I am pleased to announce the release of Chickens vs. Weasils. Catch those pesky weasils and pen 'em up before they carry off all your chicks. http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=413668201&mt=8 Get your promo code below. I'm very interested in getting feedback on CvsW. CvsW only has one level at the moment and doesn't have the kind of depth that it can have. But I wanted to get it out there and see if anyone thinks it's worth continuing to develop or if I should move on to my next project. My main interest is in hearing if you think the core game play is fun, guarding the chicks by tapping to catch the weasils and get them in the weasil pen. If you think it's worth continuing to develop CvsW I will be interested in hearing any ideas you might have that will make it more fun to play. Here are some things that have occurred to me. -- More levels Rescue The Chicks: The weasils have captured the chicks and returned them to their lair. Your mission is to go in and rescue them with the WPV. Why Did The Chick Cross The Road: Catch the chicks and get them across the road safely before the weasils get them. -- Power-ups Stun all weasils Slow the weasils Pick up multiple weasils. -- Attachment upgrades for the WPV Steam roller -- New characters Guard dogs. Supposed to help guard the chick but aren't that dependable. Foxes Raccoons - mercenaries. The weasels use raccoons to help them get out of the WRHP. --Other stuff Special chicken assignments. Like laying egg mines. User selectable weasel skins User selectable chicken coop textures. Introduce an economy based on chicken feed. Chicken powered towers that shoot eggs at the invaders. I appreciate your feedback. Gregg [email protected] JHN94P7KPTHF FMEAEALAMPXM HPR4HAXERF74 MYHFLM9LKFYP 79YK9YNWWFE3 WYXA3WXFEHPA 46XE63PTAXW6 EKF9HLMLW3AY WM6RHXA7FPJ7 LJYFA7YLAY4X PNN39LNJJWPM 6HNNJK63A3EH PHFL7EJEKFY4 NKMEM9E39XL3 HMTRFMFP9W47 X3M4HERHKT9P PTFEJHJTKW34 6NE4LKKRYF6E HERLNEYKMN4W 7K9L6MNR6HMP