TouchArcade 360iDev Game Jam - A Night to Remember
Thursday, April 15th, 2010
Late last night the TouchArcade Game Jam at 360iDev brought a room full of developers together to build a game in twelve hours with only a single word as the inspiration: "Tiny". After a few cases of Red Bull, a truck load of Doritos, and some Franzia, each participating developer slowly formed workable prototypes for game ideas thought up on the fly. Some people worked in teams, others went solo, but I feel confident in saying that everyone had a good time.
To track the progress of the developers, we opened up a Game Jam Forum that they used to post screenshots and get ideas from the TouchArcade community. Ordered by the number of responses each game got, here are the products of the Game Jam:








This Saturday I will be flying to wonderful San Jose, California for the
if you want to meet up. If you don't have anything specific you want to show me and just want to say hello, 
















