iPad Dungeon Defenders: Second Wave - (by Trendy Ent) (v6.7)

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Dec 15, 2010.

  1. JMarceLF

    JMarceLF Well-Known Member

    Dec 8, 2010
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    CHEF
    California
    Soooo Tuesday/weds 4.3 is out maybe? Was this patch a fast track item?
     
  2. Mfox76

    Mfox76 Well-Known Member

    Nov 11, 2010
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    I keep waiting and really wanting this game to be fun, but Ive owned it since launch day and just can't find any enjoyment in..The interface is completely too obtuse, everything is just too counterintuitive... Each patch I hope it's the one that makes it fun to play for me, but still unspent 15-20 mins struggling to find the fun and it's just not there:(
     
  3. PMasher@TrendyEnt

    PMasher@TrendyEnt Well-Known Member

    Dec 7, 2010
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    Yes you can play offline without an internet connection!

    It is coming to PC, 360, & PC. But unfortunately there is no Mac version planned at this point in time.
     
  4. PMasher@TrendyEnt

    PMasher@TrendyEnt Well-Known Member

    Dec 7, 2010
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    Whenever Apple approves it :). In our experience, it usually takes about a week or so to approve new patches. We'll update you when we know more!
     
  5. Java

    Java Well-Known Member

    Sep 10, 2010
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    United States
    What does 4.3 bring? Because I just accidentally deleted both of my level 60 characters. A huge mistake by me, and I should have read the OP. Dammit.
     
  6. jsrco

    jsrco Well-Known Member
    Patreon Silver

    Oct 15, 2009
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    Coordinator
    Seattle
    I loaded version 1 back up once I found out it was a mistake. I am re leveling for the 4th time. It took about 2 hours to level to 50 with the huntress and a 28 mage, both with Godly gear.


    I would suggest doing that. I d
     
  7. adamphetamine

    adamphetamine Well-Known Member

    Jan 4, 2011
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    Programmer/3D Modeling
    Bethlehem, Pa
    Some people can't run ver 1.0 cuz they don't have 4.2 OS or I'm sure they would and the ifile change trick doesn't work on that
     
  8. TrainWreck

    TrainWreck Member

    Feb 3, 2011
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    Handyman
    Central California
    Are more people on GameSpy or Gamecenter?
     
  9. adamphetamine

    adamphetamine Well-Known Member

    Jan 4, 2011
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    Programmer/3D Modeling
    Bethlehem, Pa
    Gamespy at night it seems to me
     
  10. jsrco

    jsrco Well-Known Member
    Patreon Silver

    Oct 15, 2009
    2,134
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    Coordinator
    Seattle
    Ohh ya, my bad!
     
  11. DaDramaLlama

    DaDramaLlama Well-Known Member

    Oct 27, 2009
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    Eliminate Waitingville
    Oakvale is too hard. And I just now realized if this game ran perfectly as in no lag....it would be the best mobile game on the market.
     
  12. PMasher@TrendyEnt

    PMasher@TrendyEnt Well-Known Member

    Dec 7, 2010
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    Maybe on the iPhone 5 and iPad :p. Performance will definitely scale with devices, so we can't wait till the new ones come out!
     
  13. DaDramaLlama

    DaDramaLlama Well-Known Member

    Oct 27, 2009
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    Eliminate Waitingville
    Ok first off royal gardens is AMAZING! Really impressed guys. Keep the maps coming! But please find anyway possible to improve lag. It's just awful. If this game ran as smooth as te trailer on all maps...well it would be just perfect.
     
  14. PMasher@TrendyEnt

    PMasher@TrendyEnt Well-Known Member

    Dec 7, 2010
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    Thanks! Royal Gardens is actually my favorite mobile level so far.
     
  15. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    PMasher, will the auxiliary interfaces eventually be mobile-ized? (The server selector, tavern shop, etc, all those that seem to be primarily optimized for consoles/desktop computers)

    Great, great update, by the way! My pals, who are a bitt less endowed in areas of CPU and graphic processors than me and my iPhone 4 ;) , have reported considerable reduction in lag, and considerably increase in enjoyment ;)
     
  16. DaDramaLlama

    DaDramaLlama Well-Known Member

    Oct 27, 2009
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    Eliminate Waitingville
    Yeah it's great! Watching bowling balls rain from the sky is hilarious! So yeah I def love the new maps. But yeah is there anyway to improve lag besides waiting 6 months lol? Because that's my only complaint currently...but it's a big complaint. I can't tell you how perfect this game would be if it ran smoothly. Just the thought is incredible.
     
  17. Jongjungbu

    Jongjungbu Well-Known Member

    Jan 24, 2011
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    It runs smoothly for one level at least. :) awesomely smooth actually. Then by the end it gets choppy. I dont know what is building up to cause performance to trickle away over time, but at least reloading the app fixes it for me.

    Enjoying the update otherwise. Finally able to beat Oakvale solo on Easy, barely. Checked out the new map but havent had a chance to play it yet. Looks neat though.
     
  18. gospel9

    gospel9 Well-Known Member

    Oct 5, 2008
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    Yeah the map designs were truly some of the best I have seen in a tower defense game, and I do mean every single one of them. Unfortunately I am still waiting out for the 4.3... looking forward to playing the new map next week.
     
  19. Osmiral

    Osmiral Well-Known Member

    Nov 19, 2009
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    Have you tried turning down the graphics level to half? It doesn't look that much worse and it is a good deal smoother (although there is still pretty bad lag on some of the bigger maps on the harder difficulties). Yeah if they somehow found a way to fix all lag that would be amazing. Ah wishful dreams:D
     
  20. OzzY

    OzzY Well-Known Member

    Nov 11, 2009
    427
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    Student
    Serbia
    Turning down graphics to lowest setting doesn't fix lag at all. Polygon count is the same, graphics just looks blurry.

    @TrendyEnt: Is there any chance to add option/feature that cuts down polygon count of maps when you turn graphics setting to low? No matter if I set graphics to lowest or to highest, there's still fish and some other food on the tables, chemical equipment looks the same, etc..
     

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