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	<title>Touch Arcade &#187; Eli Hodapp</title>
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	<link>http://toucharcade.com</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>Ngmoco Hit With Layoffs</title>
		<link>http://toucharcade.com/2012/02/09/ngmoco-hit-with-layoffs/</link>
		<comments>http://toucharcade.com/2012/02/09/ngmoco-hit-with-layoffs/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 12:38:55 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=89998</guid>
		<description><![CDATA[We've been covering the existence of ngmoco since the very beginning in mid-2008, back before they dropped the extra colon from their logo even. A month later, we were on top of their initial round of funding, and with the launch of nglabs and other amazing future promises, quite a few people (myself included) thought [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2012/02/ngmoco-300x95.png" alt="" title="ngmoco-300x95" width="300" height="95" class="alignright size-full wp-image-89999" />We've been covering the existence of ngmoco <a href="http://toucharcade.com/2008/07/01/former-ea-exec-starting-iphone-gaming-company/">since the very beginning</a> in mid-2008, back before they dropped the extra colon from their logo even. A month later, we were on top of <a href="http://toucharcade.com/2008/07/31/ngmoco-raises-venture-capital-funding/">their initial round of funding</a>, and with <a href="http://toucharcade.com/2008/08/12/neil-young-of-ngmoco-speaks-of-iphones-promise-details-nglabs/">the launch of nglabs</a> and other amazing future promises, quite a few people (myself included) thought ngmoco was going to become the unquestionable king of iOS game development.</p>
<p>It's been a long four years since then, and while we once knew ngmoco for releasing absolutely classic must-have games like <em>Rolando</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/rolando/id299461156?mt=8">99¢</a>], <em>Rolando 2</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/rolando-2-quest-for-golden/id321084051?mt=8">99¢</a>], and <em>Star Defense</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/star-defense/id317173412?mt=8">99¢</a>], they switched gears to championing the free to play game market in a major way in late 2009. We were blown away when it was announced that <em>Eliminate</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/eliminate-pro/id318760264?mt=8">Free</a>] <a href="http://toucharcade.com/2009/10/15/ngmocos-eliminate-will-be-free/">was going to be free</a>, and <em>We Rule</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/we-rule-deluxe/id391624735?mt=8">Free</a>] was equally popular around here as ngmoco made a splash on the App Store with one of the first available free to play <em>Farmville</em>-like building games.</p>
<p><center><img src="http://toucharcade.com/wp-content/uploads/2012/02/mzl.dacycjzf.320x480-75.jpg" alt="" title="mzl.dacycjzf.320x480-75" width="480" height="320" class="aligncenter size-full wp-image-90018" /></center></p>
<p>Since that original free to play explosion in 2009, Ngmoco hasn't done very much to interest our community. They've seemingly stopped both publishing and releasing games, with the last major release that made much of a splash around here being <em>Godfinger</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/godfinger-all-stars/id384222393?mt=8">Free</a>], another free to play building game which hit the App Store in late 2010. Even more confusing is what in the world ngmoco has been doing with Freeverse, the beloved former Mac developer, <a href="http://toucharcade.com/2010/02/22/ngmoco-raises-another-25-million-and-buys-freeverse/">since they were acquired</a>.</p>
<p>With Freeverse onboard, ngmoco's proverbial financial katamari was large enough to lure <a href="http://toucharcade.com/2010/10/12/dena-to-acquire-ngmoco-for-400-million/">Asian gaming giant DeNA into acquiring ngmoco for $400m</a>, and since then it seems they've fallen even further off the map. Not even people familiar with the situation have been able to explain to me what ngmoco has been up to in the last two years aside from pushing hard into the Android world with questionable success utilizing their cross-platform game engine <a href="http://mobage.com/">Mobage</a> (which is pronounced MOH-bah-GAY, if you were curious).</p>
<p>Throughout all of this, it seems that ngmoco has been <a href="http://www.ngmoco.com/careers/">hiring all sorts of people</a>, and still are, if their <a href="http://www.ngmoco.com/careers/positions/">positions page is any indication</a>. Sadly, <a href="http://techcrunch.com/2012/02/08/dena-has-big-quarter-acquiree-ngmoco-has-layoffs/">TechCrunch</a> is reporting layoffs at the former iOS gaming giant:<br />
<blockquote>Ngmoco recently had a round of layoffs — maybe somewhere above 30 people, according to one source. The number isn’t huge, but among the departed are senior leaders including a director of platform tech and the chief marketing officer, this person tells me. One game has apparently been shut down, while another has been pared down, with some engineers remaining to see it to launch.</p></blockquote>
<p>Ngmoco CEO Neil Young was quick to respond, making it sound as if they layoffs are a result of Ngmoco and DeNA merging, eliminating any duplicate positions leftover from the restructuring process:<br />
<blockquote>“Armed with the insights we’ve gained from both the Western and Japanese markets and after completing the integration of a series of key acquisitions, we’ve organized our global operations to best support and deliver on our mission to build the leading Global Social Mobile Game Platform company.”</p></blockquote>
<p>To add another interesting wrinkle to the potential fate of Ngmoco, <a href="http://www.insidemobileapps.com/2012/02/08/denas-ngmoco-maker-of-the-android-gaming-network-mobage-sees-layoffs-amid-restructuring/">Inside Mobile Apps</a> is reporting that Ngmoco has missed their first earnout date, putting <a href="http://techcrunch.com/2010/10/13/ngmoco-dena-deal/">a large portion</a> of that $400m acquisition amount in jeopardy if ngmoco (assuming this report is true) has been unable to meet the agreed upon performance milestones.</p>
<p><center><img src="http://toucharcade.com/wp-content/uploads/2012/02/mzl.xluffjto.320x480-75.jpg" alt="" title="mzl.xluffjto.320x480-75" width="480" height="320" class="aligncenter size-full wp-image-90020" /></center></p>
<p>It's hard to say what this all means for the future of ngmoco, but as a fan of all of ngmoco's pre-freemium titles, it really saddens me to look on what the company used to be (and the promise they represented to iOS games) and what they are today. The weird thing about all this to me is that ngmoco championed the free to play model, then sort of just disappeared to build mobage while other developers went on to become overnight millionaires utilizing it.</p>
<p>I guess we'll just have to wait and see what, if anything, they do next.</p>
]]></content:encoded>
			<wfw:commentRss>http://toucharcade.com/2012/02/09/ngmoco-hit-with-layoffs/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
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		<item>
		<title>Epic Issues Indie Game Dev Challenge to Remake 'Fighting Fantasy' Books in the Unreal Engine</title>
		<link>http://toucharcade.com/2012/02/08/epic-issues-indie-game-dev-challenge-to-remake-fighting-fantasy-books-in-the-unreal-engine/</link>
		<comments>http://toucharcade.com/2012/02/08/epic-issues-indie-game-dev-challenge-to-remake-fighting-fantasy-books-in-the-unreal-engine/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 19:10:08 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=89932</guid>
		<description><![CDATA[We've just got word that Epic has teamed up with online college and game jam host Train2Game for the upcoming Make Something Unreal Live event which puts four startup studios against each other to create a game using the Unreal Engine. These sort of competitions seem to happen with reasonable regularity, but what makes this [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2012/02/158060_355643101129341_1206782803_n.jpg"><img src="http://toucharcade.com/wp-content/uploads/2012/02/158060_355643101129341_1206782803_n.jpg" alt="" title="158060_355643101129341_1206782803_n" height="300" class="alignright size-full wp-image-89935" /></a>We've just got word that Epic has teamed up with online college and game jam host <a href="http://www.train2game.com">Train2Game</a> for the upcoming Make Something Unreal Live event which puts four startup studios against each other to create a game using the Unreal Engine. These sort of competitions seem to happen with reasonable regularity, but what makes this one more interesting to us than most is two things: First off, all of the games will be specifically developed for the iOS platform. Secondly, Epic has licensed the <em>Fighting Fantasy</em> IP.</p>
<p><em>Fighting Fantasy</em> is a series of game books which are also available on the App Store. We've posted about these game books <a href="http://toucharcade.com/2010/02/09/fighting-fantasy-and-gamebook-adventures-two-high-quality-interactive-adventure-books/">in the past</a>, and they're really clever works of interactive fiction that work great on iOS devices. We've been told that the games these studios will be working on are going to be 3D adaptations to these books, and need to stay faithful to the original IP, which sounds like an interesting challenge.</p>
<p>The four games will be revealed on April 10th, and while I can only speculate what the quality of each of the games will be, it's really cool seeing Epic hosting these challenges with iOS specifically in mind.</p>
]]></content:encoded>
			<wfw:commentRss>http://toucharcade.com/2012/02/08/epic-issues-indie-game-dev-challenge-to-remake-fighting-fantasy-books-in-the-unreal-engine/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<title>Coming Tonight: 'Corpse Party', 'DoDonPachi Blissful Death', 'Pinball Arcade', 'Ragdoll Blaster 3', 'Raid Leader', 'Star Wars Pit Bots', and More</title>
		<link>http://toucharcade.com/2012/02/08/coming-tonight-13/</link>
		<comments>http://toucharcade.com/2012/02/08/coming-tonight-13/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 18:06:36 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=89911</guid>
		<description><![CDATA[Hey it's Wednesday, which for our purposes means exactly one thing: Tons of iOS game releases. There should be something for everyone in this list of games, whether you're a pinball fan, like simple physics games, Star Wars, or even really creepy Japanese RPGs. This works like all other weeks in that these games should [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2012/02/wednesday-1-260x130.jpg" alt="" title="wednesday-1" width="260" height="130" class="alignright size-medium wp-image-89912" />Hey it's Wednesday, which for our purposes means exactly one thing: Tons of iOS game releases. There should be something for everyone in this list of games, whether you're a pinball fan, like simple physics games, Star Wars, or even really creepy Japanese RPGs.</p>
<p>This works like all other weeks in that these games should all be available in the USA at 11:00 PM Eastern, or potentially much, much earlier if you're East of North America. In which case, these games should all be available now, or very soon.</p>
<p><center><a href="http://toucharcade.com/wp-content/uploads/2012/02/mzl.umozayru.320x480-75.jpg"><img src="http://toucharcade.com/wp-content/uploads/2012/02/mzl.umozayru.320x480-75-260x390.jpg" alt="" title="mzl.umozayru.320x480-75" width="260" height="390" class="size-medium wp-image-89920" /></a> <a href="http://toucharcade.com/wp-content/uploads/2012/02/mzl.ashosjaz.320x480-75.jpg"><img src="http://toucharcade.com/wp-content/uploads/2012/02/mzl.ashosjaz.320x480-75-260x390.jpg" alt="" title="mzl.ashosjaz.320x480-75" width="260" height="390" class="size-medium wp-image-89921" /></a></center></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/100-trials/id498321766?mt=8"><em>100 Trials</em>, $1.99</a> - <a href="http://forums.toucharcade.com/showthread.php?t=122044">Forum Thread</a> - This is a "re-imagining" of <em>100 Rogues</em>, a roguelike that was released a few years ago which was very highly anticipated amongst our community, but quickly became notorious for just how buggy it was. Combat seems to be further refined, more classes are included, and hopefully this pseudo-sequel manages to free itself of the issues of the original.</p>
<hr />
<center><a href="http://toucharcade.com/wp-content/uploads/2012/02/mzl.rervmvyw.320x480-75.jpg"><img src="http://toucharcade.com/wp-content/uploads/2012/02/mzl.rervmvyw.320x480-75-260x390.jpg" alt="" title="mzl.rervmvyw.320x480-75" width="260" height="390" class="size-medium wp-image-89922" /></a> <a href="http://toucharcade.com/wp-content/uploads/2012/02/mzl.fhgumduj.320x480-75.jpg"><img src="http://toucharcade.com/wp-content/uploads/2012/02/mzl.fhgumduj.320x480-75-260x390.jpg" alt="" title="mzl.fhgumduj.320x480-75" width="260" height="390" class="size-medium wp-image-89923" /></a></center></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/bubble-in-paradise/id484015589?mt=8"><em>Bubble in Paradise</em>, 99¢</a> - <a href="http://forums.toucharcade.com/showthread.php?t=122022">Forum Thread</a> - Do you like words <em>and</em> popping bubbles? Well, Chillingo has you covered this week. Multiple game modes and even online multiplayer are packed in too.</p>
<hr />
<center><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/2l8xygj1Zuc?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/2l8xygj1Zuc?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="525" height="297" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/corpse-party-bloodcovered/id489388656?mt=8"><em>Corpse Party Blood Covered: ...Repeated Fear</em>, $24.99</a> - <a href="http://forums.toucharcade.com/showthread.php?t=122016">Forum Thread</a> - We've gone over what this game is all about <a href="http://toucharcade.com/2012/02/06/corpse-party-hitting-the-japanese-app-store-february-9th/">in a recent news post</a>. Unfortunately, it seems that the game only comes packed with Japanese language support right now. Oddly enough, it's (currently) available in regions outside of Japan, which seems sort of rare for these crazy Japanese-only RPGs.</p>
<hr />
<center><object width="525" height="386"><param name="movie" value="http://www.youtube.com/v/UcxfTcMUf7Y?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/UcxfTcMUf7Y?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="525" height="386" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/diggin-dogs/id458585223?mt=8"><em>Diggin' Dogs</em>, 99¢</a> - <a href="http://forums.toucharcade.com/showthread.php?t=122020">Forum Thread</a> - I like dogs, I like games with digging mechanics, and I especially like games that seem to explode coins everywhere. 3 dogs, 61 levels, and 5 game worlds are included.</p>
<hr />
<center><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/F67mq6vBja0?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/F67mq6vBja0?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="525" height="297" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/dodonpachi-blissful-death/id486756858?mt=8"><em>DoDonPachi Blissful Death</em>, $4.99</a> - <a href="http://forums.toucharcade.com/showthread.php?t=122015">Forum Thread</a> - The latest shooter from Cave, which should say everything about this game. Expect tons of sprites on screen, bullets everywhere, and incredibly fast action.</p>
<hr />
<center><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/L6t1HSaiQ6Y?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/L6t1HSaiQ6Y?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="525" height="297" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/end-night-hd/id498102948?mt=8"><em>End Night for iPad</em>, $2.99</a> - <a href="http://forums.toucharcade.com/showthread.php?t=122045">Forum Thread</a> - Check out <a href="http://toucharcade.com/2012/01/23/hands-on-with-end-night-a-survival-horror-experience/">our preview</a> for all the details, but this seems to be a really slick interpretation of survival horror on iOS devices, which is a genre which I'd really like to see more of.</p>
<hr />
<center><object width="525" height="386"><param name="movie" value="http://www.youtube.com/v/NQI2BV6bnRE?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/NQI2BV6bnRE?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="525" height="386" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/eufloria-hd/id484072119?mt=8"><em>Eufloria for iPad</em>, $4.99</a> - <a href="http://forums.toucharcade.com/showthread.php?t=122033">Forum Thread</a> - We've had some extensive hands-on time with this beautiful RTS. In fact, if you want to know everything there is to know and more about it, <a href="http://toucharcade.com/2012/02/01/hands-on-with-eufloria-a-lean-back-rts/">check out our preview</a>.</p>
<hr />
<center><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/0EY6VnNgjzM?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0EY6VnNgjzM?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="525" height="297" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/pinball-arcade/id455826958?mt=8"><em>Pinball Arcade</em>, 99¢</a> - <a href="http://forums.toucharcade.com/showthread.php?t=122031">Forum Thread</a> - Who knew that iOS devices would be such a killer platform for pinball fans? <em>Pinball Arcade</em> seems to be yet another entry in the fantastic pinball aisle on the App Store. It comes with a single table unlocked, with additional ones available via IAP.</p>
<hr />
<center><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/FwrtpcBz11k?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/FwrtpcBz11k?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="525" height="297" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/ragdoll-blaster-3/id481808540?mt=8"><em>Ragdoll Blaster 3</em>, 99¢</a> / <a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/ragdoll-blaster-3-hd/id481817554?mt=8">HD</a> - <a href="http://forums.toucharcade.com/showthread.php?t=122017">Forum Thread</a> - <em>Ragdoll Blaster</em> was an incredible game, <em>Ragdoll Blaster 2</em> was even better, and I don't think it's that big of a leap of faith to assume that the third in the series is going to be better yet. If you haven't played a <em>Ragdoll Blaster</em> game yet, and are even remotely interested in physics puzzlers, get <b>on it</b>.</p>
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<center><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/ikwH-vAV5j4?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ikwH-vAV5j4?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="525" height="297" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/raid-leader/id492317406?mt=8"><em>Raid Leader</em>, 99¢</a> - <a href="http://forums.toucharcade.com/showthread.php?t=122014">Forum Thread</a> - I've been looking forward to this game since I first caught wind of it. We'll have a review up the second it hits the US App Store, but seriously, just watch the trailer.</p>
<hr />
<center><a href="http://toucharcade.com/wp-content/uploads/2012/02/mzl.neaekhgg.480x480-75.jpg"><img src="http://toucharcade.com/wp-content/uploads/2012/02/mzl.neaekhgg.480x480-75.jpg" alt="" title="mzl.neaekhgg.480x480-75" width="480" height="360" class="aligncenter size-full wp-image-89926" /></a></center></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/star-wars-pit-droids/id494450386?mt=8"><em>Star Wars Pit Droids</em>, $1.99</a> - <a href="http://forums.toucharcade.com/showthread.php?t=122046">Forum Thread</a> - Are you excited for Phantom Menace in 3D this weekend? (No? Eh, can't blame you.) Well, the good news is this game looks pretty rad, and actually started its life as a PC game back in 1999. Now, how about some more LucasArts games from the 90's on the App Store?</p>
]]></content:encoded>
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		<slash:comments>27</slash:comments>
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		<title>'Corpse Party' Hitting the Japanese App Store February 9th</title>
		<link>http://toucharcade.com/2012/02/06/corpse-party-hitting-the-japanese-app-store-february-9th/</link>
		<comments>http://toucharcade.com/2012/02/06/corpse-party-hitting-the-japanese-app-store-february-9th/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 21:52:11 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Role-Playing]]></category>
		<category><![CDATA[Upcoming Games]]></category>
		<category><![CDATA[Corpse Party]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=89660</guid>
		<description><![CDATA[The Corpse Party series of video games have been loitering around my "I really should play these some day" game list since I first heard about them a few years ago. The games have some crazy roots behind them, as the first title was made in RPG Maker, a point and click game studio that [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2012/02/CorpseParty.jpg" alt="" title="CorpseParty" height="300" class="alignright size-full wp-image-89674" />The <em>Corpse Party</em> series of video games have been loitering around my "I really should play these some day" game list since I first heard about them a few years ago. The games have some crazy roots behind them, as the first title was made in RPG Maker, a point and click game studio that was responsible for countless terrible ultra-indie RPG games. My personal favorite of these RPG Maker games was <a href="http://www.talesofgames.com/barkley/"><em>Chef Boyardee's Barkley, Shut Up &#038; Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa</em></a>. (Yes, that's a real game, watch <a href="http://www.youtube.com/watch?v=8F1cOvZ3nS8">the trailer</a>. No really, watch it.) Anyway, <em>Corpse Party</em> has had two different remakes since then, the most recent of which landed as a downloadable title for the PSP in late 2010. A sequel arrived around a year later, and there have even been two manga adaptations. One was even published by Square Enix.</p>
<p>If this is the first time you've heard of <em>Corpse Party</em>, Joystiq's JC Fletcher <a href="http://www.joystiq.com/2011/12/09/portabliss-corpse-party-psp/">put together an awesome description of what the game is all about</a>. In essence, it's your typical 16 bit JRPG that jumps the rails in a big way. You quickly find yourself in a nightmare dimension where no one can see each other, doors don't work, windows are blocked by human hair, and evidence of countless child murders are everywhere. (Making you wonder how this is getting by the App Store approval department, eh?) There's a cast of characters who are subjected to the torture of this environment, and you sit by and watch what unfolds.</p>
<p>What interested me about this crazy game is that there's tons of "bad endings," like a Choose Your Own Adventure book. I've always really liked games that divert from a linear roller coaster ride to letting you screw up, and then showing you the consequences. The PSP version is even constructed with selectable chapters to allow you to go back and explore all these different outcomes.</p>
<p><center><a href="http://toucharcade.com/wp-content/uploads/2012/02/23quv.jpg"><img src="http://toucharcade.com/wp-content/uploads/2012/02/23quv-525x268.jpg" alt="" title="23quv" width="525" height="268" class="aligncenter size-large wp-image-89686" /></a></center></p>
<p>According to <a href="http://andriasang.com/comzvq/corpse_party_ios_date/">Andriasang</a>, <em>Corpse Party</em> will be hitting the Japanese App Store this week for ¥2,200 which in US App Store pricing would be $29.99. No word yet on a localized English release, but I figure if the game will be available for iOS devices with Japanese text, an English adaptation can't be <em>that</em> far off, since presumably the translation already exists from the PSP game.</p>
<p>Fingers crossed, anyway.</p>
<p>[<a href="http://app.famitsu.com/20120206_29266/">Famitsu</a> via <a href="http://andriasang.com/comzvq/corpse_party_ios_date/">Andriasang</a> via <a href="http://www.joystiq.com/2012/02/06/corpse-party-butters-up-ios-in-japan/">Joystiq</a>]</p>
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		<slash:comments>39</slash:comments>
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		<title>'League of Evil 2' Trailer - I Need This</title>
		<link>http://toucharcade.com/2012/02/06/league-of-evil-2-trailer-i-need-this/</link>
		<comments>http://toucharcade.com/2012/02/06/league-of-evil-2-trailer-i-need-this/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 18:32:01 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[iPad Games]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>
		<category><![CDATA[Platform]]></category>
		<category><![CDATA[Universal]]></category>
		<category><![CDATA[Upcoming Games]]></category>
		<category><![CDATA[League of Evil 2]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=89621</guid>
		<description><![CDATA[Remember League of Evil [$1.99]? It came out early last year, and the best way to describe it is the title of our review: "The closest thing to Super Meat Boy on iOS." League of Evil controlled great, making difficult Super Meat Boy-style platforming surprisingly fun. They even eventually added iCade and Joypad [Free] support, [...]]]></description>
			<content:encoded><![CDATA[<p>Remember <em>League of Evil</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/league-of-evil/id405552598?mt=8">$1.99</a>]?  It came out early last year, and the best way to describe it is the title of <a href="http://toucharcade.com/2011/02/02/league-of-evil-review-the-closest-thing-to-super-meat-boy-on-ios/">our review</a>: "The closest thing to <em>Super Meat Boy</em> on iOS." <em>League of Evil</em> controlled great, making difficult <em>Super Meat Boy</em>-style platforming surprisingly fun. They even eventually added iCade and <em>Joypad</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/joypad-game-controller/id411422117?mt=8">Free</a>] support, giving two more awesome control options.</p>
<p>Check out the recently released trailer for the sequel:</p>
<p><center><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/ogBm9DVtu5Y?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ogBm9DVtu5Y?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="525" height="297" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
<p>I'm digging the new art style. February 15th can't come quick enough.</p>
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			<wfw:commentRss>http://toucharcade.com/2012/02/06/league-of-evil-2-trailer-i-need-this/feed/</wfw:commentRss>
		<slash:comments>24</slash:comments>
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		<title>Alleged Ex-Zynga Engineer Posts Reddit &quot;IAmA&quot; Thread</title>
		<link>http://toucharcade.com/2012/02/06/alleged-ex-zynga-engineer-posts-reddit-iama-thread/</link>
		<comments>http://toucharcade.com/2012/02/06/alleged-ex-zynga-engineer-posts-reddit-iama-thread/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 11:51:52 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=89565</guid>
		<description><![CDATA[Zynga has been all over the news lately as the result of the nearly simultaneous reveal of the Tiny Tower knock-off Dream Tower and the Bingo Blitz fiasco. The Zynga CEO responded in a VentureBeat interview, but his comments (as well as the "confidential memo") only seemed to pour more fuel on the fire. Now, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2012/02/redditguy-260x356.jpg" alt="" title="redditguy" height="250" class="alignright size-medium wp-image-89575" />Zynga has been all over the news lately as the result of the nearly simultaneous reveal of <a href="http://toucharcade.com/2012/01/24/zynga-shamelessly-rips-off-tiny-tower-with-canadian-release-of-dream-heights/">the <em>Tiny Tower</em> knock-off <em>Dream Tower</a></em> and the <a href="http://venturebeat.com/2012/01/29/buffalo-studios-blasts-zynga-for-copying-bingo-blitz-social-game/">Bingo Blitz fiasco</a>. The Zynga CEO <a href="http://venturebeat.com/2012/01/31/zynga-mark-pincus-copycat-interview/">responded in a VentureBeat interview</a>, but his comments (as well as the "confidential memo") only seemed to pour more fuel on the fire.</p>
<p>Now, an alleged former full-time Zynga engineer has come out of the woodwork to post the Reddit thread, <a href="http://www.reddit.com/r/IAmA/comments/pc6j9/iama_former_fulltime_zynga_engineer_quit_6_months/">IAmA Former FullTime Zynga Engineer</a>. If you don't follow the "IAmA" section on Reddit, it basically amounts to people in interesting positions post who they are, and you can ask them anything. Sometimes people just randomly post, and other times there are scheduled upcoming threads, like Blink 182's Mark Hoppus this afternoon.</p>
<p><span id="more-89565"></span>The caveat to all this is that the authenticity of the people posting can often be hard to judge. In this instance, the former Zynga engineer provided a photo of his <a href="http://imgur.com/jjPNI">Zynga Termination Certification</a> as proof. Of course, this would be easy to fake, so take the whole thing with a massive grain of salt.</p>
<p>That being said, the things he <em>does</em> post are <b>very</b> in line with what we've heard from people who have worked with Zynga in the past. Anyway, here are a few interesting snippets from the thread:<br />
<blockquote><b>In regards to the <em>Tiny Tower</em> drama</b>:</p>
<p>Tiny Tower + D Heights is all standard operating procedure here. If you can't buy em, clone em. Even the core technology for FarmVille (MyMiniLife), was bought. The only "homegrown" codebases at Zynga is MafiaWars2 and maybe Poker, the rest of their tech was just bought from small studios.</p></blockquote>
<blockquote><p><b>Creepy stuff went on at Zynga</b>:</p>
<p>Spying on players. Getting intimate gaming data, their habits, their networks, and how to effectively monetize given X. Another issue was skewing gameplay for the sake of profit, example; I actually resorted to BAD MATH, to make the case for making a feature more fun. At the end of one sprint, a QA dude was complaining about the drop rate of a specific item being absurdly insane, and therefore UnFun. I looked at the code, and tweaked some values, gave it back to QA guy, and fun was restored. Product Manager overrides this, goes for unfun, yet more profitable version.</p></blockquote>
<p>There's way more in the actual thread, so if reading about the (alleged) inner workings of Zynga piques your interest, <a href="http://www.reddit.com/r/IAmA/comments/pc6j9/iama_former_fulltime_zynga_engineer_quit_6_months/">head on over to Reddit</a>. Heck, the whole <a href="http://www.reddit.com/r/IAmA/">IAmA</a> section is worth checking out if you're bored.</p>
<p><b>Update</b>: There's also a similar thread on <a href="http://news.ycombinator.com/item?id=3555927">Hacker News</a>.</p>
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			<wfw:commentRss>http://toucharcade.com/2012/02/06/alleged-ex-zynga-engineer-posts-reddit-iama-thread/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Check Out the Trailer for Crescent Moon's 'Raid Leader'</title>
		<link>http://toucharcade.com/2012/02/03/check-out-the-trailer-for-crescent-moons-raid-leader/</link>
		<comments>http://toucharcade.com/2012/02/03/check-out-the-trailer-for-crescent-moons-raid-leader/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 21:58:50 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Role-Playing]]></category>
		<category><![CDATA[Upcoming Games]]></category>
		<category><![CDATA[Raid Leader]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=89446</guid>
		<description><![CDATA[We've been following Crescent Moon's Raid Leader for what feels like way too long now. I've found myself saying for the past year how much I wish Battleheart was fleshed out into a larger game, as saying that Battleheart left me wanting more would be the largest understatement of 2011. We've covered how Raid Leader [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2012/02/TA_screenshot_041.jpg"><img src="http://toucharcade.com/wp-content/uploads/2012/02/TA_screenshot_041-260x173.jpg" alt="" title="TA_screenshot_041" width="260" height="173" class="alignright size-medium wp-image-89449" /></a>We've been following Crescent Moon's <em>Raid Leader</em> for what feels like way too long now. I've found myself saying for the past year how much I wish <em><a href="http://toucharcade.com/2011/02/07/battleheart-review/">Battleheart</a></em> was fleshed out into a larger game, as saying that <em>Battleheart</em> left me wanting more would be the largest understatement of 2011. We've covered how <em>Raid Leader</em> works in <a href="http://toucharcade.com/2012/01/16/when-mmo-meets-real-time-strategy-rpg-you-get-red-zebras-first-game-raid-leader/">our preview</a>:<br />
<blockquote>In Raid Leader, you'll be taking a knight, a mage, and an archer, against a variety of damage-eating, MMO-like bosses that all appear to have special mechanical hooks. For example, there's a yeti-like monster with a freeze spell that turns its target into a block of ice. In order to break out, you'll have to tap on the screen. There's also a worm that, much to the archer and mage's chagrin, spawns mobs of life-sucking blood leaches all over the battlefield.</p></blockquote>
<p>Now you can see all this in action in the recently released trailer:</p>
<p><center><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/U5oJDWMa9K4?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/U5oJDWMa9K4?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="525" height="297" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
<p>Per the trailer, it's on track for a release next week. Stay tuned for a full review once the game actually hits.</p>
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			<wfw:commentRss>http://toucharcade.com/2012/02/03/check-out-the-trailer-for-crescent-moons-raid-leader/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<title>Best iOS Games January 2012</title>
		<link>http://toucharcade.com/2012/02/02/best-ios-games-january-2012/</link>
		<comments>http://toucharcade.com/2012/02/02/best-ios-games-january-2012/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 22:40:21 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Best iPad Games]]></category>
		<category><![CDATA[Best iPhone Games]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=89314</guid>
		<description><![CDATA[Our ratings for games we reviewed in January are now in place, and we now present to you the ones that are on the top of the heap. Each game reviewed receives a 1-5 star rating relative to the other games from that month. Generally, a three-star or higher is considered a "good" rating. Our [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2012/02/talogo2-150x150.png" alt="" title="talogo2" width="150" height="150" class="alignright size-thumbnail wp-image-89323" />Our ratings for games we reviewed in January are now in place, and we now present to you the ones that are on the top of the heap. Each game reviewed receives a 1-5 star rating relative to the other games from that month. Generally, a three-star or higher is considered a "good" rating.</p>
<p>Our final scores are not the product of any traditionally objective measures such as graphics or sound, but simply reflect the games we would most recommend to others. Keep in mind, this listing is comprised of games we <em>reviewed</em> in January, and not necessarily games that were specifically <em>released</em> in January.</p>
<p><span id="more-89314"></span></p>
<h4 style="font-size: larger; text-decoration: underline;">5 Stars</h4>
<p>
					<div style="float:left; padding-right:1em;">
						<center>
							<img src="http://images.appshopper.com/icons/483/025428.png" alt="Super Crate Box" title="Super Crate Box" width="65" height="65" class="alignnone size-full wp-image-28686" /><br/><img src="http://www.toucharcade.com/images/stars/5stars.png"></center>
					</div>
					<p>
						<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=483025428&mt=8">
							<b><i>Super Crate Box</i></b>, $1.99</a> - [<a href="http://toucharcade.com/2012/01/11/super-crate-box-review-please-not-the-disc-gun-again/">Review</a>] - [<a href="http://forums.toucharcade.com/showthread.php?t=118776">Forum Thread</a>] - Vlambeer knocks it out of the park with this ultra-frantic crate collecting game. With great virtual controls, and gameplay that is great for pick up and play mobile gaming sessions, <em>Super Crate Box</em> is a game you shouldn't miss.</p>
				</p>
<h4 style="font-size: larger; text-decoration: underline;">4.5 Stars</h4>
<p>
					<div style="float:left; padding-right:1em;">
						<center>
							<img src="http://images.appshopper.com/icons/471/335098.png" alt="Blockwick" title="Blockwick" width="65" height="65" class="alignnone size-full wp-image-28686" /><br/><img src="http://www.toucharcade.com/images/stars/4halfstars.png"></center>
					</div>
					<p>
						<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=471335098&mt=8">
							<b><i>Blockwick</i></b>, Free</a> - [<a href="http://toucharcade.com/2012/01/12/blockwick-review/">Review</a>] - [<a href="http://forums.toucharcade.com/showthread.php?t=116565">Forum Thread</a>] - A really slick puzzle game that you can try for free. After that, level packs of increasing difficulty are sold in bundles of 60 for 99¢ a pop. Don't let the initial pack it comes with turn you off, think of it more as a really long tutorial.</p>
				</p>
<p>
					<div style="float:left; padding-right:1em;">
						<center>
							<img src="http://images.appshopper.com/icons/488/156323.png" alt="Hero Academy" title="Hero Academy" width="65" height="65" class="alignnone size-full wp-image-28686" /><br/><img src="http://www.toucharcade.com/images/stars/4halfstars.png"></center>
					</div>
					<p>
						<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=488156323&mt=8">
							<b><i>Hero Academy</i></b>, Free</a> - [<a href="http://toucharcade.com/2012/01/16/hero-academy-review/">Review</a>] - [<a href="http://forums.toucharcade.com/showthread.php?t=117520">Forum Thread</a>] - This multiplayer tactical game by Robot Entertainment has become incredibly popular amongst our community, and even was the topic of a <a href="http://penny-arcade.com/comic/2012/01/18">recent Penny Arcade comic</a>. If you're looking for people to play with, hit the forum link and you'll find tons of people looking for a game.</p>
				</p>
<p>
					<div style="float:left; padding-right:1em;">
						<center>
							<img src="http://images.appshopper.com/icons/448/710065.png" alt="Run Roo Run" title="Run Roo Run" width="65" height="65" class="alignnone size-full wp-image-28686" /><br/><img src="http://www.toucharcade.com/images/stars/4halfstars.png"></center>
					</div>
					<p>
						<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=448710065&mt=8">
							<b><i>Run Roo Run</i></b>, $0.99</a> - [<a href="http://toucharcade.com/2012/01/11/run-roo-run/">Review</a>] - [<a href="http://forums.toucharcade.com/showthread.php?t=119416">Forum Thread</a>] - From the creators of <em>Scribblenauts</em> comes this super-fun mini-level jumping game. Most levels will only take a few moments to complete, but thankfully, there's a ton of them. Clearing a world unlocks some really difficult levels that'll really put you to the test.</p>
				</p>
<p>
					<div style="float:left; padding-right:1em;">
						<center>
							<img src="http://images.appshopper.com/icons/480/956504.png" alt="Smash Cops" title="Smash Cops" width="65" height="65" class="alignnone size-full wp-image-28686" /><br/><img src="http://www.toucharcade.com/images/stars/4halfstars.png"></center>
					</div>
					<p>
						<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=480956504&mt=8">
							<b><i>Smash Cops</i></b>, $2.99</a> - [<a href="http://toucharcade.com/2012/01/23/smash-cops-review/">Review</a>] - [<a href="http://forums.toucharcade.com/showthread.php?t=119413">Forum Thread</a>] - Not only does <em>Smash Cops</em> have great graphics, but it also has a new control method that we haven't seen before for controlling your cop car. You use your finger to "push" the car where you want to go. It sounds strange, but it works great.</p>
				</p>
<p>
					<div style="float:left; padding-right:1em;">
						<center>
							<img src="http://images.appshopper.com/icons/490/532168.png" alt="Triple Town" title="Triple Town" width="65" height="65" class="alignnone size-full wp-image-28686" /><br/><img src="http://www.toucharcade.com/images/stars/4halfstars.png"></center>
					</div>
					<p>
						<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=490532168&mt=8">
							<b><i>Triple Town</i></b>, Free</a> - [<a href="http://toucharcade.com/2012/01/20/triple-town-review/">Review</a>] - [<a href="http://forums.toucharcade.com/showthread.php?t=120210">Forum Thread</a>] - There's a definite learning curve to <em>Triple Town</em> but once you get over that hump and come to grips with how the mechanics of the game works, you'll be building amazing towns and cursing at bears in no time. Argh, those bears. They ruin everything.</p>
				</p>
<p>
					<div style="float:left; padding-right:1em;">
						<center>
							<img src="http://images.appshopper.com/icons/418/226282.png" alt="Windosill" title="Windosill" width="65" height="65" class="alignnone size-full wp-image-28686" /><br/><img src="http://www.toucharcade.com/images/stars/4halfstars.png"></center>
					</div>
					<p>
						<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=418226282&mt=8">
							<b><i>Windosill</i></b>, $2.99</a> - [<a href="http://toucharcade.com/2012/01/13/windosill-ipad-review/">Review</a>] - [<a href="http://toucharcade.com/forums/showthread.php?t=116531">Forum Thread</a>] - This iPad exclusive puzzle game originally started its life as a Flash title. It's aged incredibly well, and feels like a perfect fit for the iPad. Multitouch adds so much, even if you played the original, it's worth trying again on the iPad.</p>
				</p>
<hr />
<p>The rest of the game ratings can be seen in their respective rating categories (also found in the sidebar navigation):  <a href="http://toucharcade.com/category/ratings/5-stars/">5 Stars</a>, <a href="http://toucharcade.com/category/ratings/4-5-stars/">4.5 Stars</a>, <a href="http://toucharcade.com/category/ratings/4-stars/">4 Stars</a>, <a href="http://toucharcade.com/category/ratings/3-5-stars/">3.5 Stars</a>, <a href="http://toucharcade.com/category/ratings/3-stars/">3 Stars</a>, and <a href="http://toucharcade.com/category/ratings/2-stars/">2 Stars</a>.</p>
<p>As always, we expect there will be some debate about relative scores, but keep in mind that everyone's personal ratings may vary based on individual tastes.</p>
<p>For more of our favorite iOS games, check out our <a href="http://toucharcade.com/category/best-iphone-games/">"Best iPhone Games" category</a> which includes all of these monthly posts as well as other special compilations of the greatest games the App Store has to offer.</p>
]]></content:encoded>
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		<slash:comments>20</slash:comments>
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		<title>'Off The Leash' Review - All Games Need a &quot;Double Dogs&quot; Power-Up</title>
		<link>http://toucharcade.com/2012/02/02/off-the-leash-review/</link>
		<comments>http://toucharcade.com/2012/02/02/off-the-leash-review/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 17:35:49 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[4.5 stars]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=89247</guid>
		<description><![CDATA[I love Halfbrick's Jetpack Joyride [Free], and if you like good iOS games, chances are you like Jetpack Joyride too. In fact, I'd like even more Jetpack Joyride, which, oddly enough, is where Big Pixel Studios' Off The Leash [Free] comes in. You're likely thinking to yourself, "But it seems obvious from the name alone [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2012/02/125356_larger.png" alt="" title="125356_larger" width="175" height="175" class="alignright size-full wp-image-89280" />I love Halfbrick's <em>Jetpack Joyride</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/jetpack-joyride/id457446957?mt=8">Free</a>], and if you like good iOS games, chances are you like <em>Jetpack Joyride</em> too. In fact, I'd like even more <em>Jetpack Joyride</em>, which, oddly enough, is where Big Pixel Studios' <em>Off The Leash</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/off-the-leash/id480125356?mt=8">Free</a>] comes in. You're likely thinking to yourself, "But it seems obvious from the name alone that <em>Off The Leash</em> has to do with dogs, what does <em>Jetpack Joyride</em> have to do with anything?" I'll explain.</p>
<p>You know how we raved about <em>Jetpack Joyride's</em> mission system, its hefty in-game store full of customizables, and other single-user consumable perks? Well, <em>Off The Leash</em> does an incredible job of utilizing incredibly similar underlying systems to keep you playing game after game while feeling entirely new and fresh. In fact, in light of the recent <a href="http://toucharcade.com/2012/01/24/zynga-shamelessly-rips-off-tiny-tower-with-canadian-release-of-dream-heights/">NimbleBit</a> <a href="http://toucharcade.com/2012/01/27/glu-is-the-latest-company-to-rip-off-tiny-tower/">cloning</a> <a href="http://toucharcade.com/2012/01/31/more-tinytower-drama/">drama</a> in the past week, it's seems particularly important to tip our hats at games like <em>Off The Leash</em> that utilize these mechanics that work so well, but only as part of building an entirely new game experience.</p>
<p>In <em>Off The Leash</em> you initially control a single dog. It almost has a <em>Mega Jump</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/mega-jump/id370398167?mt=8">Free</a>] feel to it in that coins are everywhere, and you tilt your device to move your dog around to collect them. There's also food to eat, and various power-ups to snag.</p>
<p><span id="more-89247"></span><center><a href="http://toucharcade.com/wp-content/uploads/2012/02/mzl.wqcgzrar.320x480-75.jpg"><img src="http://toucharcade.com/wp-content/uploads/2012/02/mzl.wqcgzrar.320x480-75-260x390.jpg" alt="" title="mzl.wqcgzrar.320x480-75" width="260" height="390" class="size-medium wp-image-89284" /></a> <a href="http://toucharcade.com/wp-content/uploads/2012/02/mzl.bbhiyrvj.320x480-75.jpg"><img src="http://toucharcade.com/wp-content/uploads/2012/02/mzl.bbhiyrvj.320x480-75-260x390.jpg" alt="" title="mzl.bbhiyrvj.320x480-75" width="260" height="390" class="size-medium wp-image-89286" /></a></center></p>
<p>The premise of the game has you running from the police, as apparently dogs have been banned. This lends itself to my favorite gameplay mechanic, the dog rescue system. Since the cops are out in force to catch you (and presumably, all other dogs), you've got to snag every other dog you come across and recruit them into your coin collecting food devouring feral dog pack.</p>
<p>As you collect more dogs, you run in what could be best described as a massive canine swarm. Your dog friends you've picked up form behind you in a almost bird-like flying V formation which greatly increases the amount of coins and food you can pick up since any dog running into any coin or food product counts towards your total.</p>
<p>It's not that easy enough, as there's obstacles which make you lose dogs as the errant corners of your formation bumps into them. Thankfully, touching the screen makes your dogs form up in a line, but doing so greatly decreases your speed, which is really counterproductive since the game ends when your dog pack fails to make it through a checkpoint before you run out of time- Sort of like an old school racing game.</p>
<p>Like most of these games, you quickly find yourself in a rhythm of tilting tilting and tapping and the whole game melts away into this crazy dog pack management experience as you're trying to go as quickly as possible without losing any of your puppy pals. There's power-ups you can collect too such as your standard speed boost, time extension, a familiar coin magnet, and my favorite: DOUBLE DOGS. Collecting this power-up instantly doubles the dogs in your pack, which can result in a silly amount of dogs on screen.</p>
<p><center><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/hwniTVGhoT8?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/hwniTVGhoT8?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="525" height="297" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
<p>Just like <em>Jetpack Joyride</em>, <em>Off The Leash</em> is totally free to download and play, with no ads or other restrictions as far as I can tell. Instead, it's monetized through selling coins that are then used to buy cosmetic upgrades, better power-ups, and golden whistles which basically act like extra lives to keep playing if you fail to make it through a checkpoint. There's also a similar permanent double coins add-on for 99¢, which seems to be a good place to start if you like playing the game since you can just earn coins for everything you'd want to unlock anyway.</p>
<p>I'm really sort of shocked by how much I find myself enjoying this game. The difficulty curve seems great, <em>Jetpack Joyride</em> already proved that this payment model works, and I love how they take the foundation that worked so well for Halfbrick but created what feels (and, really, is) an entirely new game around it. For the low, low price of free, you really shouldn't miss <em>Off The Leash</em>.</p>
<p><div><b>App Store Link:</b> <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=480125356&mt=8"><i>Off The Leash</i>, Free</a>  <br/></div></p>
<b>TouchArcade Rating</b>: <img src="http://toucharcade.com/images/stars/4halfstars.jpg" style="vertical-align:text-bottom;">]]></content:encoded>
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		<slash:comments>10</slash:comments>
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		<title>Heads Up: Best Buy Offering iTunes Gift Cards on the Cheap Until 7:00 PM ET Today</title>
		<link>http://toucharcade.com/2012/02/02/heads-up-best-buy-offering-itunes-gift-cards-on-the-cheap-until-700-pm-et-today/</link>
		<comments>http://toucharcade.com/2012/02/02/heads-up-best-buy-offering-itunes-gift-cards-on-the-cheap-until-700-pm-et-today/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 14:24:56 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Sales]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=89239</guid>
		<description><![CDATA[Regardless of whether you typically buy things with iTunes gift cards or if you've just linked your credit card up to your iTunes account and forgotten about it, Best Buy has a pretty great deal going that lasts until 7:00 PM Eastern tonight. iTunes gift cards are 20% off, and they're available in values ranging [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2012/02/4173305_sb.jpg" alt="" title="4173305_sb" width="220" height="138" class="alignright size-full wp-image-89240" />Regardless of whether you typically buy things with iTunes gift cards or if you've just linked your credit card up to your iTunes account and forgotten about it, <a href="http://www.bestbuy.com/site/searchpage.jsp?_dyncharset=ISO-8859-1&#038;_dynSessConf=1908263074380221062&#038;id=pcat17071&#038;type=page&#038;st=iTunes+%28Digital+Delivery%29&#038;sc=Global&#038;cp=1&#038;nrp=15&#038;sp=&#038;qp=&#038;list=n&#038;iht=y&#038;usc=All+Categories&#038;ks=960">Best Buy</a> has a pretty great deal going that lasts until 7:00 PM Eastern tonight. iTunes gift cards are 20% off, and they're available in values ranging from $15.00 (for $12.00) all the way up to $100.00 (for $80.00). Better yet, these gift cards are delivered digitally. So, if you've got a way to funnel money into the Best Buy web site, they'll just instantly email you a discounted iTunes gift card code. How's that for convenience?</p>
<p><a href="http://www.bestbuy.com/site/searchpage.jsp?_dyncharset=ISO-8859-1&#038;_dynSessConf=1908263074380221062&#038;id=pcat17071&#038;type=page&#038;st=iTunes+%28Digital+Delivery%29&#038;sc=Global&#038;cp=1&#038;nrp=15&#038;sp=&#038;qp=&#038;list=n&#038;iht=y&#038;usc=All+Categories&#038;ks=960">Mash this link</a> if you're interested in taking advantage of the deal. You should see all the available gift cards. If the link isn't working for you, just search their site for "iTunes (Digital Delivery)". These 20% off deals aren't anything to scoff at either, as buying $100.00 worth of credit for $80.00 could potentially net you nearly 20 free 99¢ games out of the deal depending on your local tax rate.</p>
<p>How much are those of you who are taking advantage of this dumping into the deal? I know people who buy stupid amounts of iTunes credit when these 20% off sales roll around, as that's not only about as cheap as iTunes credit ever gets, but it's also definitely a "the more you buy the more you save" kind of thing.</p>
<p>[via <a href="http://9to5mac.com/2012/02/02/get-20-off-itunes-egift-cards-at-best-buy-digital-delivery/">9to5Mac</a>]</p>
]]></content:encoded>
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		<slash:comments>28</slash:comments>
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		<title>Coming Tonight: 'Awesome Land', 'Ghost Trick', 'Off The Lease', 'Reckless Racing 2', and More</title>
		<link>http://toucharcade.com/2012/02/01/coming-tonight-awesome-land-ghost-trick-off-the-lease-reckless-racing-2-and-more/</link>
		<comments>http://toucharcade.com/2012/02/01/coming-tonight-awesome-land-ghost-trick-off-the-lease-reckless-racing-2-and-more/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 23:16:57 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=89152</guid>
		<description><![CDATA[It's Wednesday again, and if you've been reading TouchArcade for any more than a week you'll likely know what that means: Game releases, and lots of them. This got me thinking, surely everyone has heard the old nursery rhyme Monday's Child, right? That's something they still tell kids these days, isn't it? I think this [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2012/02/00157926217885746155_610w.jpeg"><img class="alignright size-medium wp-image-89153" title="00157926217885746155_610w" src="http://toucharcade.com/wp-content/uploads/2012/02/00157926217885746155_610w-260x386.jpg" alt="" width="150" /></a>It's Wednesday again, and if you've been reading TouchArcade for any more than a week you'll likely know what that means: Game releases, and lots of them. This got me thinking, surely everyone has heard the old nursery rhyme <a href="http://en.wikipedia.org/wiki/Monday%27s_Child">Monday's Child</a>, right? That's something they still tell kids these days, isn't it?</p>
<p>I think this should be revised, as Wednesday's child is now full of iOS games, which I'd say is the exact opposite of woe. Or, maybe the reason Wednesday's child is woeful is because on that particular Wednesday there was a game that cost more than 99¢? The world may never know.</p>
<p>What does this have to do with anything? I don't know, the brutal truth is I just need enough text to make this image I embedded look right. Now, enough breaking the third wall and on with the games!</p>
<p><span id="more-89152"></span></p>
<p><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/CORFUdYN0ds?version=3&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="525" height="297" src="http://www.youtube.com/v/CORFUdYN0ds?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/awesome-land/id497675375?mt=8"><em>Awesome Land</em>, $1.99</a> - <a href="http://forums.toucharcade.com/showthread.php?t=121321">Forum Thread</a> - How awesome <em>Awesome Land</em> actually is will largely hinge on its controls. Judging by the trailer there's an awful lot of retro-y platform-y goodness, let's just hope managing these jumps isn't an exercise in virtual control frustration.</p>
<hr />
<p><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/utBBrPAdCmM?version=3&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="525" height="297" src="http://www.youtube.com/v/utBBrPAdCmM?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/fly-with-me/id469540576?mt=8"><em>Fly With Me</em>, 99¢</a> - <a href="http://forums.toucharcade.com/showthread.php?t=121329">Forum Thread</a> - A flying game published by EA. What you see in the above gameplay video seems to be what you get.</p>
<hr />
<p><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/JzCBUIeX0xM?version=3&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="525" height="297" src="http://www.youtube.com/v/JzCBUIeX0xM?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/ghost-trick-phantom-detective/id489113377?mt=8"><em>Ghost Trick: Phantom Detective</em>, Free</a> - <a href="http://forums.toucharcade.com/showthread.php?t=121331">Forum Thread</a> - This "interactive mystery" started its life on the Nintendo DS, and has since made its way to the App Store. It's free to try, but unlocking all the content will run you $9.99.</p>
<hr />
<p><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/tF2EdQ2wWWQ?version=3&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="525" height="297" src="http://www.youtube.com/v/tF2EdQ2wWWQ?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/gorilla-gondola/id493600931?mt=8"><em>Gorilla Gondola</em>, $1.99</a> - <a href="http://forums.toucharcade.com/showthread.php?t=121327">Forum Thread</a> - This physics game seems to have an interesting gimmick to it in that you control a gorilla on top of a gondola, and jump up and down to make it avoid obstacles. It's just crazy enough to work.</p>
<hr />
<p><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/hwniTVGhoT8?version=3&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="525" height="297" src="http://www.youtube.com/v/hwniTVGhoT8?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/off-the-leash/id480125356?mt=8"><em>Off The Leash</em>, Free</a> - <a href="http://forums.toucharcade.com/showthread.php?t=121322">Forum Thread</a> - So this tilt-based top-down racing games looks pretty standard from a control and gameplay perspective… Then you add the premise into the mix. Watch the trailer which segues into this OJ Simpson style multi-car police chase to catch a …dog?</p>
<hr />
<p><object width="525" height="386"><param name="movie" value="http://www.youtube.com/v/uhLz1MwgFzI?version=3&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="525" height="386" src="http://www.youtube.com/v/uhLz1MwgFzI?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/reckless-racing-2/id476274173?mt=8"><em>Reckless Racing 2</em>, $4.99</a> - <a href="http://forums.toucharcade.com/showthread.php?t=121320">Forum Thread</a> - I had an absolutely fantastic time with the original <em>Reckless Racing</em>, and I can't wait to dive into a sequel. We'll have a review up of this game as soon as we can.</p>
<hr />
<p><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/8VwluHn4rMo?version=3&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="525" height="297" src="http://www.youtube.com/v/8VwluHn4rMo?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/spice-invaders/id467338170?mt=8"><em>Spice Invaders</em>, Free</a> - <a href="http://forums.toucharcade.com/showthread.php?t=121324">Forum Thread</a> - I'm not sure if they're making a Dune reference or a <em>Space Invaders</em> reference, but this looks like a pretty slick tower defense game.</p>
<hr />
<p><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/FrUIDdDbtoI?version=3&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="525" height="297" src="http://www.youtube.com/v/FrUIDdDbtoI?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/nz/app/terra-noctis-free-dreaming/id493442932?mt=8"><em>Terra Noctis: Free Dreaming</em>, Free</a> - <a href="http://forums.toucharcade.com/showthread.php?t=121325">Forum Thread</a> - We weren't entirely crazy about <em>Terra Noctis</em> <a href="http://toucharcade.com/2012/01/13/terra-noctis-review/">in our review</a>. Here's a free to play spin on the game that you can try yourself and see whether or not you agree with us.</p>
<hr />
<p><object width="525" height="386"><param name="movie" value="http://www.youtube.com/v/NayZHCyTH48?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="525" height="386" src="http://www.youtube.com/v/NayZHCyTH48?version=3&amp;hl=en_US&amp;rel=0" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/robokill-2-leviathan-five/id496230482?mt=8"><em>Robokill 2: Leviathan Five</em>, 99¢</a> (iPad Only) - <a href="http://forums.toucharcade.com/showthread.php?threadid=121387">Forum Thread</a> - Wandake released an iOS port of the original <em>Robokill</em>, a PC and Mac overhead shooter, to the App Store in late 2010. Despite some strange presentation issues due to the porting, it was a solid dual-stick shooter, and its sequel looks to bring even more of a good thing.</p>
]]></content:encoded>
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		<slash:comments>11</slash:comments>
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		<title>Wizards of the Coast Release Official Magic: The Gathering App</title>
		<link>http://toucharcade.com/2012/02/01/wizards-of-the-coast-release-official-magic-the-gathering-app/</link>
		<comments>http://toucharcade.com/2012/02/01/wizards-of-the-coast-release-official-magic-the-gathering-app/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 18:49:31 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Utility]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=89142</guid>
		<description><![CDATA[There are a ton of Magic: The Gathering utilities on the App Store to assist in playing the card game. I've always been partial to using a combination of TCG Buddy [$4.99] for game tracking and Orcish Librarian [Free] for checking card values. If the thought of dabbling in the third party Magic app market [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2012/02/magic_logo.gif" alt="" title="magic_logo" width="178" height="50" class="alignright size-full wp-image-89143" />There are a ton of Magic: The Gathering utilities on the App Store to assist in playing the card game. I've always been partial to using a combination of <em>TCG Buddy</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/tcgbuddy/id290891178?mt=8">$4.99</a>] for game tracking and <em>Orcish Librarian</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/orcish-librarian/id387650106?mt=8">Free</a>] for checking card values. If the thought of dabbling in the third party Magic app market never appealed to you, you're in luck, as Wizards of the Coast just launched <em>Magic: The Gathering Toolbox</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/magic-the-gathering-toolbox/id491192015?mt=8">Free</a>].</p>
<p>Wizards <a href="http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/879">has already detailed</a> all the features, but it includes life counters, a card search, a deck builder, and even the ability to test your deck to see what a sample hand would look like-- All with full card art. With everything though, there's a catch. <em>Magic: The Gathering Toolbox</em> will initially be free, but as they release new sets of cards being able to access those cards for deck building inside of the app will require "a small fee to update the deck builder with the latest content." No word yet on what that "small fee" will be.</p>
<p><span id="more-89142"></span></p>
<p> <center><a href="http://toucharcade.com/wp-content/uploads/2012/02/879_3r1f0fqvdc_21.jpg"><img src="http://toucharcade.com/wp-content/uploads/2012/02/879_3r1f0fqvdc_21-260x390.jpg" alt="" title="879_3r1f0fqvdc_2" width="260" height="390" class="size-medium wp-image-89145" /></a> <a href="http://toucharcade.com/wp-content/uploads/2012/02/879_3r1f0fqvdc_4.jpg"><img src="http://toucharcade.com/wp-content/uploads/2012/02/879_3r1f0fqvdc_4-260x390.jpg" alt="" title="879_3r1f0fqvdc_4" width="260" height="390" class="size-medium wp-image-89146" /></a></center></p>
<p>As a Magic player, I'm totally stoked to see Wizards branching out to do a little bit more with the game. Now, Wizards, how about you take a look at the <em>Magic Online</em> client next, eh?</p>
<p><div><b>App Store Link:</b> <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=491192015&mt=8"><i>Magic: The Gathering Toolbox</i>, Free</a>  <br/></div></p>
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		<title>More 'TinyTower' Drama: Glu Releases Second Knock-Off; Zynga Responds, as Does NimbleBit</title>
		<link>http://toucharcade.com/2012/01/31/more-tinytower-drama/</link>
		<comments>http://toucharcade.com/2012/01/31/more-tinytower-drama/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 18:58:02 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=88983</guid>
		<description><![CDATA[I hope NimbleBit believes in the saying "There's no such thing as bad publicity," because they've certainly been the target of a boat-load of industry drama lately with not one but three individual TinyTower [Free] knock-off "betas" landing on the Canadian App Store in the last week. First there was Zynga's Dream Heights [Free], then [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2012/01/drama-club-150x150.jpg" alt="" title="drama-club" width="150" height="150" class="alignright size-thumbnail wp-image-88986" />I hope NimbleBit believes in the saying "There's no such thing as bad publicity," because they've certainly been the target of a boat-load of industry drama lately with not one but three individual <em>TinyTower</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/tiny-tower/id422667065?mt=8">Free</a>] knock-off "betas" landing on the Canadian App Store in the last week. First there was Zynga's <em>Dream Heights</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/ca/app/dream-heights/id477752455?mt=8">Free</a>], then Glu's <em>Small Street</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/ca/app/small-street/id469231744?mt=8">Free</a>], and this morning we discovered <em>another</em> clone by Glu, <em>Lil' Dungeon</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/ca/app/lil-dungeon/id475020272?mt=8">Free</a>]. The main innovation of <em>Lil' Dungeon</em> seems to be that you're building <em>down</em> instead of <em>up</em>. Aside from some new graphics, just like the other clones, all of the gameplay elements are identical.</p>
<p><span id="more-88983"></span></p>
<p>What's more interesting than Glu mashing the green button on their copy machines is that Zynga actually has responded to the recent controversy. <a href="http://venturebeat.com/2012/01/31/zynga-mark-pincus-copycat-interview/">VentureBeat</a> not only scored a interview with Mark Pincus, Zynga's chief executive of social games, they also managed to snag a copy of a confidential memo he sent around. The takeaway from the interview is this:<br />
<blockquote>In essence, Pincus is not saying that it’s OK to copy someone else’s game. Rather, he is saying that a company can make a contribution to the canon of gaming if it takes an existing game and improves it. That company can reimagine the game and remove all the barriers that stand between the game reaching a billion people.<br />
…</p>
<p>“You should be careful not to throw stones when you live in glass towers,” Pincus said. “When you pull the lens back, you saw that their tower game looked similar to five other tower games going all the way back to <em>SimTower</em> in the early 1990s.” …<a href="http://venturebeat.com/2012/01/31/zynga-mark-pincus-copycat-interview/">Read More</a></p></blockquote>
<p>In light of this news, I got in contact with NimbleBit's Ian Marsh for a rebuttal to Pincus' claims:<br />
<blockquote>It is a smart idea for Mark Pincus and Zynga to try and lump all games with the name <em>Tower</em> together as an actual genre whose games borrow from each other.  Unfortunately sharing a name or setting does not a genre make.  The games Pincus mentions couldn't be more different. <em>Sim Tower</em> is a true "sim" with macroscopic management and fine tuning of a buildings facilities.  <em>Tower Bloxx</em> is a timing based high score game.</p>
<p>If you take a quick look before "pulling the lens back" as Pincus suggests, you'll find an innumerable number of details in the game that were painstakingly crafted to be identical to <em>Tiny Tower</em>.  These are core gameplay mechanics and rules, not similar settings or themes that games in the same genre might share.</p>
<p>Why are there 5 different business types like <em>Tiny Tower</em>? Why do 5 people fit in an apartment instead of 4 or 6?  Why are there VIP elevator riders that perform the same functions as <em>Tiny Tower</em>?  Why do businesses employ exactly 3 workers and produce exactly 3 products that are stocked in exactly the same way as <em>Tiny Tower</em>.  Even the tutorials at the beginning of the game follow the exact same steps.</p>
<p>All of these things are poorly hidden underneath an uninspired veneer which has become Zynga's trademark.</p></blockquote>
<p>It's hard to disagree with the NimbleBit guys on this one, and it's equally difficult to find the "improvement" Zynga claims to have packed into <em>Dream Tower</em>. From where we're sitting, it seems that the main "improvement" that they're seeing is the Zynga dog in the top left corner of the <em>Dream Tower</em> app icon.</p>
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		<title>Creator of 'Triple Town' Focuses Legal Lasers on 'Yeti Town'</title>
		<link>http://toucharcade.com/2012/01/30/creator-of-triple-town-focuses-legal-lasers-on-yeti-town/</link>
		<comments>http://toucharcade.com/2012/01/30/creator-of-triple-town-focuses-legal-lasers-on-yeti-town/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 14:56:06 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=88709</guid>
		<description><![CDATA[They say that bad luck comes in threes, and that definitely seems to be the trend in last week's news cycle. First Zynga ripped off Tiny Tower [Free], then Glu fired up their copy machines, and then some similar although unrelated drama hit the land of Triple Town [Free]. Gamasutra is all over this recent [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2012/01/tripletownicon-150x1501.jpg" alt="" title="tripletownicon-150x150" width="150" height="150" class="alignright size-full wp-image-88715" />They say that bad luck comes in threes, and that definitely seems to be the trend in last week's news cycle. First <a href="http://toucharcade.com/2012/01/24/zynga-shamelessly-rips-off-tiny-tower-with-canadian-release-of-dream-heights/">Zynga ripped off <em>Tiny Tower</em></a> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/tiny-tower/id422667065?mt=8">Free</a>], then <a href="http://toucharcade.com/2012/01/27/glu-is-the-latest-company-to-rip-off-tiny-tower/">Glu fired up their copy machines</a>, and then some similar although unrelated drama hit the land of <em>Triple Town</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/triple-town/id490532168?mt=8">Free</a>]. <a href="http://www.gamasutra.com/view/news/39892/Triple_Towns_Spry_Fox_sues_Yeti_Town_dev_6Waves_Lolapps.php">Gamasutra</a> is all over this recent story, but I'll provide a quick rundown-</p>
<p>Spry Fox's <em>Triple Town</em> hit the App Store a couple weeks ago and it was clear that we loved it <a href="http://toucharcade.com/2012/01/20/triple-town-review/">in our review</a>. It's even sort of an interesting take on the free to play model, as you can download and play the game for free and play for a limited number of turns. You can buy more turns with in-game coins which you can earn (and buy with real money) or just download the unlimited turns unlock for (currently) $3.99. If you don't play much, or get bored easily, you might not ever need to buy anything… But once you get to the point where you <em>need</em> unlimited turns, chances are you've gotten way more than four bucks of entertainment out of the game anyway. I like that.</p>
<p><span id="more-88709"></span><center><img src="http://toucharcade.com/wp-content/uploads/2012/01/mzl.imseqhcz.480x480-75.jpg" alt="" title="mzl.imseqhcz.480x480-75" width="480" height="360" class="aligncenter size-full wp-image-88717" /></center></p>
<p>Anyway, <a href="http://www.edery.org/2012/01/standing-up-for-ourselves/">according to the Spry Fox blog</a>, they've filed a copyright infringement suit in federal court against 6Waves LOLAPPS due to <em>Yeti Town</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/yeti-town/id489567928?mt=8">Free</a>] which actually beat <em>Triple Town</em> to release by nearly a month. It's the same sad story we hear way too often on the App Store in that <em>Yeti Town</em> relentlessly copies absolutely every aspect of <em>Triple Town</em>. </p>
<p>Per Spry Fox:<br />
<blockquote>Yeti Town, as launched by 6waves, was a nearly perfect copy of Triple Town. We’re not just talking about the game’s basic mechanics here. We’re talking about tons of little details, from the language in the tutorial, to many of our UI elements, to the quantities and prices of every single item in the store (how exactly did 6waves “independently” decide to price 200 turns for 950 coins, or 4 wildcards for 1500 coins each? That’s quite a coincidence!)</p></blockquote>
<p>This exact copying is also one of the things that really amused me about all of these <em>Tiny Tower</em> clones which all featured 5 categories of skills, 5 people per apartment, 3 people to a floor, 3 products per floor, 5 elevator upgrades, and other exact copies of core game mechanics. Unfortunately, you can't copyright a game <em>idea</em>, which is why companies like Gameloft are able to do what they do. <em>Yeti Town</em> is different through, as allegedly Spry Fox was in intense negotiations with 6Waves to publish <em>Triple Town</em> on the App Store which abruptly ended when <em>Yeti Town</em> was released.</p>
<p><center><img src="http://toucharcade.com/wp-content/uploads/2012/01/mzl.qvsqtfxz.480x480-75.jpg" alt="" title="mzl.qvsqtfxz.480x480-75" width="480" height="360" class="aligncenter size-full wp-image-88719" /></center></p>
<p>As part of this, 6Waves had closed beta access months before <em>Triple Town</em> went public and had been "pumping [Spry Fox] for private information" which included design ideas, Facebook launches, as well as revenue and retention figures. This sort of elevates the <em>Yeti Town</em> clone to an entirely different level of shadiness, at least in my eyes.</p>
<p>If you want to read the full text of the lawsuit, you can <a href="http://www.edery.org/uploaded_images/TripleTown_YetiTown_FullComplaint.pdf">here</a>. Now, let's all go back to making our own original games, eh?</p>
<p>[via <a href="http://www.gamasutra.com/view/news/39892/Triple_Towns_Spry_Fox_sues_Yeti_Town_dev_6Waves_Lolapps.php">Gamasutra</a>]</p>
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		<title>Team Meat &quot;Probably&quot; Making an iPhone Game</title>
		<link>http://toucharcade.com/2012/01/30/team-meat-probably-making-an-iphone-game/</link>
		<comments>http://toucharcade.com/2012/01/30/team-meat-probably-making-an-iphone-game/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 13:46:01 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=88700</guid>
		<description><![CDATA[Super Meat Boy creators Team Meat have been critics of iOS devices as well as the App Store itself for quite some time now. If you want to get up to speed, the best place to start would be the Team Meat Blog where Tommy Refenes goes over his GDC rant session, including the Zits [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2012/01/Screen-Shot-2012-01-30-at-2.30.11-PM-300x210.png" alt="" title="Screen Shot 2012-01-30 at 2.30.11 PM" width="200" class="alignright size-medium wp-image-88701" /><em>Super Meat Boy</em> creators Team Meat have been critics of iOS devices as well as the App Store itself for quite some time now. If you want to get up to speed, the best place to start would be the <a href="http://www.supermeatboy.com/3/Express_an_opinion__get_an_app_pulled_/">Team Meat Blog</a> where Tommy Refenes goes over his GDC rant session, including the <em>Zits n' Giggles</em> pricing drama, and more. Tommy also mentioned, "I have no intentions on doing anything for iPhone or iPad ever...I hate the platforms and I hate the stores." Well, per <a href="http://indiegames.com/2012/01/Interview:%20Edmund%20McMillen%20Spills%20The%20Beans%20on%20The%20Wrath%20Of%20The%20Lamb%20&#038;%20More.html">a recent interview with IndieGames.com</a>, Team Meat has changed their tune to "The next game will probably be iPhone. Probably."</p>
<p>…And that's all we know about it currently. I really just hope that whatever their next title happens to be is actually a <em>game</em> and not another App Store troll like <em>Zits n' Giggles</em>. There's some serious talent at work in Team Meat, and I'm really excited to see what they can do with iOS devices.</p>
<p>Oh, and if you haven't yet, consider this your official reminder to download <em>Super Meat Boy</em>. It's available on the Mac, PC, and the digital download area of home consoles. Here's the trailer:</p>
<p><center><object width="525" height="297"><param name="movie" value="http://www.youtube.com/v/0kIGueVqD_0?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0kIGueVqD_0?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="525" height="297" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
<p>[via <a href="http://www.pocketgamer.co.uk/r/iPhone/Forthcoming+Team+Meat+game/news.asp?c=37352">PocketGamer</a>]</p>
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		<slash:comments>13</slash:comments>
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