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PSA: 'Trism' and 'Giana Sisters HD' - Two App Store SNAFU's

posted July 8th, 2010 3:07 PM EST by Eli Hodapp in Games, iPad Games, Platform, Puzzle

As much as I'd love to be reporting that both Trism [$2.99 / Free] and Giana Sisters [$4.99] are now available for the iPad, both developers were hit by unexpected App Store hiccups recently. Bad Monkee, creators of the classic platformer port Giana Sisters announced via Twitter this afternoon that the wrong version of Giana Sisters HD was uploaded, approved, and briefly available for sale before it was pulled down. If you were excited for the iPad game after our announcement last week, you should only need to wait a few more days before you're collecting crystals and smooshing bad guys on the iPad.

Demiforce's Trism was hit with a much nastier bug in Trism 1.5 which landed on the App Store recently. If you were excited to see the little universal plus in the bottom corner of the Trism icon, I'd hold off on buying the game until a fix is released. With 1.5, when you launch the game on the iPad, instead of having the option to run in 1x or 2x mode, it attempts to run fullscreen but only displays the triangle-laden game board in the top right corner. This display bug is actually kind of interesting, as when you move the rows of triangles around they will extend the whole length of the iPad screen, and all the in-game text sits to the right of the play area until it's needed in the game.

If you're a Trism fan that has been enjoying the game on your iPad, hold off on updating until a fix is released, which according to Demiforce has already been submitted to Apple and they've requested an expedited review. We've seen critical expedited updates hit the App Store in 24 hours or less, so a fix may be coming very soon.

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  • Thomas

    Hmm, I sort of enjoy Giana Sisters on my iPod Touch. But it seems to me the kind of game that's just as enjoyable in 2x mode on my soon to be delivered iPad. Especially since the iPad version has another price tag. Here's to more universal apps.

  • Jared Nelson

    *Zincous faints at Trism news*

  • hunkeydorey

    Does the Trism bug happen on all iPad devices, 100% of the time?

    If so, that is an embarrassing bug for the developer. Bugs like that should never be out in the wild like that. Ouch.

  • Philly

    These two apps are exhibit A and B that developers shouldn't expect any actual testing as part of Apple's time-consuming approval process.

  • Lord Gek

    So what exactly does Apple do as a game sits in the holding bay for a week or more before going out? I mean if their "testing" can't reveal a 100% reproducible bug you can see from the second you start up the game why even PRETEND that there is any testing of apps and just let stuff through unchecked?


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