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‘News’ Category Articles

'Jetpack Joyride', 'Battleheart', 'Sword & Sworcery' and More Nominated for International Mobile Gaming Awards

Friday, January 27th, 2012

Earlier this month I convened with the panel of judges in Marseille, France that made up the International Mobile Gaming Awards to go through the over 500 games submitted. After a day of some incredibly intense (and incredibly jet lagged) judging, we had our list of finalists which were just recently revealed. We've already reviewed almost all of these games, and if you're missing any of these games from your collection, they're all worth picking up:

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'Junk Jack' for iPad Might Be Closer than You Think

Thursday, January 26th, 2012

Hey, remember that time we were like, "oh sure, Junk Jack is coming to the iPad, but it's not going to be for a long time"? Well, you should remember, because it was just last week. Anyway, the story goes that the game's developer PixBits has been so involved with just updating the game in general, that making it iPad-friendly was kind of on the back burner, at least until the iPhone version became more fleshed out.

However, it sounds like they might have overestimated how difficult the transition to the iPad would be, because we've heard from the developer that progress on a Universal update for Junk Jack is moving forward much more quickly than they had expected. They've sent over a load of work-in-progress screens of the game from the iPad, which you can check out below.

We've been told that the Universal support won't go live with the very next update, which sounds like it's pretty near completion, but PixBits is hopeful that it will be included in the update that follows. We'll be sure to keep tabs on this and let you know just as soon as you can get diggin' on the big screen with Junk Jack.

App Store Links:
    Junk Jack, $2.99
    Junk Jack LE, Free

Valve Releases Steam Mobile On iOS And Android

Thursday, January 26th, 2012

Man, these digital platform companions apps come out of nowhere. Today, Valve, the creators of Half-Life and everyone's favorite PC download platform, Steam, announced Steam Mobile [Free]. It's what you think it is, which is to say, it's a companion-y type of experience that'll let you chat with Steam friends, view Steam groups and profiles, check out video game screenshots, and just about anything else Steam-related, including sales.

Best part? It's available right now across iOS and Android. Worst part? This particular version is still in "closed beta." To get in, you'll need to sign into Steam through the mobile app as a way to "express interest in the beta." Users will be rolled into the beta eventually.

Steam sales are deadly for our collective wallets under normal circumstances when we're sitting at our computers. I'm not sure I'm ready to live in a horrible future where I'll be able to impulse-buy $2.99 PC games from the toilet.

App Store Link: Steam Mobile, Free

Clever Interactive Comic 'Meanwhile for iOS' Drops to 99¢ as High-Res Update Hits

Thursday, January 26th, 2012

Alright, so even though Meanwhile for iOS [99¢] isn't normally what would come to mind when you think of iOS games, it's something that I bet most people out there aren't aware of. Also, if you're the kind of person who likes Choose Your Own Adventure style books like the variety of gamebooks we've posted about in the past, this will be right up your alley. Maybe you've got kids that like comic books, Meanwhile would be equally perfect in that situation.

I first heard about its physical book form, which is worth checking out just so you can see the clever way its all laid out. You make decisions in the comic book, then follow colored lines to the next panel you should be reading. The amount of decisions included is just silly, as the book boasts 3,856 different possibilities. The plot follows a kid named Jimmy who goes from deciding if he (or, you, as the reader) wants vanilla or chocolate ice cream to deciding the fate of the world after encountering mad scientists, time machines, robots, and tons more.

The comic is targeted at kids in grades 4-6, so if you're an adult looking for some hard-hitting plot points, you'll likely be disappointed. If, however, you're just into comic books and want to check out a really clever implementation of a Choose Your Own Adventure style comic, this is 99¢ you have to spend. The way they adapted the actual book to iOS devices is fantastic. I particularly enjoy how you still see irrelevant (to your particular story path) panels as you read through the comic, which really just makes you want to replay it over and over again to figure out how to get to something you saw that was particularly crazy.

It's on sale today only, due to an update landing which adds completely re-mastered high resolution art. So, don't wait too long or it'll be back up to $4.99.

App Store Link: Meanwhile for iOS, $4.99 (Universal)

'Pizza vs. Skeletons' Rolling Into The App Store Next Month

Thursday, January 26th, 2012

First, the news: IKAROS [$.99] creator Riverman Media has finally dated Pizza vs. Skeletons. The wonderfully bent, 100-level pizza rolling game is currently in submission and set to release this February 25 as a paid Universal app. Perhaps as a commentary on current iOS trends, Riverman notes on its blog that this release will be "the whole game, for one price" and all updates will be free forever.

And now for a reminder, because hey, it's been a really, really long time since we've talked about Pizza vs. Skeletons. May 2011, actually, was the last time we had anything meaningful to say about the project, which at the time, the developer  was struggling to pitch. "How do you hype up something that has no clear genre, a nonsense plot, and a main character that's a thirty foot tall conglomeration of cheese and tomato sauce?” the reveal blog post asked.

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'RAGE HD' Updated With New Levels, Better Models

Thursday, January 26th, 2012

Surprise! RAGE HD [$1.99], id Software's graphically off-the-walls tie-in shooter to RAGE, has been updated with two additional levels in a brand new update that also throws in higher resolution models, video output support, and various other enhancements and bug fixes. The house cleaning additions are free as always, but these levels, Kraken and Aqueduct, come at a cost: $.99, to be exact, via in-app purchase through the in-game Store.

We've spent a few minutes with each and can happily report that they are, indeed, levels that have been added to RAGE HD. One thing we didn't expect, though, is to be floored all over again by this game's look. Goodness, it's gorgeous. Get the same feeling below by glancing at some of the new levels:

App Store Link: RAGE HD, $1.99 (Universal)

'rComplex' Heading to iOS This February

Thursday, January 26th, 2012

A dark, moody endless runner with an actual narrative hook? That's the elevator pitch for rComplex, according to the game's developer, InterWave Studios. Originally released for PC back in 2009, InterWave is breathing new life into the title with a Unity 3D powered re-imaginings across multiple handsets and platforms, including iOS later this February.

A new trailer for the game is embedded below, and you should check it out. Basically, you play as a mysterious dude with a lot of stamina who is being chased by a dream-like tentacle monster. As you run, you'll steadily "piece together the events that led to your current situation," and ultimately the mystery. Well, unless you die. You'll probably be boned on that front, then.

[Via Joystiq]

Upcoming Bullet Hell Shooter 'Shogun: Rise of the Renegade' Hitting iOS Soon

Wednesday, January 25th, 2012

Paris based developer Int13 are experts in the field of augmented reality on mobile devices. They showcased this on iOS in late 2010 with the release of ARDefender [99¢], an augmented reality tower defense game. In terms of content, ARDefender was a bit one note, though it did receive a nice update this past October that fleshed out some of the features. However, despite being a pretty simplistic game, the actual tech behind ARDefender was really solid and incorporated into the gameplay better than almost any other AR game I've played before. Also, it was just plain fun to play.

Now Int13 is taking a break from the augmented reality for their next iOS release in order to pay homage to a genre they enjoy: manic arcade shooters. A project that originally started back in 2010, Shogun: Rise of the Renegade is a bullet hell shooter in the same vein as the classic shmups that were prominent in arcades in the 90s, and like the ones CAVE has been so generous with porting over to the iOS platform. I’ve been playing a preview build of Shogun for the past week or so, and am super impressed with the title so far. You can check it out in motion with the developer's trailer for Shogun below:

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This 'God Of Blades' Debut Trailer Is Awesome

Wednesday, January 25th, 2012

Big swords and slow-motion make us feel good on the inside, so we're obligated to share this trailer with you. Before you gander at its splendor, here's some context: this is a side-scrolling action RPG from White Whale Games. It's called God of Blades, and in it, users will "assume the role of a nameless spectral king" against a horde of demon dudes. From what we can tell, the action model breaks down to whacking demons with overly large weapons until they fall down. It sounds cool in theory.

No word on release other than "soon," and we're not 100 percent sure what platforms it'll appear on or, hey, even its price. We're guessing these kinds of things will be announced on the studio's Twitter or Facebook in due time.

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Coming Tonight: 'Baseball Superstars 2012', 'Hank Hazard', 'One Epic Game', 'Paper Monsters', and More

Wednesday, January 25th, 2012

Whoa! It's Wednesday again, which is hard to believe because I've had such an insanely busy week. But, like most Wednesdays, the sun has risen, or potentially already set in your neck of the woods… And a whole new slew of iOS games have appeared. Like every other Wednesday since this whole Wednesday night release trend started, all of these games should be available at 11:00 PM Eastern. Or, potentially much earlier if you're east of North America.

Also, yes, we're running really low on relevant Wednesday images we haven't used before for these posts. Anyway, on with the show!

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'Tiny Invaders' Update Packs In New Levels

Wednesday, January 25th, 2012

Need more Tiny Invaders [$.99 / Free] in your life? Cool, because conveniently enough, there are more now. In a new major content update, Hogrocket has dropped several new levels into the puzzler, all of which follow a fresh narrative hook. After the President is infected at the end of the game, a new threat emerges: a man who apparently has a resistance. In the pack, you'll have to take over this dude to "truly claim overlord status." Neat!

We've got some other related news. Hogrocket tells us that its just released a free-to-play version of the title that packs in 15 levels from the get-go. After that, users are asked to pay for additional level content. Read our glowing review and give this a spin -- this is a neat puzzle title with tons of interesting choices and characters.

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'Epoch' Gets Hard Mode, More Story In New Content Update

Wednesday, January 25th, 2012

That Epoch [$.99] update that Uppercut Games teased on our show a couple of weeks back is on its way out and will be available at the generous price of $0, while the game itself is celebrating the new update by going on sale for $.99. That's dollars off, y'all -- the usual price is $4.99.

In brief, the update rolls in an "ultra difficulty" mode that introduces harder to kill dudes as well as "trickier enemy variants." It also adds some needed visual tweaks that show off your robot's armor and weaponry and introduces new story content via new in-game pick-ups. Uppercut has updated the game's trailer to reflect all of this, so check it out if you don't dig the word picture we're painting you. Lookin' good!

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Zynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'

Tuesday, January 24th, 2012

Per the nearly standard operating procedure of "beta testing" wide-scale free to play titles, Canadians and "Canadians" can now get their hands on Zynga's latest iOS game, Dream Heights [Free]. It doesn't take more than a few quick glances at the screenshots and iTunes text to realize that Zynga has firmly focused their copy machines on NimbleBit's Tiny Tower [Free]. It's really incredibly just how blatant of a clone this is, as Zynga has gone far beyond just copying the premise of the game- They even directly lifted the restocking mechanics, elevator upgrades, UI elements, and more.

NimbleBit's Ian Marsh has taken to twitter with an image that perfectly exhibits just how shamelessly Zynga's "inspiration" is for this new free to play title of theirs with side by side screenshots and a hefty amount of trademarked NimbleBit snark.

Take a look:


(Click for full size, with many more comparisons.)

It'll be interesting to see how this all shakes out. Historically speaking, Apple has had a very hands-off approach to even the most blatant of clones on the App Store. But, we are talking their very own game of the year last year that's being mercilessly knocked-off here, by Zynga of all companies. I doubt much if anything will actually happen, but I'm not sure how Zynga couldn't stir up a hefty helping of bad blood amongst anyone who realizes that such a large company is lifting ideas straight from a three (3) man development studio.

We'll have to see how Dream Heights does once it eventually sees its worldwide release. The amusing (and sad, to be honest) part of all this is that per another tweet, Zynga once attempted to acquire NimbleBit. If you can't buy 'em, clone 'em?

Canadian App Store Link: Dream Heights, Free

Taito Announces 'Darius Burst: Second Prologue' for iOS

Tuesday, January 24th, 2012

Following the port of their 1993 arcade shooter RayForce [$11.99] to the App Store, Taito announced over the weekend that they'll be bringing another shooter, Darius Burst: Second Prologue, to iOS in the future, according to Andriasang.

Darius Burst was originally a Sony PSP game released in late 2009, and was an official new entry in the fabled Darius series of shmups. An arcade version came a year later called Darius Burst Another Chronicle, and it was especially noteworthy due to its insanely wide screen and cabinet. Sadly, neither game was released outside of Japan.

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'LostWinds': Now With More Control

Monday, January 23rd, 2012

If the controls were keeping you from digging LostWinds [$3.99], give it another shot. The game has been updated the for the first time, and a big part of this update are control additions. "Gust Time," for example, is a new slow-down feature that initiates whenever you do a gust move. Combined with the new d-pad, you'll be able to gust and jump where you want with much, much more precision. Neat!

The rest of the update contains "minor level design tweaks," more language support, and even a crash bug fix. In all, we're pretty stoked with the additions in particular. This is a brilliant game with a fantastic premise and structure, but it direly needed another pass control-side. We're digging it a lot more now.

App Store Link: LostWinds, $3.99 (Universal)


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