificant after you&#039;re rich enough to not care!</description>
		<content:encoded><![CDATA[<p>I'm looking at this from the 'dude in bedroom coding late night after work' kind of perspective. Sort of like TRISM.  you know, you create a game, it becomes a hit, you become a millionaire - and then with all that money come options and opportunities - such as investing it (and living off the interest) and shutting up about piracy.. honestly once you've made a significant amount of money why would it be so painful to release free games? Why does everything have to revolve around more and more and more and more.. money moeny money.. kind of like U2 complaining about loss of sales - it becomes insignificant after you're rich enough to not care!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-55598</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Sat, 20 Feb 2010 19:45:36 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-55598</guid>
		<description>i will never support ngmoco.  nor will i play one of there so called free games. 
its all i can do to protest my dislike for what they do.  
ill let you guys support them if you want..  its great to be free.
chris.</description>
		<content:encoded><![CDATA[<p>i will never support ngmoco.  nor will i play one of there so called free games.<br />
its all i can do to protest my dislike for what they do.<br />
ill let you guys support them if you want..  its great to be free.<br />
chris.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-332356</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Sat, 20 Feb 2010 19:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-332356</guid>
		<description>i will never support ngmoco.  nor will i play one of there so called free games. 
its all i can do to protest my dislike for what they do.  
ill let you guys support them if you want..  its great to be free.
chris.</description>
		<content:encoded><![CDATA[<p>i will never support ngmoco.  nor will i play one of there so called free games.<br />
its all i can do to protest my dislike for what they do.<br />
ill let you guys support them if you want..  its great to be free.<br />
chris.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phillip</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-55591</link>
		<dc:creator>Phillip</dc:creator>
		<pubDate>Sat, 20 Feb 2010 19:28:25 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-55591</guid>
		<description>I don&#039;t see the point. What is so difficult to let players buy a game with their email address and unique iPhone ID. So the game is tied to the phone and you ever change your iPhone you&#039;d have to contact customer support. That way you could fight piracy without stupid pay-to-play games and without stopping the production of Rolando 3.</description>
		<content:encoded><![CDATA[<p>I don't see the point. What is so difficult to let players buy a game with their email address and unique iPhone ID. So the game is tied to the phone and you ever change your iPhone you'd have to contact customer support. That way you could fight piracy without stupid pay-to-play games and without stopping the production of Rolando 3.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phillip</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-332355</link>
		<dc:creator>Phillip</dc:creator>
		<pubDate>Sat, 20 Feb 2010 19:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-332355</guid>
		<description>I don&#039;t see the point. What is so difficult to let players buy a game with their email address and unique iPhone ID. So the game is tied to the phone and you ever change your iPhone you&#039;d have to contact customer support. That way you could fight piracy without stupid pay-to-play games and without stopping the production of Rolando 3.</description>
		<content:encoded><![CDATA[<p>I don't see the point. What is so difficult to let players buy a game with their email address and unique iPhone ID. So the game is tied to the phone and you ever change your iPhone you'd have to contact customer support. That way you could fight piracy without stupid pay-to-play games and without stopping the production of Rolando 3.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dantv</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-55516</link>
		<dc:creator>Dantv</dc:creator>
		<pubDate>Sat, 20 Feb 2010 07:35:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-55516</guid>
		<description>I agree, I am stick and fracking tired of pirates and all those lame a** hackers! Death to pirates and hackers!!</description>
		<content:encoded><![CDATA[<p>I agree, I am stick and fracking tired of pirates and all those lame a** hackers! Death to pirates and hackers!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dantv</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-332354</link>
		<dc:creator>Dantv</dc:creator>
		<pubDate>Sat, 20 Feb 2010 07:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-332354</guid>
		<description>I agree, I am stick and fracking tired of pirates and all those lame a** hackers! Death to pirates and hackers!!</description>
		<content:encoded><![CDATA[<p>I agree, I am stick and fracking tired of pirates and all those lame a** hackers! Death to pirates and hackers!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adams Immersive</title>
		<link>http://toucharcade.com/2010/02/18/rolando-3-put-to-rest-as-ngmoco-goes-freemium/#comment-55432</link>
		<dc:creator>Adams Immersive</dc:creator>
		<pubDate>Fri, 19 Feb 2010 17:43:28 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=32775#comment-55432</guid>
		<description>Good to know. Thanks. So Apple DOES typically store the content on their server—it’s just that they serve it in advance to everyone who might buy it, rather just to purchasers. Interesting. (And certainly not cheap on Apple’s part.)</description>
		<content:encoded><![CDATA[<p>Good to know. Thanks. So Apple DOES typically store the content on their server—it’s just that they serve it in advance to everyone who might buy it, rather just to purchasers. Interesting. (And certainly not cheap on Apple’s part.)</p>
]]></content:encoded>
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