Without any description from you this picture has hardly anything to do with this thread or this forum.
alright since im a beta tester and that guy posting screenshots anyways. Here is a nice ingame shot of arca...aralon - sword and shadow as well.
Hard to search this thread, but looking at the graphics, is it rightfully assumed that this won't play on anything lower than a 3G? Already disappointed by not being able to play Infinity Blade when it hits. My poor 2G iPod Touch hasn't been getting much love with this great looking games, but can't afford a new one right now.
It definetly won't work on the iPhone 3G (or older), not sure about the iPod Touch 2, don't expect it to come, but don't be too surprised if it does!
Thanks, sorry. Didn't want to read 288 pages and search won't work for something like 2G. Looking foward to the game if I can indeed play it!
Multiplayer? Is there online multiplayer for this game? If not, then it's def not worth $10 or however much they'll charge... please respond.
In my opinion multiplayer ruins rpg's for me usually unless it's totally optional. I've played a couple of different mmorpg's and I've stopped playing because I always feel really competitive (to be the best) when playing them making me get pretty much addicted to playing them and finally stop because I get bored of the constant competitiveness. Where as single player rpg's don't have the competition to be the best and let you progress at your own pace which lets me make the story more my own and have a lot more fun. EDIT: I'm also a beta tester and can say that this game is easily worth more than $10 dollars, based on what I've played I would easily pay $20 for it.
Main quest, side quests, open world with varied regions, tons of equipable items, customizable race/class, skill trees, beautiful graphics, creatures you can acquire deeds to and ride... There's just too many reasons to list. If you wanted an Elderscrolls experience, this will be the closest you'll come on iOS. (in fact mark jones, an artist for The Elderscrolls series is helping with Aralon) This is, hands down, the iOS release of the year. I'm expecting many awards for Aralon and it's talented team.
The idea that a game this big could be developed without any bugs is almost too insane to fathom. Trust me -- beta testers are working damn hard. (But not as hard as Josh, Russ, and Jason.)