There is ! they're climbing your windows, snatchin' yo' crystals up. So you got to unleash your skills, unleash your traps and leave your loots cause they snatchin' everything out here. (See "bed intruder" on youtube, for reference !)
You can invest it on your equipment to upgrade it. Look at "item info", then bottom right corner, when in your "bank". You should see the upgrade button.
It wasn't too bad for me though. Lol insane is indeed insane even on the first level lol. I was on the crystal shooting all these guys getting close... but once those bomb guys showed up I was toast. ... Well not really, until the electric resistant guys showed up. I realized that most of my weapons are Electric elemental lol.
Can you (theoretically) get everything in this game without ever going online? I've had this game for a while now, but my unreliable internet prevents me from being connected from over 5 minutes at a time (and only happens for this game).
Hey Trendy, is there any confirmed date for when Dungeon Defenders is going to be released on Xbox, PC, and PS3?
Q1 2011 that is all they said. I heard update will be submitted 1/2/11 *Raised Max Item level to 15, and Max Hero Level to 70 *Eliminated low cap on Speed stat and changed how the results of this stat are calculated *INSANE Difficulty is much, much harder (and so is HARD)... good luck *Rebalanced item drops to make super items harder to get *Fixed some levelling & item farming exploits *Adding GameSpy for multi-platform iOS-Android gameplay! And PC gameplay with Dungeon Defenders when that product launches. GameSpy supports Private Matches, Game Naming, Game Browsing, and an array of search filters. *GameCenter support for private matches, and fixes for Inviting *Better voice chat stability *Many GameCenter & iOS crashes eliminated *iOS 4.1 support *Various new item drop types *Big performance boost due to media optimization, and some code optimization *Various gameplay tweaks for a better balance *New Tutorial video explains the game in a minute, by default replacing the former interactive tutorial (though that's left in as an option) *Performance scaling option for iOS, user can now reduce resolution and detail to further increase performance even more as they see fit *Replaced on-screen Pause button with Character button which allows fast-healing, moved Pause button into character submenu *Rebalanced item value ramp so that super-items don't sell for ridiculous amounts *A brand new Campaign level & Challenge mission created specifically for high-level hero teams... because we appreciate the support of you hardcore defenders * Lots of minor bug fixes and game tweaks too numerous to list here... (among the many, Targeting Dummies now print DPS as you're attacking them haha ) * Familiars re-added to iOS version ** Items now have a level requirement based on their quality, and also tell you which class is necessary to use them in the popup overlay
My weapons also deal normal damage, but it is like 50 damage in ranged damage lol. ... which is hardly anything when pitted against insane enemies.
I had a feelin they would increase the level cap, but i don't see y they would make insane "much much harded" when we r already havin a hard time with it. Some of the changes scarin me lol.